Usually a well formed (with good rules and people) younger end game LS are mostly likely closest to have all three quantities together. They are motivated by having a bunch of friends come together hopefully get together to get stuff for each other.
It gets a lot more complicated when the LS gets older and more "developed"
as people joined up with only the third part in mind but not in the first two.
I do have a somewhat more "socialist" view that I am taking out some growth speed for being happy and stable. May be this is reason why I never seem to progress too much in terms of achievements, but in the end is achievements more important or being happy and argument-free in the game more important? I will let you decide.
May be I am too much a fan of Dave Thomas? Man, I love those Wendy ads. He is like my hero how to be rich, happy and respectable the same time. Edited, May 5th 2008 3:25pm by scchan Edited, May 5th 2008 5:58pm by scchan
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel
Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand
A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry