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Will Cata give LW and Tailoring Additional Reforging BonusesFollow

#1 Sep 14 2009 at 7:23 PM Rating: Decent
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I ask because Blizz said they are thinking of letting you level all specializations of a profession. If they do that, then Blacksmithing gets a very clear bonus in the Reforging area--not only do they get to change their armor stats, but their weapon stats, too.

Do you think Blizz will let that happen? Will they give tailoring or LW something to accommodate for it? Maybe weapons will be reforgable by any of the three crafts? Or none?

Maybe they'll get some kind of recipe that does the same effect, and is applied to the weapon (rather than it being something like an enchant which is performed on it directly)? So, something like a grip that can be applied to the weapon, that will reduce spi to 0 in favor of int with a certain formula conversion?

Any opinions?

Has anyone heard any info from Blizz on this?
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#2 Sep 14 2009 at 7:32 PM Rating: Default
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Are we sure reforging is being limited to specific gear based on tradeskill? Or are they simply giving it to Tailors, Leatherworkers and Blacksmith because the professions are in line with item creation/modification?

If it's limited to item type based on tradeskill, tailors will really get the shaft. How many cloth pieces have something other than Sta, Int or Spi? Which will be useful to all cloth wearing classes after the stat changes. Their won't be any reason for a cloth wearing tailor to really use reforging.
#3 Sep 14 2009 at 8:05 PM Rating: Decent
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Idk, but everything I have read has said tailors for cloth, leatherworkers for leather/mail, and BS for mail/plate.

But, whether or not that is what Blizz said... I don't know. I didn't check citations.

[EDIT]

I don't think Cloth will be any worse than the others.

Casters will still want haste and, maybe, mastery. I don't remember what other stats they changed, but that's at least 5 caster stats. Plus, healers and DpS want different stat proportions. Maybe you can partially reforge (like, turn some spirit into Int, but still have spirit on the gear).

Edited, Sep 15th 2009 12:07am by idiggory
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#4 Sep 15 2009 at 9:24 AM Rating: Good
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Everything I've seen suggests that reforging will work along the lines of Enchanting, i.e. put it in the "Will Not Be Traded" window or buy something BoE created by a crafter(reforging kit?) that allows you to do it yourself.

Otherwise, whether BS is overpowered relative to LW/Tailoring is a side issue. It would be way secondary to "does this force everyone to get the appropriate crafting profession for their class's gear?"
#5 Sep 15 2009 at 12:07 PM Rating: Decent
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Otherwise, whether BS is overpowered relative to LW/Tailoring is a side issue. It would be way secondary to "does this force everyone to get the appropriate crafting profession for their class's gear?"


While I agree, but that isn't the point of this post. I assumed that reforging wouldn't be self-only (maybe they'd get a bonus or something for themselves, but it makes sense for them to be able to do it for others).

I only mentioned the item as a way to suggest a way that LW or Tailoring could also alter weapons. Whether the grip is an item or specific enhancement is irrelevent.

My point is that BS gets to do it for gear AND weapons, which makes them far superior to the others by a VERY large margin, as far as profit potential goes. Plus, they are able to service all of their gear (if a plate wearer) and still be able to have a gathering profession, where tailoring or LW would need to take BS as well to get the same result.
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IDrownFish wrote:
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#6 Sep 15 2009 at 10:01 PM Rating: Good
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My point is that BS gets to do it for gear AND weapons, which makes them far superior to the others by a VERY large margin, as far as profit potential goes. Plus, they are able to service all of their gear (if a plate wearer) and still be able to have a gathering profession, where tailoring or LW would need to take BS as well to get the same result.


as a long time BS, id have to say...this doesnt bother me. the "advantage" that you say BS would have, so to speak. i say this not because im biased (but ill admit i am) but rather because BS has never really had anything worthwhile to market. tailoring has always had bags, in one form or another, and LWing, while not much better than BS, has had armor patches that have seen a lot of use since BC.

however, i doubt thatll be an issue. if smiths are allowed to modify weapons, i think theyll be restricted to the weapon types that a BS would make (swords, axes, maces, polearms, daggers) and probably only useable on soulbound weapons that the BS owns. alternatively, blizz may base what weapons you can modify on your class; i.e. a mage can use sword, dagger, staff and wand. therefore, if they have a crafting profession (any crafting profession) theyll be able to modify any weapon that fits the types that they can use. this would place a limitation of knowing a crafting profession on a specific character in order to change a weapon, but it puts all crafting professions on a level playing field in terms of what they can modify.

heck, they might even scrap the player modification bit and stick it on an NPC. pay a fee of gold and/or materials to modify the stats of a weapon or armor. thats the most egalitarian way really. or make it a secondary profession that anyone can learn.
#7 Sep 16 2009 at 7:16 AM Rating: Decent
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Quote:

however, i doubt thatll be an issue. if smiths are allowed to modify weapons, i think theyll be restricted to the weapon types that a BS would make (swords, axes, maces, polearms, daggers) and probably only useable on soulbound weapons that the BS owns. alternatively, blizz may base what weapons you can modify on your class; i.e. a mage can use sword, dagger, staff and wand. therefore, if they have a crafting profession (any crafting profession) theyll be able to modify any weapon that fits the types that they can use. this would place a limitation of knowing a crafting profession on a specific character in order to change a weapon, but it puts all crafting professions on a level playing field in terms of what they can modify.


I doubt they'll do this.

Think about it--what was the greatest balance problem between the crafts? It was the massive numbers that flocked to BS and JC because its bonuses were greater.

This will be the same thing. If they only allow you to reforge your own gear, then all raiders will need to take BS for min/maxing (because, generally, most weapons are going to have a stat you would really like to be something else). However, this really screws those who don't wear plate, as they'll have to take LW or Tailoring as well to get the same bonus. That leaves BS open to choose the craft with the next greatest bonus, seriously profiting a few classes simply because of their armor type.

Plus, BS items seemed to sell fine on my server. The only problem was Titansteel, which meant you couldn't make them quickly. But the helms, destroyer and a few other items sold reasonably well...

This is a serious risk, unless reforging just isn't as good min/maxing-wise as other crafts.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
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