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Fix the **** PS2 update SEFollow

#1 Dec 23 2010 at 9:18 AM Rating: Decent
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http://www.youtube.com/watch?v=OPS-7c7f04Y

See that. See that VISUAL PROOF of the error? Correct it. Simple as that Square Enix, simple as that.
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Olorinus the Ludicrous wrote:
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#2 Dec 25 2010 at 1:27 AM Rating: Decent
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I find your voice to be annoying..almost as much as the WoW kid who stuck a remote up his ***.

But yeah it should be fixed!
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#3 Dec 27 2010 at 10:07 PM Rating: Good
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It is an easy fix - seems the problem is more with writing than returning the actual space available since the game went this long without a "space issue" it's definitely something with the recent update that messed up the writing process.

It's not as dramatic as you made it sound to be but it's something they can easily fix for sure.

Edited, Dec 27th 2010 11:46pm by Jennestia
#4 Dec 29 2010 at 10:32 AM Rating: Decent
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Oh thank goodness you posted that video. I almost thought they didn't know for a minute there.
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#5 Dec 31 2010 at 9:13 PM Rating: Decent
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Jennestia wrote:
It is an easy fix - seems the problem is more with writing than returning the actual space available since the game went this long without a "space issue" it's definitely something with the recent update that messed up the writing process.

It's not as dramatic as you made it sound to be but it's something they can easily fix for sure.
The "drama" comes from the fact that, in their interview, they stated that FFXI "is approaching the limits of the PlayStation 2 HDD." That is utter bullsh*t. The initial drive that was sold was a 40GB drive. The current install partition is less than half that. If they're going to start blaming their error on hardware, rather than their own slipsod programming standards, then yes, there is an issue.

ditx wrote:
Oh thank goodness you posted that video. I almost thought they didn't know for a minute there.

Yes, it is, because obviously the dev team has their head so far of their own *** that they are unable to calculate that 40 - 16 = 24 rather than .9 or less. Or did you not read that interview I just quoted?

Edited, Dec 31st 2010 10:15pm by Pawkeshup
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#6 Jan 04 2011 at 3:45 PM Rating: Good
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For the haters of the fact I made a video on this, take a look at what Pet Food Alpha just wrote:

Pet Food Alpha wrote:
One of the bigger questions in my mind right now however, is how much the PS2 has left in it. With this past update, we started to see the first of space issues on the console’s hard drive. The solution given by Square Enix was to do a clean install of Final Fantasy XI. They’ve since stated that they are working on a solution that will decrease the amount of HDD space needed on the PlayStation 2. But how long will that last? I feel that if another expansion were released at retail, that it could keep the PS2 going a little longer and allow it to see at least one more expansion if not more (which some people may or may not be happy to think about). If a new expansion were to be released for Final Fantasy XI and a disc were available for PS2, the possibility would exist that the game could load assets off the disc instead of the HDD and free up more room on the drive.
Source: http://petfoodalpha.com/2011/01/whats-next-for-final-fantasy-xi/

One thing that I can say is that the longer misinformation exists, the more it becomes accepted fact. This is a lie. You want the truth?

dlanor, of PSX-Scene, wrote:
But if the FF11 code just checks for the largest free block in the whole partition, then the method can help, provided the block you add is large enough for the update you wanted.

Even so, this problem is likely to come back for future updates, as it is due to mismanagement of the partition. Apparently game updates require completely non-fragmented storage, while the other file handling in that partition is done without proper consideration for how it fragments the free space, and without any method for cleanup.

That is why Square-Enix only suggest that each user with this problem should make a clean install of the game, as that is the only way to get it back to a state where all free space in the FF11 partition is non-fragmented.

If you are to use several different add-ons for the game, then it is probably best to install them all in direct sequence after a clean install, so that no fragmentation of the free space can hinder efficient usage of the partition space.
Source: http://psx-scene.com/forums/f113/can-software-adjust-current-partitions-73900/

Edited, Jan 4th 2011 4:47pm by Pawkeshup
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#7 Jan 04 2011 at 4:03 PM Rating: Decent
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Sounds like Sony forgot to include any basic hard drive defragging software with the PS2.
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#8 Jan 04 2011 at 4:31 PM Rating: Decent
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catwho wrote:
Sounds like Sony forgot to include any basic hard drive defragging software with the PS2.
Utility disk says hi.
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#9 Jan 04 2011 at 11:14 PM Rating: Good
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So then why is it getting fragmented such a problem? Obviously it's not doing a good enough job.
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#10 Jan 05 2011 at 8:31 AM Rating: Decent
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catwho wrote:
So then why is it getting fragmented such a problem? Obviously it's not doing a good enough job.
What's more the issue is that SE's install makes a partition by itself, then creates files in that partition that do not complete, but still read as taking up X amount of space. Since the memory sectors of the file segments has to be contiguous, if a partial file exists, it's left there in place and it re-uploads to the next segment.

In essence, SE has left a ton of trash files that the HDD utility disk can't remove because it's not allowed to violate the install's memory space, and the game itself cannot expand the partition to allow more workspace, nor have they provided a routine whereby the software deletes bad files.

In the end, the issue is that SE never considered creating a clean-up routine for bad update files...
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
#11 Jan 08 2011 at 8:54 PM Rating: Decent
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So will this continue for every ps2 update or will they be able to fix the files being downloaded from now on?
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#12 Jan 09 2011 at 8:38 AM Rating: Decent
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WeakElvaanBLM wrote:
So will this continue for every ps2 update or will they be able to fix the files being downloaded from now on?
They haven't fixed it yet, and there's no word as to when they will fix the underlying cause, or how long their workaround is good for...
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Olorinus the Ludicrous wrote:
The idea of old school is way more interesting than the reality
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