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Everquest creator has a Kickstarter project for a new MMO upFollow

#27 Mar 06 2014 at 7:57 PM Rating: Good
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I travelled to the starting areas near Ironforge for the polar bear skin on my orc hunter at level 12 or something. Took me ages and it was worth every second.
#28 Mar 07 2014 at 10:28 AM Rating: Excellent
Meat Popsicle
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Green Wind Serpent @ Wailing Caverns for my Nelf.

Smiley: nod

It actually wasn't so bad though, it wasn't hard to find a high level escort who wanted to go cause trouble at crossroads or something anyway. Smiley: lol

Edit: Ahh nostaliga, I kind of miss it now, looking back. I wonder how ol' Puff is doing. Slowly wasting away in that stable...

Edited, Mar 7th 2014 8:36am by someproteinguy
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That monster in the mirror, he just might be you. -Grover
#29 Mar 07 2014 at 10:47 AM Rating: Excellent
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Screenshot
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#30 Mar 07 2014 at 11:04 AM Rating: Excellent
Meat Popsicle
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Awww. Smiley: smile

Well darn it all, my hunter is old enough there isn't even a screenshot of him on my work computer anymore. I'll have to look it up at some point.
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That monster in the mirror, he just might be you. -Grover
#31 Mar 07 2014 at 11:13 AM Rating: Excellent
Liberal Conspiracy
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#32 Mar 07 2014 at 12:18 PM Rating: Good
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I was thinking about this post when I was lotroing last night. There are lots of named mobs, but they all respawn in a reasonable amount of time in the same place and mostly they drop squat - and mostly they're pretty easy to kill. I think they're all quest related.

Elinda was my first mmo character - an Everquest Human Ranger.
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I lost my post
#33 Mar 13 2014 at 1:32 PM Rating: Good
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Jophiel wrote:
Everquest had quests, they just weren't an effective way to level in of themselves. On the other hand, loot from mobs was better than in most MMORPGs. MMORPGs these days seem to be "Your main gear will all come from quests" whereas EQ's system had you hunting various named mobs for drops. I liked it better in some ways -- if anything it offered multiple places around the world for your level so you could mix it up. I've played games where it was "Level 15? You need to do this quest for your level 15 chest piece. Have fun at the same volcano as everyone else since this is the only real piece of level 15 gear worth getting and the only way to get it!"


Yeah, I tend to agree with this. I dunno, I really really dislike kill X to get Y quests and gear feeling forgettable and disposable that seems to be the thing in modern MMOs.
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