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the reason you're limited as to the number of tradeskills you can take up is due to FFXI. there, it was possible to max out all tradeskills
Good theory. Correct on why WoW limited tradeskills. However, FFXI limited tradeskills too. You were only allowed one craft past 60. (or other combinations of 40 that no one ever did)
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as a result people could control small portions of the economy by being able to force the price on certain items due to the fact they could make their own components cheapley, and therefore low level items in such quantity that the selling price of them dropped below profit margins, making it impossible for new low-level crafters to make profit.
The selling of items below profit margins did make it impossible for lower level crafters to profit. However, this was not caused by level 60 crafters. You need to be significantly higher than the crafting level of the item to HQ it regularly. (see Erun's thread)
Level 60 crafters could ruin level 10 or 20 items, but didn't profit much (in terms of HQs) on others.
The people that did manage to destroy profits were 60+ crafters. Usually most had mules for multiple trades near 100.
Trust me, it's going to be so much easier to get 300 in all tradeskills in WoW than it is in FFXI. I'd probably be close already if the tradeskills were more useful.
Edited, Fri Jan 28 19:52:26 2005 by slgray