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A sense of server community?Follow

#1 Jul 09 2007 at 12:52 PM Rating: Good
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I was just thinking to myself that it'd be kind of nice if there was something like that here.

Is there any active Cerberus-server forum out there where people regularly converse with one another on good terms? It adds kind of a nice element to an online game when the social network extends beyond your linkshell or guild or whatever your usual clique is. A game I used to play, I was on a high-population server, but everyone seemed to know everyone else.

I dunno if that thought can go anywhere. But, I still wonder if such a thing has ever been established on FFXI at all.
#2 Jul 09 2007 at 1:18 PM Rating: Good
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That depends on the LS... I think.

There is good amount of bad blood at the very top level LSs, but I think that is true for most servers. I just let them do their own stuff, but it won't stop me giving a pot shot rant or criticism against them sometimes. :P

I usually stay with my little Asian LS, and we do causal things together sometimes. I find you have a much better of community or Vana'diel brotherhood if you don't get obsessed with gear.

It is better let your desire to play FFXI to be driven by the community rather than making FFXI a stamp collecting game. IMO You will find the game more fun to play as a community.

Edited, Jul 9th 2007 5:30pm by scchan
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#3 Jul 09 2007 at 1:47 PM Rating: Good
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657 posts
Do you think it's because if the fact that so many endgame linkshells have to compete against each other to fight HNMs and whatnot?

That really sounds like a crappy way to spend one's time, honestly. In a game where cooperation is essential, you'd think that's all the more reason to establish a deep rapport with everyone else, like I saw happen in--go figure--WoW, of all places. Not the whole playerbase, mind (which is seeting with idiots, as we know far too well), but the actual server I was on as a whole.

It's possible, though, that half the reason is because it was a Roleplay server, and a lot of people there indulged in a sort of communal storytelling that on the whole entertained everyone else, despite the fact that one could only be so serious as the setting and it's mechanics allows.

Anyway, I wonder why, in FFXI, so many people are still fixated on camping HNMs with their LS rather than doing the more dynamic group activities, i.e. Dynamis, Limbus, Assault, etc. I started fresh here, but I'll be hitting endgame again sooner or later. Call me crazy, but getting items with bigger numbers for my little polygon man is a whole lot less important than having a good experience with the other people playing. Who else looks at it that way, though?

Since I started playing again, I've been making some effort to further understand the mentality of your typical player of FFXI. I'm sure I can't do a damn thing to ever change it, but it's kind of annoying at times how, regardless of the game forcing you to cooperate, players seem to cling to this mentality of exclusion. I dunno, I'm still working on that theory...
#4 Jul 10 2007 at 6:45 AM Rating: Excellent
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I think doing end game can be fun, but I think people just need to step back a little bit. There are quite a few LS that is out there "to get gear," while there are quite a few LS that are more casual.

It is more the drive to play the game, so people are really obsessed to be the best, and are willing to take any measure to get there. Quite often them they see this is nothing more than a game, where other players are completely anonymous. I think it is best to not to stop treating people being completely anonymous virtual objects.

And about myself..., and somewhat a sidetrack:

People who knows me in the game tend to know... what can make me angry >< I myself cross the line quite a few times, but it is mostly not because of gear. It is I am really impatient with people and myself, and can easily get frustrated when things go "wrong." May be I am just hypocrite when I am saying what I was stating in this thread. So I admit I have crossed the line of treating people with lack of respect, but it is mostly that I am quite a perfectionist in "getting things done the right way."

I guess hard to be a perfect person. No one is really perfect.

Quote:

Anyway, I wonder why, in FFXI, so many people are still fixated on camping HNMs with their LS rather than doing the more dynamic group activities, i.e. Dynamis, Limbus, Assault, etc. I started fresh here, but I'll be hitting endgame again sooner or later. Call me crazy, but getting items with bigger numbers for my little polygon man is a whole lot less important than having a good experience with the other people playing. Who else looks at it that way, though?


HNM is a group activity, so is a lot of other things in this game.

My take is a community or a clan is far stronger binded together if the reason of binding is ideological or emotional rather than... some practical reason. HNMLS by its own concept is a practical thing; it is created to get gear. Some end game LS tend to more leisure and is born out from a core group of friends, those tend to be far more tight.

My experience is that, a lot of LS tend to get too "practical" and less "affection binded" together when it gets too greedy and want to be "too big." I find myself enjoying the game a lot more with more freedom, and not excessively obsessed to do events.

Check:
http://ffxi.allakhazam.com/forum.html?forum=10;mid=1183804612144972662;num=27;page=1
and read lolgaxe's post.

It is an awesome post about how people relationship works in end game...

One of the core of Buddhism world view is "greed and ambition bring headaches." A lot of other religion (wanting too much are also looked down a lot in Christianity and Islam) and philosophy tend to share a somewhat similar view.
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#5 Jul 16 2007 at 6:47 AM Rating: Decent
Again, you'll just have to come over to the Bladesingers there Aseran.

I'll vouche for ya!

:D
#6 Jul 16 2007 at 8:13 AM Rating: Decent
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6,631 posts
I know quite a few current and former "hard core" LS members and leaders that I considered them very highly. The thing is most such LS even begin with good origin, most all winded up down the same path. Members get too greedy, and other players who wanted a slice of the pie are playing opportunistic.

It is really dis-illusionary to me and also probably to such good LS leaders that end game all winded the same way. And I find that doing hard core end game don't worth my time. I certainly don't like to "put up with people" to just hope get some pixels.

Edited, Jul 16th 2007 12:14pm by scchan
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
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