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Not Rift, Dragon Age!Follow

#127 Apr 10 2012 at 6:59 PM Rating: Good
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Turin the Malevolent wrote:
Sir Xsarus wrote:
Make sure you upgrade to 1.05. Otherwise your DLC won't work. I have a post in this thread somewhere with some details.


You can also get it to work by registering the game on EA's site, though that's more of a pain in the *** than just downloading the update. The update did break my start menu links though, I had to delete and recreate the **** things to be able to launch the game from there.

As to game content, I'm pretty disappointed in what they did to the Blood Dragon armor. Back when the game was first released, it was one of the best armor sets in the game for a sword and shield tank. They pretty much ruined the set with the stat changes. It's not even worth buying the rest of the set off of that **** Dwarf at camp now.


I remember that. It wasn't nerfed as badly on the PS3 (no clue why), but it still was bad. If you bee-lined for heavy armor, it was probably going to be the best thing you had until you got the Juggernaut set, though. That is, unless you bought Return to Ostagar.
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#128 Apr 10 2012 at 7:11 PM Rating: Excellent
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This thread is STILL about DA? Good lord.
#129 Apr 10 2012 at 7:14 PM Rating: Good
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Nadenu wrote:
This thread is STILL about DA? Good lord.


Psh, what are we going to talk about, Warhammer?


And HOLY **** I never realized just how badly ported this game was. It's crazy. Load times are spectacular, the interface actually works, there's no awkward delays when you click dialogue choices, the camera is super controllable and the game actually feels way more tactical.

Me likey.

Question though--is there a way to check your fps? I'm debating whether or not it's worth setting my graphics to very high or not...
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IDrownFish wrote:
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lolgaxe wrote:
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#130 Apr 10 2012 at 11:07 PM Rating: Good
*grumbles* My hard drive shut off while I was at work and now I have to wait another hour to play. -.-

Quote:
runscript bowlingforferelden - The player is surrounded by a globe of energy for 20s and knocks creatures he runs into out of the way.


I'm not going to lie, I kind of want to try that one for the lulz.
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#131 Apr 11 2012 at 1:04 AM Rating: Good
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idiggory, King of Bards wrote:
And HOLY **** I never realized just how badly ported this game was. It's crazy. Load times are spectacular, the interface actually works, there's no awkward delays when you click dialogue choices, the camera is super controllable and the game actually feels way more tactical.
ME3's actually pretty much the same. My roommate has horrible load times on most of the doors in the Normandy, not to mention that **** scanner.
#132 Apr 11 2012 at 6:13 AM Rating: Good
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The scanner makes me angry every time I have to run through it. Smiley: lol

And I'm seriously considering adding Spell School: Divine for the next time I play a mage, and roleplay as an incredibly devout follower of Andraste who believes she was a mage (which I think they are going to establish in the lore at some point, anyway).

This run is a Human female rogue.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#133 Apr 11 2012 at 7:04 AM Rating: Excellent
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As a follow-up to my Leliana-Morrigan love triangle, I am sad to report that the same thing didn't work with Leliana and Alister. Running the same sequence that allowed me to be comfortably in love with both ladies still earns me an accusatory "You love Alister, don't you?" when I talk to Big Red.

I know you were waiting on edge to see how that one wrapped up. I figured Alister ain't never going to put an elven mage on the throne anyway and he makes me want to beat him with a sock full of nails every time he opens his mouth so it wasn't a difficult final decision.

idiggory wrote:
and roleplay as an incredibly devout follower of Andraste who believes she was a mage

Chantry robe, on!

Edited, Apr 11th 2012 8:05am by Jophiel
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Wow. Regular ol' Joph fan club in here.
#134 Apr 11 2012 at 7:14 AM Rating: Good
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I've also always loved the idea of using that Chantry Robe, pretending to be super devout, but actually going Blood Mage. Smiley: lol
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#135 Apr 11 2012 at 7:18 AM Rating: Excellent
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I threw Sten in a Chantry robe last night which was good for about 20 seconds worth of chuckles.

And the Chastid one which was more disturbing than anything else.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#136 Apr 11 2012 at 10:38 AM Rating: Excellent
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Got sick for 2 days, and I'm about 30 hours in now and thinking of starting over. I've cleared the Dalish area and got them onboard, most of the other places I'm part way through as I've gone exploring and such. Went in pretty much blind and there's a lot of 'oops' moments I'd like to go back and fix. Things like

-I started playing the game without pausing in combat, before I realized it's kind of a necessity.
-The number of times I got my party members killed before I figured out the controls.
-Dumping all my gear at the first town because my pack was full and then picking up Leliana and Sten like 15 minutes later.
-Finally finding out where I could train my mage as a healer. It's been a tough go without a real healer.
-Not picking up herbalism on my character with Morrigan available so soon. (There's a lot of 'skill' stuff like this I'd probably do over).
-I want to kind of respec just about everyone now that I know who I have along. Alistair as a tank-ish character is about the only one who's gone well; everyone else has kind of advanced in fits and spurts as others have joined the group.
-I think I'd like more variety in magic. My char is mostly a healer with a couple of other spells I dabbled in, and Morrigan was mostly shifting, but that seems like not the best idea. I also could use more some of the AoE spells, as I've mostly avoided those. So it's pretty much just healing magic at this point, which seems to make the fights take forever.

There's a lot more than that, but it's a good start. It's been kind of fun going in blind and seeing where it takes you; learning as I go and stuff. Still not knowing much of what I was doing is starting to become a hindrance I think. A bit of a debate on whether to start over or just try and slog my way through it.

Good Times. Smiley: grin

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#137 Apr 11 2012 at 10:53 AM Rating: Excellent
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As noted, shape-shifting sucks but Morrigan is a beast with Entropy in my experience. Sleep alone makes things get easy in a hurry assuming no one else goes all AoE and breaks the effect. My mage went all Primal so far except for a single heal so I don't have to drag Wynne along and it's fun provided you don't mind spending a lot of time running in circles screaming "getitoffme!...getitoffme!" Aggro control isn't my forte.

I've never spent much time on the "trade skills" aside from making lesser poultices and the lower effect stun poison. Then again, I never use anything except poultices anyway unless I'm on a rogue to use poison. All my other "potion" type things get vendored as do the components.

I'd expect you CAN make it work with what you have but, if you've enjoyed the game so far, start over if it'll satisfy you. You can always run the sections in a different order, try a new race/class/status for the beginning, etc. Even sections you've done can change as a result -- Orzammar for my casteless dwarf rogue was (somewhat) different than it was for my human noble warrior. Point being, if you're playing for the "experience" you shouldn't hurt by starting over.

Edited, Apr 11th 2012 11:55am by Jophiel
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Wow. Regular ol' Joph fan club in here.
#138 Apr 11 2012 at 11:18 AM Rating: Good
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I bought the deluxe edition (or whatever it's called) for PS3 a while back, but never got to play it. If I wasn't so **** addicted to SW:TOR I'd start playing DA. I actually wrote a character development guide for GameFAQs a while back.
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#139 Apr 11 2012 at 12:24 PM Rating: Excellent
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Jophiel wrote:
As noted, shape-shifting sucks but Morrigan is a beast with Entropy in my experience. Sleep alone makes things get easy in a hurry assuming no one else goes all AoE and breaks the effect. My mage went all Primal so far except for a single heal so I don't have to drag Wynne along and it's fun provided you don't mind spending a lot of time running in circles screaming "getitoffme!...getitoffme!" Aggro control isn't my forte.


Yeah, she does seem to be. I'd like to use her as more of a CC individual I think. As of late she's been throwing out a couple of spells, and dropping into bear or spider, unless something happens to my mage character and I need an emergency heal. But yeah, "shape-shifting sucks" sums up my experience with her pretty well. Plus I'm starting to feel like I need to spread my characters out more. Enemy mages don't seem to hesitate to bomb their own with AoE, with 2 characters stuck in the melee it gets painful.

I never got Wynne, as I was afraid to go into the mage tower until I had a better idea of what I was doing. You know, with the guard saying he's locking the door behind me and stuff. I've just been going there to get lyrium dust to make potions as I seem to go through a good number of them. I'm assuming this gets a bit better once you specialize into spirit healer perhaps?

Jophiel wrote:

I've never spent much time on the "trade skills" aside from making lesser poultices and the lower effect stun poison. Then again, I never use anything except poultices anyway unless I'm on a rogue to use poison. All my other "potion" type things get vendored as do the components.


How are the traps? I put a point into it to try in out on Alistair. But since he's running into the fray all the time he doesn't seems to make much use of anything. Is it worth say, dropping a leghold trap as an archer or mage or something? Or is it too hard to actually make use out of things like that? I mean I can target the paralysis glyph pretty easily I suppose.

There's so much I'm still learning about what's actually works and what doesn't... Smiley: lol

Jophiel wrote:

I'd expect you CAN make it work with what you have but, if you've enjoyed the game so far, start over if it'll satisfy you. You can always run the sections in a different order, try a new race/class/status for the beginning, etc. Even sections you've done can change as a result -- Orzammar for my casteless dwarf rogue was (somewhat) different than it was for my human noble warrior. Point being, if you're playing for the "experience" you shouldn't hurt by starting over.

Edited, Apr 11th 2012 11:55am by Jophiel


Yeah, I suspect I could slog through, but it's starting to be more of a pain than it's worth. I'm correcting things as I go, but all those nooby mistakes are starting to be a bit much to overcome at this point. Plus, yeah, getting some more practice on the other classes wouldn't hurt either...
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#140 Apr 11 2012 at 12:29 PM Rating: Good
I was wondering if that was you lol. I <3 Gamefaqs, and I saw the character guide and noticed the name.

I didn't really get a chance to play last night, as I've had some technical issues. For whatever reason, I cannot log into Bioware in the game. Even though I know I have the password right, it keeps telling me it's wrong. I use LastPass, and I had generated a random password for Origins/Bioware, and I wrote it down, so I know it's correct.

I also found a save file for a female elf mage that had progressed to right after the Tower once you get Morrigan in your party. I downloaded that, and for some reason I can't actually load it even though I have all the DLC. Any time I do, I get a light boom sound, and nothing happens. Only thing she has that I don't are some collector's edition items, so maybe that's it.

Can't get the stupid potion for respeccing to work either. The potion is there, I drink it, I see my mage drink it, but nothing happens. And it's completely grayed out for all my other toons. I thought modding was supposed to make this game more fun, not more frustrating. -.-
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#141 Apr 11 2012 at 1:06 PM Rating: Excellent
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I had imagined myself using my rogue to lay traps. Then, after doing about three of them, I said "***** this" and stopped. It's just more set-up and hassle than it's worth between needing to park your companions, sneak ahead, set the trap, aggro the stuff and lead them into it while your guys are still parked (so they don't rush ahead)...

Easier to just poke shit to death with pointy metal bits.
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#142 Apr 11 2012 at 1:27 PM Rating: Good
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I tried traps in Redcliffe Castle with that room full of a bunch of dogs. Set them up in the small corridor between that room and the room outside. Useless. Dropped like 7-8 of them and the dogs still wiped my ***. Then I learned not to set my characters on default. Ooooooh, what a difference that made.
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#143 Apr 11 2012 at 1:37 PM Rating: Excellent
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PigtailsOfDoom wrote:
I was wondering if that was you lol. I <3 Gamefaqs, and I saw the character guide and noticed the name.


Yep that's me. I was deep into DA a while back and used to always be on the GameFAQs DA boards. Me and Ripstrawberry I think it was worked out character development for each class. I was supposed to go back and add some stuff to the guide, but then I got back into WoW and stopped playing and eventually traded DA in for something else.

I as cleaning my condo a couple weeks ago and realized I still had the DA strategy guide and that made me want to go buy the game. So the next time GameStop had a B2G1 Free sale I made sure the DA ultimate/deluxe/special/supercaptaincoolman edition was one of my 3 games.

I've now got sucked into Star Wars and still haven't picked DA back up. I will though, eventually I will.
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That's pretty much the best ninja edit ever.


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#144 Apr 11 2012 at 1:46 PM Rating: Excellent
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Uglysasquatch wrote:
I tried traps in Redcliffe Castle with that room full of a bunch of dogs. Set them up in the small corridor between that room and the room outside. Useless. Dropped like 7-8 of them and the dogs still wiped my ***. Then I learned not to set my characters on default. Ooooooh, what a difference that made.


Ugh, okay scratch that then, this was the kind of situation I was thinking they'd be helpful with. I haven't gone into the castle yet (I saved the town and then thought I'd poke around elsewhere), but all those kinds of situations where it's like ZOMG20WOLVESNAO! I was thinking to have a couple set for after my glyphs wear off.

And yeah the charging in thing. My poor mage having to clear so much of that tower at Ostagar solo after people thought running ahead was fun... Smiley: frown


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#145 Apr 11 2012 at 1:55 PM Rating: Decent
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I did traps on my first playthrough and it was kind of hit and miss. There were some places where you could abuse them, but a lot of the time they offered minimal returns. The real limitation is all the points you put into the skills and then the gold cost for recipes and components. It can be fun to set up a good ambush, but most of the time it isn't worth the hassle. By the time I got to the end of the game I wasn't using them at all.
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#146 Apr 11 2012 at 1:58 PM Rating: Excellent
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Rather than dropping eight traps, I dropped one Inferno and one Fireball on the dog room. That worked nicely Smiley: grin
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#147 Apr 11 2012 at 2:50 PM Rating: Good
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Quote:

I never got Wynne, as I was afraid to go into the mage tower until I had a better idea of what I was doing. You know, with the guard saying he's locking the door behind me and stuff. I've just been going there to get lyrium dust to make potions as I seem to go through a good number of them. I'm assuming this gets a bit better once you specialize into spirit healer perhaps?


Mage tower is always my first stop, because of the stat bonuses from the fade. With them, you don't need to waste excess points on cunning for Persuasion, meet gear requirements that much earlier, get access to the best healer ASAP, and are just sturdier all around (particularly nice if you are going Arcane Warrior, as you'll start off with a much better attack stat).

Game kinda nudges you towards Redcliffe first, but whatever.
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IDrownFish wrote:
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#148 Apr 11 2012 at 2:56 PM Rating: Good
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As a warrior, where the **** do I get training for the specialties anyway? I suppose I could Google it, but...
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#149 Apr 11 2012 at 2:59 PM Rating: Good
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idiggory, King of Bards wrote:
Quote:

I never got Wynne, as I was afraid to go into the mage tower until I had a better idea of what I was doing. You know, with the guard saying he's locking the door behind me and stuff. I've just been going there to get lyrium dust to make potions as I seem to go through a good number of them. I'm assuming this gets a bit better once you specialize into spirit healer perhaps?


Mage tower is always my first stop, because of the stat bonuses from the fade. With them, you don't need to waste excess points on cunning for Persuasion, meet gear requirements that much earlier, get access to the best healer ASAP, and are just sturdier all around (particularly nice if you are going Arcane Warrior, as you'll start off with a much better attack stat).

Game kinda nudges you towards Redcliffe first, but whatever.


I don't even know why, Redcliffe is probably the hardest part of the game, along with the bandits that jump you in the capital.
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#150 Apr 11 2012 at 3:03 PM Rating: Good
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I find the random wolf attacks while traveling around impossible. I have to save before leaving any area.
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#151 Apr 11 2012 at 3:04 PM Rating: Excellent
Those wolf attacks can be seriously and randomly brutal.
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