Note: the next two paragraphs assume you are talking about the raw section of lucy.
I always thought the item database was fairly explanatory, if you knew what the meanings of what was displayed on the item display in game. If this is not the case, could you point out a few, and I'll wiki page on it, fairly quickly. As I have an older version of the table meanings made up, that shouldn't take too long to update to the current format.
Also, I'm working slowly on a spell number wiki, that explains what each spell slot ID means in detail. I hadn't thought about doing the individual table parts, as most seemed self-explanatory, except for the few which include the spell IDs for the various slots, and their values and calculations (Base#, Base2_#, Calc#, etc.), but if you think it will help, I'll so a similar one as the item, and explain each table entry and have seperate wiki pages for the Spell IDs and possibly Calculations.
If it's not the raw section, the following link may help with the basic spell data: http://everquest.allakhazam.com/wiki/EQ:Spell_Data
. For items, Samana's explanation of mod2s (Secondary Modifiers) is very good at: http://samanna.net/gen.info/effects.shtml
A specific example, for an item and a spell, would be very helpful, and pointing out what needs explained.
Hope this helps some,
EDIT: Finished the basic item definitions: http://everquest.allakhazam.com/wiki/eq:Lucy_Item_Definitions
Yther Ore. Edited, May 8th 2011 3:41pm by Yther