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#102 Feb 23 2012 at 1:11 PM Rating: Excellent
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My RTS city builders don't allow enough self-authored storytelling amongst my friends. As a result, I have given up all video game for the past decade as stupid and not worth it Smiley: frown
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#103 Feb 23 2012 at 2:05 PM Rating: Good
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Citybuilders always turn into RTS nowadays :/
#104 Feb 23 2012 at 2:16 PM Rating: Excellent
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My city builder simulations work in true real time. We're still in site plan revision stages with the Zoning Subcommittee to determine if a variance can be given to allow a Type D light commercial structure within 200' of a residential neighborhood if we install privacy fencing. The next meeting is at 3:00pm on March 7th.

This game kicks so much ***.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#105 Feb 23 2012 at 2:21 PM Rating: Good
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Jophiel wrote:
My city builder simulations work in true real time. We're still in site plan revision stages with the Zoning Subcommittee to determine if a variance can be given to allow a Type D light commercial structure within 200' of a residential neighborhood if we install privacy fencing. The next meeting is at 3:00pm on March 7th.

This game kicks so much ***.


Smiley: lol

I can't play Tiny Tower until the DoB approves our CD-5. Smiley: frown

Edited, Feb 23rd 2012 3:24pm by Eske
#106 Feb 23 2012 at 2:35 PM Rating: Good
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Jophiel wrote:
My city builder simulations work in true real time. We're still in site plan revision stages with the Zoning Subcommittee to determine if a variance can be given to allow a Type D light commercial structure within 200' of a residential neighborhood if we install privacy fencing. The next meeting is at 3:00pm on March 7th.

This game kicks so much ***.
Obviously you should have put more points into your Bribery and Kickbacks skills.
#107 Feb 23 2012 at 2:38 PM Rating: Good
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I've heard 'Bureaucracy Hero VI' will have appropriations committee hearings for all budget affecting decisions.

In a cruel twist of fate it's release is being delayed by a feasibility study.
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#108 Mar 27 2012 at 11:08 AM Rating: Good
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All joking aside (yeah, right!), I could totally envision a game where you start off as the son of the chieftain of a small village. You grow up and your father dies and you become chief. Your goal is to help you village thrive and conquer the neighboring villages and ally them to your village.

Eventually you could build an empire and have RTS elements where you battle other world powers, city-building elements where you have to plan out your capital and also create and maintain supply lines for your empire, and traditional RPG elements where you take control of your original character and go on some personal quest to further benefit the empire.

Am I crazy, or could something like this actually work?
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#109 Mar 27 2012 at 11:24 AM Rating: Good
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Bigdaddyjug wrote:


Am I crazy, or could something like this actually work?
I had thought Spore was supposed to do something like with it's pie-in-the-sky plans to evolve the critter the colony and then the game.

Spore was a bigger disappointment than Vanguard.
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#110 Mar 27 2012 at 1:59 PM Rating: Decent
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Bigdaddyjug wrote:
All joking aside (yeah, right!), I could totally envision a game where you start off as the son of the chieftain of a small village. You grow up and your father dies and you become chief. Your goal is to help you village thrive and conquer the neighboring villages and ally them to your village.

Eventually you could build an empire and have RTS elements where you battle other world powers, city-building elements where you have to plan out your capital and also create and maintain supply lines for your empire, and traditional RPG elements where you take control of your original character and go on some personal quest to further benefit the empire.

Am I crazy, or could something like this actually work?


Aside from the RTS bit, that's more or less exactly the intro story in CivV. which they make you go through every time you start the damn game Smiley: motz

Edited, Mar 27th 2012 1:00pm by gbaji
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#111 Mar 27 2012 at 3:11 PM Rating: Good
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gbaji wrote:
Bigdaddyjug wrote:
All joking aside (yeah, right!), I could totally envision a game where you start off as the son of the chieftain of a small village. You grow up and your father dies and you become chief. Your goal is to help you village thrive and conquer the neighboring villages and ally them to your village.

Eventually you could build an empire and have RTS elements where you battle other world powers, city-building elements where you have to plan out your capital and also create and maintain supply lines for your empire, and traditional RPG elements where you take control of your original character and go on some personal quest to further benefit the empire.

Am I crazy, or could something like this actually work?


Aside from the RTS bit, that's more or less exactly the intro story in CivV. which they make you go through every time you start the damn game Smiley: motz

Edited, Mar 27th 2012 1:00pm by gbaji


Never played any of the Civilization games. I have serious ADD when it comes to video games, which is why I think MMOs work great for me because of alts. If there was a console game where every day you did something different, I'd probably quit my job, move into my mom's attic, and never come out again.


I know the basement is the normal room in your parent's house you stay, but I live in SE Louisiana. We don't have basements.
#112 Mar 27 2012 at 3:38 PM Rating: Good
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You mean Skyrim?
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#113 Mar 27 2012 at 3:59 PM Rating: Good
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lolgaxe wrote:
You mean Skyrim?


Nah, Skyrim held my attention for a little while, but it's really not my cup of tea. I almost consider Skyrim more of a hack and slash than an RPG.
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