Personally, I think NM's should drop traverser stones. To everyone, not just the first person who touched the mob. They would drop into key items like abysite or atma and you'd still be limited to holding 3 (or 4/5 if you have those abysites) This would help because if you're in an exp pt, you're already getting TE, so you don't need the stones. If you['re hunting NM's, you have a chance at getting a stone to drop to counter the time you're losing in the zone. As it is now, i have to go get in an exp pt to max my time to 120, then go to a different zone and waste that time hunting nm's or doing fame quests. The jobs I want to level are maxed and merits are capped, I don't want to have to level another job I have no interest in, just to stock up on time and not waste exp. I want to use my maxed jobs and go have fun fighting nms, not juggle and manage time.
Quests could also reward you with a stone, but the quest would have to have at least a 12hr cooldown and not take any longer than 10mins to complete OR have a ~25% drop rate and still only take 5-10mins. DO NOT use your ridiculous drop rate on specific seals. For example, I wasted 13stacks of sausage (156 trades) to get my 8 pup seals, don't use that drop rate.
Another option, to reward those and encourage others to participate in bastion, upon successfully holding back the raiding enemies, and winning the battle, everyone with a tag who got some exp, gets a traverser stone dropped to them. I'm personally surprised noone has found a way to get TE from bastion yet. I think it's probably because so few people do it, because it is a waste of stones/time. Very few people are doing the ops and the bastion martellos are always under 5%, people still don't know to fight the mobs away from the martello and it's still just a smash and grab for the enemy mobs. They come in, kill all npc's, take martello, noone gets exp and the 4 people doing it are asking for a raise, all in 90secs. If people knew that you'd get a stone upon winning, many more people would be doing it.
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