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#1 May 15 2010 at 5:31 PM Rating: Decent
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So i just got 3/3 skadi hands today and will have the actual bazubands tomorrow. My rng just hit 70 not long ago so looking at endgame gear now. Basically, trying to figure out what to do about CFG/Seiru/Skadi hands. The only one i actually own is skadi though I am able to obtain both kote/CFG as i do sky but i dont want to pick up -inv gear i wont ever use, or is VERY situational as my inv is getting rather tight. In other words, if one is better "most" of the time and the other being 2% better 3% of the time then i cant afford the -inv. While i like rng a lot, i wont be dote-ing on it like my thf and drg with tons of specialized/situational gear/sets.

Obviously Skadi with str/agi/ratk are good for the POWA, and both kote/CFG are heavily acc oriented for the simple acc vs attack dichotomy (I will also be primarily an Obow/Hellfire rng as i have marks merits from thf) but do you really need both CFG/Kote? If one, then which for a marks rng with the knowlege that i have skadi as well.

Edit: Ive been looking in the monster thread on this page, but as its from like 06, skadi isnt even listed. I know its a ded horse topic, so a simple quick answer would more than suffice.


Edited, May 15th 2010 7:33pm by Banalaty

oh and i have enkidu mittens, though i doubt that matters at all :P

Edited, May 15th 2010 7:36pm by Banalaty
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#2 May 15 2010 at 5:53 PM Rating: Decent
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I think if you are mostly a marksmanship RNG then kote and skadi are more than enough. You've got an Acc based hand and a power based hand item. Why have an intermediate hand as well? I have CFG for COR and rarely ever use them for RNG and when I have, I really don't see a significant difference in damage.
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#3 May 15 2010 at 5:57 PM Rating: Good
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I would say use skadi hands if the rest of your gear can support them. If you find that you're missing quite a bit on tougher stuff then its definitely good to have Skote or CFG/BFG for that extra ranged accuracy without gimping your WS damage.

So for a "quick" answer...at least get S kote for tough to hit stuff and use skadi for everything else.
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#4 May 16 2010 at 8:01 AM Rating: Good
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He probably won't have combat merits for rng too. It depends on what you use your RNG for, skadi might be useless because you can't hit or gimp other slots.


Seiryu are ~17.5racc





Edited, May 16th 2010 10:02am by Deadonarrival
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#5 May 16 2010 at 10:50 AM Rating: Good
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I have 4 Marks merits from Thf so not ideal, but not bad. Obviously ill be using skadi when Racc isnt a problem. The question is, which would be a better combo: Skadi+Seiru or Skadi+CFG, or do i REALLY need all 3 as a Marks rng. On WS it is probably close enough to a wash between Sieru and CFG for me to not really care much for slug with 7.5 acc+agi vs 10ratk on slug. But on TP, its a little more complex with 7.5acc vs 10ratk (when not using skadi for powa! of course).

Currently leaning with Seiru+Skadi for a simple: Easy mob=skadi. Evasive=Sieru and not worry so much about a hybrid power/acc piece like CFG.
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Aanalaty, Mithra of San d'Oria
99Thf/99Drg/99Rng/95Pld/Secret Job 92
Bonecraft-100+3 7/29/08
Lu Shangs-5/28/08
Twashtar-90
Ryunohige-75: 1/7/2012
Mandau-75: 3/9/2012

Maat-1/1 Thf Meleed (pansies steal)
Some of mah gearz: http://www.ffxiah.com/player/Lakshmi/Aanalaty#item-sets
Join 'People Against The Heart Snatcher' and help put Thfs on the right P.A.T.H.S. today!
#6 May 16 2010 at 12:46 PM Rating: Decent
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S.Kote is better than w.hands for marks WS anyway.

Don't bother with CFG.
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