Forum Settings
       
Reply To Thread

Soloable Abyssea NMs?Follow

#102 Jan 22 2011 at 4:58 AM Rating: Good
Scholar
*
96 posts
Not too hard, I got mine all alone, took me about 3 1/2 hours to build fame and do the quests.

The only hard part is soloing the pot nm. Just make sure you have temp items ready, and I'd suggest once the potion you get from the npc wears off, or when you get in trouble, run away and let pet finish it off.

You can still get killed with some unlucky spellcasting, so if you're looking for a safer win, just use potion and run away- settle in for a fairly long pet kill.
____________________________
Hume, San d'Oria Windurst Bastok rank 10
Ultimate Champion of the World
Crafting: Woodworking-100+3, Alchemy-60, Goldsmithing-60+1, Bonecraft-60, Smithing-60, Leather-60 Clothcraft-60
#103 Jan 22 2011 at 6:42 AM Rating: Decent
Scholar
**
316 posts
What i did for doing the pot NM is simply /BLM and stun his -agas. Despite having only half the skill stun worked 90% of the time.

Also, it is not hard to kite the NM around if your CB timer is down. It stops quite often for casting, and the NM pathing is "terrible" (= good for us), too.

You can also use dipper for the fight so you don´t have to stun the Aeroga IV and thus can save it for the more dangerous spells.

____________________________
G.Gause -Mithra / Fenrir-
BST99 Guttler 29/12/2011

Baduizm.
#104 Jan 22 2011 at 8:27 AM Rating: Decent
Scholar
29 posts
its hard but not impossible to solo it. having a good pdt gear setup along with RR/MC/other minor pdt or mdt atma will help. Heel/stay pet when you see battery charge this puts up very strong shock spikes they last a minute or so. He cant have the magic shield effect up at the same time as the shock spikes from battery charge. Ride reward timer and might have to kite for CB timers. It casts a lot so decent way to build space.

Really though I found many others looking for DG atma when going to kill Teek and either jumped in their group or they jumped in mine to leech kill for atma. If you could only get one other id say smn. Ramuh using Chaotic strike with a good melee atma setup was doing 4-5k a BP and doesnt die to those stupidly powerful shock spikes. (im not a smn i dont know if that is good or not but garuda was doing 2-3k) might want to /sh for people wanting seal drops and just make a pug.
#105 Jan 22 2011 at 9:11 AM Rating: Good
Avatar
******
23,921 posts
Two obvious solos but figured I'd add my two cents

Sirrush for Ferine Leg Seals: For starters this guy has a ***** drop on Ferine seals. 3 seals in over 15 kills. Atma used for first few fights was Mounted Champion/Viccistude/Ducal Guard Anwig Salade for -10 dmg no other damage mitigation but some added acc and attk from body, legs, neck. It was overkill, fight took long (15 mins) because of lack of offensive atma, Yuly never went below 50%. Ditched Viccistude and threw on Razed Ruins. Made fight go much quicker. Feel free to dd along side your pet and keep in mind there is a sweet spot you can hit that avoids his fire/snow ball attacks. Its tough to find but its there.

Flame Skimmer for Ferine Leg Seals: I have yet to finish a solo fight but that's due to being impatient. First fight took about 45mins to get to 30% with same gear as above, Yuly MC/DG/Viccistude (I did not have any offensive atma). I was going to run out of time so gave up. DDing alongside Yuly wasn't an option because Yuly could not hit for ****, but neither could Skimmer and Snarl could not keep up with your hate. Second attempt went with RR/DG/MC. Fight went much quicker. Got to 50% in about 10-15mins and you can dd alongside pet. Used reward a bit more second time around but not as much as I thought I would. Someone came along and offered their assistance so I took it because I was getting bored. Fight could probably be done in 20-30mins, faster with Cloak and Dagger Atma. Keep Spiral Spin on for Acc Down.

Oh and **** the cost of Yuly, 90K on Ramuh. So much demand and such a ***** recipe.
____________________________
Rochefort Dean ~ FFXIV ARR ~ Ultros ~ DoH all @ 50
Soracloud ~ FFXI ~ RIP

Beer Advocate

Friar Tuck wrote:
This is grain, which any fool can eat, but for which the Lord intended a more divine means of consumption. Let us give praise to our maker and glory to his bounty by learning about... BEER.

#106 Jan 22 2011 at 10:36 AM Rating: Good
Scholar
***
2,216 posts
Flame skimmer we found not to be worth the hassle as a BST and SMN duo - even with every evasion down/acc up bloodpact buff going neither pets nor owners could hit for snot and it just resembled a Valkrum Dunes let's do crabs at level 10 whiff fest.
____________________________
San D'Oria Rank 10 :: Windurst Rank 10 :: Bastok Rank 10
~Midgardsormr RIP~
BST85/COR81/RDM79/BRD75/BLM80/SMN80/MNK80/NIN80/WHM75/RNG80/WAR80

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
22nd March 2010.
#107 Jan 22 2011 at 6:15 PM Rating: Decent
Scholar
29 posts
For Flame Skimmer I ended up using Anna and her evasion down tp move along with DG/heavens(pdt@98% with this)/RR. It was a whiff fest without the evasion down but it seemed to be very potent as a good chunk of those turned into hits afterward.
#108 Jan 22 2011 at 10:39 PM Rating: Good
Sage
***
2,026 posts
Quote:
Sirrush for Ferine Leg Seals: For starters this guy has a sh*te drop on Ferine seals. 3 seals in over 15 kills. Atma used for first few fights was Mounted Champion/Viccistude/Ducal Guard Anwig Salade for -10 dmg no other damage mitigation but some added acc and attk from body, legs, neck. It was overkill, fight took long (15 mins) because of lack of offensive atma, Yuly never went below 50%. Ditched Viccistude and threw on Razed Ruins. Made fight go much quicker. Feel free to dd along side your pet and keep in mind there is a sweet spot you can hit that avoids his fire/snow ball attacks. Its tough to find but its there.


I guess people have varying mileage when it comes to Sirrush. When I fought him, I was looking for RDM, BST, and SCH seals. I finished my BST seals first. Felt like it was Christmas before Christmas.
____________________________
李張明 85/ RDM BST SCH
#109 Jan 24 2011 at 5:31 AM Rating: Excellent
Guru
**
398 posts
Quickstep works well against Flame Skimmer too, if you're /dnc. When low manning him with my shell I run in to land steps and the occasional WS+snarl. I miss quite a bit on the first few steps, but once I've got it to level 5 I have no problem keeping it there and can land plenty of melee hits. Just got to be careful not to get hit by Cursed Sphere too much.

I use Dipper for acc down (Skimmer has just as hard a time hitting her as she does hitting it, and it helps our nin tank), but Anna sounds like a solid idea for getting eva down further so I'll try her next time we pure pet it.

I've not tried soloing it but I've held it easily with Dipper alone and just RR while waiting for the rest of the group to arrive, so with the right set up a solo kill shouldn't be that bad. Duo is certainly pretty easy.

Edited, Jan 25th 2011 11:48am by Gii
____________________________
Gii ~~ Kujata (now Giii of Valefor)
Woodworking 100+3+3, some jobs at some levels
#110 Jan 25 2011 at 7:48 AM Rating: Default
Scholar
**
508 posts
Hallertau wrote:


Oh and @#%^ the cost of Yuly, 90K on Ramuh. So much demand and such a sh*te recipe.


Yeah. But... what else do you spend gil on nowadays? =3
#111 Jan 26 2011 at 12:10 AM Rating: Good
**
416 posts
Innuendoze wrote:
Hallertau wrote:


Oh and @#%^ the cost of Yuly, 90K on Ramuh. So much demand and such a sh*te recipe.


Yeah. But... what else do you spend gil on nowadays? =3

There are even times when there are no Yuly on AH or ingredients to make them >_<
____________________________
Bayan of Bahamut

www.thezeitgeistmovement.com
The Monetary System is going down.
Get ready for the Scientific Method.
#112 Jan 26 2011 at 2:03 AM Rating: Decent
Scholar
29 posts
Watch a movie and go harvest/craft! I put in the first LotR and by the end of it i had 9 stacks of dippers.

Edited, Jan 26th 2011 3:04am by xTevashx
#113 Jan 28 2011 at 5:44 AM Rating: Decent
Scholar
29 posts
Not a solo but trio'd Yaanei with 3 bst. I Had around 98% pdt/70%ish mdt and my pet never died with rewards used. the other 2 didn't have the same setup as me and just tossed sheep at it until it died.

Nothing special about the fight til its under 25% then try and keep pets HP at the higher end up Ducal Guards procing point as its Besieger's Bane tp move gives a short zombie status. It wont(didnt to me or others at least) draw you in if you are far enough away(stayed 25-30yalms away)
#114 Jan 28 2011 at 9:39 AM Rating: Decent
Scholar
***
1,809 posts
I finally got some nice atmas but Im not sure if I have to have my pet out before getting atmas or after for it to effect it.
#115 Jan 28 2011 at 10:43 AM Rating: Good
Scholar
*
96 posts
You sure don't, you can have pet out, and change your atmas and the pets change as well, as long as atma effect is on you, the same one is on pet
(even though it would be so **** if that wasn't the case, sure would be nice to have DD atmas on me and tank atmas on pet)
____________________________
Hume, San d'Oria Windurst Bastok rank 10
Ultimate Champion of the World
Crafting: Woodworking-100+3, Alchemy-60, Goldsmithing-60+1, Bonecraft-60, Smithing-60, Leather-60 Clothcraft-60
#116 Jan 28 2011 at 7:44 PM Rating: Good
Avatar
******
23,921 posts
Another talked about solo Raskovnik, I would just like to add my experience.

Finally got a -10% Dmg Axe and wanted to test it out.

Equipment:
Guichards Axe -10 Dmg
Anwig Salade -10% Dmg Haste +5
Mirke Acc/Atkk +15
Beast Neck Thing from emote quest Attk +3
Ferine Pants for Stout Servant +1

Atma:
Razed Ruin
Mounted Champion
Ducal Guard

Used 1 Sheep and 0 Zeta. With the above combo Sheep never got below 30%. Melee'd behind Rask until ~55% then moved away to avoid Charm AoE. Sat back and watched Sheep take care of the rest. Ran in for Lamb Chop when it was safe. Bloody Caress was not an issue and Rask's crits were topping at about 75 dmg with Ducal Guard in effect. 1st kill got Key Item, 2nd got both mantles. All in all an easy easy easy fight. I'd imagine with out Ducal you'll be using a few Zetas to keep pet alive.
____________________________
Rochefort Dean ~ FFXIV ARR ~ Ultros ~ DoH all @ 50
Soracloud ~ FFXI ~ RIP

Beer Advocate

Friar Tuck wrote:
This is grain, which any fool can eat, but for which the Lord intended a more divine means of consumption. Let us give praise to our maker and glory to his bounty by learning about... BEER.

#117 Jan 29 2011 at 10:41 AM Rating: Default
2 posts
Im confused at what all this pet minus stuff is needed for with Raskovnik. 90BST/NIN takes this NM no problem with 1 dipper. Using spiral spin when its up is the only thing you have to do. Using 2 atmas: Mounted Champion and Razed Ruin. Stand 25'-40' away so you do not get charmed and just let dipper do its job. There is no need to reward or to melee. If you were rating nm's on a scale of 1-10, with 10 being the hardest, Raskovnik is a 1.
#118 Jan 29 2011 at 11:32 AM Rating: Good
Avatar
******
23,921 posts
orcoorko1 wrote:
Im confused at what all this pet minus stuff is needed for with Raskovnik. 90BST/NIN takes this NM no problem with 1 dipper. Using spiral spin when its up is the only thing you have to do. Using 2 atmas: Mounted Champion and Razed Ruin. Stand 25'-40' away so you do not get charmed and just let dipper do its job. There is no need to reward or to melee. If you were rating nm's on a scale of 1-10, with 10 being the hardest, Raskovnik is a 1.


Why do you care how I kill the NM? I get by with a 500 Gil jug, not a 12K Gil jug for a 5minute fight. I use 3 atmas because I have 3 Lunar Abyssite. The -pdt is not the end all be all of fighting Rask by why not make it easier on myself with using it?
____________________________
Rochefort Dean ~ FFXIV ARR ~ Ultros ~ DoH all @ 50
Soracloud ~ FFXI ~ RIP

Beer Advocate

Friar Tuck wrote:
This is grain, which any fool can eat, but for which the Lord intended a more divine means of consumption. Let us give praise to our maker and glory to his bounty by learning about... BEER.

#119orcoorko1, Posted: Jan 29 2011 at 1:10 PM, Rating: Sub-Default, (Expand Post) Just adding my 2 cents as you previously did settle down Chocise
#120 Jan 29 2011 at 5:20 PM Rating: Good
Avatar
******
23,921 posts
orcoorko1 wrote:
Quote:
Another talked about solo Raskovnik, I would just like to add my experience.

Just adding my 2 cents as you previously did settle down Chocise


My bad, took it the wrong way.

I guess with Rask you have an option to blood tank with Nursery (or probably most other hearty jugs) or go the evasion route with Dipper.
____________________________
Rochefort Dean ~ FFXIV ARR ~ Ultros ~ DoH all @ 50
Soracloud ~ FFXI ~ RIP

Beer Advocate

Friar Tuck wrote:
This is grain, which any fool can eat, but for which the Lord intended a more divine means of consumption. Let us give praise to our maker and glory to his bounty by learning about... BEER.

#121 Jan 30 2011 at 1:04 AM Rating: Decent
Scholar
***
3,769 posts
Don't even bother killing Amhuluk unless you need the axe. Have killed it 7 times now, 4 of which had blue and yellow triggers, and one of which had all 3 triggers. Still 0 jewels. Got 10 coins, but I'm never leveling any of those jobs, so I came out an inventory slot behind.
____________________________
Quote:
Maybe if we wait long enough, he'll tell us about how he walked barefoot uphill through snow both ways in Uleregand and defeated the evil Snoll Tzar with nothing but a stack of pebbles. Men were men back then. Mithra were men, too, but they don't talk about that.

Mellowy is awesome, now.
Quote:
I'm sorry. My hoovercraft is full of Summoners. As soon as I claim a thread, they just flood out and cover the whole place. Slippery suckers, those Summoners.
#122 Jan 30 2011 at 6:49 AM Rating: Good
Scholar
29 posts
If you need jewels of balance Cirein-croin is really just as easy to do as Amhu but with 1-3 jewels/kill.
#123 Jan 31 2011 at 10:33 AM Rating: Excellent
*
79 posts
Fistule soloed - BST/NIN

In case any of you are interested in Farsha here's a rundown:

Items required:
1 Wool grease
Pet food Zeta - not counted how many you need but I used less than one stack
All restoration items, pet restoraton items and status ailment curing items from the Cruor prospector.
Maybe also an Eft blood to pop bloodguzzler.

Atma:
I used Vissitude, Mounted Champion and Ducal Guard. I believe that a successful fight can also be achieved using other combinations of Atma but I would highly recommend Ducal Guard and 1 Regen atma (an Evasion atma may be a good replacement for one regen perhaps).

Strategy:
The first step of course is the pull, Fistule is non-targetable until you pull either Guimauve or Bloodguzzler to it. Call Dipperyuly and pull your selected NM towards Fistule, purposely try and lag the ladybug behind you as you draw in close to Fistule as he will start with a tp move that may hit you if you are close to Yuly.

If Fistule hits you with a tp move just stay back long enough for the Regen to replenish your HP. When you are at 100% hp Start to melee at a 90 degree angle from your pet (Fistule being the centre point for this angle of course). It is important that you don't melee at any bigger angle than that because Fistule is so large that you will be too far away to use snarl, being an NM that will both bind you and reset hate pretty often this can lead to many a sticky situation. You can safely Melee most of the fight, keep shadows up at all times because as previously mentioned he will randomly reset hate quite often shadows also can negate the gravity effect from one of his attacks - Cytokinesis.

When Fistule uses Cytokinesis your role in the fight changes to from DD to kiter, you must grab the attention of the Pustules he summons after using it and run (Attacking normally works, WS in other cases though). Pustules will depop when they are far enough away from Fistule. The move he uses to summon these may induce Gravity (if you do not have at least two shadows up) and Fistule also likes to use an AoE Bind alot, if you are bound or weighed down do not panic or attempt to grab their attention, your pet should be able to handle all three of these for a long time (With the Atmas I have recommended your pet can actually handle more than 6 Pustules comfortably). When you've got the attention of a Pustule you must run south towards the Liqorices with it, hugging either wall is usually good but be warned; there may be Liqorices hugging the wall, you'll need to rethink your path if so - Liqorices aggro by sight so you can avoid them fairly well being a fine-tuned aggro-dodging Beastmaster (think back to your pre-abyssea soloing days where you learned that stuff). After you have depoped you can melee again until he uses Cytokinesis again, and the cycle repeats.

Infrequently, a situation may arise where Fistule resets hate while you are grabbing the Pustule he may head towards you as well as the Pustule making it impossible - until he stops - to depop the Pustule. To combat this you can let the Pustules and Fistule whiff away at your pet until you see that Fistule resets hate, snarl, then grab the Pustule. You can grab both the Pustules or just one, I personally like to grab one at a time if you have some form of enhanced movement I would suggest you grab two for speed.

Another dangerous situation that can occur is after pulling a Pustule, Fistule then uses a Bind or gravity inducing move - this is the time to use your Vicar's drink or Catholicon you purchased with your cruor (I recommend you reserve these drinks solely for this possibility even though it doesn't happen often). If it happens more than twice you're screwed.

Notes:
- This will also be possible with other subjobs, some may even be better than /NIN.
- Atmas aside, minimal pet enhancing gear is required (I used one pet eva+20 Axe and AF3+2 pants only)
- Fight takes around 20-40mins (20minute fight involves meleeing at 50% onwards)

Edit - new tips:
- Pet food Zeta are not even necessary, soloed him without using any
- I was able at 50% to melee him the rest of the duration without pulling Pustules off him (Note: my DD gear is decent, if you can't kill him fast enough he will overwhelm you with lots of Pustules), the note above this one may not be true when using this method.
- If you pull Fistule to the furthermost North-West corner of his spawn area and drag the pustules South-east they will despawn before reaching the Liqorices (providing Fistule stays in place).

Let it rain Farshas - except if you're on Siren in which case stay the **** away from my Fistules until I'm done!

Edited, Feb 1st 2011 5:26am by Attaxia
#124 Jan 31 2011 at 12:27 PM Rating: Good
Sage
***
2,026 posts
Quote:
Just soloed battelrigged chariot. Only have Ducal gaurd/Mounted champion/Razed ruin, ferine pants+1 and one pet damage taken-8% axe. Took a stack and a half of zetas and 8 yuly's though. Might actually be better to use the sheep, I think his melee hits are magical damage or just very accurate, because I don't remember many misses even after spiral spin. The higher max pet hp would probably do better since you won't be avoiding any of it's spells at all, thanks to the movement speed-50% on ducal gaurd. Even a couple of flares landed when I was behind him instead of behind the pet, or he bound the pet before casting. Had to kite it myself, but only a couple of times, and only for 30 seconds or so. The cacti east of his spawn slow him down a bit.

You don't need the full damage taken-% set up for it. And I got full drops with no triggers, so either the stuff drops quite often, or I got real lucky. Can try your luck with little pet equipment and still get your earring. The earring is only ~2% enhancement though, which is sad. Not leaps and bounds better than a mnd+3 earring.


Just soloed it myself. Yeah, 8 Yuly's is probably overkill. I'd stick to using sheep, then stick a Yuly on it at the very end just for good measure. It probably took me about 4/5 Nazunas and 1 Yuly. I'm wondering what would happen if we took out Razed Ruins and replaced with Atma of the Brother Wolf (which I personally don't have). The reduction in Fire damage from that atma is amazing. Certainly the fight would take a little longer, but the reduction in fire damage might make things go a little smoother.

Personally, I'm beginning to wonder if the whole Stagger !! thing is a jip. Prior to this, I've fought the NM about 5 times with LS mates and every time got the blue !! stagger. It didn't drop the earring. This time, I decide to see what happens if I try soloing it. No staggers or nothing. And it dropped my earring. That actually seems to be a common trend with quite a few of NMs so far.

EDIT: Finally soloed Adze. Ignored Regen atma and just went for Cloak and Dagger and Gnarled Horn. Took 2 pets, but only cause the **** Endoomed the first one. He dropped a Deathstone. Bah.

Edited, Jan 31st 2011 3:59pm by Ketaru
____________________________
李張明 85/ RDM BST SCH
#125 Feb 03 2011 at 8:29 AM Rating: Decent
Scholar
***
1,809 posts
what quests did you guys do to get fame in graburg to get ducal guard quest active? Does dominion ops count?
#126 Feb 03 2011 at 8:54 AM Rating: Excellent
Guru
**
398 posts
chinaman wrote:
what quests did you guys do to get fame in graburg to get ducal guard quest active? Does dominion ops count?


Doninion Ops do not, sadly, count.

Most people (myself included) do Getting Lucky, as it is relitively quick and painless. You do have to zone out between tries though, and it takes 30 odd runs to get enough fame for the Ducal Guard quest.


Edited, Feb 3rd 2011 9:56am by Gii
____________________________
Gii ~~ Kujata (now Giii of Valefor)
Woodworking 100+3+3, some jobs at some levels
#127 Feb 03 2011 at 10:55 AM Rating: Good
****
5,600 posts
Gii wrote:
chinaman wrote:
what quests did you guys do to get fame in graburg to get ducal guard quest active? Does dominion ops count?


Doninion Ops do not, sadly, count.

Most people (myself included) do Getting Lucky, as it is relitively quick and painless. You do have to zone out between tries though, and it takes 30 odd runs to get enough fame for the Ducal Guard quest.


Edited, Feb 3rd 2011 9:56am by Gii

I did Getting Lucky along with a few other quests for their "initial" fame (since conventional wisdom is that you get more fame for the first completion of a quest than you do when you repeat it).

I would suggest buying some of each of the 3 goblin foods. I thought 5 of each would be enough to do at least 10 attempts. But I got Goblin Pie assigned to me about 10 times, and chocolate maybe 3 times. With just the movement speed boost from Sprinter's Shoes, you can complete a run in 5 or 6 minutes. Just watch out for a Goblin NM when doing the dark place, and Uragnite NM when doing the water place.

It took me exactly 10 attempts of this quest to go from level 2 fame to level 3 fame.
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#128 Feb 03 2011 at 12:29 PM Rating: Decent
Scholar
***
3,653 posts
I spammed the egg quest because it a) dropped body seals for BLM (not that I got any) and b) because it was free and could be easily combined with Dominion Ops.

Also completed the chocobo quest for the Abyssite and got the zone boss win.

All up I don't think I did anymore than 20 quests (including repeats) which seems a bit inconsistent with everyone else.
____________________________
I tell you, we are here on Earth to **** around, and don’t let anybody tell you different.
#129 Feb 03 2011 at 2:26 PM Rating: Good
Sage
***
2,098 posts
I did getting lucky also, but I chose it because it had seals I wanted.
my experience was in line w/ Blowfin, I did not repeat it 30 times.. perhaps 20 quests total, though I did a few others as well, I only repeated the 1.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#130 Feb 03 2011 at 8:19 PM Rating: Decent
Scholar
23 posts
Anyone have any experience with Waugyl, the puk NM in Altepa? We tried him tonight as a duo, and he spammed White Wind over and over, healing himself to full. Wiki testimonials say the move is supposed to get less potent over time, but we didn't notice any decline. After more than a half hour of him constantly healing himself back to full (sometimes for 16,000+ HP) we just gave up. Is there some trick to it?

He hits somewhat hard and has one nasty TP move (Ill Wind), but I'm prety sure he's soloable with a decent -pdt build, some food, and some trick for stopping White Wind.

We fought him on ice day, I wonder if that has something to do with it?
#131 Feb 03 2011 at 11:46 PM Rating: Good
Sage
***
2,098 posts
Verchoo wrote:
Anyone have any experience with Waugyl, the puk NM in Altepa? We tried him tonight as a duo, and he spammed White Wind over and over, healing himself to full. Wiki testimonials say the move is supposed to get less potent over time, but we didn't notice any decline. After more than a half hour of him constantly healing himself back to full (sometimes for 16,000+ HP) we just gave up. Is there some trick to it?

He hits somewhat hard and has one nasty TP move (Ill Wind), but I'm prety sure he's soloable with a decent -pdt build, some food, and some trick for stopping White Wind.

We fought him on ice day, I wonder if that has something to do with it?


I've never low manned him. white wind diminishes in strength as his hp get lower... first you have to gethim lower. I think I've stunned a few white wind. you might try /dnc for quicker stuns.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#132 Feb 04 2011 at 2:07 AM Rating: Good
***
1,434 posts
Quote:
Anyone have any experience with Waugyl, the puk NM in Altepa? We tried him tonight as a duo, and he spammed White Wind over and over, healing himself to full. Wiki testimonials say the move is supposed to get less potent over time, but we didn't notice any decline. After more than a half hour of him constantly healing himself back to full (sometimes for 16,000+ HP) we just gave up. Is there some trick to it?

He hits somewhat hard and has one nasty TP move (Ill Wind), but I'm prety sure he's soloable with a decent -pdt build, some food, and some trick for stopping White Wind.

We fought him on ice day, I wonder if that has something to do with it?

It probably requires some luck. And lots and lots of patience. I soloed it with 2 Yulus and about a stack of petfood. Took around 40-45 minutes. He healed himself for 10k+ hp three times, once for ~5k, and once for ~700. I meleed with the pet at first, but backed off once it was under 30% or so to slow the tp gain some. In hindsight, I could probably have meleed till the end, since at that point White Winds were getting reasonably weak.

Only pet pdt- gear I had was empyrean +2 pants (stout servant+1). I was counting more on evasion (he has pretty abysmal accuracy with Siren Shadow atma and Spiral Spin used) than damage taken-. When he hit, it was for 300-350. Other atmas were Plaguebringer (regen + DA + store tp) and Razed Ruins.

As a side note, Ill Wind barely scratched Yuly (yay for natural wind resistance!), and Wind Shear missed most of the time.
#133 Feb 04 2011 at 3:11 AM Rating: Decent
Scholar
***
3,769 posts
Quote:
what quests did you guys do to get fame in graburg to get ducal guard quest active? Does dominion ops count?


Did Getting lucky, harvested grauberg greens for the chocobo feeding quest while doing it. (and got a stack of lesser chigoes for yuly synths, to boot.) Then killed like 3 wyverns for cornelia's pursuer wing quest, and did the egg quest each run. I just wanted to zone out as few times as possible since you need to waste all that time and cruor reapplying time/atmas/cruor boosts every time you reenter. Only had to do that 5 times, though I had done the chocobo quest via woozyshrooms and beaten the boss already.
____________________________
Quote:
Maybe if we wait long enough, he'll tell us about how he walked barefoot uphill through snow both ways in Uleregand and defeated the evil Snoll Tzar with nothing but a stack of pebbles. Men were men back then. Mithra were men, too, but they don't talk about that.

Mellowy is awesome, now.
Quote:
I'm sorry. My hoovercraft is full of Summoners. As soon as I claim a thread, they just flood out and cover the whole place. Slippery suckers, those Summoners.
#134 Feb 04 2011 at 8:50 AM Rating: Decent
Scholar
***
1,809 posts
thanks everyone for the helpful information. gonna try to build up enough fame this weekend.
#135 Feb 04 2011 at 4:47 PM Rating: Good
****
5,600 posts
louispv wrote:
Did Getting lucky, harvested grauberg greens for the chocobo feeding quest while doing it. (and got a stack of lesser chigoes for yuly synths, to boot.) Then killed like 3 wyverns for cornelia's pursuer wing quest, and did the egg quest each run. I just wanted to zone out as few times as possible since you need to waste all that time and cruor reapplying time/atmas/cruor boosts every time you reenter.

If you focus on just doing Getting Lucky over and over again, you don't even need to spend cruor on buffs. The only cruor you'll have to spend is on 2 or 3 confluxes. The cruor reward for doing the quest should cover most (if not all) of that cost.

Repeating Getting Lucky is probably the fastest and cheapest of those quests (while you have to buy some food from an NPC, you don't need to burn jug pets).
____________________________
Lyonheart, like Eorzia, will be reborn in FFXIV!

FFXI veteran (Lyonheart and Lakiskline of Lakshmi)
1/467 on signed HQ Weskit!!!
#136 Feb 07 2011 at 10:50 AM Rating: Good
*
81 posts
Soloed Bugul Noz for BST hand seals.

Me: 90BST/DNC
Pet: Dipper x1
Food: Zeta x12ish
Atma: RR/GH/DG

He gains a Poison Aura after using a TP move. Its 100dmg/tick which makes melee difficult. It wears off quickly, but can still do 400-600 dmg. It's best to stay back and let your pet do the work. He has Regain and spams Petal Pirouette which reduces TP to 0. So it's almost impossible to Spiral Spin with Yuly and you can't Healing Waltz(20tp) to keep the poison off of you.

He is a MNK which means he has a ton of HP. Pretty long fight, 20-30 min.

Probably going to try the Imp, Chillwing Hwitti, for Hand Seals and see how that goes.
#137 Feb 07 2011 at 1:43 PM Rating: Excellent
Avatar
******
23,921 posts
Solo'd Waugyl for Sojourn Atma and Quest Key Item

1 Dipper Yuly
~8 Zetas
Razed Ruin / Ducal Guard / Cloak and Dagger
~ 40 minute fight

Atma can be played around with, RR did help for dmg but regen from MC would be nice to offset Ill Wind and Wind Shear (when it hits) Cloak and Dagger is a must because NM attacks have various en- that can cripple your pet. Initial fight was Razed Ruin / Voracious Violet / Mounted Champion, Yuly got beat down pretty quick and I got killed during pet swap.

White Wind is stronger at higher HP, recommend DDing with pet to drop its HP ASAP. Wind Shear is AoE as is Ill Wind (which also dispels). Both hit for about 600HP and can drop you pretty quick if you cannot keep your HP up. Used a lot of temps to keep myself in the fight. After 50% I rested and Yuly brought NM down to 20% pretty quickly. I hopped in again to help offset White Wind spam which at that point only healed 5-10%. Reports vary on its usage, my personal fight he used it a dozen times.

Without RR I think fight could take a bit longer but DG and MC can help reduce usage of Zetas. If Gil and zeta are not an issue, the evasion from C&D allows you to not have to worry about reward timer.
____________________________
Rochefort Dean ~ FFXIV ARR ~ Ultros ~ DoH all @ 50
Soracloud ~ FFXI ~ RIP

Beer Advocate

Friar Tuck wrote:
This is grain, which any fool can eat, but for which the Lord intended a more divine means of consumption. Let us give praise to our maker and glory to his bounty by learning about... BEER.

#138 Feb 08 2011 at 12:45 AM Rating: Good
Sage
***
2,098 posts
DanceTime wrote:
Soloed Bugul Noz for BST hand seals.

Me: 90BST/DNC
Pet: Dipper x1
Food: Zeta x12ish
Atma: RR/GH/DG

He gains a Poison Aura after using a TP move. Its 100dmg/tick which makes melee difficult. It wears off quickly, but can still do 400-600 dmg. It's best to stay back and let your pet do the work. He has Regain and spams Petal Pirouette which reduces TP to 0. So it's almost impossible to Spiral Spin with Yuly and you can't Healing Waltz(20tp) to keep the poison off of you.

He is a MNK which means he has a ton of HP. Pretty long fight, 20-30 min.

Probably going to try the Imp, Chillwing Hwitti, for Hand Seals and see how that goes.


I found Bugol Noz a much easier fight. The problem w/ Chillwing is you NEED to stun the tantra's. So make sure to go /dnc and fill up your charges and tp before fighting. Yuly has no problem eva tanking him... the problem is how strong the BIO aura becomes. if you stun the tantra's you'll be fine, but ifyou don't ,you will die. amnesia sucks. might want to wear ecphoria ring for this fight just in case. Amnesia screen is great too, but it won't last as long as you need to solo it. I've not completed a solo on Chillwing, though I think it can be done alright IF you stun the tantrums. (600/tic bio is just ridiculous)
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#139 Feb 08 2011 at 8:02 AM Rating: Decent
Scholar
23 posts
I went after Chillwing last night. I suppose it's possible, but it would require a lot of luck. I tried /dnc first, no luck. I then thought it might be worth it to try /blm for Stun, but still couldn't pull it off. The problem isn't damage from melee hits, because those are fine. It's just that you're inevitably going to miss stuns, either due to recast or amnesia or bad timing. Each one you miss makes the fight worse, and it eventually becomes impossible.

I actually came back out with a friend, and we tried to duo. We both went /blm for extra stuns, and set up a rotation. Even then, not enough stuns. Finally, I tried me on /blm and him on blm/rdm. Got Chillwing down to about 20% and wiped. By the time we died, the bio aura was over 200+/tic.

BST solos are all about steady DoT and damage mitigation. They are lacking when it comes to zerg options. And I'm starting to think zerg is the only way to beat Chillwing, unless there is some novel approach I haven't considered.

Maybe just stacking all DD atmas and trying to go all out? That's one thing I didn't try.
#140 Feb 08 2011 at 2:49 PM Rating: Good
Sage
***
2,098 posts
Verchoo wrote:
I went after Chillwing last night. I suppose it's possible, but it would require a lot of luck. I tried /dnc first, no luck. I then thought it might be worth it to try /blm for Stun, but still couldn't pull it off. The problem isn't damage from melee hits, because those are fine. It's just that you're inevitably going to miss stuns, either due to recast or amnesia or bad timing. Each one you miss makes the fight worse, and it eventually becomes impossible.

I actually came back out with a friend, and we tried to duo. We both went /blm for extra stuns, and set up a rotation. Even then, not enough stuns. Finally, I tried me on /blm and him on blm/rdm. Got Chillwing down to about 20% and wiped. By the time we died, the bio aura was over 200+/tic.

BST solos are all about steady DoT and damage mitigation. They are lacking when it comes to zerg options. And I'm starting to think zerg is the only way to beat Chillwing, unless there is some novel approach I haven't considered.

Maybe just stacking all DD atmas and trying to go all out? That's one thing I didn't try.

are you' stun spells even landing? The dark resistance on this imp is so much I could not landy any dark magic /sch. blu stun or dnc stun probalby best, but if you eat an amnesia you can't stun w/ /dnc.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#141 Feb 08 2011 at 5:56 PM Rating: Decent
Scholar
23 posts
Xilk wrote:

are you' stun spells even landing? The dark resistance on this imp is so much I could not landy any dark magic /sch. blu stun or dnc stun probalby best, but if you eat an amnesia you can't stun w/ /dnc.


Yeah, I didn't have any problems landing the spell. In fact I never saw a resist. The problem was the looooooong recast on Stun. There is always the problem of him getting off a Deafening Tantara and silencing, too.
#142 Feb 09 2011 at 5:37 PM Rating: Decent
Scholar
***
2,232 posts
He can only use the move if he has TP. If the problem was the longish time for stun recast, I'd think blm/whm + bst/blm, haste spell/gear you can get it down to about 35-40 seconds recast. Throw in ONLY your pet meleeing and if both are waiting on stun, heel your pet to limit TP gain. /RDM only provides a few seconds off the stun recast, /whm for haste would be much better.

Then it's just a matter of landing your stuns/being patient. With a stun every 20 seconds though his regain would have to be pretty strong that you couldn't have your pet meleeing the whole time and if IS a problem you can try heeling your pet.

If the regain is that strong, one more stunner would bring you down to 13 seconds. If that's not enough we'd have to be talking about 20tp/tick regain....
#143 Feb 09 2011 at 11:17 PM Rating: Good
Sage
***
2,098 posts
SKSmokes wrote:
He can only use the move if he has TP. If the problem was the longish time for stun recast, I'd think blm/whm + bst/blm, haste spell/gear you can get it down to about 35-40 seconds recast. Throw in ONLY your pet meleeing and if both are waiting on stun, heel your pet to limit TP gain. /RDM only provides a few seconds off the stun recast, /whm for haste would be much better.

Then it's just a matter of landing your stuns/being patient. With a stun every 20 seconds though his regain would have to be pretty strong that you couldn't have your pet meleeing the whole time and if IS a problem you can try heeling your pet.

If the regain is that strong, one more stunner would bring you down to 13 seconds. If that's not enough we'd have to be talking about 20tp/tick regain....

sounds like a good plan for a duo. if not for the bio aura getting so strong, Yuly can certainly solo the imp.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#144 Feb 10 2011 at 3:46 AM Rating: Decent
Scholar
***
3,769 posts
Just cleared out Tarhongi. Usurper, the tier 3 VNM is soloable. He attacks faster at lower hp though. He couldn't damage yuly faster than she regened above 50% hp, but yuly was 1 hit from death when reward recast came up every single time under 50%. Bring someone to trigger blue though. The time it takes to upgrade abyssite, and the length of the fight, coupled with crap drop rate without trigger makes it worthless without them. And you can't trigger anything during it's 2 hour, which it spams. PAIN in the ***!

Tier 2 VNM here is just like the tier 3 but weaker.
Got myself full drops and the atma, so no reason to repeat that bullsh*t again.

Minhocao or however you spell the sandworm was easy.

Adze is soloable for anyone who needs an impulse belt. I think it works like chigre, where it only uses nastier en-statuses, when the enemy already has the weaker ones. It only ever used endoom when all the other enfeebles were already on yuly. And he switched to whichever one had just been removed/worn. So keep some clear salves, and don't forget your bodies to remove statuses, and he'll have to reapply the weaker ones.

The coeurl is also soloable.

Quetzalli is soloable, just let it benediction every 20%. Ends up taking about the same amount of time as any other nm, because while it benedictions over and over, it only has 12kish hp. Under 10% hp it can benediction whenever it @#%^ing feels like, so just save rampage for then. Too bad you have to have the weapon equipped when you kill it, or my COR would have a double damage gun right now.

Tried Chukwa but I timed out.

Used Yuly, 2 10% physical damage taken axes, ferine pants, RR/DG/MC atmas.

Really, everything in visions zones is soloable except zone bosses and gimmicky stuff. (hello physical immune ahriman, you *******!)

EDIT: Speaking of impossible gimmicky bullsh*t, manaangal, which you pop by being in yellow or lower hp, or however you spell the qutrub is real easy to tank and damage, except for one thing. When it pulls out it's knife, unlike other qutrub which use spinal cleave, he just does so much damage you die if you get hit. (either that or it just depops pets.) Killed 2 yuly in 2 swings. Makes him impossible as far as I can tell. If anyone can figure it out he has 3 abyssites on him, it'd save a lot of time.

Edited, Feb 10th 2011 5:18am by louispv
____________________________
Quote:
Maybe if we wait long enough, he'll tell us about how he walked barefoot uphill through snow both ways in Uleregand and defeated the evil Snoll Tzar with nothing but a stack of pebbles. Men were men back then. Mithra were men, too, but they don't talk about that.

Mellowy is awesome, now.
Quote:
I'm sorry. My hoovercraft is full of Summoners. As soon as I claim a thread, they just flood out and cover the whole place. Slippery suckers, those Summoners.
#145 Feb 10 2011 at 4:17 AM Rating: Good
Sage
***
2,098 posts
Looking around it looks like Rasheph is soloable for bst +2 hands. The tp moves are all physical.
Ningishzada is soloable, but I wouldn't recommend it. TONS of hp and it takes long enough trio.

Anything that uses ONLY physical attacks in abyssea is probably going to be soloable.

Thanx for info on usurper. I thought it looked soloable, but I didn't get around to it yet, and didn't have confirmation.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#146 Feb 10 2011 at 4:31 AM Rating: Good
**
440 posts
Xilk wrote:
Looking around it looks like Rasheph is soloable for bst +2 hands. The tp moves are all physical.
Ningishzada is soloable, but I wouldn't recommend it. TONS of hp and it takes long enough trio.

Anything that uses ONLY physical attacks in abyssea is probably going to be soloable.

Thanx for info on usurper. I thought it looked soloable, but I didn't get around to it yet, and didn't have confirmation.


Resheph would depend on if Tarsal Slam still takes pet down to 1 hp with DG, or if the hate reset makes it possible to heal it quickly
____________________________
Knumskull (TitanPhoenix)

BRD 95 | BST 95 | PLD 95 | BLM 95 | SAM 95 | WAR 95 | MNK 89
#147 Feb 10 2011 at 6:50 AM Rating: Excellent
Guru
**
398 posts
Knumskull wrote:
Resheph would depend on if Tarsal Slam still takes pet down to 1 hp with DG, or if the hate reset makes it possible to heal it quickly


It does take pet to 1HP with DC, but you do have time to heal usually. The only possible issue was that when we fought it (not solo, not pet exclusive), it decided to Tarsal Slam twice in succession towards the end of the fight. That could be problematic if you are relying on reward timers. I'd advise keeping your salves handy for emergencies, in case he decides to be mean to you, unless you are at 100% PDT (with no slip damage) and all of his remaining moves are pure physical.

As long as his Slams are nice and spaced out he should be soloable with a near-100% pdt build, but I don't imagine it would be a very fun fight. More of a frustrating and expensive one :P
____________________________
Gii ~~ Kujata (now Giii of Valefor)
Woodworking 100+3+3, some jobs at some levels
#148 Feb 10 2011 at 2:33 PM Rating: Good
Sage
***
2,098 posts
Gii wrote:
Knumskull wrote:
Resheph would depend on if Tarsal Slam still takes pet down to 1 hp with DG, or if the hate reset makes it possible to heal it quickly


It does take pet to 1HP with DC, but you do have time to heal usually. The only possible issue was that when we fought it (not solo, not pet exclusive), it decided to Tarsal Slam twice in succession towards the end of the fight. That could be problematic if you are relying on reward timers. I'd advise keeping your salves handy for emergencies, in case he decides to be mean to you, unless you are at 100% PDT (with no slip damage) and all of his remaining moves are pure physical.

As long as his Slams are nice and spaced out he should be soloable with a near-100% pdt build, but I don't imagine it would be a very fun fight. More of a frustrating and expensive one :P


frustrating and expensive is right. failed 2x duo's I'm sure a duo can work alright, solo you just have 0 room for problems. we were both near 100% reductions... 98% and 88% but tarsal slam IGNORES the -pdt completely. or MDT neither work on it at all. If I got to 100% reduction, you could certainly solo, as 1 hp would be enought. there is NO slip damage. so I guess I need that shepherds chain to finish it up.
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#149 Feb 10 2011 at 4:29 PM Rating: Decent
I was fooling around with Chukwa and decided it would be really easy to solo with FowerpotMerle. I went /dnc.

Threw a Yuly at him and he wasn't able to tp up enough for spiral spin and got eaten.

Be careful not to be in the "Latent" of Ducal guard when you need to call another pet.

Got to 10%hp before he turned around and tortoise stomped me. Didn't bring all my axes but used only 1 -10% physical and Razed Ruins/Ducal guard. You could melee on the otherside of the turtle and the -ga's wont hit you, but watch your hate. Snarl won't go through unless you move a little closer foward. You can basically do "Reward" when its up and keep him up. I ran out because I only had 7 on me. So I started tossing pets.

But, I noticed that when FlowerpotMerle guards, it does almost under double digets(10-18dmg) probably due to Ducal guard. Not to mention she counters.
____________________________
[ffxisig]114588[/ffxisig]
#150 Feb 11 2011 at 12:41 AM Rating: Good
Sage
***
2,098 posts
SeraphTacosnak wrote:
I was fooling around with Chukwa and decided it would be really easy to solo with FowerpotMerle. I went /dnc.

Threw a Yuly at him and he wasn't able to tp up enough for spiral spin and got eaten.

Be careful not to be in the "Latent" of Ducal guard when you need to call another pet.

Got to 10%hp before he turned around and tortoise stomped me. Didn't bring all my axes but used only 1 -10% physical and Razed Ruins/Ducal guard. You could melee on the otherside of the turtle and the -ga's wont hit you, but watch your hate. Snarl won't go through unless you move a little closer foward. You can basically do "Reward" when its up and keep him up. I ran out because I only had 7 on me. So I started tossing pets.

But, I noticed that when FlowerpotMerle guards, it does almost under double digets(10-18dmg) probably due to Ducal guard. Not to mention she counters.

yeah, i've been hoping for an excuse to use RR and GH on merle. haven't found one yet, but it seems it would be fun. or maybe roaring laughter.

Edited, Feb 11th 2011 1:42am by Xilk
____________________________
Server: Bahamut
90BST|90BLU
LS: MONSTERSINC

Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
#151 Feb 11 2011 at 9:33 AM Rating: Decent
Scholar
***
1,809 posts
Quote:
frustrating and expensive is right. failed 2x duo's I'm sure a duo can work alright, solo you just have 0 room for problems. we were both near 100% reductions... 98% and 88% but tarsal slam IGNORES the -pdt completely. or MDT neither work on it at all. If I got to 100% reduction, you could certainly solo, as 1 hp would be enought. there is NO slip damage. so I guess I need that shepherds chain to finish it up.


what -pdt gear you use to get up to 98% or 88% with ducal guard?
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 19 All times are in CDT
Anonymous Guests (19)