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For All Corsair's.Follow

#1 Jan 22 2009 at 2:58 AM Rating: Decent
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Read this guide - because so many of you in Sylph are Doing-it-wrong!

GUIDE TO PLAYING CORSAIR CORRECTLY

It hurts me every time I see a bad Cor. The job is rare, mainly because it is the most expensive job in the game to level up to 75.

All the Cor's out there that play it badly (thats 80-90% of them) give the job a bad reputation (kinda like Thf - shame on you ppl with a Heart snatcher)

If you enjoy a job - take some extra time to research it, learn how to play it properly, because each bad player of a job out there gives other people the wrong impression of the job.



Edited, Jan 22nd 2009 5:59am by Sandmasterr
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#2 Jan 24 2009 at 6:48 AM Rating: Good
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Edited to say this info in the link is indeed good.

Advice, yes. Criticism, yes. It's just not cool to knock on ppl for using gear of which you don't approve.

Edited, Jan 29th 2009 12:47am by TehMunk
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#3 Jan 24 2009 at 10:59 AM Rating: Good
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he was probably trying to link it here:

http://www.ffxionline.com/forums/corsair/73515-thisisforscurvy.html

I read this post before and must say it's one of the good ones out there for COR endgame and some info and tips before it too.

The warning and stuff are all on his page (before you clicnk on the link providing the guide" so you're all forewarned about language, content, etc.

Yes it is also entertaining :)

enjoy ^_^
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#4 Jan 28 2009 at 12:57 PM Rating: Excellent
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Link works fine for me, but sorry to say this Sand is spot on.
I know im not the best at my jobs but if anyone has advice how to do it better /tell me.

This info about Cor if you read it, is actually usefull.
Although i would add that any one starting a new job read about it, learn what others who have leveled it do.

Thanks Sand, Cor is on a to do list, just for the fact of being pirate. And my dagger/range skills are capped+merit capped.
I guess all I need now is 9999999999 gil.
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#5 Jan 28 2009 at 4:47 PM Rating: Good
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I love it when ppl post the truth and they get sub defaulted.
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#6 Jan 29 2009 at 12:12 PM Rating: Good
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Ninjas > Pirates. Smiley: nod
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#7 Jan 29 2009 at 1:26 PM Rating: Excellent
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A lot of this can be basically summed up in two truths:

1) Busting is okay, as long as you're busting for okay reasons.

2) Stop subbing /WHM!
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#8 Jan 31 2009 at 7:20 PM Rating: Good
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Lol don't even remeber making this thread, must bi wasted from all thi rum I've been a knockin back , but yeah - shame on those landlubber wannabe pirate out there who can't handle the sweet trade!

Nilatai wrote:
Ninjas > Pirates.


[Insert a 'not impressed' smiley here!]

**** premium ppl splashin their premium stamps everywhere.

REMEMBER ARRGH

Edited, Jan 31st 2009 10:35pm by Sandmasterr
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#9 Feb 01 2009 at 5:57 PM Rating: Good
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Sandmasterr wrote:
Lol don't even remeber making this thread, must bi wasted from all thi rum I've been a knockin back , but yeah - shame on those landlubber wannabe pirate out there who can't handle the sweet trade!

Nilatai wrote:
Ninjas > Pirates.


[Insert a 'not impressed' smiley here!]

**** premium ppl splashin their premium stamps everywhere.

REMEMBER ARRGH

Edited, Jan 31st 2009 10:35pm by Sandmasterr
YARR HARR FIDDLE DEE DEE!

Okay i admit, Pirates are ausum.

Edited, Feb 1st 2009 8:59pm by Nilatai
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#10 Feb 03 2009 at 7:52 AM Rating: Decent
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Pinjas Pwn!
http://uploads.ungrounded.net/442000/442405_bop0015_ng.swf

Funny, I never get any complaints about my COR.

And /DNC with Joy Toy, full Denali, Suppa, etc. with Sam roll on in merit party should be the standard for all COR's in merit partys!

Edited, Feb 3rd 2009 10:54am by SamFiendish

Edited, Feb 3rd 2009 10:55am by SamFiendish
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#11 Feb 04 2009 at 11:16 PM Rating: Decent
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Quote:
And /DNC with Joy Toy, full Denali, Suppa, etc. with Sam roll on in merit party should be the standard for all COR's in merit partys!


This a joke?
#12 Feb 05 2009 at 2:20 AM Rating: Good
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Sinh wrote:
Samfiendish wrote:
And /DNC with Joy Toy, full Denali, Suppa, etc. with Sam roll on in merit party should be the standard for all COR's in merit partys!

This a Joke?


Has to be.

If its not, Sam, dude - read the guide.

Corsair's/Choas should be your standard.

The Cor/Dnc bit can be acceptable, as your playing the support style roll, giving Samba's and Boxstep is all good. Joytoy is allgood, and hopefully you are still throwing the odd slug off.

but dude, I really so hope that Sam roll @ meripo was a joke.

Say you don't merit with a Bard, and need to replace Corsair's roll with another becasue your DD's for some reason are not holding continuous chains, then its acc they gonna need. If they don't need the acc, then Corsair's roll (averaging 15-20% more exp per pty) will always out-do stp roll.

Chaos roll is just a power house

Also - (and this is just my view on stp roll), obviously, your wanting your 2H's to get to 100% tp 1 hit faster (if you tell me your meriting with Mnk's and ninja's and stp roll, then i will go top myself now >.>) if you give those 2H's DA roll, then a DA will also give them the extra hit they need to reach 100% tp faster, aswell as dealing dmg at the same time.
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#13 Feb 05 2009 at 2:33 AM Rating: Good
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I like SAM roll. You know, since there's a SAM in every party.
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#14 Feb 05 2009 at 2:45 AM Rating: Decent
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Quote:
I like SAM roll. You know, since there's a SAM in every party.


but in meripo?
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#15 Feb 05 2009 at 10:06 AM Rating: Decent
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Ya know, I think what ****** me off about 95% of the COR on our server and the game in general is everyones lack of understanding versatility and the fact that a support job makes your performance, subs, armor, etc subjective to those who surround you and the environment you find yourself in. And still, after years of visiting forums, all I see are closed minded posts of how someone's opinions of how the job should be played gets confused as some sort of unspoken degree of fact amoung the masses of idiots who dont seem to grasp the very idea of what it means to be a support job.

For instance, lets use this quote as an example:

Quote:
A lot of this can be basically summed up in two truths:

1) Busting is okay, as long as you're busting for okay reasons.

2) Stop subbing /WHM!


I only had the time to read your blog portion about busting but that's about it so if I'm misinformed, I apologize. But yes, a controlled bust makes all the sense in the world to avoid a bad buff since especially since you have Fold, Random Deal, etc. However, your second truth is hardly a truth at all. And this is the type of misguided information that continuously breeds more closed mind and ultimately bad CORs. Unless your post was meant to be humorous and I just didnt pick up on it, then I apologize for singling you out.

When someone continuesly goes on and on about damage this, parse that, etc, while denouncing such options as /WHM shows just how counter productive that person is and how hypocritical they are to the vary basis of being a support job. And usually when you point this out to someone, you're greeted with the whole "I lvled this job to play cards and shoot things" to which that very person just solidified everything I've said.

I love our DD side, unfortunately, it's not something I get to do often because like I said, how you play is subjective to your PT and your environment (because you're support). And when I argued the benefits of /WHM in a merit PT, I was greeted with these responses:

Quote:
Well Sinh if you want to be a BRD, why not be a BRD?
Personally the reason I levelled COR and not BRD was how the job was a DD/hybrid job. Not because it was a versatile job.


Quote:
But I don't play COR because its versatile but because we get to shoot and play a gambling game at the same time. My playstyle and if it ever gets to the point I'm not welcome in parties I'd quit playing COR before resorting to playing /WHM.


Quote:
You just continue to enjoy your /whm Sinh, and I'll continue to not enjoy it,
if I'm asked to sub whm I'll decline the pt then and there and go about my business so no one has anyreason to gripe about how they want me to play the job.

I leveled cor to buff and shoot, if its not endgame, no /whm.
Why don't I level rng? its not a pirate, I thought that was obvious to everyone.


I understand, there are other options for curing support but from where these quotes originate, the arguement was strictly about /WHM and nothing else. And yet, these are the same players who frequent forums as if they're a shining example of a perfect COR and ones we should all model our ideals off of.

I find the CORs who impress me are the ones who can mold to their situation at hand and back up our uncanny ability to be versatile while having the necessary equipment. I dont mean "epeen" gear but none of this showing up /WHM in full Denali with your astounding 137mp pool crap. Being able to gear yourself properly for you respective subjobs, whether or not it's one the community will ever agree on is a good first impression to make to anyone who understands how a COR or support job in general is played.

#16 Feb 05 2009 at 11:20 AM Rating: Excellent
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No-one is doubting that Cor/Whm has its uses, but if you need to come to a meripo Cor/Whm then chances are there is something wrong with the pt, and if its curing support your meripo needs, then /DNC is a superior sub.

The guy who wrote that guide, like most COR's get fed up when they come to a great pty on paper, just to find the COR (and not to be in anyway racist, but I have never seen a Jappanese player sub anything else) is subbing WHM. His MP p pool never moves, and s(he) has sacrificed a 10-20% chunk of the parse for it. The fact that the mp pool doesn't move, is becasue the RDM or main healer can keep the pty healed fine, all the healer needs from us is the refresh etc. Might aswell have subbed /blm for a free ride home at the end of it.

Endgame situations are completely different, when the support is actually needed, and the tougher mobs hurt our melee/gun DD potential even more so, and the need for pulling has gone, /WHM /BRD /RDM /BLM /DNC all really shine.

Your an intelligiant pirate anyway Sinh, and your 100% correct with this statement about the job-

QFT wrote:
Ya know, I think what ****** me off about 95% of the COR on our server and the game in general is everyones lack of understanding versatility and the fact that a support job makes your performance, subs, armor, etc subjective to those who surround you and the environment you find yourself in.
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#17 Feb 05 2009 at 1:43 PM Rating: Good
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No-one is doubting that Cor/Whm has its uses, but if you need to come to a meripo Cor/Whm then chances are there is something wrong with the pt, and if its curing support your meripo needs, then /DNC is a superior sub.


Well like I said, my meriting situation is generally different than most I'd assume. Lately my PTs have consisted of myself COR/WHM, BRD, BRD, WARx3 (E.bodies, Bravura's, Ridills, Ghorns etc top tier DD). So, considering how quickly mobs melt away, I find it's more efficient for everyone if I /WHM. I have 580mp before food with no merits plus Evokers/Scholars rolls on 50% of the time and ballads. It makes it so my melee dont have to sub NIN unless of course your off handing a Ridill and I still cure effectively.

Also, I dont have to stay engaged to the mob to gain TP for cures like I would /DNC which opens up a broad view of the camp so I can help sleep repops right away incase the BRDs are busy pulling something further away or sleeping something else. Pretty nice in places like Mamool Ja south camp when you have competition and you're trying to run the other PT out lol.

Personally, I dont feel /DNC is the superior sub for curing in my case but as I've said, it's subjective to your PT and I'm probably part of a small percentage of CORs who have an almost constant ideal setup every time they merit. You could argue the benefits of /WHM and /DNC until you're blue in the face but I dont feel /DNC will beat out my performance as /WHM and considering the high chains and high exp per hour, it doesnt make me want to consider subbing /DNC either. Not saying I'm not open to the idea or dismissing it, but if it's not broke why fix it ya know?

I like gearing up COR/WAR and COR/RNG just as much as the general community but I like my exp gain more. So it's no biggie to me that I come COR/WHM to a lot of merit PTs. My PT appreciates the effort I put into it and we all reap the benefits so as long as we're all happy, it's all good.
#18 Feb 06 2009 at 1:36 AM Rating: Good
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I didn't realise you main heal your meripo. Your setup would be perfect though if you swapped a Brd for a Rdm, and you geared for DD.

The loss of 15% Haste spell in a meripo is a kick in the teeth imo. It means Dual Marches are a lot weaker in any case.

Addition of 15% Haste on top of Bravura:

Presuming the War you merit with has 21% haste armour? (Turban, haidate, speed (only fraction of the cost of a Bravura, and a huge boost in DoT) dusk hands, dusk feet. with Dual Marches that's 41% Haste.

488 Delay weapon swings every 8.13 seconds
With 41% Haste, 287.92 Delay, swings every 4.8seconds

So that initial 41% Haste gives a 69% speed Boost

Add in 15% Haste spell, 56% Haste, 214.72 Delay, 3.58secs

Another 15% Haste boosts the speed of the Bravura by another 34% (which means your War will swing 4 times in the time it takes him to swing 3 times now)

With those kinda weapons and armour, with the Rdm,Brd,Cor setup, you could pull the 30-35K exp meripos. You'd need the extra Haste, and perma exp roll tho. DiaIII is a nice boost too.

In your case though, your main healing an entire party on Cor/Whm. Your not just turning up Cor/Whm like most Cor's do because they don't know any better, and the impression I got from your other posts was that you used Cor/Whm for support which is why i said Cor/dnc, simply becasue you can still DD along with the odd cure, de-buffing and sambaring the party. Obviously, with all that mp, each slot on you must have some kinda +mp, so you've turned your pirate into a healing magical pirate, which in my book isn't as cool as a dancing pirate. Your meripo static would kill 34% faster on paper with a Rdm instead of one of the Brds, and the extra DD from you.
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#19 Feb 06 2009 at 12:40 PM Rating: Decent
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Quote:
COR/WHM


Screenshot



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#20 Feb 06 2009 at 2:39 PM Rating: Decent
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Obviously, with all that mp, each slot on you must have some kinda +mp, so you've turned your pirate into a healing magical pirate, which in my book isn't as cool as a dancing pirate. Your meripo static would kill 34% faster on paper with a Rdm instead of one of the Brds, and the extra DD from you.


lol I dont care much for dancing but I suppose it would make for a good musical? I can appreciate the effort you put into doing all that math but, if we killed any faster, we'd run into the problem of killing too fast and losing chain. We already wipe out all of south camp and pull from north too, I'd imagine speeding things up could be counter productive.

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Hmm, I fail to see 75COR. I would hate to think that statement was coming from someone who has no experience with the job.

The fact that I'm capable of using all of my subs to their fullest is what separates me from other CORs. None of this narrow minded stupid talk of DD onry. If you want to DD so bad, go level RNG. If you want to be a unique form of support capable of variety of solutions to PT needs, then be a COR.
#21 Feb 07 2009 at 10:31 AM Rating: Excellent
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Sinh wrote:
I only had the time to read your blog portion about busting but that's about it so if I'm misinformed, I apologize. But yes, a controlled bust makes all the sense in the world to avoid a bad buff since especially since you have Fold, Random Deal, etc. However, your second truth is hardly a truth at all. And this is the type of misguided information that continuously breeds more closed mind and ultimately bad CORs. Unless your post was meant to be humorous and I just didnt pick up on it, then I apologize for singling you out.


First off, you read the blog thing? Wow. I'm always under the belief that I'm writing those entirely for my amusement out of boredom. I really don't know enough about COR to be entirely confident in what I'm talking about, having it only at 44 at the moment and in the low 30s when I wrote that, so I'm glad that you approve.

But about /WHM. I can see it having situational use, because everything has situational use. But I don't think it should be the default choice for a couple of reasons that have probably been explained to death in posts before this one. When it works, then okay, but there are lots of parties that don't require my 110 MP pool and cure II and would be better benefited by doing more damage for faster kills.

I really don't feel all that comfortable diving into this one much deeper than that.
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#22 Feb 07 2009 at 4:44 PM Rating: Decent
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I can appreciate the effort you put into doing all that math but, if we killed any faster, we'd run into the problem of killing too fast and losing chain. We already wipe out all of south camp and pull from north too, I'd imagine speeding things up could be counter productive.


MJP has exp caps, u need that 34% speed boost for your melee (and you do have the 'perfect' melee by the sounds of it), to probably hit the cap, don't settle for 25k-ish when your pty is probably capable of the final 10K that the 34% speed boost could give you. **** that gear is top notch.

(thats only if one of your Brd's has Rdm). Your RDM might not even need the extra refresh (as 6-8/tick might be enough) so you can full time Chaos + ring/exp roll. If your a merited Cor, reducing the roll rotation will improve the high-end quality of the rolls (obviously thats a no factor if the party is needing 3 or 4 rolls).
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#23 Feb 19 2009 at 7:11 PM Rating: Default
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Not a COR. Know little about COR but this is one thing I keep seeing "Bullets are too expensive so I refuse to pull." WHAT?!! COME AGAIN!?! ::double takes:: 1.) You have a ranged attack 2.) you have a form of sleep 3.) Do you believe in the heart of the cards? I don't care what you sub.... I invited you because you are the only job that can equal a bard in pulling and buffing. If you aren't doing everything you possibly can do you are a detriment that is getting booted from my party.

Edited, Feb 19th 2009 11:34pm by FloppyFish
#24 Mar 07 2009 at 3:27 AM Rating: Default
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1.) SO do most jobs >.> sounds like when i was asked to jump pull as a drg...BRILLIANT!

3.) That Sam, War, etc. subbing Nin doesnt have to buff pty

Edited, Mar 7th 2009 6:29am by TooToughToDie

Edited, Mar 7th 2009 6:30am by TooToughToDie
#25 Mar 10 2009 at 11:15 AM Rating: Decent
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To some up the thread. I don't know so much about other servers, but I think Sylph has to many poor Cor's. In meripo, a Cor should bring 2 out of a possible 3 things to the table (choice of SJ usually defines this). Either BUFF/DD or BUFF/PULL. Both combinations work.

COR isn't the straightforward bandwaggon DD SAM job, or [insert job here]. Its a job that allows you to be a Pirate. It offers unique buffs, support, versatality and should be played with the respect it deserves. Unfortunatly, it seems being able to be a good COR is harder than being good at any other job in the game becasue it takes fairly high amounts of skill, gil, and knowledge of how to melee attack, ranged attack, elements of spell & nuking, debuff enhancing etc. Becasue of all this, its very easy to be poor at the job. (2 Cor's I've been with this month 60+ have just wanted to do 1 mage roll and 1 melee roll ffs ><). Its looks easy on the outside, which is why so many under skilled and under knowledged players struggle with it unknowingly on the inside.
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#26 Mar 11 2009 at 10:36 AM Rating: Decent
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Sandmasterr wrote:
Unfortunatly, it seems being able to be a good COR is harder than being good at any other job in the game becasue it takes fairly high amounts of skill, gil, and knowledge of how to melee attack, ranged attack, elements of spell & nuking, debuff enhancing etc. Becasue of all this, its very easy to be poor at the job


I honestly don't believe that to be the problem. Maintaining rolls is no more difficult than blink tanking or doing a haste/refresh rotation (both of which are butchered regularly as well), and while COR is moderately complex to operate, it pales in comparison to the complexity of a job like SCH. Dropping Sleep/Dispel shots and cranking out some slugwinders isn't really above and beyond what BLU or RDM has to do on a regular basis either.

The key issue is that the players who would make the job look awesome don't want to invest large sums of gil or time in a job that is (essentially, and unfortunately) a clone of BRD with moderate DD capacity. Sometimes they do, and it usually results in some truly awesome Pirates.

All this aside, I can think of at least 5 CORs on Sylph just off-hand who I consider truly impressive. Look around, they're not usually too hard to find.
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#27 Mar 11 2009 at 11:32 AM Rating: Decent
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Quote:
a job that is (essentially, and unfortunately) a clone of BRD with moderate DD capacity


The only thing remotely similar about a COR and a BRD, is a COR can put a 5min buff up once a min.
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