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#1 Dec 05 2009 at 3:02 PM Rating: Excellent
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Just a quick question. How important is a mekki shakki?

I might be in line to get my experimental lamia pop done tonight and am trying to choose which drop I would keep. I am planning on doing Rng next so how useful is the stp on this compared to regular fire/vulcan Ratk? If it matters I will have skadi legs from thf. Figure if its really valuable on rng I should take this opportunity to get it now if it drops instead of wishing I had it later.

I havent really looked into endgame rng gear to much as Im not there yet so not sure what setups really benefit from this over a staff. But since I might get to do lamia much sooner than i had thought, looking for a quick and dirty answer :P

Thanks guys.

Edited, Dec 5th 2009 4:05pm by Banalaty
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#2 Dec 05 2009 at 3:37 PM Rating: Excellent
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Banalaty wrote:
Just a quick question. How important is a mekki shakki?

I might be in line to get my experimental lamia pop done tonight and am trying to choose which drop I would keep. I am planning on doing Rng next so how useful is the stp on this compared to regular fire/vulcan Ratk? If it matters I will have skadi legs from thf. Figure if its really valuable on rng I should take this opportunity to get it now if it drops instead of wishing I had it later.

If you want to be able to achieve a 5-hit setup with E-bow or O-bow, Mekki Shakki is essentially required.
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#3 Dec 05 2009 at 4:15 PM Rating: Excellent
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Ah ok thanks. I would primarily be marksmanship anyway since I have some merits on thf and I <3 acid bolts and gun is never bad for my epeen :P

In that case Ill probably go for it. The alternative is enkidu feet. Both are for future jobs, but Im thinking 5hit Obow sounds nice if i need more than raja/skadi for it.
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#4 Dec 05 2009 at 8:25 PM Rating: Good
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Get Mekki Shakki when you can yes. It only drops from Experimental Lamia which is a pain in the **** to prepair for. Even if you use the tractor trick.


You can always get Enkidu's Leggings later from a much more easy to get to NM Nosferatu.

Also Enkidu's Leggings is great for thf in a TA macro.
#5 Dec 06 2009 at 11:48 AM Rating: Excellent
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Well, didnt get anything good on my pop (lol Aurum Legs) and the single staff that did drop went to that popper. /sigh. But at least landed a pair of free-lot enkidu.

Oh well. Maybe next time.
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#6 Dec 10 2009 at 1:11 PM Rating: Good
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I was looking at this yesterday. Being a store tp noob it looks with this staff and rose strap on sam sub you get a 5 hit Ebow build. Do I do that right or am I missing something?
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#7 Dec 10 2009 at 1:49 PM Rating: Decent
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Not even close.

5-hit E-bow requires STP+36.
SAM sub gives +15.
Mekki+Rose gives +9.

Unless you were talking about Rose Strap in Campaign?
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#8 Dec 10 2009 at 2:25 PM Rating: Excellent
Include Skadi's Chausses and Rajas Ring into the mix and you've got enough Store TP for a 5 hit.
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#9 Dec 10 2009 at 5:39 PM Rating: Decent
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Maybe I'm interpreting something wrong then. I was using this little tool to help me calc what was needed.

http://www.drakenslag.com/public/HitCount/Main.html

This says for a 490 delay weapon (ebow) that I would need

4 store tp for 6 hit
24 store tp for 5 hit
55 store tp for 4 hit

What am I doing wrong?

Edit: Figured out my error, didn't realize the tool meant number of hits in WS....

That said then

10 store tp for 6 hit
31 store tp for 5 hit

still something off.

Edited, Dec 10th 2009 4:45pm by DarcAtvar
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#10 Dec 10 2009 at 6:34 PM Rating: Decent
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Quote:
Include Skadi's Chausses and Rajas Ring into the mix and you've got enough Store TP for a 5 hit.


Just need skadi/rajas/mekki for a 5-hit e/o bow set. Iirc just rose strap still leaves you with 1 sTP needed for 5-hit on e bow (I would need to check on o bow).

Edit: Okay so did the numbers, you need skadi/rajas/mekki for o bow, skadi/rajas/mekki and +4 sTP (i.e. rose strap) for e bow. Rose strap leaves you 1 sTP shy of 5-hit on o bow, not e bow.

Added note, you do need to WS in skadi legs/rajas to keep the 5-hit for o bow, so no hachi pants on WS /sad panda (or could just use a HF+1, only need +5 sTP for 5-hit).

Quote:
Maybe I'm interpreting something wrong then. I was using this little tool to help me calc what was needed.

http://www.drakenslag.com/public/HitCount/Main.html

This says for a 490 delay weapon (ebow) that I would need

4 store tp for 6 hit
24 store tp for 5 hit
55 store tp for 4 hit

What am I doing wrong?

Edit: Figured out my error, didn't realize the tool meant number of hits in WS....

That said then

10 store tp for 6 hit
31 store tp for 5 hit

still something off.


Weapon delay + Ammo delay for TP calculations, should fix your problem. You get 580 delay TP calculation using e-bow and demon/kaburas (624 delay for o bow).

Edited, Dec 10th 2009 6:47pm by Weakness
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#11 Dec 10 2009 at 6:50 PM Rating: Decent
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Weakness wrote:

Added note, you do need to WS in skadi legs/rajas to keep the 5-hit for o bow, so no hachi pants on WS /sad panda (or could just use a HF+1, only need +5 sTP for 5-hit).

Or you could use Mekki/Rose/Rajas/Skadi(Enkidu) for TP, and WS in whichever pants you want.

There is also a bit of calculation needed for GMB WS; GMB is only 140 delay (not 192 like DSB) so you have to do a bit of STP planning in order to maintain 5-hit on the next cycle.
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#12 Dec 10 2009 at 7:06 PM Rating: Decent
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Meh, I don't own hachi legs so I WS in skadi anyway... and my GMB has been gone for a good while now, so that is a moot point for my personal situation.

I dunno, I just don't wanna do the work involved to rank up and get a rose strap specifically for RNG. Well DRG as well I guess, but I don't plan on unlocking my ares body 35 anytime soon since I don't have a spare 15m just laying around to waste on a single job.
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#13 Dec 11 2009 at 11:12 AM Rating: Decent
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Ammo delay was part of my issues plus that tool I was using just wasn't putting out correct numbers. Found another tool and see the needed 36 sTP for 5 hit build.

So only way I could do it with my current gear is a bit bastardized but it works :/

Mekki 5
Rose strap 4
Enkidu subligar 5
Cobra Harness 6
Butral earring, or any +1 stp item.
and sam sub 15

36 :/

Might just need to settle for 6 hit build for now till Skadi.





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#14 Dec 30 2009 at 2:07 PM Rating: Decent
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Mekki gives 6hit (with rajas) /Nin with obow/fey bow/selen's bow aswell.
But you wont need it if you have Skadi or Enkidu legs.

I'll be replacing enkidu legs with relic again if I get a mekki.


Just to chime in with that as there's a lot of /sam 5hit posts in this topic and well, you can't /sam to everything.
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#15 Jan 02 2010 at 10:33 PM Rating: Decent
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Just to chime in with that as there's a lot of /sam 5hit posts in this topic and well, you can't /sam to everything.


You cant? I havent subbed nin willingly in a very very very long time and even in the non-willing instances, i still subbed sam to prove my point.
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#16 Jan 03 2010 at 7:54 AM Rating: Good
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Aryden wrote:
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Just to chime in with that as there's a lot of /sam 5hit posts in this topic and well, you can't /sam to everything.


You cant? I havent subbed nin willingly in a very very very long time and even in the non-willing instances, i still subbed sam to prove my point.
And conversely as a pld/shell-leader I most often make (let) our rng's go /sam - events or meriting.
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#17 Jan 03 2010 at 3:07 PM Rating: Good
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Aryden wrote:
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Just to chime in with that as there's a lot of /sam 5hit posts in this topic and well, you can't /sam to everything.


You cant? I havent subbed nin willingly in a very very very long time and even in the non-willing instances, i still subbed sam to prove my point.
Someone's never fought Dark Ixion.

Edit: And if you don't do hnm?
If you're worth anything at all, on Odin you'll be pulling hate /sam, so I'd go /Nin. You shouldn't need the extra power from /Sam on that fight, especially if you have a full 36 (We manage easy enough with 20ish).
Even if you don't do Einherjar, in sky /sam is silly unless you enjoy wasting gil on oils whilst you scout Zipacna.

Those are places I don't sub sam, that#s not to say I couldn't.


However, you can not sub sam to Dark Ixion, both fighting and scouting/claiming.

Edited, Jan 3rd 2010 9:16pm by Noodles
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#18 Jan 03 2010 at 5:12 PM Rating: Decent
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Someone's never fought Dark Ixion.

Edit: And if you don't do hnm?
If you're worth anything at all, on Odin you'll be pulling hate /sam, so I'd go /Nin. You shouldn't need the extra power from /Sam on that fight, especially if you have a full 36 (We manage easy enough with 20ish).
Even if you don't do Einherjar, in sky /sam is silly unless you enjoy wasting gil on oils whilst you scout Zipacna.

Those are places I don't sub sam, that#s not to say I couldn't.


However, you can not sub sam to Dark Ixion, both fighting and scouting/claiming.


Well sorry to tell you, but false to all that you claim.

The LS i do Einharjar with forces Rngs to either /sam or /war to burn odin down at 10%. we usually have 10+ rangers IIRC (memory can be faulty on that)

In sky i dont have issues scouting Zippy as there are more than 1 of us to do it, i MIGHT burn 1 oil before we find him. And even if i were to burn 20 of them, with alch 60 i can/do make them easily.

Sorry to tell you again, yes you can sub sam to DI, it just requires you to be smart and move the **** out of range.

Any other suggestions on when you cant sub sam or war?
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#19 Jan 03 2010 at 5:53 PM Rating: Excellent
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I dont think you have actually fought Dark Ixion. /Nin is as useless as /Sam with regards to wrath and spear, so "moving out of range" has nothing to do with it.

It's to do with when you take hate and have to take some of his physical hits, which considering it's usually at least 30min fight (although I've seen shells take 1hr20 befor) will happen.

Unless of course you have the reflex to put up seigan+te after a sidewinder befor he hits you (you wont with the lag from the ws), binds you, then rampant stances your face.

I hope I don't need to explain why you need to be /nin to claim him.


I have nothing against /Sam. If I merited, I would go /Sam, but I don't merit Rng. But I do have something against people who completely dismiss something. This game is very situational. You may not like /Nin, but if you can't appreciate that it will have some use, then you are a bad player.


Also, the 6hit /nin comment holds true for /war too, which your LS uses for odin.
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#20 Jan 18 2010 at 12:55 PM Rating: Decent
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It's to do with when you take hate and have to take some of his physical hits, which considering it's usually at least 30min fight (although I've seen shells take 1hr20 befor) will happen.


So take less hate and finish the fight in 33 min instead of 30 min? Is the rage timer on DI not 90 min? That's a lot of leeway to take things a bit slower and avoid getting faceraped.
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#21 Jan 18 2010 at 2:54 PM Rating: Decent
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Noodles wrote:
Unless of course you have the reflex to put up seigan+te after a sidewinder befor he hits you (you wont with the lag from the ws), binds you, then rampant stances your face.

Every RNG/SAM should put up Seigan+3E immediately before WS.
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#22 Jan 19 2010 at 1:15 PM Rating: Default
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Every RNG/SAM should put up Seigan+3E immediately before WS.


Smartest thing any Rng/Sam could possibly do..
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