Forum Settings
       
Reply To Thread

2nd Profession for EnchantingFollow

#1 Jan 23 2005 at 3:57 AM Rating: Decent
Is Mining the best 2nd profession for enchanting? thanks for your input.
#2 Jan 23 2005 at 7:25 AM Rating: Decent
most reasonable in my opinion is tailoring. you can easily make 'uncommon' stuff later on, therefor, get 10 linen, and some thread and you can make a rare, disenchant, and enchant something else, and gain XP in the process.

what was the reason behind mining?
#3 Jan 25 2005 at 8:46 AM Rating: Decent
enchanting doesn't need a support profession. tailoring doesn't need a support profession. with tailoring you are easily able to make uncummon items at a low cost + you can make good money for selling stuff. tailoring + enchanting is a very good choise for making money and making your equipment better. im going for a engineering + mining, later on changing mining with enchanting. its going to be expensive, but you are able to make good items with enginnering that you have to have engineering to use.
#4 Jan 25 2005 at 4:36 PM Rating: Excellent
****
4,574 posts
With my priest alt, I took tailoring and skinning. I knew that enchanting would eat you alive, financially speaking. So I didn’t want to take up enchanting until I could afford it. I now have four level 20 characters, including my priest, and my main character is a level 40 rogue. I also have all kinds of equipment stuffed onto several alts that exist only to hold items. So I felt the time had come to take up enchanting.

I dropped skinning, which I used to make money while I had it, and took up enchanting. By using only three formulas I was able to take my enchanting from 1 to 135 using nothing but strange dust. The secret to this is farming linen and using tailoring to make a brown robe, which is an easy to make green item. It takes two linen bolts and one course thread. I made hundreds of these and disenchanted them for the strange dust and the skill ups. I gained enchanting skill by doing nothing but disenchanting robes until about a skill of 80. Then I used the following formulas:

Enchant Bracer - Minor Health (1x Strange Dust)
Enchant Bracer - Minor Stamina (3x Strange Dust)
Enchant Bracer - Minor Strength (5x Strange Dust) Drop only formula

Using these three formulas I was able to take enchanting to 135 in two days, at which point the last formula turns green. The secret to doing this is to have a higher enough level character that you can quickly farm linen cloth. I was farming between 100 and 200 linen per hour with my level 40 rogue. So as you can see, tailoring worked out very well for me as a second profession.
#5 Jan 26 2005 at 6:02 PM Rating: Good
**
457 posts
Enchanting is a really expensive profession -if- you are buying green items off the AH to disenchant.

However, enchanting plus tailoring is a pretty powerful combination. You can farm instances very easily with these two, assuming you've got a character of sufficient level. Take the green items and disenchant 'em; take the various cloth drops, make them into green items, and disenchant -them-. And those lovely bind-on-pickup blues that would have been really neat if you were twenty levels lower? Disenchant them too! Cash drops from the mobs will cover your incidental expenses.

A few runs through the Deadmines should net you sufficient materials to level both tailoring and enchanting well past 100; at that point, it's time to go on to tougher instances.

Fact is, most of the professions need a gathering skill and a production skill to work properly; it's tough to be a skinner without leatherworking, and tough to be a leatherworker without skinning. So if you're going to master Enchanting, you need to kiss off mining, alchemy, leatherworking, and the like. Moreover, Enchanting is a -terrible- skill to put on an alt, at least for the Alliance, because the master trainer is in Uldaman! Not a trip you want to make often with a low-level character...

On the other hand, you don't need a gathering skill with Tailoring, just the frequent killing of humanoids... something everybody does regularly anyway. ;p
#6 Jan 27 2005 at 9:14 AM Rating: Excellent
****
4,574 posts
Quote:
Moreover, Enchanting is a -terrible- skill to put on an alt, at least for the Alliance, because the master trainer is in Uldaman! Not a trip you want to make often with a low-level character...


Oh, now you tell me! *grins*

Oh well, I have to get my priest to level 35 to take his enchanting and tailoring to 300 anyway. And since I’m that close I may as well take him to 40 so that he can get his mount. I have no idea of the level required to reach the master trainer, but hopefully I’ll have a chance at survival by level 40.
#7 Jan 28 2005 at 5:13 PM Rating: Decent
Hmm...Thanks for the help...but lik when selling enchants, do you usually use tailoring items to get the needed materials or just buy them off the AH?
#8 Jan 31 2005 at 7:36 AM Rating: Default
this works well until you are 200 (tailoring works as a secondary proffession) but after that your price/regent cost skyrockets to 2 to 3 times what you were paying. You still have 2 reliable recipes at this point for regents until 225. after uldamon (both horde/alliance trainer I believe) you wil be needing large radiant shards and greater nether essences there is no tailroing recipe for these items , at least not a consistent recipe (in tailoring), and at this point you will wish you made an engineer alt to supply the green lens items needed.

Chanting is not a get rich quick profession you will make more off selling disenchanted tailored items then you will from enchanting. The reason you see people selling enchantments for so much is because they cost that much, do not sell in newbie zones (SW,DARnasus) they will only ridicule you and tell you how they paid 30s for your 15g enchant and no one is even high enough to afford you enchants.

Enchanting is fun because you have the power. there are still not too many ppl on my server as high as me and fewer still that are higher, I know them all by name and we are in fierce competition.

Edited, Mon Jan 31 07:48:53 2005 by sinrtb
#9 Jan 31 2005 at 7:48 AM Rating: Default
and in response to the origional post mining is the best proffession for enchanting sell your copper at 25-35s(depending on your server) then buy all the green items you can for 5s buyouts.
#10 Feb 06 2005 at 9:55 AM Rating: Decent
*
79 posts
Quote:
and in response to the origional post mining is the best proffession for enchanting sell your copper at 25-35s(depending on your server) then buy all the green items you can for 5s buyouts.


Is Skinning as good as Mining as a second Profession for Enchanting?
#11 Feb 08 2005 at 11:04 AM Rating: Decent
There's really no difference between using Tailoring, Skinning, or Mining to go with enchanting.

With skinning and mining, you sell stuff for gold, and use gold to buy disenchantable items.

With tailoring, you use cloth to make disenchantable items.

Either way, you're still blowing huge wads of money on enchanting. Enchanting is horrifically unprofitable until ~200 skill. Even then it is difficult to make a profit. Competition is fierce and it's common to get undercut, especially at lower levels where some people are willing to enchant for free to get skillups.
#12 Feb 14 2005 at 7:02 AM Rating: Decent
so far from lvl 1-150 enchanting, i've spent a little over 50g. This is buying strange dust of the AH for 40-60sp for a stack of 10. Disenchanting items will give you the reagents you need, but the question is would you rather spend hours upon hours farming the greens or waiting for deals off the AH.
#13 Feb 15 2005 at 3:55 AM Rating: Decent
*
92 posts
I was Alchemy / Herb, but switched to Mining / Enchanting, and I'm liking it. Currently 300 Mining / 275 Enchanting (curse you lack of recipes! I want my Smoking Heart of the Mountain!)

I mine for money, and use it too buy cheap equipment at the AH, which I disenchant for materials.

For essences and dust, this is perfect. There's plenty of 'worthless' gear people put up, like Plate with spi / int (horde side), or the spi / str weapons (whale?) Not many people like those, so they sell for cheap.

It breaks down when it comes to shards, but I just buy the shards straight from the AH if I don't find any relatively 'inexpensive' blues. A large radiant runs about 7g. That's about an hour's worth of mining, maybe less. (and not many enchants use shards. Mainly the weapon enchants do)



And if I ever need money, or don't feel like leveling enchanting, I can just keep the cash ($)(^-^)b (bars for blacksmiths, stones for engineers, gems for crafters... all of it's major mola. And the holy grail, arcane gems... drool)


And a little known side bonus: Enchanted Thorium is easy to make ^-^ (just wish the demand was higher, might actually make a profit with enchanting)
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 122 All times are in CST
Anonymous Guests (122)