Fynlar wrote:
Quote:
I started working on the Sword and got past the first NM, and kinda let it die. I am still not surewhat route I want to take with it. Some of the soul sabers look neat, and of course the OAT looks nice, but i dont really want to have to buy/or compete to get 10 of rutherans nails for the last part of that for an item I find as a sidegrade.
For RDM? Yeah, Joy/Justice are better, I thought. It does have more DMG, but people tend to overlook the also higher delay (and maybe slightly lower DA rate)
Yeah, Joy/Justice blows it out of the water. 40% DA proc on the Magian weapons, compared to 55% from Justice. Justice can be obtained for free if you know someone in a consistent Sea linkshell. In the time that you would spend getting the Antea, you could farm up enough Virtue Stones to last for life.
rdmdontdie wrote:
holy freak 15%. WHM with potency* + certain Augmented gear, a ring, a neck an earing a boby piece and this staff will have nearly (or over +50% potency) thats like 1500 HP cur V's, or dare I say it, 3K cure V's with DS. My god i love WHM's.
15% Teiwaz + 12% Aristocrat's + 5% Roundel Earring + 3% Selenian Cap + 5% Tatsumaki Sitagoromo + 3% Fylgja Torque =
43% Cure Potency in normal situations. Toss in a Medicine Ring and a convert set to trigger it's latent you have 58%.
Now, if you go into unrealistic situations, you can push it even higher. Obtain and use a charge of Healing Feather for another 15% and bring your total to 73% Beseiged started?! Toss on your Volunteer's Khud instead of Selenian Cap for a total of 75%. Oh, you're WHM/NIN for the lolz? Dual Weild your Dweomer Maul (augmented with 6% of course) and Templar Mace for 16% in hand slots (and a nice chunk of MND) for a total of 76% Cure Potency. Beseiged just ended and it's time to do an Assault run. Throw the Selenian Cap back on and a Lambda Sash for 77%. You used all your tags and now you're heading to Upper Delkfutt's... and it's Lightsday with Double Light weather! Take off the Lambda Sash, throw on your Korin Obi for 35% (which I
think is calculated after potency gear?), the absolute highest possible at this time, even though that situation isn't at all realistic.
Now, I'm not sure how much MND one could pack on with all that potency gear. I'm going to guess around 120-ish, and maybe around 80 VIT. If I'm doing my math right, that would put Cure V at around 1630 without Divine Seal. Crazy stuff.
Edit: I just happened to need WHM for Assaults and checked gear. 120 MND and 80 VIT isn't realistic, but you get the point.
Edited, Apr 22nd 2010 5:41pm by chewzer