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#1 Mar 27 2012 at 10:23 AM Rating: Good
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Yeah yeah, game-specific forums, blah blah. I don't care about those scrubs.

So I started the free trial up to level 20 thingy a few weeks ago, and had enough fun doing it that I decided to subscribe. I'm on Faeblight, as that appears to be where Nadenue and a few others play. I'm currently running an DPS/healbot mage, although I'm considering playing a cleric on the side so I can add a tanking-capable toon into the mix as well (rogue tanking looks pretty keen, too).

Post or PM me your toon names so I can add you to my friends list and send you in-game tells begging for free stuff.
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#2 Mar 27 2012 at 10:36 AM Rating: Good
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I saw that the early levels were free now. Actually started downloading it last night. Once I'm in game, I'll toss you one.
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#3 Mar 27 2012 at 10:40 AM Rating: Excellent
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#4 Mar 27 2012 at 10:45 AM Rating: Good
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Smiley: lol
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IDrownFish wrote:
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#5 Mar 27 2012 at 4:32 PM Rating: Decent
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I made a 2H DPS warrior on Fae named Blasthardcheese; he's like 6 or 7 but I never really play.
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#6 Mar 27 2012 at 7:40 PM Rating: Good
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I got into the teens before I found out it was 15/month after. I was lead to believe it was ftp after buying, I may have considered a smaller monthly fee. I really liked the class system but I found the rest of the game pretty generic.
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#7 Mar 27 2012 at 7:42 PM Rating: Excellent
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If I had a character names "Blasthardcheese", I wouldn't want to play him either.
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#8 Mar 27 2012 at 7:47 PM Rating: Decent
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I'm still struggling to get past "2H DPS".
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#9 Mar 27 2012 at 9:15 PM Rating: Decent
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Jophiel wrote:
If I had a character names "Blasthardcheese", I wouldn't want to play him either.

Put your faith in Blast Hardcheese!

And the 2H dps is just a roleplay element. He's big, dumb, and likes to swing big swords.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#10 Mar 28 2012 at 1:13 AM Rating: Good
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I like a nice hard cheddar.
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gigasnail wrote:
i'm lighting the freak signal here, sara help me out ~
Redding wrote:
Same ol' Sara now with 50% less hidden *****
#11 Mar 28 2012 at 8:39 AM Rating: Good
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gbaji wrote:
I'm still struggling to get past "2H DPS".


I would assume he specified 2h DPS because the class he's playing has the option to dual-wield or use a single two-handed weapon.
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#12 Mar 28 2012 at 8:47 AM Rating: Excellent
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I assume Gbaji is working with an EQ mindset where dual-wielding was much more effective for melee DPS than 2H except under some extreme or contrived conditions. Warriors, rangers, rogues, monks, etc all favored dual-wielding whereas knights were stuck with two-handed weapons or weapon/shield combos.

I have no clue how that paradigm holds up over other MMORPGs.
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Wow. Regular ol' Joph fan club in here.
#13 Mar 28 2012 at 9:24 AM Rating: Excellent
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Jophiel wrote:
I assume Gbaji is working with an EQ mindset where dual-wielding was much more effective for melee DPS than 2H except under some extreme or contrived conditions. Warriors, rangers, rogues, monks, etc all favored dual-wielding whereas knights were stuck with two-handed weapons or weapon/shield combos.

I have no clue how that paradigm holds up over other MMORPGs.


You'll have to excuse our WoW mindset: you have the right to do whatever you want, and complain if it's not viable.
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#14 Mar 28 2012 at 11:34 AM Rating: Good
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It was a joke for the old EQ players. Joph got it.
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#15 Mar 28 2012 at 4:08 PM Rating: Decent
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It was the same in XI until they gave 2H an insane boost and then it wasn't a real sword unless you needed 2 hands.
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Mistress Darqflame wrote:
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gigasnail wrote:
i'm lighting the freak signal here, sara help me out ~
Redding wrote:
Same ol' Sara now with 50% less hidden *****
#16 Mar 28 2012 at 5:06 PM Rating: Decent
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SillyXSara wrote:
It was the same in XI until they gave 2H an insane boost and then it wasn't a real sword unless you needed 2 hands.


That's what she said!
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#17 Mar 28 2012 at 9:42 PM Rating: Good
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gbaji wrote:
It was a joke for the old

Yep.
#18 Apr 04 2012 at 2:36 AM Rating: Good
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I'm currently flailing about in terms of mmos, after XIV bombed I went back to XI, was loving the new direction, and then the devs came out with their "abyssea was a mistake" crap and decided that what the game needed was more alliance only fights with 0.1%-5% drop rates... ugh

I even tried WoW but (this is sort of hilarious) the leveling was too slow. And I really didn't dig the fact that it was pretty much solo-only, and the quests are just little text boxes.

Didn't like LotRO or Warhammer...

I am currently downloading Everquest II, and I am starting to wonder if I am just too old for MMOs or something.

Looking forward to Secret World, but afraid to expect too much of it.

In other words, maybe I'll even try out Rift.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#19 Apr 04 2012 at 4:16 AM Rating: Excellent
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During your week on EQ2, come to Everfrost server. That's where most of us play.
#20 Apr 04 2012 at 6:34 AM Rating: Good
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With the way WoW changed forming groups for instances, I'm not sure how one could call it solo only.
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#21 Apr 04 2012 at 7:58 AM Rating: Excellent
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I think he was referring to how a person can get to 85 without ever needing to get a group, let alone talk to another person.
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#22 Apr 04 2012 at 8:21 AM Rating: Good
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Doubt it. I mean, you can solo in most games to level cap if you want to.
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#23 Apr 04 2012 at 8:50 AM Rating: Decent
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Uglysasquatch wrote:
Doubt it. I mean, you can solo in most games to level cap if you want to.


^Fact.

You just don't find group-oriented leveling experiences anymore, because all it really does is add way more aggravation than fun. Unless you were a Brd, Nin or Rdm in FFXI, you were going to wait forever for a group. That's time spent doing nothing, or extra time spent traveling. Yeah, there's a certain kind of fun in having a group of competent players and getting Exp chains because of how fast you are ripping apart lizzies. But bad groups? But is it worth the aggravation of not being able to do anything else while you wait, or being forced to suffer through a terrible group because it's better than nothing? No, it really isn't.

Most games now confine group content to three different areas--battlegrounds for PvP throughout the leveling process, leveling dungeons, and endgame. Some add more on top. TOR, for instance, has Heroic areas spread throughout each zone that require 1-3 more players to help. In RIFT, rifts open that cause invasions, and you will need to group together with others in the zone to beat it back.

But the general experience is solo.
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#24 Apr 04 2012 at 8:58 AM Rating: Good
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While I can see how people would miss that chance to group with others and tackle something I can completely understand why companies are moving away from that model. To expand on what Idiggory said once the majority of people level through a zone trying to find groups for certain quests, especially if they happen to be in BC or LK expansions, was a royal pain. Most of the time you ended up skipping it or having a high level guild member help due to the lack of level appropriate people to join you.

Does the lack of needing a group to quest in the game world ruin the concept of MMO's? I honestly don't think so. You still interact with other players throughout the game. The only difference is you are not held back from doing quests if you happen to level after a lot of the players have. It is a necessary sacrifice in the evolution of MMO's I feel.
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#25 Apr 04 2012 at 9:26 AM Rating: Excellent
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I rarely group. I don't have time. I go AFK about every 15 minutes. I think that would **** off any group, even a group of guildies or friends. I might try to get a guild group once a month or so, but that's about it.
#26 Apr 04 2012 at 11:56 AM Rating: Good
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Part of what I particularly liked about FFXI is that while there was a wait for a group if you weren't a prime job, the lack of cross-server grouping combined with a forced need to group actually seemed to help strengthen the server's community. You got to know the people on your server out of necessity. Apparently, a similar situation was present in WoW before their cross-server grouping was implemented. I didn't play that game until well after it was, and by that point, you really didn't need that community to do anything in the game. Part of the experience is that there aren't a whole lot of people leveling new characters in WoW, at least not many new players. So, you get a lot of people who are content to hang out in one of the main cities and spam BGs and LFD to level up, and don't even bother with any questing. The lower level questing areas are pretty sparsely populated, in my experience. This is not unique to WoW, however.

I enjoy the ability to do things solo in these games. I greatly enjoy SWTOR, and have played much of it solo. I just think that these games lack in the group and community experiences that some of the older games had when grouping was forced. I'm not sure you'll ever really see that kind of thing again, as it's not quite a viable market to target.
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#27 Apr 04 2012 at 12:37 PM Rating: Good
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MMOs are like any other addictive substance. You start out doing it because you really enjoy the socialization of the activity, but after a long time of dosing ourselves we need the quicker, more potent, main-line hits to stay interested. People don't want to shout hours for a group. They want that sweet, sweet dose of dopamine as soon as they log on and need to be fed a steady stream of rewards to keep them logged in and paying.
#28 Apr 04 2012 at 12:48 PM Rating: Good
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Nadenu wrote:
During your week on EQ2, come to Everfrost server. That's where most of us play.


Yeah, I stalked the forums beforehand (so I knew where the cool people played) and created a froggie warden on Everfrost

As for grouping, I actually enjoy soloing a lot - it was just that I actually had a friend playing WoW with me and I felt like the game penalized us for grouping up... and it felt really awkward - there was no real synergy, just spam a couple skills and the trash is dead. I didn't like the combat either. While long, drawn out fights are not desirable either (*cough* XIV) I do like the fight to feel like a fight... I feel like killing EP/DC in XI is the optimal fight length/reward - actually I just love the leveling curve in XI right now, it feels ideal.

I am really not so into the way WoW does questing - it felt like none of the equipment I got lasted more than 15 minutes - I had no real attachment to it, and I didn't really feel rewarded by it. Also the colour scheme is garish.

I hated the huge rings over the head of people in LotRO, it felt like I was getting directed every 2 steps, I didn't even play the game more than once... warhammer's soundtrack of screams was a little much, and the combat was (again) too much like hit one skill and the prey auto-dies - I lasted longer (with the sound off) than I did on LotRO though

Edited, Apr 4th 2012 11:59am by Olorinus
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#29 Apr 04 2012 at 1:00 PM Rating: Excellent
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Guenny wrote:
MMOs are like any other addictive substance. You start out doing it because you really enjoy the socialization of the activity, but after a long time of dosing ourselves we need the quicker, more potent, main-line hits to stay interested. People don't want to shout hours for a group. They want that sweet, sweet dose of dopamine as soon as they log on and need to be fed a steady stream of rewards to keep them logged in and paying.

Back in the day, this was accomplished by making positive relationships in game and having a group of people you could log in and hang with. These days, it's considered a mechanical failing if the game doesn't hold your hand and set you up on play dates.
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#30 Apr 04 2012 at 1:09 PM Rating: Excellent
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Old ****.
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#31 Apr 04 2012 at 1:10 PM Rating: Excellent
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Get off my Commonlands!
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#32 Apr 04 2012 at 1:23 PM Rating: Good
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Quote:

I enjoy the ability to do things solo in these games. I greatly enjoy SWTOR, and have played much of it solo. I just think that these games lack in the group and community experiences that some of the older games had when grouping was forced. I'm not sure you'll ever really see that kind of thing again, as it's not quite a viable market to target.


You will see more of a community once endgame picks up more, as long as they don't implement cross-server LFG.

The LFG tool was really the death of the WoW community (more firmly substantiated by the raid finder tool). Before then, despite the solo-friendliness, there's was definitely a distinct social sphere per server. True, you could choose not to take part, but only if you weren't interested in dungeons or endgame. Even if you only occasionally ran dungeons while leveling, there was a really good chance you'd be seeing a fair number of people you knew. That would certainly be the case if you engaged in endgame content at all.

Once they created the LFG tool, though, they nearly destroyed any reason to meet people while leveling. There wasn't actually any good reason to group with people from your server until you started raiding, and even then you were only going to meet the people in your guild.

I think it was less significant with PVP, because arenas demanded you form local teams, and premades always worked better than randoms. It still faced the same issues, but battlegrounds are vastly less social environments--if you have time to chat (assuming typed), you are SO not doing it right.

I never want to see that in any other MMO I play.

To be fair, the devs realized the beast they created and tried to remedy it by heavily glamorizing guilds with the advent of perks. But that doesn't help repair the broken server community, and most people just joined MASSIVE guilds that made forming a meaningful community impossible. You were there for the perks, not for anything else.

TOR has a decent community, but it's biggest issue right now is how thinly the population has been spread. In order to accommodate launch, they opened up a ton of servers. Which definitely helped a ton, because they were all standard to very heavy in population for the first month. But now that people aren't playing every day, or for as many hours, the density is way down. Makes it much harder to find groups, and there's a lot less conversation in the general channels.

It's unclear whether or not they'll be merging servers, but I wouldn't expect that decision to be made until at least 1-2+ months after they release 1.2, which will be the first really significant update to endgame. It will also add a lot of incentive to level alt characters, which should help increase population levels in lower zones. Crew Skills are being revamped and, finally, it's fixing some of the issues with endgame dungeons, with regards to drops. Overall should buff population density, but perhaps not enough.

It's also adding some important features to guilds, giving players greater reason to join one beyond the social aspects.

As long as they don't add cross-server dungeons, I think we should be fine. Especially if they merge servers so that the lowest pop ones start around standard density. Because they implemented reason to quest in groups (for social points), as well as regular Heroic areas on top of regular dungeons, you have plenty of reason to make friends while leveling.

They really should consider expanding the social system, perhaps in conjunction with the legacy one. If social points aren't simply aesthetic, there would be reason to group while you level. Right now, they pretty much just give you armor skins. But if the character's social level had influence on your legacy, it would encourage group activity across levels. I don't think it should have an obvious influence on endgame, but I'm sure they can come up with something sufficiently attractive that won't destabilize balance. The Legacy system can already get you a mailbox and vendor on your ship, but things like that would be worth unlocking earlier rather than waiting for endgame. Maybe have social-based bag or bank upgrades. Etc.
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#33 Apr 04 2012 at 1:25 PM Rating: Good
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I like computer-generated groups in gaming. It's a bit weird making friends with people in MMO's for me now as I'm well out of the normal gaming demographics. People don't really want to group with a grandma-type.

I kinda miss my well balanced group that I had complete control of in Dragon Age. I was grouping with a dog last night in Skyrim. I was, quite literally, tripping over him.
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#34 Apr 04 2012 at 1:33 PM Rating: Excellent
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Elinda wrote:
People don't really want to group with a grandma-type.

I kinda miss my well balanced group that I had complete control of in Dragon Age.

Grouping Pro-Tip: Less Wynne, more Morrigan/Leliana when talking to your group mates Smiley: grin
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#35 Apr 04 2012 at 1:37 PM Rating: Good
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Jophiel wrote:
Elinda wrote:
People don't really want to group with a grandma-type.

I kinda miss my well balanced group that I had complete control of in Dragon Age.

Grouping Pro-Tip: Less Wynne, more Morrigan/Leliana when talking to your group mates Smiley: grin
Morrigan and Alistar were my favs. They even got together in the end. Smiley: inlove

I used the dog alot as he was relatively low maintenance, and the dwarf later on as the tankiness was helpful and I didn't mind when he died cuz he was so obnoxious.
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#36 Apr 04 2012 at 1:44 PM Rating: Excellent
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I've been replaying and Alister just got ****** and left the group taking my best armor and sword with him. **** move, Alister.

I just noticed that "Alister" is included in my Firefox spell check.
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#37 Apr 04 2012 at 1:45 PM Rating: Good
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Quote:
It's a bit weird making friends with people in MMO's for me now as I'm well out of the normal gaming demographics. People don't really want to group with a grandma-type.


I think this is becoming increasingly untrue, because the average age of the MMO player is in the thirties now, iirc. Honestly, I hate playing with people in my age bracket, because we're largely annoying idiots. I don't want to talk about how the government should legalize pot. I don't want to talk about how wasted you're going to get tonight. I don't want to know how high you are right now. I'm not interested in how much *** you and your "girlfriend" have.

And, honestly, that makes it way easier to make friendships, imo. When people are making it super obvious that they're morons, they are easy to avoid. And it makes the non-idiots stand out. :P

Plus, age doesn't really matter much once insipid behavior isn't respected. ; )
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#38 Apr 04 2012 at 1:45 PM Rating: Good
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Jophiel wrote:
I've been replaying and Alister just got ****** and left the group taking my best armor and sword with him. **** move, Alister.

I just noticed that "Alister" is included in my Firefox spell check.
Plz run my post through ur spellcheck...
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#39 Apr 04 2012 at 1:47 PM Rating: Good
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idiggory, King of Bards wrote:
Quote:
It's a bit weird making friends with people in MMO's for me now as I'm well out of the normal gaming demographics. People don't really want to group with a grandma-type.


I think this is becoming increasingly untrue, because the average age of the MMO player is in the thirties now, iirc. Honestly, I hate playing with people in my age bracket, because we're largely annoying idiots. I don't want to talk about how the government should legalize pot. I don't want to talk about how wasted you're going to get tonight. I don't want to know how high you are right now. I'm not interested in how much *** you and your "girlfriend" have.

And, honestly, that makes it way easier to make friendships, imo. When people are making it super obvious that they're morons, they are easy to avoid. And it makes the non-idiots stand out. :P

Plus, age doesn't really matter much once insipid behavior isn't respected. ; )
Yeah, I need to not be playing Warhammer. It's probably the most testosterone laden mmo out there.

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#40 Apr 04 2012 at 1:48 PM Rating: Good
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Btw, Game Informer has an article in this months issue about Rift as it turns one year old. From what I read, it seemed pretty positive.

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#41 Apr 04 2012 at 1:49 PM Rating: Good
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Jophiel wrote:
Elinda wrote:
People don't really want to group with a grandma-type.

I kinda miss my well balanced group that I had complete control of in Dragon Age.

Grouping Pro-Tip: Less Wynne, more Morrigan/Leliana when talking to your group mates Smiley: grin

Leliana makes me want to shoot myself. I romanced her on one play through, and immediately regretted it. I wished I could switch to Morrigan...

Alistair is my favorite companion, by far. I love his personality.
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#42 Apr 04 2012 at 2:02 PM Rating: Excellent
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Leliana makes me want to shoot myself. I romanced her on one play through, and immediately regretted it. I wished I could switch to Morrigan...

Best of both worlds! I romanced Morrigan, then Leliana to the first point (saying she's keen, not sleeping with her). Then Morrigan demanded that I end it with Leliana so I did but Leliana stayed friendly and said she was happy for Morrigan & I. Then I did the "harden Leliana" side quest and she told me she loved me and I slept with her. Morrigan is still at +100 (Love) with me and all that entails and doesn't mention it to me.

This leads to entertaining dialogue chains where one minute Morrigan tells Leliana she doesn't share and making veiled threats while Leliana says "huh?" and the next minute Leliana is offering to go shoe shopping with Morrigan like they're besties Smiley: laugh

Although L no longer says "how cute!" if I kiss Morrigan in front of her and instead glares and loses affection.

Somewhere in all this Sim-Dating, there's something about darkspawn or a blight or some shit.

Quote:
Alistair is my favorite companion, by far. I love his personality.

Alistar is a whiny tard. I'd go female on my next play through to get the last romance badge but I don't know if I could put up with him in that context.

I don't wanna be king!
Ok, so marry Anora and you just have to look pretty while she does the heavy lifting
I don't wanna marry Anora!
Ok, so let Anora rule instead
You're being mean to me by not letting me be king!

I tried to marry Anora but she's all racist and shit and won't bang a dwarf.


Edited, Apr 4th 2012 3:06pm by Jophiel
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#43 Apr 04 2012 at 2:16 PM Rating: Excellent
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Elinda wrote:
Btw, Game Informer has an article in this months issue about Rift as it turns one year old. From what I read, it seemed pretty positive.


Rift is fun. But with me not working, I really can't justify paying for two MMO subs. I suppose I could let my EQ2 sub go F2P for a while and pay for Rift for a couple of months. While the questing and grouping is nothing new in that game, the rifts and invasions are pretty fun. Thing is, that's all there is to that game. So it really doesn't hold my attention for more than a month or two. There's tons of crap to do in EQ2 that doesn't always involve a lot of fighting or questing, so that's what keeps drawing me back.
#44 Apr 04 2012 at 2:38 PM Rating: Decent
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If you harden Alistair, he actually looks forward to being king. If you choose him to duel Loghain, he'll execute him without even looking to you for approval.

He's also a lot more decisive. When you have to figure out what to do with Anora, he makes a really rational choice and backs it up. He doesn't do the "BUT I DON'T KNOW!" stuff. He still puts her in the tower, but does so without hesitation, saying that he is well aware he might die in the blight, and that she'd be the best choice if that happened. But if he doesn't, he'll figure out what to do with her later (and she seems surprised that he showed himself to be so capable, possibly foreshadowing that she would later swear allegiance).


Unhardened (giggity) Alistair bothers me sometimes, but I like hardened (giggity) Alistair a lot. Female wardens always romance him, for me, because Zevran and Leliana bug the **** out of me.

My first Warden had the most relationship drama though. He romanced Morrigan, but then refused to kill Flemeth so she broke it off. Then he moved on to Zevran. He later refused to do the ritual with Morrigan, and then sacrificed himself, leaving them both behind, broken hearted. Smiley: lol
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Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
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#45 Apr 04 2012 at 2:40 PM Rating: Good
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Nadenu wrote:
Elinda wrote:
Btw, Game Informer has an article in this months issue about Rift as it turns one year old. From what I read, it seemed pretty positive.


Rift is fun. But with me not working, I really can't justify paying for two MMO subs. I suppose I could let my EQ2 sub go F2P for a while and pay for Rift for a couple of months. While the questing and grouping is nothing new in that game, the rifts and invasions are pretty fun. Thing is, that's all there is to that game. So it really doesn't hold my attention for more than a month or two. There's tons of crap to do in EQ2 that doesn't always involve a lot of fighting or questing, so that's what keeps drawing me back.


Like what, may I ask? Not being an ***, I just know next to nothing about EQ2. I've been vaguely interested in trying it for a long time, and did once, but the controls bugged me. I'd be curious to see if it's something I'd enjoy playing on a purely F2P basis.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#46 Apr 04 2012 at 2:46 PM Rating: Excellent
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Maybe next time I go around, I'll have to pay Alister more attention and see if he can't be worthwhile. He annoyed me enough the last two times that he gets back-burnered just so I can avoid talking to him. The only one who gets mothballed worse is Zevran.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#47 Apr 04 2012 at 3:00 PM Rating: Good
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Does anyone here play something other than Dragon Age: Origins over and over? Seriously, people, it came out like 3 years ago. Time to move on.

Smiley: motz

Edited, Apr 4th 2012 5:00pm by Eske
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#48 Apr 04 2012 at 3:04 PM Rating: Good
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If his general dialogue annoys you, he won't get better. But he's less stupid at/after the Landsmeet if you harden him. Also of note, you can have a threesome with Isabela if he's hardened. If you aren't a female noble, and are romancing him, he will break it off after becoming king if he is unhardened.

[EDIT]
Quote:
Does anyone here play something other than Dragon Age: Origins over and over? Seriously, people, it came out like 3 years ago. Time to move on.


It's still a great game, and has nice replay value. Particularly for an RPG.

Edited, Apr 4th 2012 5:06pm by idiggory
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#49 Apr 04 2012 at 3:07 PM Rating: Excellent
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Eske Esquire wrote:
Does anyone here play something other than Dragon Age: Origins over and over? Seriously, people, it came out like 3 years ago. Time to move on.

Smiley: motz

Edited, Apr 4th 2012 5:00pm by Eske


As much as everyone jabbers on about it here I'm actually considering downloading it and trying it out myself. You know, like then I can take a break from replaying old FF games. Smiley: nod
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#50 Apr 04 2012 at 3:32 PM Rating: Excellent
Jophiel wrote:
Back in the day, this was accomplished by making positive relationships in game and having a group of people you could log in and hang with.
The lack of this these days in WOW is what crippled the game for me. I feel that the automated looking for group tool has ruined the game.
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#51 Apr 04 2012 at 4:32 PM Rating: Excellent
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someproteinguy wrote:
As much as everyone jabbers on about it here I'm actually considering downloading it and trying it out myself. You know, like then I can take a break from replaying old FF games. Smiley: nod

I think it's going on a big sale soon (within the next day or two) on Amazon. Keep an eye on the deals thread in the Other Games forum.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
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