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#1 Aug 28 2013 at 4:02 AM Rating: Good
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Here is a good guide, best to read first.

http://xivpads.com/?Guides/11/A-Miner-Reborn

I''ve just been levelling from 11-21 and here's what I found. Perhaps others could contribute their ideas on what to level on and where,

Level 13-15
I did at the entrance to the mines just outside CAMP HORIZON, Copperbell Mines. Its a 30 second run from horizon past a few aggro mobs but the mobs in the area don't aggro. Its the place where you talk to the guy to open the dungeon. Nodes spawn in a circle. I'd probably go there earlier another time. You are trying to hit Iron Ore, I ended up with a couple of stacks. Plus about 50 HQ which I am going to turn into HQ ingots if I can when I level Armorer. I got 1 1/2 levels of ARM 11-13 making ingots on quick synthesis. If I could have been bothered I think I could probably level ARM to 20 using those mats.

Level 15-17
I decided to check out the leves after turning in my R15 class quest at the miners guild. Collect from the leve guy in the adventurers guild. I had a ton of leves stored. I tried a few leves but the level 10 leve - name has something like fools gold in it - is the best one by a mile. The XP was brilliant. Something like 9000 for hitting the 8 x 6 hit nodes that spawn and another 4000 for each turn in if you hit the max. requirements, every 10 mins. The turn in is at Camp Horizon. You might be able to do this at 10 but you get no ores so that might be gimping yourself on a money making opportunity. At 17 though the XP started dropping off a bit because there seemed to be a drop in the amount of points you could get from the turn in and I could no longer get the 25% bonus. It *might* be worth staying another level as it will make the next bit easier.

Level 17-21
I tried to go to the area suggested to collect the rank 20 items ahead of time so they were ready to turn in. 99x Grade 1 carbonised matter Middle La Noscea. BUT its in an area with aggro mobs and when I tried it there was noone clearing them so it sucked, badly. So the solution. Go just outside ALEPORT. There are a bunch of nodes on the run up towards Sastasha dungeon entrance (straight North). Again you can do a circle. 4 nodes were popping regularly. At 17 I was hitting raw Danburite and occasionally popping a buff and getting Sunrise Tellin. I don't yet know if they sell on the AH but I've several stacks of each. One 1/3 stack sold in about 5 mins for 1500G so I expect that it will net upwards of 25k in total if it all sells eventually, nice.

At R20 the class quest really is not worth doing yourself. I have a level 31 Botanist so I used him to grab the 99 Grade 1 Carbonised Matter - Just outside ALEPORT again. Took maybe 10 mins. It would take about 2 hours if you did it in middle La Noscea with miner and all the aggro ****. You could buy them off AH if you have some cash. Be around 10k I think.

Anyway after the class quest I went back to ALEPORT until I hit 21. Objective achieved at this point because the whole reason to do this was to mine silver ore for my GSM and Effervescent Water for my ALC. These are in South Shroud near a small camp along the path not far after you zone into it from Central Shroud, BUSCARRON'S DRUTHERS. At 21 its a bit high. I need to hit 22 for some gear upgrades as I am at 50% on Effervescent water and 37% on Silver ORE at the moment, so 21-22 isn't going well here, might be better to grind out 1 more level at aleport tbh. I expect this to take me well past lvl 25, I might stay here til 30 as the silver ore will probably sell nicely, or craft into ingots with my GSM.

So TL/DR

11-15 Copperbell Mines near Camp HORIZON - Iron Ore
15-18 Leves (lvl 10) from Camp Horizon
18-22 Outside ALEPORT - Raw Danburite first then Sunrise Tellin
22+ BUSCARRON'S DRUTHERS (South Shroud) - Effervescent Water then Silver Ore.


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#2 Sep 01 2013 at 7:01 PM Rating: Excellent
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My observations (20 MNR atm).

11 - 15: Definitely Iron Ore outside Copperbell Mines entrance. If you level ARM (or possibly BSM), you will BURN through this stuff. And just a note on your thing - it's not a crafting guide, but if you are making Iron Ingots around that level (11 - 15 ARM), DO NOT use Quick Synthesis. The exp gain is horrible (about 60% of a 0 quality regular synth), and the HQ chance is a permanent 1% it seems. Burn your regular ores on ingots (save HQ ores for when you want guaranteed HQ ingots for HQ finished products - GC turn-ins, levequests etc.), but do it manually. A macro such as below may help with the tedium a little.

/ac "Basic Touch" <me>
/wait 3
/ac "Basic Touch" <me>
/wait 3
/ac "Basic Touch" <me>
/wait 3
/ac "Master's Mend" <me>
/wait 3
/ac "Basic Touch" <me>
/wait 3
/ac "Basic Touch" <me>
/wait 3
/ac "Basic Synthesis" <me>

This leaves you with 10 durability, and should finish the synth, with enough craftsmanship. If your Basic Synthesis fails, you still have 10 durability to get the last bit.

15 - 16 was leves, as you suggested. The level 15 ones aren't too bad with decent gear, getting the 25% bonus is reasonable with smart use of GP - just let it refill to max if you're doing multiple consecutive leves.

16 - 20 I wandered a bit, on the basis of the gathering log. A level around Camp Drybone, a level in Eastern Shroud, a level outside Aleport. An odd leve here or there, and for most of 19 - 20 I worked the carbonized matter. Sometimes had people clearing the wolves (there's a FATE or 2 in the area), but usually had to rely on stealth. Got about 150 in the level I spent there - enough for the quest + my melding requirements.

If you have some +STR or +MND gear (esp Rings, where no DoL gear exists at this level), whack it on. At 16 you get Stone Whisperer II, allowing you to see requirements for an additional gathering attempt. For the Level 15 nodes (Iron Ore etc.) it is 43 (STR = mineral deposits, MND = rocky outcrop), for the level 20 ones it is 57. I got there with gear around 17, by 19 I was there natively.

Haven't got past 20 (going tonight), but will probably work Mudstone for another level, along with leves. The raw jewels I have moved past as GSM (@ 20 as well), and I have a near-full stack of each type anyway. Then onto Silver Ore ... by the bucketload!
#3 Sep 02 2013 at 3:50 AM Rating: Decent
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At 21 to nearly 22 I went back to the area just outside of Aleport. It is way better being at or slightly over the node level. If you are too far below, not enough are HQ and worse still many misses. But the XP does decline after you get a few levels higher. I really need to check how as I go past 26. If I did these levels again, for speed I'd stay here to 23 at least, but there's silver at 25 nodes so....

22-26 (Where I am at the moment)
Outside Buscarron's Druthers in South Shroud.

There's are 4 nodes but only 3 are aggro free as there are 3 x level 21 Keldtraps near the 4th node area.
Just mine the easy ones, the time drain stealthing etc just isn't worth the reward. Start on effervescent water and stay there until 24 or 25. Silver is tempting but you'll get stacks of water. It sells as fast as silver. I used one stack myself and have none left of the maybe 10 stacks I mined so far.

I think I've worked out, finally doth!, that chains are less useful than HQ items. HQ here are around 600xp and NQ around 200xp. So I don't tend to use any skills to increase % except the one which increases HQ%. I'm not convinced it works though. With reasonable gear I have enough Perception to max out at 15% which can be increased to 25%.. Make sure you don't drop below that 15% as it will hurt your levelling.

On using quick synth. If you want XP gain as armorer, nope it's not efficient. BUT, if you sell in small stacks you will shift those ingots, there's even money to be made by buying iron ore from vendor, now I do this as its a waste of time mining it. But best if you synth those HQ ores for XP gain. Anything giving aroundd 10% on the HQ meter will give around an extra 200% XP which is massive and you will get some HQ ingots along the way to save for later.

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Merlon Wytarensyn - not there yet but probably Balmung
#4 Sep 06 2013 at 8:42 AM Rating: Decent
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Question: My miner is level 20, passed the 20 Quest abut for some reason the next tier of mining options haven't opened up. I'm missing 1 thing from the log but could that be holding me back???
#5 Sep 11 2013 at 6:41 PM Rating: Excellent
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Norathar wrote:
Question: My miner is level 20, passed the 20 Quest abut for some reason the next tier of mining options haven't opened up. I'm missing 1 thing from the log but could that be holding me back???


You have to be 21 to open 21-25, 26 to open 26-30, and so on.
#6 Sep 28 2013 at 12:30 PM Rating: Good
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Can save allowances from 15 to 18 and just spam appropriate level nodes til 20.

At 16, I mined malachite/florite/alumen to 19 in that order.

Requires a lot of patience.

Edited, Sep 28th 2013 2:31pm by TwilightSkye

Edited, Sep 28th 2013 2:31pm by TwilightSkye
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#7 Oct 15 2013 at 7:04 AM Rating: Decent
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FFXIV : A Realm Reborn Gathering Map
http://newff14.web.fc2.com/en/gmap/

Edited, Oct 18th 2013 8:01am by nppp
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