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Three Paths & Sandoria 9-2Follow

#1 Jul 01 2007 at 11:16 AM Rating: Good
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since I had such good luck with my last request, figured I post again incase anyone else needed

I have whm 75 for 9-2 and SMN 60 for Three Paths

tyvm
#2 Jul 02 2007 at 11:22 AM Rating: Decent
No! Don't join Matt!

He smells like Galkan sausage.

=^_^=
#3 Jul 02 2007 at 12:22 PM Rating: Decent
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I cannot help you with San 9-2, but if you need help with CoP missions then I can.

I am not sure where most Blade Singers stand in the CoP missions now. The best thing always to do is to ask in your LS if there are anyone that are somewhat close, and team up and get everyone on par with each other in such missions.

Set a day, and do the missions once per week. One of the biggest cause of drama I notice with such groups are someone in the group wants to get ahead. Getting this to work requires a lot of patience and not rushing. I have seen people quited this game because "betrayal" in such static groups (i.e. ignore the team leader request and jump ahead), and other LS members does not do anything to resolve it.



____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#4 Jul 08 2007 at 9:50 AM Rating: Good
2nded what Amanada says, it's really important to do these with a static group at a steady pace.

Everyone wants to get them done, but more often that not the person who rushes ahead of their static ends up way behind since pickup groups for CoP are harder and harder to find the further you get into it.

Find 5 competent people and just setup a mission or two a week, and you'll be done before you know it.
#5 Jul 08 2007 at 6:02 PM Rating: Decent
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Quote:
Everyone wants to get them done, but more often that not the person who rushes ahead of their static ends up way behind since pickup groups for CoP are harder and harder to find the further you get into it.


I myself have encountered quite a few "CoP dramas"... Like people insist they don't want to wait, and beg their LS to help, and refuse to team up with people that are in near situation. Or they ditch their static group to another one they think is competent (and they did find they right group to "betray" to).

Often LSs will choose to have peace and let those beggars get their way, and winded up causing more time wasted. Or inter-player drama because their LS or whatever did not resolve the difference.

Things like that happen is a sign of weakness of LS or the group. That people care more about their own advancement and being an opportunist rather than the whole benefit of their LS.

From my few experience with you Furionstormrage... Mainly talking here. It does seem you have/had a rather tight group of friends and LS. It just seems there are less and less such people. People are becoming more impatient, and it is like the "Scramble of Vana'diel" to juice out what they can get in the least amount of time.

OP's LS is a really good LS. I don't think Mattea will ever have a problem getting off a decent and loyal static group ... (if there is someone willing to take the leadership role).

Edited, Jul 8th 2007 10:03pm by scchan
____________________________
Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
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