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#1 Feb 11 2014 at 11:57 AM Rating: Excellent
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...I learned from Sims.

Firstly they die.

This is a rather disturbing prospect for a kid who's never lost a close relative before, and our 5 year old really enjoys watching what's happening in the game. Not ones to sugar-coat things of course we had a bit of an explanation about how everything that's alive will die at some point. We knew it was coming at some point, she does have elderly relatives and pets as well. She's lost a fish before, but I think this is the first time she's really gotten her head around what death means.

A lot of:

"I don't like us to die" and of course the tear-jerking "Can I take my blankie with me when I die?"

I blurted out something along the lines of "I'm sure we can work something out." So much for not sugar-coating anything, but that seemed like pointless suffering. Smiley: rolleyes

Next on the list will likely be woohoo, or as it seems to be known: "they're making the heart feathers in the bed again." The questions there have pretty much stopped along those lines however (after the wife went out and found one of those books with anatomically correct illustrations which is geared at explaining things to children no less). Either way though, better than piecing things together from watching Nature on PBS?

So is this how people do things these days? Smiley: lol
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#2 Feb 11 2014 at 12:08 PM Rating: Good
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We bought a kitten when the baby was born and raised them together. At age two, we made him kill the cat with his bare hands.

Worked well.
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#3 Feb 11 2014 at 12:15 PM Rating: Excellent
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Jophiel wrote:
We bought a kitten when the baby was born and raised them together. At age two, we made him kill the cat with his bare hands.

Worked well.


Pathetic, if you were serious about it you would have got him a puppy.
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#4 Feb 11 2014 at 12:21 PM Rating: Excellent
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Harder to wring a dog's neck with tiny toddler hands.
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#5 Feb 11 2014 at 12:23 PM Rating: Good
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you're not training him hard enough then
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#6 Feb 11 2014 at 12:25 PM Rating: Good
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Shaowstrike the Shady wrote:
Jophiel wrote:
We bought a kitten when the baby was born and raised them together. At age two, we made him kill the cat with his bare hands.

Worked well.


Pathetic, if you were serious about it you would have got him a puppy.
Why waste a good dog.

I don't recall a specific lesson on death to my kids, but they were losing grannies all over the place as they were growing up. Old people deaths are easier, but one of the ladies, my husband's maternal grandma had babysat them frequently when they were toddlers through preschoolers and Minnesotans. She died shortly after we moved away and we didn't get back for the funeral - I think that bothered my daughter as she was particularly close to her.

I also never really had the *** talk with them other than telling my son not to make babies when he went off to college. Kids can learn way more about *** on the internet than I could ever tell them.

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#7 Feb 11 2014 at 12:32 PM Rating: Excellent
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Xavier learned about death when he was three. Both of my grandfathers died in the same week (also the same time I met Joph). He had a difficult time with at first understanding, then grappling with such an enormous thought for one so young. We had nightmares to battle, lots of cuddles, and he also wanted to have his blankie with him if he died. Actually my two younger ones have mentioned that as well. I still have conversations crop up about death, what it means, what happens after, etc. Ashe and Soren haven't had anyone they know die, but our dog died last year and that cropped up a slew of questions and tears.

As for conversing bout ***..... whoo boy, lol! I've had many many talks about that with Xavier and Ashe, not yet Soren (4). Ashe made me almost crash my car, Xavier wants to adopt instead of have ***.... looking back "The Talk" was probably one of the most horrific and funny times of being a parent so far
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DSD kicked Alma in the *** on another thread over the weekend. Clearly, she kicked too hard as he's obviously still feeling it.

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#8 Feb 11 2014 at 12:38 PM Rating: Decent
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We bought a kitten when the baby was born and raised them together. At age two, we made him kill the cat with his bare hands.

Made him? My kid attempts to kill the cat pretty much daily.
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#9 Feb 11 2014 at 1:20 PM Rating: Excellent
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Elinda wrote:
Shaowstrike the Shady wrote:
Jophiel wrote:
We bought a kitten when the baby was born and raised them together. At age two, we made him kill the cat with his bare hands.

Worked well.


Pathetic, if you were serious about it you would have got him a puppy.
Why waste a good dog.
Frog is much better. Smiley: nod

DSD wrote:
As for conversing bout ***..... whoo boy, lol! I've had many many talks about that with Xavier and Ashe, not yet Soren (4). Ashe made me almost crash my car, Xavier wants to adopt instead of have ***.... looking back "The Talk" was probably one of the most horrific and funny times of being a parent so far
*Makes notes* Don't give talk while driving. Smiley: lol

We're not too sure how it's all going to go down really. Only that what either of our parents did wasn't very useful or informative. My own talk was way too late in life. Effort was appreciated looking back, but I don't recall being given any details I didn't already know from various sources; even in those pre-internet days, thank you Discovery Channel. Wife's whole discussion was focused on it being something she was required to do whether she wanted to or not; no pertinent details being provided.

Figure we can't do much worse than that. Smiley: rolleyes

Smasharoo wrote:
My kid attempts to kill the cat pretty much daily.
Tries and fails?

Smiley: disappointed

Edited, Feb 11th 2014 11:21am by someproteinguy
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#10 Feb 11 2014 at 2:01 PM Rating: Excellent
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Yeah, car crashing....
I don't have time right now to get into detail because we have an early dismissal for inclement weather, but if you're interested in reading the story of each, here's links to my blog posts about them. I plan on printing these out the day my kids have children of their own.
Xavier's intro to *** ed
Ashe's intro to *** ed
And don't think that the talk is just a one time deal....
...or that if you have one gender, you're not spared from explaining things from the other perspective.

Yeah.... we have interesting *** ed talks quite frequently over here. Smiley: lol
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DSD kicked Alma in the *** on another thread over the weekend. Clearly, she kicked too hard as he's obviously still feeling it.

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#11 Feb 11 2014 at 2:01 PM Rating: Excellent
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The Sims is almost as bad the board game, "Life" in creating unrealistic expectations. I was tempted to create a "real life" mod for Sims 2 a while back, which would have boiled down to removing almost all available employment options and the affordable/debt-free college, while drastically reducing the pay on the "careers" left over.
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#12 Feb 11 2014 at 2:05 PM Rating: Excellent
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DSD wrote:
As for conversing bout ***..... whoo boy, lol! I've had many many talks about that with Xavier and Ashe, not yet Soren (4). Ashe made me almost crash my car, Xavier wants to adopt instead of have ***.... looking back "The Talk" was probably one of the most horrific and funny times of being a parent so far

"How are babies made? I can show you how YOU were made. We made a video, hang on..."
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#13 Feb 11 2014 at 2:08 PM Rating: Good
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Jophiel wrote:
DSD wrote:
As for conversing bout ***..... whoo boy, lol! I've had many many talks about that with Xavier and Ashe, not yet Soren (4). Ashe made me almost crash my car, Xavier wants to adopt instead of have ***.... looking back "The Talk" was probably one of the most horrific and funny times of being a parent so far

"How are babies made? I can show you how YOU were made. We made a video, hang on..."

Sadly, it was made on VHS. And I may have taped over it
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Uglysasquatch wrote:
DSD kicked Alma in the *** on another thread over the weekend. Clearly, she kicked too hard as he's obviously still feeling it.

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#14 Feb 11 2014 at 3:20 PM Rating: Excellent
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Kuwoobie wrote:
The Sims is almost as bad the board game, "Life" in creating unrealistic expectations. I was tempted to create a "real life" mod for Sims 2 a while back, which would have boiled down to removing almost all available employment options and the affordable/debt-free college, while drastically reducing the pay on the "careers" left over.


There was a blog a few years ago where a woman created a homeless Sims family, a father and daughter. I don't remember everything about it, except that the father had mental problems (inappropriate and insane, I believe). She never gave them a place to live, and let the AI make most of their decisions. It was pretty interesting.

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#15 Feb 11 2014 at 3:57 PM Rating: Excellent
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DSD wrote:
Jophiel wrote:
DSD wrote:
As for conversing bout ***..... whoo boy, lol! I've had many many talks about that with Xavier and Ashe, not yet Soren (4). Ashe made me almost crash my car, Xavier wants to adopt instead of have ***.... looking back "The Talk" was probably one of the most horrific and funny times of being a parent so far

"How are babies made? I can show you how YOU were made. We made a video, hang on..."

Sadly, it was made on VHS. And I may have taped over it
You don't have a VCR anymore? Shame, people are practically giving away VHS tapes. Free movies FTW. Smiley: wink

I'll start bracing myself for that "you're not spared from explaining things from the other perspective" thing. Smiley: lol
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#16 Feb 11 2014 at 4:25 PM Rating: Excellent
Samira wrote:
Kuwoobie wrote:
The Sims is almost as bad the board game, "Life" in creating unrealistic expectations. I was tempted to create a "real life" mod for Sims 2 a while back, which would have boiled down to removing almost all available employment options and the affordable/debt-free college, while drastically reducing the pay on the "careers" left over.


There was a blog a few years ago where a woman created a homeless Sims family, a father and daughter. I don't remember everything about it, except that the father had mental problems (inappropriate and insane, I believe). She never gave them a place to live, and let the AI make most of their decisions. It was pretty interesting.


http://aliceandkev.wordpress.com/
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#17 Feb 11 2014 at 5:07 PM Rating: Excellent
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Smiley: frown

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4 stars, would see again. Smiley: smile

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#18 Feb 11 2014 at 7:44 PM Rating: Good
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What I learned from The Sims was that people are stupid and need me to rule them like an iron fisted and angry god.

Edited, Feb 11th 2014 8:45pm by lolgaxe
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#19 Feb 11 2014 at 8:31 PM Rating: Excellent
I've learned that it takes upwards of seven minutes to walk across a small room.

Edited, Feb 11th 2014 9:32pm by IDrownFish
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#20 Feb 12 2014 at 2:04 AM Rating: Good
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DSD wrote:
Jophiel wrote:

"How are babies made? I can show you how YOU were made. We made a video, hang on..."

Sadly, it was made on VHS. And I may have taped over it

And that's why you need to make backups.
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Aethien you take more terrible pictures than a Japanese tourist.
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#21 Feb 12 2014 at 8:05 AM Rating: Good
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Of the videos or the kids?
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#22 Feb 12 2014 at 8:37 AM Rating: Good
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The videos, the kids when they perfect cloning techniques.
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Aethien you take more terrible pictures than a Japanese tourist.
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One day, Maz, you'll learn not to click on anything Aeth links.
#23 Feb 12 2014 at 9:13 AM Rating: Good
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They can clone kids now, the business that can do it says it has turned down three requests.
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#24 Feb 12 2014 at 9:28 AM Rating: Good
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But you still have to start them over from scratch, right? Going through the whole diaper thing a second time for the same kid would be really annoying.

Also wouldn't it just be so weird to 're-raise' the same kid?
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#25 Feb 12 2014 at 9:37 AM Rating: Excellent
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I bet you could do it better the second time around!
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#26 Feb 12 2014 at 10:19 AM Rating: Excellent
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Naw, it'd go worse. You'd be older and have less patience for the little ones. Best to have your clone raise your kids' clone.
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#27 Feb 12 2014 at 10:41 AM Rating: Excellent
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Wrong thread

Edited, Feb 12th 2014 10:42am by Jophiel
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#28 Feb 12 2014 at 10:42 AM Rating: Excellent
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Smiley: disappointed
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#29 Feb 12 2014 at 10:43 AM Rating: Good
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Elinda wrote:
But you still have to start them over from scratch, right? Going through the whole diaper thing a second time for the same kid would be really annoying.

Also wouldn't it just be so weird to 're-raise' the same kid?

It's sort of lile a save point I guess.
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Aethien you take more terrible pictures than a Japanese tourist.
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One day, Maz, you'll learn not to click on anything Aeth links.
#30 Feb 12 2014 at 10:44 AM Rating: Excellent
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You take posting in the wrong thread a little too much to heart.
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#31 Feb 12 2014 at 10:46 AM Rating: Excellent
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Elinda wrote:
But you still have to start them over from scratch, right? Going through the whole diaper thing a second time for the same kid would be really annoying.
Aripyanfar wrote:
I bet you could do it better the second time around!

You could find out the exact age where your child could win a hand-to-hand fight to the death with a badger.

Also, you're going to want someone who can clone badgers.
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#32 Feb 12 2014 at 10:51 AM Rating: Excellent
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His Excellency Aethien wrote:
Elinda wrote:
But you still have to start them over from scratch, right? Going through the whole diaper thing a second time for the same kid would be really annoying.

Also wouldn't it just be so weird to 're-raise' the same kid?

It's sort of lile a save point I guess.
I hate those.

They're always right before you remembered to equip your new gear, change your skills around, and complete that rather lengthy series of jumps you always fail on. Smiley: frown

So much better to just hit F5 whenever you feel like it.
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#33 Feb 12 2014 at 10:52 AM Rating: Excellent
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Jophiel wrote:
You take posting in the wrong thread a little too much to heart.
Smiley: nod
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#34 Feb 12 2014 at 11:01 AM Rating: Excellent
Cross Thread Shenanigans!
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#35 Feb 12 2014 at 11:01 AM Rating: Excellent
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someproteinguy wrote:
I hate those.

They're always right before you remembered to equip your new gear, change your skills around, and complete that rather lengthy series of jumps you always fail on. Smiley: frown

Or randomized rewards. "Here's a piece of unique gear! Oh, you died? No problem. Next time we'll put some common boots into the same chest. Hope you like them!"

Been playing a lot of Torchlight II recently.
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#36 Feb 12 2014 at 11:16 AM Rating: Excellent
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Elinda wrote:
But you still have to start them over from scratch, right? Going through the whole diaper thing a second time for the same kid would be really annoying.

Also wouldn't it just be so weird to 're-raise' the same kid?


It would be particularly weird for Kid v. 1.0.

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#37 Feb 12 2014 at 11:45 AM Rating: Good
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You people have no imagination. What you do is clone fetuses. Hundreds of them. THOUSANDS of them. You leave them in little mason jars in a locked closet. Then you raise one, and whenever it misbehave you lock it in the fetus room, and every five minutes you remind it how they could have also been in a jar. Bet the kid is well behaved after that.

That is until they're old enough to overpower you and they snap and cause a grisly murder scene or seven, but that's at least 15 years in the future for you to come up with a contingency plan.
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#38 Feb 12 2014 at 11:59 AM Rating: Good
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Gees, how much trouble one could get into with a closet full of fetuses.


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#39 Feb 12 2014 at 2:28 PM Rating: Good
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Elinda wrote:
Gees, how much trouble one could get into with a closet full of fetuses.
Depends on the supply of butter in your fridge and your proximity to the highway.
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#40 Feb 12 2014 at 4:00 PM Rating: Excellent
lolgaxe wrote:
You people have no imagination. What you do is clone fetuses. Hundreds of them. THOUSANDS of them. You leave them in little mason jars in a locked closet. Then you raise one, and whenever it misbehave you lock it in the fetus room, and every five minutes you remind it how they could have also been in a jar. Bet the kid is well behaved after that.

That is until they're old enough to overpower you and they snap and cause a grisly murder scene or seven, but that's at least 15 years in the future for you to come up with a contingency plan.


Yeah, I saw that image too.
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