Dharshi wrote:
So.... pets have been out for a few days now, what's is everyone's thoughts on each one and how they compare to our others?
Personally, playing around with the slug left me pretty disappointed. Average hits where around 75-100 less than Sheep/Rabbit (in salvage that is [at comparable areas/unlocks]). En-slow is a nice thought, but doesn't help sell it as a tank for me. TP moves appear to need some more firepower behind them for my personal taste for requiring 2 and 3 charges.
Thoughts?
I agree, the slug has lackluster damage output, but I do love it as a tanking pet. Also, Purulent Ooze's -10% HP effect is great for starting battles (works on NMs too, tested on Xibalba and the Tier 1 VW Mandy NM), and the -33% Atk/def from Corrosive Ooze is a great follow up TP attack. Sucks that they're 2 charge and 3 charges respectively, but oh well.
Haven't used the tiger yet on the main servers (it performed as you'd expect when on the test server). *shakes fists at Ruszor meat*
Edit: Immunity to "doom": working as intended?
(It was posted on the official forums bug reports a while ago by someone else; so SE already knows about it?)
Edited, Sep 21st 2011 9:22pm by Bookmarku