But what COR wants an occ fires twice gun when you are using steel bullets at 200 gil a shot?
Most of us melee for TP due to speed of multihit weapons and availability of haste gear.
It seems to me you've completely missed the point of this gun, IF the occasional attacks twice procs on WS.
1) COR still melees for TP.
2) COR fires slugshot.
3) Slugshot now may hit for twice as much damage.
With all this debate about paying to play, the preceding seems to have been lost. You AREN'T shooting for TP, you ARE shooting for WS. The gun MAY have a good chance of doubling your Slugshot damage for COR, and the costs for TP aren't changed.
Isn't time to stop arguing costs, (which are MUCH lower once a COR can melee for TP) and actually look in to how this occasionally fires twice works?
This forum is mostly dead, the RNG job is mostly dead and it is mostly the fact that it costs too much for what it does. If you don't see that then you aren't playing the same game I am.
This forum may be dead; this is primarily due to the fact that not much has changed about the job. Before this recent update, our best weapons have been the same as they have been for years. Our best gear hasn't changed. By in large RNG tactics have seen little change.
RNG job isn't dead, it's just the same as ever. Situationally one of the best physical DDs (kited mobs), or just another DD in other situations. RNG hasn't been THE best DD in years, but it's still far from dead.
I say this because I AM playing the same game as you. But it is quite possible that we don't fight the same mobs, because if you did then you'd realize RNG still has it's place.
RNG:75 MNK:75 WHM:75 BRD:75 BST:75 SAM:75 WAR:75 THF:75 BLM:75
DRG:72 SMN:63 DRK:55 NIN:49 PLD:42 RDM:41 DNC:37 SCH:37 BLU:37 COR:20 PUP:22
Woodworking:88 Cooking:60 Alchemy:60 Bone:60 Leather:60 Cloth:60 Smithing:60 Gold:54 Fishing:33