I think doing end game can be fun, but I think people just need to step back a little bit. There are quite a few LS that is out there "to get gear," while there are quite a few LS that are more casual.
It is more the drive to play the game, so people are really obsessed to be the best, and are willing to take any measure to get there. Quite often them they see this is nothing more than a game, where other players are completely anonymous. I think it is best to not to stop treating people being completely anonymous virtual objects.
And about myself..., and somewhat a sidetrack:
People who knows me in the game tend to know... what can make me angry >< I myself cross the line quite a few times, but it is mostly not because of gear. It is I am really impatient with people and myself, and can easily get frustrated when things go "wrong." May be I am just hypocrite when I am saying what I was stating in this thread. So I admit I have crossed the line of treating people with lack of respect, but it is mostly that I am quite a perfectionist in "getting things done the right way."
I guess hard to be a perfect person. No one is really perfect.
Quote:
Anyway, I wonder why, in FFXI, so many people are still fixated on camping HNMs with their LS rather than doing the more dynamic group activities, i.e. Dynamis, Limbus, Assault, etc. I started fresh here, but I'll be hitting endgame again sooner or later. Call me crazy, but getting items with bigger numbers for my little polygon man is a whole lot less important than having a good experience with the other people playing. Who else looks at it that way, though?
HNM is a group activity, so is a lot of other things in this game.
My take is a community or a clan is far stronger binded together if the reason of binding is ideological or emotional rather than... some practical reason. HNMLS by its own concept is a practical thing; it is created to get gear. Some end game LS tend to more leisure and is born out from a core group of friends, those tend to be far more tight.
My experience is that, a lot of LS tend to get too "practical" and less "affection binded" together when it gets too greedy and want to be "too big." I find myself enjoying the game a lot more with more freedom, and not excessively obsessed to do events.
Check:
http://ffxi.allakhazam.com/forum.html?forum=10;mid=1183804612144972662;num=27;page=1
and read lolgaxe's post.
It is an awesome post about how people relationship works in end game...
One of the core of Buddhism world view is "greed and ambition bring headaches." A lot of other religion (wanting too much are also looked down a lot in Christianity and Islam) and philosophy tend to share a somewhat similar view.
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel
Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand
A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry