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Enchant/JC + Mine/HerbFollow

#1 Apr 16 2009 at 3:20 PM Rating: Decent
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208 posts
I'm a returning player who only spent a little time playing during BC. Disenchanting used to make me lots of gold. One of the best perks being you could do so just from the Auction House during your downtime. I see that JC's can prospect ore and I wondered how that compared to disenchanting. However, with disenchant you normally smash some "worthless" green item that no one really wants anyways. But since ore is already worth quite a bit is it really worth breaking it?

And since I'm already typing I'd also like to ask about mining vs herbalism in the new content. I used to pick flowers and made quite a bit doing so. My friends with mining always bragged about how much they made, but I was never that impressed with their bank accounts. Are they pretty much on par with each other?

If anyone read my other thread in the general forums I have a 70 lock that I'll be reactivating. He is right now herb/enchant. Since the plan is to level a new toon I'm trying to figure out who should have what profession. If JC does make pretty good money the idea is to split these 4 professions over the two characters. If JC is "average" then maybe I forgo it and do enchant/mining on my new toon. I remember making a shiny penny disenchant quest rewards. Or shoot, I guess I could do mining and herbalism, but that sounds inventory intensive and does the second gathering really beat disenchaning quest rewards!?

Anyways, I'm sure this is a dead horse topic so I'd like to appologize. I have trouble making decisions and I've always found taking the time to write or type helps me think an idea all the way through.
#2 Apr 17 2009 at 5:08 AM Rating: Decent
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3,761 posts
I'll let you in on my secret ;)

Actually it's not a big secret to anyone who has browsed their trainer recipes from JC, but a combination of eternal earth + uncommon gems produced the cheapest WoTLK greens in the game. I have the combo across different characters and it's amazing. Only thing slowing me down is the supply of reasonably priced eternals.

JC can be just as profitable as disenchanting, probably far more so. But it's almost useless in the lower levels. Once you cap it out and get some cuts it improves big time, once you get a LOT of cuts it's amazing.

It's a little more of a gamble then disenchanting. With disenchanting you have a pretty solid idea of what you're getting. With jewelcrafting, you could buy a 20g stack of ore and get a forest emerald which might only sell for 7g for a basic cut. But you might get a scarlet ruby which sells for 90g for a different cut. Or you might get something in between like a monarch topaz which sells for 25-35g cut.

Once you get more and more cuts, you can supply the market better. Uncut forest emeralds might sell on the AH for below vendor price, or close to it like 3.5g. But some of the better cuts like hit/stam, crit/stam might sell for 35g some days. Other days the undercutters are online overflooding the market selling them for 11g. It's nice to have a huge assortment of different cuts or the undercutters will drive you nuts.

Most of the people I've read about who have actually reached the gold cap in this game (~213,000g per toon) have used JC for at least a major part of their operation.
#3 May 09 2009 at 11:54 AM Rating: Good
17 posts
If you have a higher level enchanter, you can bring up a JC either gradually or power skilling, and recoup most of your costs by disenchanting items rather than selling them. By mining mats, or buying at bargain prices when available & picking your patterns to skill up on based on what they disenchant into, you may even come out ahead.

Example - on my server bronze bars regularly sell for under 5 s. A Solid Bronze Ring takes 4 bars. The rings sell for 10 to 20 s. But each ring disenchants (commonly) into 4-6 Strange Dust, which sells for 7-9 s. ea, sometimes more.

They can play off each other well at times. My JC wanted to make a necklace that required 2 Large Radiant Shards, which were hard to come by & horribly expensive at the time. But a Gem Studded Band disenchants into a Large Rad. Shard. She made two bands, he disenchanted them, she got to make her necklace. This would also work when your enchanter needs mats that are hard to come by if a JC item can be made that will produce them.

But disenchanting is level limited now, so your enchanter has to at least keep up w/your JC to keep making this work, or he won't be able to disenchant the higher level items.

Cheers

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elarn - borean tundra
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