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Dropping Tailoring For Alchemy (Advice Needed Please)Follow

#1 Apr 07 2005 at 4:22 PM Rating: Decent
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Hello All,
I am in need of a bit of advice; I have a druid who is currently an herbalist/tailor as I didn’t think I need to take up alchemy because I am a healer. I am at 110 tailoring and I was wondering if I should honestly drop tailoring in place of alchemy. I took up tailoring to make bags and clothes. I wanted a skill that I could make a decent profit being that all my toons are lower level.

What I would like to know is overall will I make more money going with alchemy or sticking with tailoring. Either way I will be happy but someone told me that higher up there is more money to be made in alchemy and I was wondering if those of you who are in the know could comment on weather or not that is true.

Thanks in advance for the replies and help,

Jeremiah
#2 Apr 07 2005 at 5:14 PM Rating: Decent
I wouldn't do it. I have alts with every proffesion but my main is a herbalist/alchemist(260/260). My main alt is a tailor/engineer(160/160). I have found herbalist/alchemist to be consistently more expensive than tailor/engineer. Granted I buy every alchemy recipe I can get my hands on at a decent price and I only buy tailoring recipes that make magic items. Even the higher end level 260 potions rarely sell for any large amount of money. For the few potions that sell for large amounts of money, buying the recipes will nearly bankrupt you. Once you have the recipe you end up running everywhere trying to get the ingredients. I've found that I make better money farming areas for monsters than I do farming for herbs and turning them into potions. My tailor on the other hand gets all the fabric picked up from me playing any of my alts and turns them into things that sell easily and quickly for a tidy profit. Bags sell really well. Cheap greens can usually be sell well to enchanters, at a good price good for both you and them . Have you considered dropping herbalism and picking up skinning? That way humanoid kills make you money (cloth for tailor) and animal kills make you money (skinning)
#3 Apr 09 2005 at 1:24 PM Rating: Decent
Yeah i wouldnt change to Alchemist, Id stay with Tailoring, I was Alchemist before but it wasgoing to cost too much and i would have to pick up herbalism as another skill, so i just switched Alchemist for Enchanting.
#4 Apr 09 2005 at 3:36 PM Rating: Good
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12,049 posts
Well, alchemy is a darned good profession, and it has saved my life numerous times. At my level, with no problem I can have +25 Agi/STR/Int, +450 armor, and +120 hp. Then I also get fun stuff like the Gift of Arthas (causes a disease that increases damage done by 8), Shadow Oil (15% chance to shoot Shadowbolt III at a person), Invisiblity potions, Swiftness Potions, Healing Potions, and Mana Potions. Whew!

That being said, you don't make ANY money with alchemy ^_^;. I mean, the most I can make is MAYBE 3 gold for a Transmute: Arcanite. But I've never been able to sell one: the demand just isn't there. It would be better to sell my herbs than to make potions out of them. Money and alchemy doesn't mix well for me. Yes, I do make money, but it isn't from alchemy most of the time. I use alchemy to help people: that's where its value lies for me ^_^

So, stick with Tailoring, because for all I know, you'll actually make some cash :-P
#5 Apr 10 2005 at 12:50 PM Rating: Good
Well, I make 2-3g from my Arcanite transmute every 48 hours. I also make a killing off Elixir of the Mongoose, Elixir of the Sages , Purification potions, and various others. I use ingredients that I find however, so its almost total profit.
#6 Apr 11 2005 at 6:57 AM Rating: Decent
Its not total profit when you think about how much you can sell the herbs for.
#7 Apr 11 2005 at 8:04 AM Rating: Decent
Well I personally am a herbalist/Skinner....tons of money involved in this...no need to make what you want..just buy it...lol
#8 Apr 11 2005 at 8:51 AM Rating: Decent
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761 posts
Once you've met your training cost it's profit whether you sell the herbs or the potions (minus the vial cost). Certainly herbs seem to sell better while potions trade better in one-on-one trades as cash substitutes. However it pays to know which potions are used in quests or in other tradeskills as these can be sold at a premium.
#9 Apr 11 2005 at 10:48 AM Rating: Good
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12,049 posts
Well, when I say I don't make any money from alchemy, I meant in comparison to the value of herbs. The herbs almost always sell for more than my potions do! Also, at high-levels, I cann't find enough herbs for the potions I need: Mountain Silversage is rare as heck for me (I look whenever I can in Felwood, but they still don't seem to be common), and ghost mushrooms only come as one at a time (I use Skulk Cave in the Hinterlands: 3 spawns with a 10-15 minute respawn).

If anyone wants to suggest how I can find more of these, then I'd be very happy; I hear Maraudon is good for ghost mushrooms, but I've never been there, and don't know if I can sneak in and get them by myself.
#10 Apr 12 2005 at 1:29 PM Rating: Decent
My advice is stick with tailoring. Once you can make the higher slot bags, it changes everything. You are going to need someone to supply you with HL (or buy it from the AH). My suggesting would be to drop Herbalism and switch to skinning. It wont take long to up your skinning level. MAYBE like 3 hours tops. I did this with my main and in one day I was up to well past where I was at with my level. Currently I am lvl 37 and my skinning is at like 265. switching professions at higher levels makes it infinitely easier to advance those skills. Mainly because you don't have to fear anything when you go into places to mine them.

that is a plus.

Keep tailoring, the good thing about that is you can utilize the cloth that you get when you grind humanoid mobs. Some things sell well on the AH, some don't. At the very least you can take that cloth (wool, silk, whatever) and turn it inot bolts and sell it for a bit more either on the AH or to vendors.
#11 Apr 12 2005 at 4:27 PM Rating: Decent
what is ah??
#12 Apr 12 2005 at 5:47 PM Rating: Decent
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4,575 posts

AH = auction house

selling potions isn't too profitable bc people tend to have their own alchemist mule or guild member.

i'd stick with it just bc like others said, it's fun to make the potions and buff yourself up.

some tradeskills wont make money as much as others. you can resign yourself then to levelling with little money or you can focus a lot of energy on making money with anything and everything before any of your toons start a serious craft.

this is what i did. so my 3 other chars who don't really make money bc they work on craft skills since level 5 are doing OK bc my 1st char has several hundred gil from not crafting at all. my highest lvl is 43 so this is not some plan you have to wait for to do.




#13 Apr 14 2005 at 12:28 AM Rating: Decent
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1,073 posts
If you're looking for profit vice time invested, tailoring may be the way to go. Certain potions (+agility!) sell for large profits, but gathering herbs is more time-consuming (and has fewer fringe benefits) than farming humanoids.

However, tradeskills shouldn't be measured solely on what their products go for at the auction house. Alchemy has saved my life, and the lives of my groupmates, more times than I care to recount. Buff potions providing steady benefits, health and mana potions giving you the extra durability to pull out a long fight, special-purpose potions you can use when you need them most... all of those are available through alchemy. Don't think that alchemy won't help you because you're a healer; my main is a priest, my alt is a druid, and both of them are alchemists.
#14 Apr 14 2005 at 10:45 AM Rating: Decent
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592 posts
"my 1st char has several hundred gil "


lol
#15 Apr 14 2005 at 8:10 PM Rating: Decent
Alchemy v. Tailoring

Which one is more useful? Overall I think Alchemy is more useful. Making potions for yourself and friends is more helpful than tailoring which is pretty much limited to making yourself some bags and possibly some cloth armor (problem here is drops tend to be better than what you can make).

The problem with Alchemy in terms of use is that essentially you MUST have herbalism also to gather the herbs to make your potions otherwise it is to expensive to buy the herbs. The alternative is to have an alt or guild mate who has herbalism supply you with herbs.

Tailoring on the other hand is self supportable as cloth is found as a drop off of mobs.

Which one makes more money?

At 300 skill for both my opinion is that Alchemy has the most opportunity to make you money - lots of money or alternatively it will save you and your friends a lot of money. Why? With alchemy you can transmute

Arcanite - (bars go for 20 - 30g on average depending on your server) and many are needed for all kinds of different weapons and armor.

Sure everyone needs bags but we only have 4 bag slots and whatever is needed in your bank. Yes 16 slot bags sell for around 20 g but remember there is a comparable drop - Traveler's Backpack so many players will get these for free.

My experience is that there is a greater demand for arcanite.

The other transmute that can make a lot of money is:

Essence of Air (on average sells for 30g or more depending on your server) - Very difficult to obtain but once you do u can make or save a lot of money.


Neither of these come close to the game's real money maker which is

Mining

Hands down miners can make the most money in the shortest period of time esp if they are lucky. Once you reach 275 mining and can do RICH THORIUM VEINS - Then its time to find arcanite crystals, azerothian diamonds etc all sell for lots and lots of cash.

So, what should you do? IMO

Drop tailoring and take up alchemy. Keep your herbalism until alchemy is 300. Then create an alt and have them take up herbalism and whatever.

For your main drop herbalism and take up mining. At the time you should be level 50+ which means you can level up your mining from 0 to 300 in a week playing 4 - 6 hours a day easily b/c you can go where the veins are and just kill everything in your way without any problems. When you reach 300 mining and have your 300 alchemy you will be a factory pumping out the profits.

Then when taking a break from your main and having fun with your alt you can gather herbs to make potions you want to use.

#16 Apr 15 2005 at 2:33 AM Rating: Decent
Ok, i have done a quick skip through the first few posts, and i kind of got what is every ones opinion on this.
Well as i am a herb and alch, 300/300, and well Alch is needed with herb, as it wil be cheaper and will help out a lot, as Alch, has stuff like add demon for an hour and so on, and has elixors of invisiblitiy to make any character invisiable, so have a worrior unable to be seen would kill so much more (but for only 15seconds, well your nto going to know what hit you).
But if you want it for making money then dont make the switch, but if you are looking out for PVP then i would say do the change.
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