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Profession SpecialtiesFollow

#1 May 04 2010 at 2:45 PM Rating: Excellent
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What do you folks think about profession specialties becoming useful again in Cataclysm? I don't know how useful they are right now leveling through BC, but I know there is nothing for them in Wrath. I just leveled my leatherworking on my shaman and did the whole Dragonscale quest, and it got me thinking that it would be kind of neat to see it revitalized in Cataclysm. If it were, what would you like to see changed the most? Or, can you think of a specialty that you think would be nice to have come the expansion?

Personally, I'd like to see them continue with the tailoring specialties, maybe adding in stuff like bags or leg enchants (like the cloth enhancements) specific to the type of cloth. For example, an imbued ebonweave bag, a 22 slot bag (random number) that requires 430 ebonweave tailoring to make and use. Or an extra boost to a caster stat relevant to the specialty.

Lastly, does anybody know if the blues have mentioned anything regarding this? I don't recall it being mentioned at Blizzcon, and I suppose reforging would take the place of part of it, but I am still curious.

Edited, May 4th 2010 4:46pm by crazyrick
#2 May 04 2010 at 2:57 PM Rating: Good
I'd love to see new exciting recipes in Cataclysm to reward high level crafters.

I want new top of the line cloth armor I can make with Tailoring and wear in endgame, as well as bigger bag recipes (I'm already using all 22 slot). Maybe even a way to expand the backpack.

The other thing I want to see is fun and useful Engineering items. An installable passenger seat for the helicopter would be awesome, as well as a personal 2 person submarine. As a healer, my Nitro Boosts help keep me alive, so what other cool things could they come up with to help us healers?

I hope they come through with some awesome items for us crafters. I'm looking forward to it.
#3 May 06 2010 at 2:59 PM Rating: Default
Not every profession was screwed over in LK. Alchemy procs were unchanged and Tailoring still had cloth making procs. But you are absolutely correct about the recipes. Its possible that the extra sockets and/or enhancements for armor were meant as compensation. If so they failed.
#4 May 07 2010 at 3:59 PM Rating: Decent
I'd definitely like to see them do something with the LW specialties again.

Goblin/gnome engineering mostly got ignored too sadly.

Tailoring was acceptable for the most part.

No clue how BS worked out as I don't have one.

While JC didn't have a specialty the dailies were a nice little leveling/rep/gold grinding tool for my JC alt (and I made a fortune off of my dragon eyes).

Alchemists pretty much got ignored as well IMO.

Chanters kind of got something in the form of the inscription scrolls.

And inscription was new of course so that was it's own reward.
#5 May 15 2010 at 11:22 AM Rating: Default
JIC anyone has missed it; specialties for BS, LW, and Tailoring will be gone as of Cata. That leaves only Alchemy and Engineering with specialties.
#6 May 16 2010 at 7:22 AM Rating: Good
JDLKY wrote:
Not every profession was screwed over in LK. Alchemy procs were unchanged and Tailoring still had cloth making procs. But you are absolutely correct about the recipes. Its possible that the extra sockets and/or enhancements for armor were meant as compensation. If so they failed.


By alchemy procs, I'm taking you mean the proc rate. You're right, I don't think it's changed, but it'd be nice if they could be damn consistent with the elemental transmutes from one material tier to the next.

If they're trying to simplify things, they could do so in that area.

JDLKY wrote:
JIC anyone has missed it; specialties for BS, LW, and Tailoring will be gone as of Cata. That leaves only Alchemy and Engineering with specialties


For now. I'm still hoping Eng gets significant revamp for more useful/practical utility items, including some more things to sell to non-engineers.

Edited, May 16th 2010 9:25am by Azaza
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