Olorinus the Ludicrous wrote:
What annoys me? Sexism. I don't like it. As a ****, I also really dislike the heteronormativity of 99% of video games (example: not being allowed to have any same-*** marriages in Fire Emblem, awakening). I dislike that if I want to marry a girl in most video games I have to roll a male character.
That's not really a sexist issue. It's a gender issue. Still, you're right. If the game allows marriage it should allow SS marriage. I'm more concerned about that happening in real life than in games but eh, it's a bias. Dragon Age allows SS relationships.
Some people talked about how "well it's compelling to want to save the girl" - sure - but why do I usually have to play as a male character to save a woman? Why is it almost always women needing to be saved? Why is "what's compelling" always coming from a male perspective? Can we please have some new angles on what compelling is?
Have you played any games since Mario Bros? Most all have female character options. I have no problem with a plot line being to save a loved one or even a lusted after one. Fairly tales either. Face it, a good deal of our species are driven by and drawn to the opposite *** and romanticism.
I also dislike the over-the-top sexualization of women (and men for that matter). I dislike that "boob sliders" are seen as a major selling point in games. I dislike that I'm not able to create characters that actually look like me (yeah I would actually like to be a chubby, short haired ****, thanks).
Your dislike for boob sliders is a personal issue. I like it as it allows me to set smaller boobs versus the one-giant-sized hooters of old. I'm not sure I'd categorize it as sexualization. Is a height slider categorized as heightualization? I did play one game once that had a sausage slider.
Cant remember which it was though. I'd like to have older characters. They're missing from the que also.
It's fine if you don't find it annoying Elinda, it doesn't mean the problem doesn't exist.
Did I say it didn't? I don't understand it so much. At least not as a sexual thing. That's why I asked. I certainly don't disagree that games, like popular fiction in general, use stereotypes and perhaps over-use stereotypes.
And some stuff (like the raping prostitutes thing in GTA) is just plain wrong. Period. Rape shouldn't be cast as some hilarious thing you do in a video game. That's not to say it can't happen in video games, but it needs to be done thoughtfully not just as a stereotyped plot device or some toss away thing that you do cause "it's ok!"
This sounds like a statement about violence versus sexualism.
Maybe I am more immune to sexist stuff. I've pretty much worked and played in the 'men's world' for a long time. At the same time, I can't get on the negative 'damsel in distress' bandwagon. The idea of a couple being so enamored with each other that one of them will fight through 15 levels of monsters, risking their life at every turn along the way, simply to save the other is compelling...and human. Edited, May 30th 2013 8:26pm by Elinda