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ZAM Minecraft ServerFollow

#1 Aug 06 2011 at 2:14 AM Rating: Good
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I just thought of this... since we now have a forum dedicated to Minecraft, what are the chances of ZAM hosting it's very own multiplayer server? I'd imagine ZAM to have the resources and know-how to make it quite impressive, if not one of the greatest Minecraft servers in existence!

Edited, Aug 6th 2011 8:14am by Kuwoobie
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#2 Aug 10 2011 at 8:54 AM Rating: Excellent
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Although that would be cool it would also take up a fair amount of time and resources, and isn't really likely atm. Managing a Minecraft server can take a fair bit of effort to keep it in order.
#3 Aug 10 2011 at 12:11 PM Rating: Excellent
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<unofficialresponse>No,no,no. That game looks waaay too addicitive and I've avoided it so far!</unofficialresponse>
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#4 Aug 10 2011 at 5:53 PM Rating: Good
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acprog wrote:
<unofficialresponse>No,no,no. That game looks waaay too addictive and I've avoided it so far!</unofficialresponse>


Resistance

Is

Futile
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#5 Aug 10 2011 at 6:01 PM Rating: Decent
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I've sort of given up on Minecraft for now. After spending entirely too long planning and building on Shaowstrike's server to have my house and most of the coastline it sat on mysteriously disappear, I've gotten a bit bitter.

Edited, Aug 10th 2011 8:03pm by Turin
#6 Aug 10 2011 at 6:26 PM Rating: Good
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Turin wrote:
I've sort of given up on Minecraft for now. After spending entirely too long planning and building on Shaowstrike's server to have my house and most of the coastline it sat on mysteriously disappear, I've gotten a bit bitter.

Edited, Aug 10th 2011 8:03pm by Turin


Have you played on any other server? Shaowstrike's server is pure vanilla. Most servers use plugins that create automatic backups, and anti-griefing tools these days are fool-proof if used correctly.

Plugins like Fight Club and McMMO add elements that expand gameplay beyond simply building and collecting items.

I've searched hundreds of servers now. Most fail horribly, but there are a few potentially good ones that fail for reasons their administrators won't acknowledge.

Reasons for fail:

* Failure to stay online. Severs that crash a lot and have lots of downtime suck.
* Empty or inactive servers are no more fun than playing single player.
* Failure to make creative use of plugins to enrich gameplay.
* Failure to moderate. (One server I played on would have been perfect if not for a small handful of vapid sociopaths and spamming attention whores that could have been easily dealt with yet are allowed by the admins to this day.)

If I had the resources, and didn't have to work all the time, the server I made would be online now, and free from all of these problems.
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#7 Sep 08 2011 at 6:48 AM Rating: Decent
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JerekDain wrote:
Managing a Minecraft server can take a fair bit of effort to keep it in order.

Understatement. When Notch gets on an update binge it's practically impossible to have Bukkit back up within a reasonable time. It's nothing short of a nightmare to hand sort through 30+ plugins for which work with the latest dev version of Bukkit.

Running a vanilla server is easy, but running a decent server takes serious work.
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#8 Sep 10 2011 at 8:59 PM Rating: Good
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Raelix wrote:
JerekDain wrote:
Managing a Minecraft server can take a fair bit of effort to keep it in order.

Understatement. When Notch gets on an update binge it's practically impossible to have Bukkit back up within a reasonable time. It's nothing short of a nightmare to hand sort through 30+ plugins for which work with the latest dev version of Bukkit.

Running a vanilla server is easy, but running a decent server takes serious work.


30+ is too much. A good server needs no more than 10 plugins really.
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#9 Sep 10 2011 at 10:10 PM Rating: Decent
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This would however be really really cool. If we can get enough hands, we could easily rebuild Final Fantasy's Vana'Diel block by block. I always wanted to give that a try~
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#10 Sep 11 2011 at 11:00 AM Rating: Good
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KojiroSoma wrote:
This would however be really really cool. If we can get enough hands, we could easily rebuild Final Fantasy's Vana'Diel block by block. I always wanted to give that a try~


That would actually be extremely difficult... to do well. I've personally tried recreating cities and locations from Vana'diel, and the reoccurring problem there is there are too many round or sloped shapes and unique colors and textures that cannot be emulated with Minecraft blocks.

Also, ZAM encompasses much more than FFXI. Take WoW for instance. Youtube is flooded with videos of people's attempts to recreate WoW cities and all of them fail pretty hard.
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