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Volatile farming...Follow

#1 Apr 20 2011 at 3:39 PM Rating: Good
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325 posts


As the title states, where and what times are good spots for Volatiles? I've been half-assed looking around the internet, but cannot find anything conclusive, or definitive.


My Mage just got maxed tailoring, so Volatiles suddenly became extremely important; i.e., I can now craft a few epics. Dreamcloth is a pain enough, I really don't want to spend a fortune on Volatiles. Thanks.
#2 Apr 20 2011 at 4:03 PM Rating: Good
I don't know about times, but I can give you a few locations. If you have an herbalist, just herbing will get you volatile life. Any of the fire elementals in Hyjal will drop fires, and they're usually concentrated in the areas that are burnt. Airs I find very abundant in Vortex Pinnacle.

Cata has actually made it pretty easy to find volatiles. Go to the zone that corresponds to each element. If you want water volatiles, go to Vash. Earths are in Deepholm. Fires in Hyjal and Airs in Uldum.
#3 Apr 20 2011 at 7:45 PM Rating: Good
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325 posts


Thanks Pigtails. I kind of had the thought that each zone had its corresponding elemental, so it would make sense to check each. I was kind of hoping for more details; such as where in the zone would be a good spot, but, I can just experiment.



I've noticed in my daily instance runs ( which consist of only 3 dungeons, GB, Tol'Vir, and Halls of Origination ) that no Volatiles drop from mobs, at least in my experience. I'll have to check out Vortex, I don't believe I've ever run it.
#4 Apr 20 2011 at 8:22 PM Rating: Excellent
An alchy alt is your best friend for that - farm the crap out of herbs and you've got a ton of life that you can then xmute once a day into your choice of any other volatile - bonus is the herbs you get in the process for alchy, inscript or AH.

For water fishing is your friend - stick to the pools and just fish like mad - catch rate is pretty solid and you'll get a ton of fish for personal or guild use or simply AH (work the fish used in the guild achievement fish feast) - another bonus is you contribute towards getting your own guild access to this if it doesn't have it already.

Fire can also be fished in limited quantities at Mt H in the lava area - spawn rate is flakey but the quantities you'll pull out are worth the effort - if you're camping the turtle for your hunter or the exploration achievement then you kill two birds with one stone.

If you've got an engineer that mines then air is quite easy - make sure to build the engineering item that lets you get bonus air and then mine your heart out - you'll also pick up other volatiles in the process, a ton of ore, a small handful of gems (really small - you'll get more volatiles then gems) and maybe even a NC pet worth about 500g on the AH on my server.

For earth you'll once again need a miner - take the portal to Mt H and then go to town on the elementals out front - you'll get earth drops from them and from mining their corpses.

That's the "secret" to all five elements.

Edited fire advice.

Edited, Apr 23rd 2011 2:16am by rusttle
#5 Apr 21 2011 at 4:34 AM Rating: Good
Once in a while I go on a mining / herbalism binge, for something different to do. I did notice my stock of volatiles going up, along with mats to send to my ah alt.
#6 Apr 21 2011 at 8:46 AM Rating: Good
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325 posts


Thanks for the advice. I have a maxed miner/herbalist, so the idea of actually gaining something besides Volatiles is appealing. I had never even thought of the fishing idea, it's brilliant.


Time to go crunch out some ore/herbs.
#7 Apr 21 2011 at 9:19 AM Rating: Good
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387 posts
for water, you can also farm the water elementals near dragonmaw hold in the twilight highland
#8 Apr 21 2011 at 2:09 PM Rating: Decent
You can also fish volatile fires from the lava pool in Twilight Highlands.
#9 Apr 23 2011 at 12:41 AM Rating: Good
I've never seen volatile fire pools in TH albeit I've never looked - will add this to my rotation.

Personally, volatile life is my bane.

I've got a JC so the daily in Mt H results in me getting enough VH to meet my needs (at least 30 a week for my tailor to make the special cloth).

I've had way more 151 rum then is good for me so against what I know is my better judgment sober, I'll share a real secret- pyrite ore.

Yup, thanks to the shear quantity of 80+ toons mining the stuff, pyrite ore has become profitable to prospect.

Regular board members will recall how I was savaged for daring to point out that prospecting pyrite ore had potential but the joke is on them as, at least on my server, prospecting pyrite ore that's less then 5.5g each produces an obscene profit thanks to the cost of elemental earth. As things currently stand on my server, if I see pyrite for 5.5g each or less, I buy it and then prospect it with my JC. I average about two elemental earth, misc green gems and around a 25% blue gem ratio from prospecting this stuff. If I can sell the elemental earth for at least 16g each then, with the return rate from prospecting it, I make a small net profit and all the green and blue gems I get from it are 100% free.

I always sell the volatile earth as a bulk stack (we're talking a 100+ earth at a time for 16-17g per earth) and even if the singles and 10 stacks cost less, I'll always get one lazy/stupid SOB who'll buy my large stack instead of a dozen smaller ones.

I'm sharing this only because, despite my being drunk as a skunk, I know that 90% of the idiots who rate me down on principle will ignore this information.

I have just given you a "real" secret to making money (AH rates depending on your server of course) - enjoy.
#10 Apr 25 2011 at 12:30 PM Rating: Excellent
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970 posts
If the price for V. Earth drops below the profit margin, would it be worth it to take it one step further and make hardened elementium bars? Especially if you are able to stokpile when some poor fool dumps bars for less than the component ore?

I used to be able to get a reliable 20-30g markup per bar. That's dried up lately since my server is crawling with people who ignore opportunity cost and value added and list composites for the price of the raw mats.
#11 Apr 27 2011 at 10:02 PM Rating: Decent
I prefer to treat the AH as a hobby rather then a job so I don't look for stuff so much as simply stumble into it.
#12 Apr 28 2011 at 6:08 AM Rating: Good
Yeah, it's really not that time consuming to make gold on the AH. One of the easiest ways to do it is to find limited supply vendor items and sell them for huge mark ups. Although it really helps to have a mage with all the teleports for that. =x I just go from city to city scooping all those up and mail them to my bank alt.
#13 Apr 28 2011 at 7:40 PM Rating: Decent
Got a great steal last night - someone must have robbed their guild bank or something as they have about a 1000 volatile lifes on the AH for 3g each - normal sell price is around 7-9 - I bought them all, now just have to decide if I want to flip them or use them.
#14 Apr 28 2011 at 8:53 PM Rating: Good
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325 posts


One word.



Bastiche!



Seriously though, on my mains server, Volatiles of all types range in the 12-16g per area; faintly ridiculous, in my opinion. ( Yes, it's Hyjal ).


I've gotten enough to craft 2 epics for my Mage, and I am satisfied, for now. I don't remember the Wrath equivalent (crystallized, if I remember correctly?) being this pricey, even during the first few months. Then again, I am old, and could have forgotten (unintentionally, of course).
#15 Apr 28 2011 at 8:58 PM Rating: Excellent
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656 posts
With a steal like that sell 1/3 of them to make back your money and you've still got 2/3 for pure profit for your own use or boost to cash.
#16 Apr 29 2011 at 6:33 AM Rating: Good
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27,272 posts
rusttle wrote:
volatile lifes on the AH for 3g each - normal sell price is around 7-9
BetrayerofHope wrote:
on my mains server, Volatiles of all types range in the 12-16g per area; faintly ridiculous, in my opinion. ( Yes, it's Hyjal ).
Smiley: eek
Earth/life/water are between 50s and 2g, fire is 5-10g, Air is 10-20g on my server.
During weekends prices drop even further, I've seen even Air at 7.5g and fire at 3g. (the others don't really go below 40-50s)
#17 Apr 29 2011 at 11:00 PM Rating: Decent
Wow, talk about a crashed economy. O_o

Our most pricey volatile is air - usually hovers around high to mid teens, earth is, well, dirt cheap at 5g or less, usually around 3g. Water and fire fluctuate alot, anywhere from 8-midteens.
#18 Apr 30 2011 at 12:54 AM Rating: Good
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27,272 posts
Very high pop server. There are always a lot of people posting stuff on the AH which tends to keep prices low.
Or insanely high for things that nobody wants to farm, like linen and wool cloth.
#19 May 01 2011 at 5:26 AM Rating: Good
My server is high pop too, 90% of the time when I log in, it says "Full." Our volatile prices aren't anything like that though, they're still pretty decent. Lives are about 10g a piece usually, with earth fire and water fluctuating in between 10-15g, and air 15-20g.
#20 May 01 2011 at 1:15 PM Rating: Good
I have a Druid Engineer that I'm leveling skinning on. Maybe the engineering item will help me get some Volatile Air. I've wanted to re-make a skinner anyway.
#21 May 05 2011 at 9:53 PM Rating: Decent
It's treated my eng miner pretty good when I go on mining binges so definitely worth making, especially if you're going to go spider farmin in TB.
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