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Soloable Abyssea NMs?Follow

#152 Feb 11 2011 at 11:24 AM Rating: Good
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Pdt Axex2 - 20%
mini expansion hat - 10%
AF3+1/2 legs and Stout Servant job trait - 7-8%ish

that with DG gives the 88% pdt. If you use a minor pdt atma along with DG you get 98%. I currently use RR/DG/Heavens for this setup. I tried out Tremors since its pdt and mdt but the minor on it is not 10%, maybe 5% to both pdt/mdt. I took more damage with tremors than heavens.

Now once you do that and add in the shepherd's chain - 2% you should have 100% pdt. I haven't got that chain yet myself but I assume it would top off the pdt.
#153 Feb 11 2011 at 11:48 AM Rating: Good
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chinaman wrote:
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frustrating and expensive is right. failed 2x duo's I'm sure a duo can work alright, solo you just have 0 room for problems. we were both near 100% reductions... 98% and 88% but tarsal slam IGNORES the -pdt completely. or MDT neither work on it at all. If I got to 100% reduction, you could certainly solo, as 1 hp would be enought. there is NO slip damage. so I guess I need that shepherds chain to finish it up.


what -pdt gear you use to get up to 98% or 88% with ducal guard?


Guichard's Axe+2: 10% each
MKE hat 10%
Stout servant: 5%
AF3+1 legs: another ~2%
Shepherd's Chain: 2%
Atma of the heavens: 10%

Comes to 99ish% if you're dual wielding.

Edit: didnt see the reply on new page ><

Edited, Feb 11th 2011 12:49pm by KisharBlack
#154 Feb 11 2011 at 11:02 PM Rating: Decent
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Ningishzada is soloable, but I wouldn't recommend it. TONS of hp and it takes long enough trio.


Doesn't have much more hp than any other tier 2 NM, it just keeps using pyric bulwhark which is 100% physical resistance. Easily doubles the time it takes to kill it, more so if it uses pyric more than polar bulwhark. (which is 100% magic resist.)

Not worth it to solo him anyway. Jaculus is pretty much unsoloable, so you will want to trigger ningishzada every time for the key item, anyway.

Jaculus by the way, ignores hate. I had literally no hate, (had just snarled in correct range, and didn't use any abilities or spells) and he still kept coming after me. Think it just randomly attacks anyone. 3 fights and I still haven't been able to kill it. Sure it's possible, but getting the wings from gold chests is easier than killing that bastard.
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#155 Feb 13 2011 at 1:51 PM Rating: Good
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louispv wrote:
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Ningishzada is soloable, but I wouldn't recommend it. TONS of hp and it takes long enough trio.


Doesn't have much more hp than any other tier 2 NM, it just keeps using pyric bulwhark which is 100% physical resistance. Easily doubles the time it takes to kill it, more so if it uses pyric more than polar bulwhark. (which is 100% magic resist.)

Not worth it to solo him anyway. Jaculus is pretty much unsoloable, so you will want to trigger ningishzada every time for the key item, anyway.

Jaculus by the way, ignores hate. I had literally no hate, (had just snarled in correct range, and didn't use any abilities or spells) and he still kept coming after me. Think it just randomly attacks anyone. 3 fights and I still haven't been able to kill it. Sure it's possible, but getting the wings from gold chests is easier than killing that bastard.



yeah, I got wings from gold chests. and for the above, Shepherd's chain does complete it for 100%. I just got mine today (finally!!) but another bst who has it was tanking Alfard for 0 physical damage on pet. using DG, Heavens, and RR. then the other above gear.

I have a dark anticipation of tanking Resheph w/ a 1 hp pet :P

It will be quite satisfying


Edited, Feb 13th 2011 2:52pm by Xilk
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#156 Feb 13 2011 at 2:43 PM Rating: Good
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Xilk wrote:
I have a dark anticipation of tanking Resheph w/ a 1 hp pet :P

It will be quite satisfying


Please let us know how this goes. <3

I tried this fight a couple of time solo, a few weeks ago, with 100% PDT and shortly after each Tarsal Slam my pet would just drop dead. He was taking 0 dmg from regular attacks when below 50% HP, but after coming down to 1HP the 100% PDT wouldn't stop Nazuna from dying. ; ; Maybe you'll have better luck?

Edited, Feb 13th 2011 3:44pm by Bookmarku
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#157 Feb 14 2011 at 4:03 AM Rating: Good
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Bookmarku wrote:
Xilk wrote:
I have a dark anticipation of tanking Resheph w/ a 1 hp pet :P

It will be quite satisfying


Please let us know how this goes. <3

I tried this fight a couple of time solo, a few weeks ago, with 100% PDT and shortly after each Tarsal Slam my pet would just drop dead. He was taking 0 dmg from regular attacks when below 50% HP, but after coming down to 1HP the 100% PDT wouldn't stop Nazuna from dying. ; ; Maybe you'll have better luck?

Edited, Feb 13th 2011 3:44pm by Bookmarku



this is very discouraging. I'll have to finish my 2nd pdt axe, or tolerate trying to tank w/ NO, RR.

Can you tell me your build? did it say 0 damage when pet died? or did it tell damage at all in log?
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#158 Feb 15 2011 at 7:53 AM Rating: Good
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I didn't see it in the log, so I'm not sure how it happens. ; ;

I've been soloing NMs with this build:

90 BST/DNC
Guichard's Axe+2 (Pet:PDT-10%)/Guichard's Axe+2 (Pet:PDT-10%)/--/Astrolabe
Anwig Salade (Pet:Haste+5%/PDT-10%)/Shepherd's Chain/Moonshade Earring/Brutal Earring
Ferine Gausape +1/Ocelot Gloves/Rajas Ring/Toreador's Ring
Atheling Mantle/Twilight Belt/Ferine Quijotes +2/Aurum Sabatons

Using Lion (Triple Attack/Lightning Attack+/PDT-10%), Ducal Guard, and Razed Ruins...
and I figured Resheph would be another walk in the park, and so it was really confusing when it didn't work out as planned. o_o I have my macros set up so I'm always in PDT gear 100% of the time, so there were no gear swaps that left my pet without max PDT... I just dunno.
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#159 Feb 15 2011 at 1:57 PM Rating: Good
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Amhuluk is an easy solo

~40 minute fight
6 Pet Food Zetas
RR/DG/MC Atmas

-10% pdt Axe
-10% dmg Headpiece
Ferine Quijotes +1
Random Acc/Attk Pieces


Wind based attacks will vary from 20 DMG to 300+ but usually on the lower end. Spiral Spin to keep down NMs Accuracy. /DNC with an extra -pdt axe could help but not at all necessary. Never had to wait for Reward. Extremely easy fight, gathering KIs for pop is harder then the NM.
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#160 Feb 15 2011 at 3:34 PM Rating: Good
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Bookmarku wrote:
I didn't see it in the log, so I'm not sure how it happens. ; ;

I've been soloing NMs with this build:

90 BST/DNC
Guichard's Axe+2 (Pet:PDT-10%)/Guichard's Axe+2 (Pet:PDT-10%)/--/Astrolabe
Anwig Salade (Pet:Haste+5%/PDT-10%)/Shepherd's Chain/Moonshade Earring/Brutal Earring
Ferine Gausape +1/Ocelot Gloves/Rajas Ring/Toreador's Ring
Atheling Mantle/Twilight Belt/Ferine Quijotes +2/Aurum Sabatons

Using Lion (Triple Attack/Lightning Attack+/PDT-10%), Ducal Guard, and Razed Ruins...
and I figured Resheph would be another walk in the park, and so it was really confusing when it didn't work out as planned. o_o I have my macros set up so I'm always in PDT gear 100% of the time, so there were no gear swaps that left my pet without max PDT... I just dunno.


Yeah, my friend bst repeated this before I got the chance... I"m complaining to SE. frankly I don't care so much that tarsal slam drops you to 1 hp... its the losing that last 1 hp that bothers me.
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#161 Feb 15 2011 at 11:42 PM Rating: Decent
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Just went after Turul to see if shasha resisted lighting like yluy does wind, and fargann does water. She most certainly doesn't. He's an utter pussey up until about 50%ish, but then the 400-500 damage spikes show up and the pets don't even do enough damage to kill it via kiting between call beast timers. They'll end up only doing 600ish damage per pet before the spikes kill them and leave you with a 3:30 call beast timer.

Why couldn't he be more cooperative and be wind based like his brother amhuluk? For that matter, why is a visions tier 1 nm so much harder than tier 3's in heros zones?
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#162 Feb 16 2011 at 12:45 AM Rating: Good
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louispv wrote:
Just went after Turul to see if shasha resisted lighting like yluy does wind, and fargann does water. She most certainly doesn't. He's an utter pussey up until about 50%ish, but then the 400-500 damage spikes show up and the pets don't even do enough damage to kill it via kiting between call beast timers. They'll end up only doing 600ish damage per pet before the spikes kill them and leave you with a 3:30 call beast timer.

Why couldn't he be more cooperative and be wind based like his brother amhuluk? For that matter, why is a visions tier 1 nm so much harder than tier 3's in heros zones?



guess I could have posted that bit about shasra not resisting lightning. I noticed that a few weaks ago. I've been meaning to test w/ Clyvonne to see if its a difference between coeurl and lynx. I've been alot more interested in elemental resistance for tanking NM's lately.
On the other hand, the Elemental resist atmas are quite good. You might want to try Atma of the war lion.
I know atma of the frozen fetters was nice for reducing big ice nukes down to below 300 damage range when soloing Cannered Noz. (2nd time wasn't a solo as getting help w/ blu proc is very nice)

I've seen smn using ducal guard duo Turul, but I've not heard of bst doing it. Then again.. if you went for a -mdt approach it is proably doable... or take the LOOOOONNGGG slow fight of DG + WG + MC. I'm pretty sure that will work... eventually. Really tedious though.

Edited, Feb 16th 2011 1:47am by Xilk
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#163 Feb 16 2011 at 7:03 AM Rating: Decent
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if you are wanting a duo on Turul do bst and blm. Turul gains those stupid shock spikes only after he casts on himself. He only casts the single target Tiered nukes on himself too so if the blm just watches for those spells to stun the bst can kill easy. Just gotta tank the AMs and Gas which isnt so bad with normal SuperPet atmas.

edit: dont know how well it would work to solo with bst/dnc and melee on extreme opposite of pet to be out of Ga range and use dnc stun moves to stop the spikes.

Edited, Feb 16th 2011 8:05am by xTevashx
#164 Feb 16 2011 at 8:27 AM Rating: Good
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I tried Turul yesterday as BST/BLM while doing some quests in the area. Had on DG, RR, and Stronghold. I wasn't totally prepared (only a Healing Salve II and one stack of Zetas), but figured I'd give it a try. I only had two Dippers on me so I opened up with a sheep. Took him down 10% or so before I had to switch over to Yuly. Was going pretty well. I'd let the Aero spells hit and would try to stun any thunder spells I saw.

The spikes did suck and made it difficult. I ended up getting him to about 28% before wiping. I think it's possible to solo. I'm gonna try again in a few days. However, as mentioned, definitely could be done BST and BLM or two BST with at least one as /BLM.

Nonetheless I love the possibilities that have opened up with DG atma!
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#165 Feb 16 2011 at 3:47 PM Rating: Good
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Xilk wrote:
Bookmarku wrote:
I didn't see it in the log, so I'm not sure how it happens. ; ;

I've been soloing NMs with this build:

90 BST/DNC
Guichard's Axe+2 (Pet:PDT-10%)/Guichard's Axe+2 (Pet:PDT-10%)/--/Astrolabe
Anwig Salade (Pet:Haste+5%/PDT-10%)/Shepherd's Chain/Moonshade Earring/Brutal Earring
Ferine Gausape +1/Ocelot Gloves/Rajas Ring/Toreador's Ring
Atheling Mantle/Twilight Belt/Ferine Quijotes +2/Aurum Sabatons

Using Lion (Triple Attack/Lightning Attack+/PDT-10%), Ducal Guard, and Razed Ruins...
and I figured Resheph would be another walk in the park, and so it was really confusing when it didn't work out as planned. o_o I have my macros set up so I'm always in PDT gear 100% of the time, so there were no gear swaps that left my pet without max PDT... I just dunno.


Yeah, my friend bst repeated this before I got the chance... I"m complaining to SE. frankly I don't care so much that tarsal slam drops you to 1 hp... its the losing that last 1 hp that bothers me.



I wonder if it has something to do with SE's use of x/1024 values for percents, like in Haste gear.

Note: all these numbers are made up and are pure speculation.

If 10% = 102/1024, then axes + mke head + heavens = 408
Ducal Guard is 512/1024
Stout Servant is 51 (5%)
Shepherd's Chain is 20/1024


That adds up to 991/1024 or 33 left for Stout Servant + 1 on ferine pants to make up. If it's only 32 or something like that, then it might be possible that logged damage is floored to 0, hence 0 shown in log, whereas damage dealt is ceilinged to 1 causing your pet to die. You would probably never notice 1 hp loss anywhere except at 1 hp left. Maybe if you were able to get your pet hit with a physical move > 1024 damage you could see this in the log, I don't know.

Have you tried using Pet Food Poultice to keep a Regen on the pet at all times? Maybe it'll help get the pet above that 1 hp quick enough.
#166 Feb 17 2011 at 12:53 AM Rating: Good
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Did my first tests on -100% PDT setup last night. Only used swift sieghard. Started with atma of the lion to go with DG and Lusca was hitting for 0. After that I went to check on Hedjet, but it wasn't up. This would be a nice test for Blados theory since it can do 1024+ damage moves.

Next I went to misarux coast and used atma of the zenith and farmed VNM tier 1 and 2 and they were hitting for 0. Zenith is -DT so my MDT set is at 83%. The -ga 4s from tier 2 were hitting for around 210-260 damage. It was no probablem keeping up with a couple of zeta foods. One thing I realized was that the regen effect on zeta food reward could be a problem if pet regens above 50% against something like hedjet and gets 1-shot before it's below 50% again.

I also ran into ironclad severer and it was hitting for 0 incl. balistic kick. I didn't fight it for long since it wasnøt my intention to kill it.

At first I changed all my macroes so I wouldn't switch out any PDT/MDT/DT gear at all. But after doing tier 2 VNM last night I think I'll change that again so I switch out any PDT gear and only use reward while mobs are casting.
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#167 Feb 17 2011 at 2:20 AM Rating: Good
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Blado wrote:
Xilk wrote:
Bookmarku wrote:
I didn't see it in the log, so I'm not sure how it happens. ; ;

I've been soloing NMs with this build:

90 BST/DNC
Guichard's Axe+2 (Pet:PDT-10%)/Guichard's Axe+2 (Pet:PDT-10%)/--/Astrolabe
Anwig Salade (Pet:Haste+5%/PDT-10%)/Shepherd's Chain/Moonshade Earring/Brutal Earring
Ferine Gausape +1/Ocelot Gloves/Rajas Ring/Toreador's Ring
Atheling Mantle/Twilight Belt/Ferine Quijotes +2/Aurum Sabatons

Using Lion (Triple Attack/Lightning Attack+/PDT-10%), Ducal Guard, and Razed Ruins...
and I figured Resheph would be another walk in the park, and so it was really confusing when it didn't work out as planned. o_o I have my macros set up so I'm always in PDT gear 100% of the time, so there were no gear swaps that left my pet without max PDT... I just dunno.


Yeah, my friend bst repeated this before I got the chance... I"m complaining to SE. frankly I don't care so much that tarsal slam drops you to 1 hp... its the losing that last 1 hp that bothers me.



I wonder if it has something to do with SE's use of x/1024 values for percents, like in Haste gear.

Note: all these numbers are made up and are pure speculation.

If 10% = 102/1024, then axes + mke head + heavens = 408
Ducal Guard is 512/1024
Stout Servant is 51 (5%)
Shepherd's Chain is 20/1024


That adds up to 991/1024 or 33 left for Stout Servant + 1 on ferine pants to make up. If it's only 32 or something like that, then it might be possible that logged damage is floored to 0, hence 0 shown in log, whereas damage dealt is ceilinged to 1 causing your pet to die. You would probably never notice 1 hp loss anywhere except at 1 hp left. Maybe if you were able to get your pet hit with a physical move > 1024 damage you could see this in the log, I don't know.

Have you tried using Pet Food Poultice to keep a Regen on the pet at all times? Maybe it'll help get the pet above that 1 hp quick enough.


the thought occured to me. should be able to aim for 101% -pdt if this is the case. This one is actually not hard at all to accomplish. I'll run another test. I'll need to get solid numbers on atma of the earth wyrm and atma of tremors. I've already heard tremors is <10% not sure on earth wyrm. I would not be surprised if they are different.

probably need some more emperador de altepa triggers just to test. Cuijatender is just so not fun.

btw Resheph IS duoable by bst... but its a pain. you can still die the same way as a solo. but its easierto keep a pet alive beyond tarsal slam if he switches targest after and doesn't AoE.

Edited, Feb 17th 2011 3:22am by Xilk
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#168 Feb 19 2011 at 8:28 AM Rating: Good
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guess I could have posted that bit about shasra not resisting lightning. I noticed that a few weaks ago. I've been meaning to test w/ Clyvonne to see if its a difference between coeurl and lynx. I've been alot more interested in elemental resistance for tanking NM's lately.


Just wanted to throw out that Clyvonne is not resistant to lightning either. Found this out rather quickly when going toe to toe with Gration. Thank goodness he is easy to kite.
#169 Feb 19 2011 at 9:10 AM Rating: Good
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louispv wrote:
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Ningishzada is soloable, but I wouldn't recommend it. TONS of hp and it takes long enough trio.


Doesn't have much more hp than any other tier 2 NM, it just keeps using pyric bulwhark which is 100% physical resistance. Easily doubles the time it takes to kill it, more so if it uses pyric more than polar bulwhark. (which is 100% magic resist.)

Not worth it to solo him anyway. Jaculus is pretty much unsoloable, so you will want to trigger ningishzada every time for the key item, anyway.

Jaculus by the way, ignores hate. I had literally no hate, (had just snarled in correct range, and didn't use any abilities or spells) and he still kept coming after me. Think it just randomly attacks anyone. 3 fights and I still haven't been able to kill it. Sure it's possible, but getting the wings from gold chests is easier than killing that bastard.



Um..... I soloed this NM in a little over ~30 mins. After pull I unintentionally positioned my pet by his hind legs. The only move it used was Serpentine Tail... I never once saw any other TP attacks. I may have been incredibly lucky or this NM only uses that one attack if you fight it from that particular position. Got KI and a BLU body seals for my troubles.
#170 Feb 19 2011 at 10:47 PM Rating: Decent
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Um..... I soloed this NM in a little over ~30 mins. After pull I unintentionally positioned my pet by his hind legs. The only move it used was Serpentine Tail... I never once saw any other TP attacks. I may have been incredibly lucky or this NM only uses that one attack if you fight it from that particular position. Got KI and a BLU body seals for my troubles.


I tried to do that, but he turned around to face yuly after every serpentine tail for some reason. So I just said @#%^ it.
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#171 Feb 20 2011 at 3:44 AM Rating: Good
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louispv wrote:
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Um..... I soloed this NM in a little over ~30 mins. After pull I unintentionally positioned my pet by his hind legs. The only move it used was Serpentine Tail... I never once saw any other TP attacks. I may have been incredibly lucky or this NM only uses that one attack if you fight it from that particular position. Got KI and a BLU body seals for my troubles.


I tried to do that, but he turned around to face yuly after every serpentine tail for some reason. So I just said @#%^ it.



Alfard and Ningishzada are both soloable and only use serpentine tail when tanking from behind. just takes along time. and Alfard turning around is more iritating I think.

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#172 Feb 20 2011 at 7:19 AM Rating: Decent
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Speaking of Clyvonne not resisting lightning, are any of the pets besides Fatso and Dipper resistance to any elements? It sure would be nice to have more element-resistance pets.
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#173 Feb 20 2011 at 3:51 PM Rating: Good
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I tried to do that, but he turned around to face yuly after every serpentine tail for some reason. So I just said @#%^ it.


Quote:
Alfard and Ningishzada are both soloable and only use serpentine tail when tanking from behind. just takes along time. and Alfard turning around is more iritating I think.


Serpentine Tail has additional effect Dispel and Knock-Back. Most likely The knock-Back effect pushed Yuly out of range and cause The NM to turn around to chase after your Pet. When I fought this NM there was a wall close behind me and my pet. Pet never got pushed out of combat range so Ningishzada never turned around. The knock-back effect is not noted on wiki for some reason but I believe someone mentions it in the discussions. Once you get the position down it should be smooth sailing.

Edited, Feb 20th 2011 4:51pm by GagBag
#174 Feb 20 2011 at 4:03 PM Rating: Good
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wadus wrote:
Speaking of Clyvonne not resisting lightning, are any of the pets besides Fatso and Dipper resistance to any elements? It sure would be nice to have more element-resistance pets.


funguar 50% dark resist. very nice.
I have this impression that the lizards will be more fire resistant.. but I haven't tested..
also sheep is weak against fire, so thats probably 1/2 the reason.


mandragora strogn toward light.
tigers strong toward ice (none at high levels though)

ahh... looks like raptors are strong to fire, probably where I was getting confused.

gonna want to test them, its not a guarentee... I'm only sure about yuly, fargann, and louise.



Edited, Feb 20th 2011 5:07pm by Xilk
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#175 Feb 21 2011 at 12:45 AM Rating: Good
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Soloed Ika-Roa with fatso with -100% PDT and -83% MDT. Waterja and -ga 4s were only scratching fatso. Didn't need any pet food. But rather long fight solo so only did a couple. Returned later with a BLM and SCH.
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#176 Feb 21 2011 at 1:03 PM Rating: Decent
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Stout Servant Bst trait = 5%
Guichard's Axe+2 x 2 = -20%
Anwig Salade = -10%
Shepherd's Chain = -2%
Ferine Quijotes -2%

Atma of the Lion = -10%
Atma of the Ducal Guard (below pet 50% HP) = -50%
Atma of the RR = 0% (DD atma)

This is at 99%, what am i missing? Lol.
#177 Feb 21 2011 at 1:29 PM Rating: Good
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MK187 wrote:



Stout Servant Bst trait = 5%
Guichard's Axe+2 x 2 = -20%
Anwig Salade = -10%
Shepherd's Chain = -2%
Ferine Quijotes -2%

Atma of the Lion = -10%
Atma of the Ducal Guard (below pet 50% HP) = -50%
Atma of the RR = 0% (DD atma)

This is at 99%, what am i missing? Lol.


Ferine Quijotes are not 2%.

but you aren't really missing anything. this is the set. Ferine Quijotes augment stout servant. tests seem to have been various. Inside abyssea, this set get you to 100%.

my testing w/ 2x axe, anwig, and ferine quijotes was 38.3% reduction. Shepherd's chain takes it up to 40.


On this note, having perfect -pdt set, I'm pretty sure Hedjedjet is soloable on bst/dnc.

I trio'd him today. I plan on going back to solo.

Fill up tp and charges before fighting, the only thing that can hurt you is the poison. Stun Venom breath and you are golden. Melee along w/ pet. It gets considerably easier when hedj gets below 50% hp. He doesnt' seem to use venom breath as well. This gives a way for bst to solo the +2 upgrades for body.. thought I guess Alfard works, but farming the set is a pain.
Take antidotes and af body just in case you miss a stun. (healing waltz usually removes the bind first, which means several hundred damage before you can remove it.

The better you stun venom breath, the cheaper the fight is. Otherwise, it just takes more pet food.

Edited, Feb 21st 2011 2:30pm by Xilk

Edited, Feb 21st 2011 2:32pm by Xilk
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#178 Feb 21 2011 at 7:16 PM Rating: Decent
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pdt gear.
2x guichard's axe +2
mini expansion head. total -30% pdt gear
atma's only able to use 2 atma. since we dont belong to a abys static nore is my ls big enough to farm atma's.
-ducal gaurd
-mounted champion..... somtimes i use sea daughter instead of this.

long kills due to no DD atma's.

this isnt solo but a buddy and i have duo'ed inronclad severer, ironclad observer, we tried ironclad executioner but due to us being low on time we decided to go kill seps for bst feet seals instead. we took ironclad executioner to about 75% with our pets baerely being hurt. seps, sirrush, bugul noz (easy, but poison was what endded up making us spam tons of pet food, not a very cost effective fight.) bakka, raskovnik, abbysic cluster, minax bugard.

pets just seem to be able to tank anything that uses physical attacks only. btw does anyone know a rating list on the ironclads easyiest to hardest?

Edited, Feb 21st 2011 8:32pm by rdyzz
#179 Feb 21 2011 at 11:44 PM Rating: Good
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rdyzz wrote:
pdt gear.
2x guichard's axe +2
mini expansion head. total -30% pdt gear
atma's only able to use 2 atma. since we dont belong to a abys static nore is my ls big enough to farm atma's.
-ducal gaurd
-mounted champion..... somtimes i use sea daughter instead of this.

long kills due to no DD atma's.

this isnt solo but a buddy and i have duo'ed inronclad severer, ironclad observer, we tried ironclad executioner but due to us being low on time we decided to go kill seps for bst feet seals instead. we took ironclad executioner to about 75% with our pets baerely being hurt. seps, sirrush, bugul noz (easy, but poison was what endded up making us spam tons of pet food, not a very cost effective fight.) bakka, raskovnik, abbysic cluster, minax bugard.

pets just seem to be able to tank anything that uses physical attacks only. btw does anyone know a rating list on the ironclads easyiest to hardest?

Edited, Feb 21st 2011 8:32pm by rdyzz


If you have Sea Daughter... really don't be intimidated from finishing up your 3rd atma. There are no zone bosses you can't at least kill w/ a bst duo and an rdm. (Resheph might be the most challenging for a duo).

Also I find If I have a 100% pdt set, that Mounted Champion is not really needed. (unless I"m using Winged gloom to finish the 100%, which I only do rarely). Razed Ruins makes such a bigger difference.

Edited, Feb 22nd 2011 2:37am by Xilk
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#180 Feb 22 2011 at 2:14 PM Rating: Excellent
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I have some inputs after soloing some of the NMs:

Ironclad Cleaver: Soloable at lv90 Bst/Nin with 2x -pdt axes, 4 Sheep and a stack of zeta; MG, Stout Arm and Strong Hold atma (didn't have RR and DG). The hate reset move is the one you should watch out for since it will deal a lot of damage if you are close and will cause. The amnesia attacks will also cripple you if you get hit by those. I was killed twice (lost 2 sheep) because I was inexperience but managed to RR and fought again.

Ironclad Executioner: I did much better with this one because of DG and RR atma and only need 1 sheep + about 10 zeta. I pulled it close to the Bastion area but closer to the rocky area so I can kite around after hate reset move. The HP reduction move does not have an effect of DG so even if the Sheep has 80% something HP because of the Iron Giant attacks, the damage taken will still be pretty low.
#181 Feb 22 2011 at 4:32 PM Rating: Good
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Ironclad Cleaver

I was overly cautious with Atma so the fight drug on forever

Ducal Guard/Atma of the Lion/Atma of the Heavens
Dipperyuly ~6 Zetas
-10 pdt Axe
Anwig Salade
Ferine Quijotes +1
Random Attack & Accuracy Pieces

With all that -pdt and Yuly evasion the only thing you need to watch for is as the above poster stated, the Hate Reset Seismic Attack. Once you get a rhythm, you can run in and Snarl after the Cleaver loses hate and stick it back on Yuly without taking a hit (if you're lucky). You can forgo the two extra -10 atmas and go with Razed Ruin and Mounted Champion. No Harness drop.


Kampe

Again, overboard with the -pdt atma

Ducal Guard/Atma of the Lion/Atma of the Heavens
Dipperyuly ~3 Zetas
-10 pdt Axe
Anwig Salade
Ferine Quijotes +1
Random Attack & Accuracy Pieces

He spams 3 different sets of TP moves, Death Scissors by itself, Wild Rage with Earth Pounder and Cold Breath with Numbing Breath. When he is prepping TP move, using and a few seconds after any hit he takes will give him an assload of TP per shot meaning he could just TP over and over till you or him is dead. To break the cycle pull your pet back to you (stay away from front of scorpion in case of breath attacks) Once he begins chasing your pet, put your pet back on and hope time elapsed enough that he won't get crazy TP this also seemed to reset which group of TP attacks he uses.

I kept my distance from NM when calling pet back, wild rage and earth pounder can hurt and if you are caught in front of him and he uses cold/numb breath you're @#%^ed (especially if you're pet is attacking it). Death Scissors was doing 30DMG with above gear and atma, wild rage did ~5 earth pounder ~100 breaths ~25 and ~50.

Minaruja

Ducal Guard/Razed Ruin/Atma of the Lion (I think?)
Dipperyuly ~8 Zetas
-10 pdt Axe
Anwig Salade
Ferine Quijotes +1
Random Attack & Accuracy Pieces

Pretty straightforward fight, bastard seemed to have a ton of HP. I can not remember which third atma I used but another option is cloak and dagger. NMs Wind attacks were a joke, Hurricane Breath did between 10 - 50 but he had a high rate of attack and did connect. Having some extra evasion can save you some Zetas and help counter his Wind Wall.
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#182 Feb 22 2011 at 7:24 PM Rating: Decent
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Finally got my full set. I still need Lion but I'm set to go with 100% -pdt. I'm pretty excited to give some of these nm's a shot. Thanks for helping a lurker with all the information. Keep posting your solo's. I definitely am looking forward to the challenge.

Oh and Shepherd's Chain was the piece I was missing, what a pain. Only took me 1/6, still a hassle.
#183 Feb 22 2011 at 11:39 PM Rating: Good
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Paskil wrote:
Finally got my full set. I still need Lion but I'm set to go with 100% -pdt. I'm pretty excited to give some of these nm's a shot. Thanks for helping a lurker with all the information. Keep posting your solo's. I definitely am looking forward to the challenge.

Oh and Shepherd's Chain was the piece I was missing, what a pain. Only took me 1/6, still a hassle.


congrats on the full set! I'm finishing my 2nd axe so I can keep RR and still get 100% pdt.

I can't think of any visions or scars NM's where I would feel the need for 100% -pdt set, but I can think of several Heroes NM's where I want it:

hedjedjet
Resheph
Cuijatender
Emperador de Altepa
Ansherekh


anything that just has crazy HIGH physical hits.
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#184 Feb 23 2011 at 3:10 AM Rating: Decent
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Xilk wrote:
Paskil wrote:
Finally got my full set. I still need Lion but I'm set to go with 100% -pdt. I'm pretty excited to give some of these nm's a shot. Thanks for helping a lurker with all the information. Keep posting your solo's. I definitely am looking forward to the challenge.

Oh and Shepherd's Chain was the piece I was missing, what a pain. Only took me 1/6, still a hassle.


congrats on the full set! I'm finishing my 2nd axe so I can keep RR and still get 100% pdt.

I can't think of any visions or scars NM's where I would feel the need for 100% -pdt set, but I can think of several Heroes NM's where I want it:

hedjedjet
Resheph
Cuijatender
Emperador de Altepa
Ansherekh


anything that just has crazy HIGH physical hits.


Well I have everything: axe x2, neck, head, ferine +2. Thing is, I've seen people in this thread talking about how this is 100% but monsters were still hitting for damage. Long-Barreled Chariot was hitting for 12-26 damage earlier (this was with DG and earth) and it's special attacks for 100-250 (homing missile). According to other people so far, these hits should have been 0, no? Am I missing something, or are 0 damage hits impossible?

Edit: I do see people saying 0 hits and I don't doubt it. I'm just wondering if there's something I'm missing that they had.

First solo post in thread:

Sedna. Had the KI's sitting in inventory for a while and decided to give it a go. Used Fatso with full pdt set. Used DG/RR/MC. MC was unnecessary, I recommend going for a second DD atma. Hate seemed kind of screwy as he would occasionally turn on me, which was somewhat problematic making it difficult to get into snarl range with its knock back on attack.

Super easy fight, TP'd the entire time and didn't need any pet food. Besides the touch and go pull with all the pugil about and the hate issues, was extremely easy.



Edited, Feb 23rd 2011 4:10am by Paskil
#185 Feb 23 2011 at 4:24 AM Rating: Good
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Paskil wrote:
Xilk wrote:
Paskil wrote:
Finally got my full set. I still need Lion but I'm set to go with 100% -pdt. I'm pretty excited to give some of these nm's a shot. Thanks for helping a lurker with all the information. Keep posting your solo's. I definitely am looking forward to the challenge.

Oh and Shepherd's Chain was the piece I was missing, what a pain. Only took me 1/6, still a hassle.


congrats on the full set! I'm finishing my 2nd axe so I can keep RR and still get 100% pdt.

I can't think of any visions or scars NM's where I would feel the need for 100% -pdt set, but I can think of several Heroes NM's where I want it:

hedjedjet
Resheph
Cuijatender
Emperador de Altepa
Ansherekh


anything that just has crazy HIGH physical hits.


Well I have everything: axe x2, neck, head, ferine +2. Thing is, I've seen people in this thread talking about how this is 100% but monsters were still hitting for damage. Long-Barreled Chariot was hitting for 12-26 damage earlier (this was with DG and earth) and it's special attacks for 100-250 (homing missile). According to other people so far, these hits should have been 0, no? Am I missing something, or are 0 damage hits impossible?

Edit: I do see people saying 0 hits and I don't doubt it. I'm just wondering if there's something I'm missing that they had.

First solo post in thread:

Sedna. Had the KI's sitting in inventory for a while and decided to give it a go. Used Fatso with full pdt set. Used DG/RR/MC. MC was unnecessary, I recommend going for a second DD atma. Hate seemed kind of screwy as he would occasionally turn on me, which was somewhat problematic making it difficult to get into snarl range with its knock back on attack.

Super easy fight, TP'd the entire time and didn't need any pet food. Besides the touch and go pull with all the pugil about and the hate issues, was extremely easy.



Edited, Feb 23rd 2011 4:10am by Paskil



Remember this is -100% Physical damage taken. Sedna does magic. Plenty of NM's do magic. Magic will still hurt.

This set will only reduce magical damage by 70%.

-mdt or -pdt don't affect slip damage either (bio, poison, dia, etc) So don't bother trying this on Chillwing Hwitti or Bugol Noz.

You can get a 100% -dt by using both Ducal Guard and Winged Gloom (head, legs, neck gear) but the slip damage is quite a pain to deal with. This is probably only useful to hold an NM on a low man situation for other players to zombie kill using atma of the apocalypse, or hold during WS/spell proc then brew after.
This also will not counter slip damage though.

1 other exceptions seems to be Resheph (which I'm rather irritated about) Tarsal slam will still knock pet down to 1 hp. I can't figure out how Resheph is still killing pet after this, because it appears all his moves are physical. I've only been able to save pet a few times thru pet food, or heeling pet on the right timing to dodge it... and he basically does tarsal slam during Meikyou Shisui EVERY SINGLE time he has an excuse to WS....



Also upong review from the Sedna fight example:

DG/RR/MC these atma will not take you to 100% Perhaps the poster means "Full set" as in all the gear he had.. maybe he had all the gear too, but thats only 90% reduction.

Ducal Guard = 50% -dt
Anwig + Shepherds' + Quijotes +1/2 = ~20% -dt
2x Axes = 20% -PDT (physical ONLY)
(Atma of the Winged Gloom is 30% -dt)
So you have 70% reduction of all magical or Physical damage to pet from DG and the main gear.

2 Axes only take you up to 90% -pdt (magical is still 70%)

You need anotehr 10% to cap it out.
Atma of the Lion gives this (along w/ a nice triple attack)
Atma of the Heavens also gives this.


Atma of Tremors and Atma of the Earth Wyrm both give pdt-: Minor
However the limited info told about these says its less than 10%. I tried usuing Earth Wyrm, DG, LION, and I was still taking small amounts of physical damage.

My guess is 5% reduction. A friend tested tremors and said the same. I don't have any hard number though.
emperador de altepa is a good one to test on if you have 1 bst holding and another going back and forth to test atma.




Edited, Feb 23rd 2011 5:32am by Xilk

Edited, Feb 23rd 2011 5:36am by Xilk
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#186 Feb 23 2011 at 5:01 AM Rating: Decent
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Xilk wrote:
Paskil wrote:
Xilk wrote:
Paskil wrote:
Finally got my full set. I still need Lion but I'm set to go with 100% -pdt. I'm pretty excited to give some of these nm's a shot. Thanks for helping a lurker with all the information. Keep posting your solo's. I definitely am looking forward to the challenge.

Oh and Shepherd's Chain was the piece I was missing, what a pain. Only took me 1/6, still a hassle.


congrats on the full set! I'm finishing my 2nd axe so I can keep RR and still get 100% pdt.

I can't think of any visions or scars NM's where I would feel the need for 100% -pdt set, but I can think of several Heroes NM's where I want it:

hedjedjet
Resheph
Cuijatender
Emperador de Altepa
Ansherekh


anything that just has crazy HIGH physical hits.


Well I have everything: axe x2, neck, head, ferine +2. Thing is, I've seen people in this thread talking about how this is 100% but monsters were still hitting for damage. Long-Barreled Chariot was hitting for 12-26 damage earlier (this was with DG and earth) and it's special attacks for 100-250 (homing missile). According to other people so far, these hits should have been 0, no? Am I missing something, or are 0 damage hits impossible?

Edit: I do see people saying 0 hits and I don't doubt it. I'm just wondering if there's something I'm missing that they had.

First solo post in thread:

Sedna. Had the KI's sitting in inventory for a while and decided to give it a go. Used Fatso with full pdt set. Used DG/RR/MC. MC was unnecessary, I recommend going for a second DD atma. Hate seemed kind of screwy as he would occasionally turn on me, which was somewhat problematic making it difficult to get into snarl range with its knock back on attack.

Super easy fight, TP'd the entire time and didn't need any pet food. Besides the touch and go pull with all the pugil about and the hate issues, was extremely easy.



Edited, Feb 23rd 2011 4:10am by Paskil



Remember this is -100% Physical damage taken. Sedna does magic. Plenty of NM's do magic. Magic will still hurt.

This set will only reduce magical damage by 70%.

-mdt or -pdt don't affect slip damage either (bio, poison, dia, etc) So don't bother trying this on Chillwing Hwitti or Bugol Noz.

You can get a 100% -dt by using both Ducal Guard and Winged Gloom (head, legs, neck gear) but the slip damage is quite a pain to deal with. This is probably only useful to hold an NM on a low man situation for other players to zombie kill using atma of the apocalypse, or hold during WS/spell proc then brew after.
This also will not counter slip damage though.

1 other exceptions seems to be Resheph (which I'm rather irritated about) Tarsal slam will still knock pet down to 1 hp. I can't figure out how Resheph is still killing pet after this, because it appears all his moves are physical. I've only been able to save pet a few times thru pet food, or heeling pet on the right timing to dodge it... and he basically does tarsal slam during Meikyou Shisui EVERY SINGLE time he has an excuse to WS....



Also upong review from the Sedna fight example:

DG/RR/MC these atma will not take you to 100% Perhaps the poster means "Full set" as in all the gear he had.. maybe he had all the gear too, but thats only 90% reduction.

Ducal Guard = 50% -dt
Anwig + Shepherds' + Quijotes +1/2 = ~20% -dt
2x Axes = 20% -PDT (physical ONLY)
(Atma of the Winged Gloom is 30% -dt)
So you have 70% reduction of all magical or Physical damage to pet from DG and the main gear.

2 Axes only take you up to 90% -pdt (magical is still 70%)

You need anotehr 10% to cap it out.
Atma of the Lion gives this (along w/ a nice triple attack)
Atma of the Heavens also gives this.


Atma of Tremors and Atma of the Earth Wyrm both give pdt-: Minor
However the limited info told about these says its less than 10%. I tried usuing Earth Wyrm, DG, LION, and I was still taking small amounts of physical damage.

My guess is 5% reduction. A friend tested tremors and said the same. I don't have any hard number though.
emperador de altepa is a good one to test on if you have 1 bst holding and another going back and forth to test atma.




Edited, Feb 23rd 2011 5:32am by Xilk

Edited, Feb 23rd 2011 5:36am by Xilk


No. I fought both Long-Barreled Chariot and Vadleany With RR/DG/Earth Wyrm so your explanation regarding the lesser amount of DR must be correct. I'll just have to get lion and see. I never intended to go for, or come anywhere near 100% anything in my Sedna fight. I should have had 90% with my atma/gear which I assumed (and was correct) in being enough for this particular NM, and I'm sure many others.

It must be DR Minor=5%
PDT Minor=10%

Edit: IcemanDK states earlier on this page in the second paragraph that he was using EWZenith and getting hit for 0. I wonder if this was in conjunction with DG/Lion. Otherwise, that makes no sense.

Edited, Feb 23rd 2011 5:05am by Paskil
#187 Feb 23 2011 at 2:10 PM Rating: Good
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Not all atma have the same number values, even if they have the same rating on same stat: MINOR, Major, Superior.
some are typos, but some just have different values.
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#188 Feb 23 2011 at 11:50 PM Rating: Good
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Paskil wrote:
Edit: IcemanDK states earlier on this page in the second paragraph that he was using EWZenith and getting hit for 0. I wonder if this was in conjunction with DG/Lion. Otherwise, that makes no sense.
My -100% PDT atma setups have always been RR/DG and then a 3rd. So far I have tested atma of the lion -10% PDT and atma of the zenith -10% DT. I haven't tested atma of the heavens yet and I don't have atma of the earth wyrm or atma of tremors.

Here's a few pics I took with 0 hits. Ironclad Severer, Lusca and spiders (not NM I know).

Xilk wrote:
Atma of Tremors and Atma of the Earth Wyrm both give pdt-: Minor
However the limited info told about these says its less than 10%. I tried usuing Earth Wyrm, DG, LION, and I was still taking small amounts of physical damage.
Sure you were using DG, earth wyrm AND lion at the same time? This should be well above -100% with our gear. I guess we can test if earth wyrm is -5% with DG+lion and then remove neck and ferine+1/+2 pants.

Edited, Feb 24th 2011 7:04am by IcemanDK
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#189 Feb 24 2011 at 2:38 AM Rating: Good
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IcemanDK wrote:
Paskil wrote:
Edit: IcemanDK states earlier on this page in the second paragraph that he was using EWZenith and getting hit for 0. I wonder if this was in conjunction with DG/Lion. Otherwise, that makes no sense.
My -100% PDT atma setups have always been RR/DG and then a 3rd. So far I have tested atma of the lion -10% PDT and atma of the zenith -10% DT. I haven't tested atma of the heavens yet and I don't have atma of the earth wyrm or atma of tremors.

Here's a few pics I took with 0 hits. Ironclad Severer, Lusca and spiders (not NM I know).

Xilk wrote:
Atma of Tremors and Atma of the Earth Wyrm both give pdt-: Minor
However the limited info told about these says its less than 10%. I tried usuing Earth Wyrm, DG, LION, and I was still taking small amounts of physical damage.
Sure you were using DG, earth wyrm AND lion at the same time? This should be well above -100% with our gear. I guess we can test if earth wyrm is -5% with DG+lion and then remove neck and ferine+1/+2 pants.

Edited, Feb 24th 2011 7:04am by IcemanDK

Yes, I'm sure I was, but it was only 1x pdt axe. which means I was 90% -pdt w/out earth wyrm. pet was still taking double digit damage ~15-24/hit. I think that was on a Resheph fight.

I'll test it more thoroughly by this weekend for both tremors and earth wyrm. I threw those atma on to try it, but I was not taking careful record of damage, etc. I don't have Zenith, which I'm interested in, especially if you actually get 10% -DT.

With DG + Winged Gloom, I've held Orthrus all day long (not literally, just enough for bst, war, blm trio to proc him). I've killed Emperador de altepa at least 1/2 a dozen times as well. I've seen plenty of 0 hits. Physical or Magical. Shucks, Hold Shinryu for proc'ing this way. Its easy enough to reproduce, I'm not concerned about anyone skeptical if we can really get 100% damage mitigation.

Edited, Feb 24th 2011 3:42am by Xilk
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#190 Feb 24 2011 at 5:34 AM Rating: Decent
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Killed Alfard today. Had to use DG/heavens/MC to keep yuly alive though as I only have 20%- from axes and ferine pants+2. Alfard takes single digit damage and even gambirs only push that up to 15ish a swing. Only criticals do any useful damage at all. You really really need the moogle hat if you want to solo him, as I needed mounted champion+87% damage reduction to keep yuly alive. (etas are a bad idea, as healing her above 50% hp at the wrong time will result in her dropping close to death if he triple attacks, or ws's right after.)

Would have timed out if a group hadn't added extra damage. (Or raged him. Does he rage? @#%^ if I want to test it, he's mean enough already.) Looks like I need to pay people to get me an anwig hat before I can get my body+2, since no one ever needs that damn mission.

Also, for both ninghishida and alfard, to get behind them, run straight through them. If you run around them they will just turn to follow you, and nerve gas you to death while you futilely try to get into position. Also try and do the fight somewhere flat, if yuly's heel pathing runs a mile away because of the terrain, they will also turn around.

On a positive note, I triggered yellow with katon ni, and got 3/9 cards!

Edited, Feb 24th 2011 6:36am by louispv
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#191 Feb 24 2011 at 3:33 PM Rating: Good
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louispv wrote:
Killed Alfard today. Had to use DG/heavens/MC to keep yuly alive though as I only have 20%- from axes and ferine pants+2. Alfard takes single digit damage and even gambirs only push that up to 15ish a swing. Only criticals do any useful damage at all. You really really need the moogle hat if you want to solo him, as I needed mounted champion+87% damage reduction to keep yuly alive. (etas are a bad idea, as healing her above 50% hp at the wrong time will result in her dropping close to death if he triple attacks, or ws's right after.)

Would have timed out if a group hadn't added extra damage. (Or raged him. Does he rage? @#%^ if I want to test it, he's mean enough already.) Looks like I need to pay people to get me an anwig hat before I can get my body+2, since no one ever needs that damn mission.

Also, for both ninghishida and alfard, to get behind them, run straight through them. If you run around them they will just turn to follow you, and nerve gas you to death while you futilely try to get into position. Also try and do the fight somewhere flat, if yuly's heel pathing runs a mile away because of the terrain, they will also turn around.

On a positive note, I triggered yellow with katon ni, and got 3/9 cards!

Edited, Feb 24th 2011 6:36am by louispv


Congrats on the cards! Yeah, I wouldn't recommend doing the BIG NM's solo that much. at least duo w/ a smn or pup for hateless nuking. or bring something to proc. Moreso, I'd say, don't do it w/out RR, and that means a 100% -pdt.

MKE final fight is only like a bst trio. set pets and have someone sleep the little mogs.
its well worth it. I joined a shout for ASA final fight the other day for a bunch of people redoing desultor tassets.


oh also on another note, I went to solo Hedjedjet. I got him down to 50% before I called for an ls smn to come help. its just too long and I'm impatient. Stunning Venom Breath didn't prevent the poison aura unfortunately. so I ran out of range whenever he did venom breath and had to use alot of antidotes and pet biscuits. There is no question that it could be solo'd, but quicker to have a smn nuke it. its not hard to get a smn to nuke it, they all want the staff. And there is no need to farm up a trigger set like alfard. (yes, curse jaculus!!!)

Edited, Feb 24th 2011 4:42pm by Xilk
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#192 Feb 25 2011 at 1:04 AM Rating: Good
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I'm guessing the Hedjet solo was with -100% PDT. Did you notice any 1+ dmg hits from it's very high dmg moves? This was talked about before with the x/1024 reduction formula and possible why Resheph kills a pet at 1 HP. Or Resheph or -PDT is just bugged somehow at 1 HP.
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#193 Feb 25 2011 at 3:33 AM Rating: Good
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IcemanDK wrote:
I'm guessing the Hedjet solo was with -100% PDT. Did you notice any 1+ dmg hits from it's very high dmg moves? This was talked about before with the x/1024 reduction formula and possible why Resheph kills a pet at 1 HP. Or Resheph or -PDT is just bugged somehow at 1 HP.


There were none. I'm solidly getting 0 damage on all physical hits. The critical damage on Hell Scissors is not like Resheph's tarsal slam at all. Its physical damage and gets reduced to 0. I want to try Resheph again w/ my 100% physical set. though I might try w/ DG + WG now since I'm 100% physical or magical now. I didn't parse it, but I didn't see any 1 damages coming thru. I don't think we have fractional hp.. 1 damage won't show up in pethpp at all... I think that theory is slim. I'll do more testing on resheph to figure that out. Its possible there is some kind of magical element to damage on Resheph..

The only thing that hurts on hedj is the poison aura/venom breath. The only oddity was this: I used some pet food after poison, and it regen'd up. I have several screenshots showing my <pethpp> macro and being as high as 62% and STILL taking 0 damage every hit.

I used Raptor for 1st fight. Leech for second. I figured the lizard > vermin would improve damage especially melee'ing along and for adding killer instinct into the fight. 2nd fight was to reduce the impact of poison (water resistance) It doesn't seem it helped much though. I think the aura's mean that you stay poisoned as long as the aura is up. It rather nullifies the improvement of resistance making it wear off sooner.

It might be best not to melee much w/ pet until NM is below 50%. Its irritating trying to get out of poison aura range to use antidote when hedj does hell scissors for 0 on pet, drops hate, and turns around to kill you. I died my first fight when he was only down to 75% hp. Hate does not appear to reset after Death Scissors (which is used below 50% hp.
Also, it seems casting is more time based than tp based. He always casts bindga followed by death scissors or hell scissors. w' only pet fighting he often did not tp between these. When I melee'd he did venom breath more often. Also venom breath happened more often earlier in the fight than later, so subtle blow recommend to reduce venom breath.

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#194 Feb 25 2011 at 4:35 AM Rating: Decent
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Xilk wrote:
The only thing that hurts on hedj is the poison aura/venom breath. The only oddity was this: I used some pet food after poison, and it regen'd up. I have several screenshots showing my <pethpp> macro and being as high as 62% and STILL taking 0 damage every hit.


I've noticed this with certain pets also, mostly DipperYuly. Its "50%" health seems to occur around 70% HP according to <pethpp>. Anyone else notice this? Dunno why that would happen... I've seen the Ducal Guard activation % change based on halving max HP (added effect from Quasimodo's Shadow Burst) or other such alterations (like Atma of the Alpha and Omega), but I'm not sure why the halfway point would naturally be different compared to something like Nazuna.
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#195 Feb 25 2011 at 5:22 AM Rating: Good
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Bookmarku wrote:
Xilk wrote:
The only thing that hurts on hedj is the poison aura/venom breath. The only oddity was this: I used some pet food after poison, and it regen'd up. I have several screenshots showing my <pethpp> macro and being as high as 62% and STILL taking 0 damage every hit.


I've noticed this with certain pets also, mostly DipperYuly. Its "50%" health seems to occur around 70% HP according to <pethpp>. Anyone else notice this? Dunno why that would happen... I've seen the Ducal Guard activation % change based on halving max HP (added effect from Quasimodo's Shadow Burst) or other such alterations (like Atma of the Alpha and Omega), but I'm not sure why the halfway point would naturally be different compared to something like Nazuna.


btw, I'm using ducal guard, lion, and razed ruins. In case it wasn't clear.
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#196 Feb 25 2011 at 5:28 AM Rating: Decent
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MKE final fight is only like a bst trio. set pets and have someone sleep the little mogs.
its well worth it. I joined a shout for ASA final fight the other day for a bunch of people redoing desultor tassets.


Just tried that with BST/WHM, WHM/RDM, and WAR/DNC. Should have had the WHM go BST and we woulda won. The bosses attacks do maybe 150 to nazuna and the henchmen are so low level their spells are resisted by the pet alot. Sub WHM or RDM though. Even with gimped enhancing skill and no MND gear, stoneskin still soaks up 2-3 of the bosses attacks. (his normal attacks are low damage magic aoe's.) Shadows do nothing, and you can't heal yourself fast enough from /DNC. (maybe you can, but you'd definitely pull hate.

WAR got hit with terror and died immediately at the start, then continued to melee after he was raised, and got double weakened. He basically sat out the rest of the fight. Nazuna tanked the boss from 90%-> 50%, where he popped his minions and ran away. Sheep songed them and was able to kill 3.5 of the 5 before any woke up. Still easily finished off the henchmen with little trouble. The boss came back down and nazuna soloed him pretty handily from 100%-50% where he repeated it again. (did use etas instead of zetas, but with no ducal guard I wanted to stay at full health rather than 50%) So of course I repeated the same thing too.

Only problem was the final stage where he popped the kiddos without running away. He spawned the henchmen at 50% and used washtub at the same time. Incredibly weak aoe, but has a low chance of amnesia, which it of course hit me with. Everyone's afraid of the flare move, washtub's the nasty one. Stun bind and amnesia. The henchmen all casted ga 3's and tier 4's on me, while all I could do is watch, unable to use sheep song. Even with shell V, 5 spells killed me. (nazuna was still at 75% even after 4 ga 3's, right before she depopped) For some reason the henchmen go after the master even if the pet has hate, maybe they aggro.

It's absolutely duoable. If I had just watched my sheep instead of fighting the boss myself, (and thus never got amnesia'd.) it might have been soloable. Your only enemy probably would have been the time limit. In a duo, just having one guy hang back out of range of wash tub should guarantee victory. (just need to sleep those minions, the boss's attacks are so weak, but the minions' spells sometimes don't resist. And with 5 spells coming at a time, eventually one won't.)

Now I have to go spend 6 hours farming a stack of apkallu eggs before I can try again. @#%^ your 80k a stack price tag. Was fun to drop 2000-3000 damage rampages with an under leveled WHM sub, and a pet defense axe, though. Or see 500 damage normal hits from nazuna with 650 crits. They're like qutrub, they take double damage to everything. but have double hp to make up for it.
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#198 Feb 25 2011 at 6:09 AM Rating: Good
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louispv wrote:
Quote:
MKE final fight is only like a bst trio. set pets and have someone sleep the little mogs.
its well worth it. I joined a shout for ASA final fight the other day for a bunch of people redoing desultor tassets.


Just tried that with BST/WHM, WHM/RDM, and WAR/DNC. Should have had the WHM go BST and we woulda won. The bosses attacks do maybe 150 to nazuna and the henchmen are so low level their spells are resisted by the pet alot. Sub WHM or RDM though. Even with gimped enhancing skill and no MND gear, stoneskin still soaks up 2-3 of the bosses attacks. (his normal attacks are low damage magic aoe's.) Shadows do nothing, and you can't heal yourself fast enough from /DNC. (maybe you can, but you'd definitely pull hate.

WAR got hit with terror and died immediately at the start, then continued to melee after he was raised, and got double weakened. He basically sat out the rest of the fight. Nazuna tanked the boss from 90%-> 50%, where he popped his minions and ran away. Sheep songed them and was able to kill 3.5 of the 5 before any woke up. Still easily finished off the henchmen with little trouble. The boss came back down and nazuna soloed him pretty handily from 100%-50% where he repeated it again. (did use etas instead of zetas, but with no ducal guard I wanted to stay at full health rather than 50%) So of course I repeated the same thing too.

Only problem was the final stage where he popped the kiddos without running away. He spawned the henchmen at 50% and used washtub at the same time. Incredibly weak aoe, but has a low chance of amnesia, which it of course hit me with. Everyone's afraid of the flare move, washtub's the nasty one. Stun bind and amnesia. The henchmen all casted ga 3's and tier 4's on me, while all I could do is watch, unable to use sheep song. Even with shell V, 5 spells killed me. (nazuna was still at 75% even after 4 ga 3's, right before she depopped) For some reason the henchmen go after the master even if the pet has hate, maybe they aggro.

It's absolutely duoable. If I had just watched my sheep instead of fighting the boss myself, (and thus never got amnesia'd.) it might have been soloable. Your only enemy probably would have been the time limit. In a duo, just having one guy hang back out of range of wash tub should guarantee victory. (just need to sleep those minions, the boss's attacks are so weak, but the minions' spells sometimes don't resist. And with 5 spells coming at a time, eventually one won't.)

Now I have to go spend 6 hours farming a stack of apkallu eggs before I can try again. @#%^ your 80k a stack price tag. Was fun to drop 2000-3000 damage rampages with an under leveled WHM sub, and a pet defense axe, though. Or see 500 damage normal hits from nazuna with 650 crits. They're like qutrub, they take double damage to everything. but have double hp to make up for it.



Thanx for the update. I've not tried the fight at level 90.

FYI: /sch and sit back.
stay in dark arts, addendum black most the time.
manifestion> sleep all the moogles if nazuna not ready.
Also you can drain/aspir for very large amounts during this fight.
/sch has stoneskin and blink now.
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#199 Feb 25 2011 at 10:45 AM Rating: Good
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louispv wrote:
It's absolutely duoable. If I had just watched my sheep instead of fighting the boss myself, (and thus never got amnesia'd.) it might have been soloable. Your only enemy probably would have been the time limit. In a duo, just having one guy hang back out of range of wash tub should guarantee victory. (just need to sleep those minions, the boss's attacks are so weak, but the minions' spells sometimes don't resist. And with 5 spells coming at a time, eventually one won't.)

If you're counting on Sheep Song, amnesia on the pet would hose your plans as well.
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#200 Feb 25 2011 at 11:09 AM Rating: Decent
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I did this fight the other day with 3xBST and we won, but it was a challenging fight without a sleeper for the henchmen. Even resisted nukes can hurt when your sheep gets hit with 20-30 of them (and not all get fully resisted). 2 BST+RDM/BLM would be ideal. I'd even be willing to try it with 1BST+RDM/BLM provided the RDM was good (i.e. could sleep and has a decent nuke/melee set they can use while maintaining healing).

The main NM isn't a problem with a couple sheep.

#201 Feb 25 2011 at 11:54 AM Rating: Decent
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You really want your sleeper to not get hate in the moogle fight until the third phase. Their job is to sleep and kill babies, not get on the bosses hate list. That way they avoid draw in. The babies are still the thing that`s going to screw you, they`ll wipe level 90`s very easily if they get their spells off. Apart from that you just need to be able to deal with the mobs. Easy stuff if you can take a BLM.


Edited, Feb 25th 2011 5:55pm by blowfin
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