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What should gilbuyers do?Follow

#1 Oct 23 2005 at 12:05 PM Rating: Decent
42 posts
I've been thinking about this lately. We all know the gilseller/gilbuyer problems, debates over ethics, etc, etc.

What kinds of things would you have a repentant gilbuyer to for forgiveness? Just dropping x mil gil where nobody can benefit from it won't work, the buyer likely has skill, level, or craft gains that just can't be undone easily, if at all. Giving the gil away to someone who didn't buy it doesn't work either, you get the same kind of 'power without discipline' problems the gilbuyer had in the first place.

Remember that not all gilbuyers knew they were doing something wrong, some may have gotten FFXI, a lvl 50 char, and 5 mil gil from their parents for Christmas. So any suggestions should be fair...(ie, no 'delete your character, account, say 400 Hail Marys, burn your discs, then dunk your head in flaming hot oily pig diareha(sp?)...as tempting as it is to say!)
#2 Oct 23 2005 at 12:28 PM Rating: Decent
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299 posts
i will forgive them if they give me all their gil xD
#3 Oct 23 2005 at 12:35 PM Rating: Decent
42 posts
Lol. Then you'd takeit and recklessly spend it on Goldsmithing or something cause the prices of materials to go up AGAIN. :P
#4 Oct 23 2005 at 12:55 PM Rating: Decent
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299 posts
lol noooo i would give it all to the orpganage <.< well, any change that is xD
#5 Oct 23 2005 at 1:34 PM Rating: Decent
42 posts
There wouldn't be any change left...and Zinc ore would be 10k each. (Someone was recklessly plvling goldsmithing or norg fame in Bastok the other day. 2k zinc ore on AH, no joke)
#6 Oct 23 2005 at 1:39 PM Rating: Decent
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299 posts
how much is it normaly?
#7 Oct 23 2005 at 1:46 PM Rating: Decent
42 posts
300-600 gil, its a decenly common drop from every Worm in north/south Gustaberg, and is common in the nearby Zeruhn mines.
#8 Oct 23 2005 at 1:52 PM Rating: Decent
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978 posts
I figure if they really wanted to do something reckless they could cool down the economy on certain items. You know buy up the stocks then resell them on AH at a reduced price, this would hurt the gil sellers at the same time.
#9 Oct 23 2005 at 5:54 PM Rating: Default
the econemy is ****** because there is too much gil in the econemy. the best way that it appears to help the econemy is this.

1. Buy as much gil possible from many many many websites
2. Drop every single bit of gil

SE shuld do this. it should help stableise (sp?) the econemy in theory.
#10 Oct 23 2005 at 6:12 PM Rating: Decent
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76 posts
They should buy the AH out of overpriced stocks and re-list at a "fair" price, to combat inflation. Thus repairing the damager thier gillbuying has done.
#11 Oct 23 2005 at 9:39 PM Rating: Decent
42 posts
I like the buy ah and reduce prices thing, but there are a fe problems with it. First, the gilbuyers often have blown the gil already somehow, and no longer have the ability to manipulate the auction house like that. Second, you're talking a drop in the bucket against some items. It'd take buying 10 Scorpian Harness + 1's and reselling them on AH for cheap to reset the price. Thats 100+ million gil. :P
#12 Oct 24 2005 at 12:20 AM Rating: Good
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248 posts
The best thing a gilbuyer can do is to delete his character. Then start with a new level 1 character and play with integrity.
#13 Oct 24 2005 at 2:54 PM Rating: Decent
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76 posts
NomadicDragon wrote:
I like the buy ah and reduce prices thing, but there are a fe problems with it. First, the gilbuyers often have blown the gil already somehow, and no longer have the ability to manipulate the auction house like that. Second, you're talking a drop in the bucket against some items. It'd take buying 10 Scorpian Harness + 1's and reselling them on AH for cheap to reset the price. Thats 100+ million gil. :P


The economy starts with Crystals. EVERYTHING is built upon that because synth uses xtals, crafters buy the xtals to synth and then sell the results to pay for everything, crafters also buy matirials farmed by others that they can't buy from NPC shops.

For example, I've been synthing Echo Drops, which uses Honey, Sage and Distilled water with a water xtal. Water Xtals have just gone up from 800 to 2k a stack; Honey has gone up from 4k to 5k. Distilled water and Sage are bought from NPC merchant. This means that I have to bump the price of Echo Drops up, per stack to be able to make them affordably. This means it now costs more to do an ENM/NM that requires Echo Drops...

And so the beat goes on. Even the farmers are effected by the price of Xtals, as they have to buy equipment and food to level so they can farm more effectively; which is made by crafters, who up thier prices based on...the price of goods and xtals.

It would take a while, but once it cost less to make a scorpion harness +1, people making them would feel MUCH more comfertable about droping the price a bit.

Based on that model, you would only have to look at mebbe, 60k buying out 10, 6k stacks of fire xtals and reseeling them at 4k, and even then you wouldn't loose all the money doing so. It's unlikely everyone is going to start off biding at 4k.
#14 Oct 24 2005 at 3:18 PM Rating: Decent
Back with my first character I made a good amount of gil just farming crystals. I was a level 14 Red Mage when (I used other jobs to make sure mobs were Easy prey for crystals after quite a few too weaks and noticing no crystals drop)I started and I would run all through Gustaberg for 3 hours everyday for 2 months straight before I did anything else. I would save almost everything I farmed, but I was mainly saving the crystals. I earned just under 5 million gil from doing that. I started playing the AH ( buy low, sell high) and that got me to 58 Red Mage, 53 Dark Knight, and even 75 Paladin on Kramer.

Now with the rate of inflation all those items I bought for 50k are now over 500k. One biggest example would be my Astral Rings that I bought each for 75k now they are worth over 1 million last time I checked.

I think this is why alot of newer players buy gil. The inflation is already so high that it is hard to farm crystals and make enough to buy certain items that will be worth 10+ times as much a little ways down the road. I could not imagine someone having to pay 10 million gil for an Astral ring, especially when you start the game with 10 gil.
#15 Oct 24 2005 at 9:17 PM Rating: Decent
42 posts
I'm not sure how well the crystal idea would work. First, I've noticed that people don't seem to check the AH price as often as theys hould...I put stuff up at fair prices. Water crystals, for example, I always put up at about 1k, earth at 500gil, etc. But even if I put up 7 stacks at 1k, I still end up with 14k in my box because nobody tries to underbid.

Also, if a struggling crafter does find crystals cheap on the AH, he isn't likely to cut his final price by nearly as much as he saved...save 1k on a stack of crystals, thats only saving about 83 gil per synth
#16 Oct 24 2005 at 9:45 PM Rating: Good
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525 posts
To all gil buyers who knowingly continue to do it: Get a ******* life, digital currency is not worth that kind of cash.

To all ignorant gil buyers: Get a ******* clue.
#17 Oct 25 2005 at 4:49 AM Rating: Decent
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76 posts
You've missed out on one very important synthing fact. Every failier costs an Xtal. Leveling up to the point where you can start to turn money on a synth means you have to level it 16-20 times at a bare minimum. On an avarage of say... one stack lost per level thats a cost of nearly 32k in failiers, vs 16k at fair prices. Thats 32k just thrown down the drain on the basis of using the cheapest Xtal type. If you look at something like fire Xtals your looking at a loss of 96k vs 64k in losses.

Small losses mount up very very rapidly. It would take a long time to fix all the base prices of items again, but if nothing is done, the price of everything will continue to rise untill the only people who can do crafts are people with level 75 characters who can farm everything they need and don't mind not missing out on the profits they could make selling the indgrediants on the AH. Except, by then, nobody would be buying except gil buyers because because they cost too much for it to be economicly possible for a low level player to buy stuff at the AH to craft.

Now that economic colapse would be fun to watch. :)
#18 Oct 25 2005 at 5:37 AM Rating: Decent
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689 posts
Couple things to keep in mind - Gilsellers/buyers are not creating gil out of thin air, it's in the economy anyway and probably has a similar effect irregardless. Rusty fishing, crafting to sell to NPC are two very damaging practices done in game for the game economy.

And prices are getting higher right now, because it's a holiday event time. Crystals and raw materials always rise during these kinds of events because supply dips lower since people are messing around with the events. Happens every year. ^^

As far as the price of Zinc ore goes in Bastok, it's because of the Norg fame quest, people would rather outright buy it to get their fame so they can sell those scrolls, than go farm it or the yagudo necklaces themselves. You could take a mule, maybe spend 200K to raise their fame, run them to Jeuno, buy a airpass to Kazham, use oils/powders to get to Norg, quest your scrolls, and still probably make about 1M gil on selling the scrolls on the AH. o.O
#19 Oct 25 2005 at 3:39 PM Rating: Decent
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299 posts
ummm i dunno bout you guys, but all this economic predictions is givin me a headache >.>

a fast and simple way to fix the economy:under price everything by 10% when you put it on AH

Those that dont have to much gil will underbid, due to lack of gil. most higher lvl players dont really buy full sets of armor(unless lvlin sub, but by then u should know to try and underbid the way our economy is ****** up) as far as i know cuz they use there AF. they mostly just buy one or two peices that they want( like hauby or S.harness) and be on their merry way till time for new weapons. so, if u think bout it like that, its usually the higher lvl ppl that have more gil so only the lower lvl ppl will underbid due to lack of gil, as they the only ones that...damn lost my train of thought

point is, sell everything at 10% less, and underbid everything at 10% less and it should be fine in a couple months or so...maybe
#20 Oct 26 2005 at 9:57 AM Rating: Good
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1,255 posts
I....ummm....you lost me :/
#21 Oct 26 2005 at 10:44 AM Rating: Decent
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186 posts
Quote:
a fast and simple way to fix the economy:under price everything by 10% when you put it on AH


that would work if everyone did it but we know thats not going to happen.

SE needs to fix this probelm and this is the only way i see how. they should have done this from ther start.

1. NPCs need to sell everything at reasonable price. why does no shop sell a hauby or scorpian harness? even if a shop sold the hauby for 1mil it would be better then the price rising every month! shops should have all the equip you can buy in the AH. even +1 stuff. then the price at the AH would never rise much more then the price at the shop.

2. Materials to make these items should also be sold at shops for a price that when you add all the materials together its cheaper then buying the item.

3. People could still sell their old stuff on the AH for less then the cost to buy it from an NP but more then the NPC gives you for it.

4. all drops from NM are made Rare/ex.

5. SE can make a new thing like semirare/ex where you could have 2 items but no more then that for rings and earings and duel wield weapons provided the wanted you to be able to use 2 of them.

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