Lucanz wrote:
and weskit is one of the few items bonecrafts can exploit the price on and make some money.
that's the exact response i was looking for.
my real question is this: why haven't the rest of the high level bonecrafters caught on to this?
with readily available materials, profits are ridiculous. i can see why certain synths are carrying a markup like this, (i.e. - dusk stuff since behemoth hides are harder to get and are very expensive, penance robes since tarasque skins aren't as readily available, blessed stuff since galateia is a little expensive and not as available), but not a genie weskit. dragon talons are up a lot and sell very quickly.
and as far as "crafting profit" for a tier-0 1/100 HQ success synth, let's do some simple math.
each synth costs roughly 20k, based on numbers i looked up on the ah. each weskit can NPC for 13k for those too lazy to list 'em on the ah.
so you do 100 synths. costs you 2mil. you can sell back a genie weskit for 3.2mil. big deal...1.2mil profit.
but wait, don't forget the 99 x 13k you're getting too. that's another 1.2m.
so 2.4mil in profit for every time you synth one, which in these days is a crapton of gil. typically these synths normalize themselves over time. like how you can watch the cost of staves and scorpion harnesses fluctuate based on material cost and typical rate of hq.
not every craft has a synth that you can exploit for money like this. cooking is slow and steady money. much slower than usual these days.