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#102 Jul 24 2013 at 7:13 AM Rating: Good
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Shaowstrike the Shady wrote:
I'd like to believe that the fiend gagging V was due to he/her hitting the mark.
Great, an alternate dimension Elan, then.
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#103 Jul 25 2013 at 3:37 AM Rating: Good
New comic.

Rogue tank. WoW, dat you?
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#104 Jul 25 2013 at 2:04 PM Rating: Decent
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I'm assuming V will arrive shortly to save the day. I imagine lightning would work well against a silicon elemental. Or is that too obvious?
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#105 Jul 25 2013 at 2:08 PM Rating: Good
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gbaji wrote:
I'm assuming V will arrive shortly to save the day. I imagine lightning would work well against a silicon elemental. Or is that too obvious?


Unless they can hold out for 24hrs, I'm betting more on an in-law member of Girard's family showing up or Ceila.
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#106 Jul 25 2013 at 8:04 PM Rating: Decent
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Shaowstrike the Shady wrote:
gbaji wrote:
I'm assuming V will arrive shortly to save the day. I imagine lightning would work well against a silicon elemental. Or is that too obvious?


Unless they can hold out for 24hrs, I'm betting more on an in-law member of Girard's family showing up or Ceila.


Thought they only had her for like 20 minutes or so. Timing should be about right I think (and it's a comic strip, so who knows how much time's really passing anyway). I suppose it would be too easy though and would allow them to compare notes and actually maybe figure stuff out. So they'll probably be saved/captured by the Linear Guild instead, leaving V to pop out alone in the middle of the desert wondering where the hell everyone went. Oh! And Belkar has to be turned into a Vampire at some point, right?
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#107 Jul 26 2013 at 2:59 AM Rating: Good
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You're right it's 20 minutes, I don't remember where I got 24 hrs. V is watching the whole thing on the Archfiend's scrying T.V., so he/she will have a general idea of the OotS' location when the time is up.
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#108 Jul 26 2013 at 7:20 AM Rating: Excellent
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It was something more like 45 minutes total. Two of the fiend guys were in it for 20 minutes each, the other was severed early on in during the fight with Xykon.

But they may not use their entire allotment at one time and just burn through one 20min period. The Gate is destroyed which is what they most wanted there anyway.

Edit: Comic in question. It doesn't actually specify though whether "me and him" are cumulative or separate. I guess the fight was short enough that it could have been 3.x minutes for the one and 10.x minutes each for the other two (10 minute fight total)

Edited, Jul 26th 2013 8:29am by Jophiel
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#109 Jul 26 2013 at 4:05 PM Rating: Decent
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I interpreted it as a period of time for each of the splices. The first one (the necromancer with the familicide spell) lasted just a few minutes, so that archfiend only gets her for that much time. The other two splices both lasted until she lost concentration while fighting Xykon. So each of those fiends gets 20ish minutes with her. My understanding is that just one of them is using his time right now. I suppose they could then burn another fiends time, but why? As you say, they got what they wanted with this.

Oh. here is the strip in question. Seems clear that just one of them is using his time, and his time is 20 minutes, 35 seconds. Um... Which while interesting and all that still leaves us with the definite probability that V will come back "soon". Whether that means that she saves them, or some other random thing will happen is pretty much up in the air.

Edited, Jul 26th 2013 3:10pm by gbaji
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#110 Jul 26 2013 at 4:50 PM Rating: Excellent
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gbaji wrote:
Oh. here is the strip in question. Seems clear that just one of them is using his time, and his time is 20 minutes, 35 seconds.

Ah, good. I thought that was the case but nice to have it definitive.
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#111 Jul 28 2013 at 11:07 PM Rating: Excellent
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Didn't see that one coming.

So does Nale & the drow kill Durkon now or does Durkon kill Nale?
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#112 Jul 28 2013 at 11:35 PM Rating: Good
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Jophiel wrote:
Didn't see that one coming.

So does Nale & the drow kill Durkon now or does Durkon kill Nale?


I was thinking Durkon becomes horrified at what he's turned into and runs off.
#113 Jul 28 2013 at 11:45 PM Rating: Excellent
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Well, Durkon-ally-of-Malack or Durkon-ally-of-Greenhilt is still Durkon-enemy-of-Nale. I can't imagine Nale expects Durkon to just wander off and never bother him so I'd hope he planned that far ahead when setting up the Malack thing
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#114 Jul 28 2013 at 11:47 PM Rating: Good
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I don't think so. After all, his body has to get back home somehow. It makes the posthumously prediction of the Oracle really creepy now.
#115 Jul 28 2013 at 11:56 PM Rating: Excellent
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Spoiler blah-blah, read the damn strip.

I agree that Nale killing Durkon would dork up the whole prophecy thing. But it would be really poor planning to think "Ok, we kill Malack and then... oh, I suppose the newly released thrall cleric vampire will just take care of himself." If nothing else, throw another Greater Dispel on him. So I would expect some sort of confrontation or resolution beyond "Durkon leaves, Nale shrugs and lets him".

Speaking of, Z looked pretty happy to be casting that Greater Dispel Magic. That's more emotion than you ever see out of the guy. Maybe he's thinking about the xp.

And for want of a level two Darkness spell, eh? Could have at least given Malack enough time to think of something beyond "spend my last remaining seconds casting a failed Slay Living."
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#116 Jul 29 2013 at 12:46 AM Rating: Good
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That, or Obscuring Mist or Deeper Darkness. Although I would not be the least bit surprised if Nale and Z both had Gust of Wind, fire magic and Daylight available.
#117 Jul 29 2013 at 2:29 AM Rating: Good
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Jophiel wrote:
Spoiler blah-blah, read the damn strip.

In these kinds of threads I make a specific point not to spoiler anything. If several days go by during a regular set of updates and the thread suddenly bumps, you should expect a comment about the next comic. Also, who manually checks for updates instead of using rss feeds?
#118 Jul 29 2013 at 3:15 AM Rating: Good
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Allegory wrote:
Also, who manually checks for updates instead of using rss feeds?
Yo.
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#119 Jul 29 2013 at 3:37 AM Rating: Good
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The One and Only Poldaran wrote:
Allegory wrote:
Also, who manually checks for updates instead of using rss feeds?
Yo.


x2

I wonder if this was the reason the fiends decided to spend the first set of 20 minutes. Maybe Malack owned them and never paid up.
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#120 Jul 29 2013 at 7:11 AM Rating: Good
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Damn when this strip updates, it updates.

I imagine now that the main vampire is gone that Thrall Durkon will revert back to Normal Durkon.

Edited, Jul 29th 2013 12:40pm by lolgaxe
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#121 Jul 29 2013 at 7:33 AM Rating: Excellent
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Well, "normal" vampire Durkon.

I don't use the RSS for updates. I just see activity on other forums' threads about the strip and toss a link here if someone else hasn't beat me yet.
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#122 Jul 29 2013 at 3:52 PM Rating: Decent
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Don't know how vampirism works in D&D actually, but isn't it possible Durkon would revert to being a normal human if his creator is destroyed within a given time of being vamped? Cause that's one of the ways you can reverse it in lots of movies and whatnot. Even if that's not the case normally in D&D rules, since Malok used some kind of spell to speed up the normal "3 days in the grave" thing, maybe that gets undone somehow (since it still hasn't been close to 3 days).

Or... He gets left as a vampire. Cause... drama! Either way, as Joph pointed out, he's still going to be an enemy to Nale and Co. I also didn't see that little twist coming. Guess that's what makes this strip interesting. Stuff never happens as you'd expect.

Oh. Also didn't think about the whole thing with Durkon and the prediction. Posthumously doesn't quite have the same meaning in a world where folks can get resurrected.
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#123 Jul 29 2013 at 4:21 PM Rating: Excellent
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Part of becoming a vampire is being drained to zero constitution, i.e. death. So even if killing Malack undid the cursed undead part of it, I'd think you'd just have a dead dwarf. But looking at the D&D wiki, nothing indicates that you can "cure" a newly formed vampire in this manner anyway.
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#124 Jul 29 2013 at 7:39 PM Rating: Good
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Killing the vampire that created the spawn in D&D just frees them to be normal vampires or vampire spawn, as appropriate. It's under the Create Spawn description for vampires. Durkon is definitely > level 4, so he was created as a vampire.

Edit: For slight wording clarification.

Edited, Jul 29th 2013 9:41pm by Ravashack
#125 Aug 02 2013 at 10:31 AM Rating: Excellent
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New strip.

Behold the pimp-stick of Durkon! Also, he has his accent back as a free-willed vampire.
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#126 Aug 02 2013 at 10:34 AM Rating: Excellent
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If he gets his accent back when he's free-willed, does that mean he's faking it?

Heh. Wonk.
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#127 Aug 02 2013 at 10:39 AM Rating: Excellent
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Faking what? Being a vampire?
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#128 Aug 02 2013 at 10:42 AM Rating: Excellent
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Scottish, duh. Also this is the best time to take out Z since he just used his only Greater Dispel Magic spell, and Durkon has the backup cast with the staff.
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#129 Aug 02 2013 at 10:45 AM Rating: Excellent
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Jophiel wrote:
Faking what? Being a vampire?
His accent, ya putz.

Edited, Aug 2nd 2013 12:46pm by lolgaxe
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#130 Aug 02 2013 at 10:48 AM Rating: Excellent
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Hah... yeah, that one whooshed right over me.

I'm guessing Nale & Z retreat. They're both pretty beat up versus healed up & regenerating Durkon.
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#131 Aug 02 2013 at 10:55 AM Rating: Good
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That was almost as awesome as Erfworld's end of book 2 update.
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#132 Aug 02 2013 at 11:49 AM Rating: Good
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It's hard to top a "Try to touch me and you will be assimilated" situation. But nice to see he's still good at kicking ass and taking names. And he's clearly more powerful than Malack now, considering he's got more cleric levels under his belt. Edit: Oops, maybe not. Someone pointed out Malack had to be at least 15th to make mummies.

Edited, Aug 2nd 2013 2:09pm by Ravashack
#133 Aug 02 2013 at 12:43 PM Rating: Excellent
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Malack used his staff for that. We don't know the origins of that item; even if he stored charges of his own Protection from Daylight spell in there the staff itself could have come from elsewhere.

I've seen it suggested that Malack was around 12th level and Durkon (level 15-16ish?) makes a crack about Malack needing to adventure more to level up so, from that alone, we can guess that Durkon is a higher level cleric.
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#134 Aug 02 2013 at 3:35 PM Rating: Good
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Jophiel wrote:
Malack used his staff for that. We don't know the origins of that item; even if he stored charges of his own Protection from Daylight spell in there the staff itself could have come from elsewhere.

I've seen it suggested that Malack was around 12th level and Durkon (level 15-16ish?) makes a crack about Malack needing to adventure more to level up so, from that alone, we can guess that Durkon is a higher level cleric.


That level is probably from the Geekery thread there. He can't be lower than 12 because he made that staff -- it's full of his own custom spells. And the staff is made to have that Daylight protection spell for emergencies actually (as that's why Durkon had to go fetch it). Although with more digging, he probably is a lower level caster with feats/items that boost his caster level. So the original crossed out statement was right after all. ^_^
#135 Aug 02 2013 at 4:21 PM Rating: Excellent
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Technically, we're not even sure that they are Mummies aside from them being naturally mummified corpses from the desert air. They don't inflict anyone with mummy rot or evoke a magical fear effect. Roy cleaves five of them in half with a single hit. I know people call them that but they could have just been mummified zombies.

Nothing I'd stake money on but just a thought.

Edit: Apropos of nothing, when I was looking at the mummies, I noticed Haley must still have had her Icy Blast bow in the temple. Haven't seen her freeze anyone with it lately but the arrows are trailing the icy coldness.

Edited, Aug 2nd 2013 5:37pm by Jophiel
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#136 Aug 02 2013 at 5:48 PM Rating: Good
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Jophiel wrote:
Edit: Apropos of nothing, when I was looking at the mummies, I noticed Haley must still have had her Icy Blast bow in the temple. Haven't seen her freeze anyone with it lately but the arrows are trailing the icy coldness.

Edited, Aug 2nd 2013 5:37pm by Jophiel


Are you sure about that? Belkar's daggers seem to have the same effect and they aren't ice enchanted.
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#137 Aug 02 2013 at 6:20 PM Rating: Excellent
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No, the aura coming off the arrowheads in the sixth panel (where Nale gets hit)
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#138 Aug 02 2013 at 6:52 PM Rating: Good
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Jophiel wrote:
Technically, we're not even sure that they are Mummies aside from them being naturally mummified corpses from the desert air. They don't inflict anyone with mummy rot or evoke a magical fear effect. Roy cleaves five of them in half with a single hit. I know people call them that but they could have just been mummified zombies.

Nothing I'd stake money on but just a thought.
[...]


It's Word of Giant actually.
#139 Aug 02 2013 at 7:08 PM Rating: Excellent
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Works for me. I never read the official forum.
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#140 Aug 02 2013 at 7:25 PM Rating: Good
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Can't believe it's been over a year since they got to the pyramid. I know his injury halted the comic for a couple of months, but damn.
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#141 Aug 05 2013 at 12:50 AM Rating: Good
Erfworld just finished book 2, for those who care.
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#142 Aug 05 2013 at 3:35 AM Rating: Good
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IDrownFish of the Seven Seas wrote:
Erfworld just finished book 2, for those who care.


Three days and 10 posts ago:

The One and Only Poldaran wrote:
That was almost as awesome as Erfworld's end of book 2 update.
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#143 Aug 05 2013 at 10:52 AM Rating: Good
Meh. I just got back into town last night, and lolnope not reading old posts.

Edit: Besides, not many people on these forums actually read Erfworld anyways.

Edited, Aug 5th 2013 12:53pm by IDrownFish
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#144 Aug 05 2013 at 1:43 PM Rating: Good
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Or they don't realize that some people are talking about it in here.
#145 Aug 05 2013 at 8:41 PM Rating: Good
As pretty much everyone but Nale expected.
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#146 Aug 05 2013 at 8:53 PM Rating: Excellent
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I'm a little surprised since I thought Z's teeth getting knocked out last strip was setting up Z for some failed spellcasting... not that.

I don't know the 3.5 or 4th ed rules well enough to really get my mind around it but I guess Durkon used to be able to cast a certain amount of heals just as a "good cleric" without specifically memorizing Cure X Wounds? And now as a vampire cleric powered with negative energy those spells are Inflict X Wounds instead. So supposedly he could still use his other slots to specifically memorize healing spells though at the expense of other spells he could have memorized.

Malack heals V in this strip although it's uncertain if that was through his staff (which Durkon has anyway) or a specifically memorized healing spell.

Nice of Durkon and Roy to have a chat while Belkar and Hayley are being asphyxiated Smiley: grin

Although everyone was "Oh, Nale was so underestimated!" when he killed Malack, the end result seems to be that he was the same old putz in the end. He failed to secure the Gate, lost/killed the group's cleric, got the wizard killed, gave the OotS a vampire cleric who is likely more powerful than Malack was (if less versed in being a vampire), failed to kill the OotS and... well, aside from his own personal gain in killing Malack he basically screwed the whole thing up about as badly as anyone could imagine.

Edited, Aug 5th 2013 9:59pm by Jophiel
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#147 Aug 05 2013 at 10:13 PM Rating: Good
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Yep, that's pretty much it. Evil Clerics have to prepare their cures instead of converting them, and turning into a vampire pretty much forces Durkon to do that unless he's healing himself.

Edit: Oops, looks like I forgot about Vampires energy draining on touch too. Or not. He has to actually attack to drain his energy, so was most likely not realizing he can't spontaneously cure living things anymore.


Edited, Aug 6th 2013 1:30am by Ravashack
#148 Aug 06 2013 at 3:53 AM Rating: Good
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Jophiel wrote:
Malack heals V in this strip although it's uncertain if that was through his staff (which Durkon has anyway) or a specifically memorized healing spell.


Pretty sure it's through the staff; cause if I remember correctly vampires are evil aligned no matter who they used to be, and all their healing spells turn from "Cure" to "Inflict". Only if Durkon finds a way to be classed neutral will he be able to convert one of the inflict spells back into a cure spell. So he's the potion boy for now.
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#149 Aug 06 2013 at 7:20 AM Rating: Good
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Move over Elan, Durkon is the spoony bard now.
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#150 Aug 06 2013 at 7:34 AM Rating: Excellent
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Shaowstrike the Shady wrote:
Pretty sure it's through the staff; cause if I remember correctly vampires are evil aligned no matter who they used to be, and all their healing spells turn from "Cure" to "Inflict". Only if Durkon finds a way to be classed neutral will he be able to convert one of the inflict spells back into a cure spell.

That's an undead thing moreso than just an evil thing, right? Because Redcloak drops healing magic like it's going out of style.
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#151 Aug 06 2013 at 7:45 AM Rating: Good
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Jophiel wrote:
Shaowstrike the Shady wrote:
Pretty sure it's through the staff; cause if I remember correctly vampires are evil aligned no matter who they used to be, and all their healing spells turn from "Cure" to "Inflict". Only if Durkon finds a way to be classed neutral will he be able to convert one of the inflict spells back into a cure spell.

That's an undead thing moreso than just an evil thing, right? Because Redcloak drops healing magic like it's going out of style.


Yeah.
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