Eske Esquire wrote:
I dunno. Back when I played them, I used to think that Final Fantasy games were too young for me, but it wasn't exactly a quality about them that I really enjoyed. The more they seemed like they were designed for early-teen Japanese boys, the less I liked them.
Can't really think of much else. Maybe I'm too old to think that a career in the gaming industry is viable or even desirable, but that doesn't stop me from thinking it's cool.
I'd say video games but I think they've gotten older with me. If anything, watching my kid play sometimes makes me think he's too young to appreciate them ("What's this guy talking for? *Press.. press... presspresspresspress* I just want to hit stuff").
That's not to use too broad a brush, of course. All sorts of games out there these days.
They're making progress, for sure. As gamers get older, and the average age goes up, more and more games are catering to the new demographics.
I've seen that side of it that you're talking about. Uncharted 3 had a very cool portion where your character was lost in the desert, and you just wandered around aimlessly as he got progressively worse for wear. They threw in some poetic narration over it, a few mirages and hallucinations, and it came out as a pretty powerful set of scenes. Gorgeous visuals, too.
Browse around, and you find a slew of people who HATED it for being "boring" (the whole scene takes all of 5 minutes by the way). Pretty easy to pin down what demographic it was that had a problem with it.
Still, I think that the average game still skews a little below my standards for maturity. Most just don't try to hit any deep or mature themes, have nuanced or complex dialogue, pose tough questions, etc. etc. Even games that we think of as having an awesome plot, or great dialogue, are still pretty simplistic and low brow when stacked up against other media.
They'll get there, just not quite yet. Edited, Jan 27th 2012 4:02pm by Eske