I originally put this post in another thread... But I figured it deserved it's own to reference to since there have been a lot of threads asking about the AF quests. I'll put a link in the FAQ to it also. It took me a while, little over 6 hours ><.
Ok, as you may know, the RNG AF quests can all be found at:
Although, some of them are not described too well (having been translated directly from Japanese). So, I'll try to describe how I did the AF quests in my own words, which is hopefully a little better :D. I'll also try to give a little more information than the other guide.. The names may be off, but other than that it should be pretty accurate.
The only thing that I ask is if you wish to post this on another website or forum or something, please credit the guide properly (which would be to me) and ask first, I don't want to waste hours of my time for others to copy it and claim credit for it :\. As long as you do that I'm fine with this going around to other websites or such. Thanks :)
The RNG AF Quests
Overall, they aren't really too hard. All of the AF quests are difficult to some degree, but compared to the other ones I've read about and seen and have helped others complete, the RNG AF quests really seem like one of the easier ones. So we are pretty lucky :D. Of course, in order to complete these you still need a lot of patience, because it does take time.
Each section I will describe the conditions that have to be met to do the quest, the quest itself, and you can see a quick description of the armor piece you receive for that completing that quest. The name of the armor is also a hyperlink to a picture of it on this website. ^^
AF1- Crime Hunting Quest
But once you're in, it is pretty much a straight path up to a room with two NPCs in it. The one you need to talk to is Perchond, the other operates the door you'll need to go through later on. Talk to Perchond and he'll tell you a little story about a Ghost and how courageous he was and bla bla bla, (I was laughing), I think it kicked his *** and he was exaggerating :D, lol... But you'll have to go through the door and go to the north-west area of this map. There, you'll see Evil Weapons that you will have to kill for a drop. I never really saw a lake like the one in the cut-scene; I just killed whatever weapon I saw. First one I killed I got the drop, which was some sort of dust (Perchond tells you what it is).
Then, bring the dust back to Perchond and he'll tell you to bring and Envelope to Alexius, an NPC at the lake in Jugner Forest. It is the lake that is closest to the entrance into Batallia Downs, and the NPC is pretty easy to spot. Once you talk to the NPC, if you go down the side of the lake about 30 feet (I believe south), you'll see a river that meets the lake, and it'll have a fallen tree over it for you to cross it on. Cross that river and you should be able to find a tree that has a ??? on it. In order for you to find this ??? it has to be on the night of a full moon. To see what type of moon it is type /clock, 90% and higher is a full moon when the phase is going up, 95% and higher is a full moon when it's going down. The moon phases change really slowly, so if it's at 10% when you check it, you have a long time.... As in maybe a real-life day or more... Just keep checking it, the moon changes a small % daily.
Once you check it you get a cut-scene, and you get to see a Mithran RNG who holds the bow on her back, unlike how we other RNG's get to keep it under our shirts... Or wherever we pull it from (I'm jealous ><). Note, you do not fight a ghost. I was waiting around there for almost half an hour expecting to fight a ghost, but you don't. Once the cut-scene is over, you head back to Windurst Woods and speak to the Tribal Chief for one final cut-scene. When that's done, you have officially completed your AF1, and get the bow of suck. Congrats! :D
AF2- Tribe of Fire Quest
+13 HP, +3 INT
Ranged Attack +5
Increases "Rapid Shot" activation rate
But, it is possible to do this solo. I did half of it solo, but, the other half I had help from a few friends. If you can, sub a WHM to cast Sneak and Invis, because you'll need it (at worst, NIN sub is good for tonko). Otherwise you'll have to buy a lot of Prism Powder and Silent Oil... Of course, if you can manage to get a party together then that works too. I would recommend having ether a full party of level 50+'s, or having help from two others that are in there high-mid 50's (I did it easily with a 53 RNG (me), 55 RNG, and a 56 WHM).
Before entering there I recommend running to Lower Jeuno and buying a map of it for 3k. You can purchase it in the building across from the AH. Once that is done, if you're doing this solo bring a bunch of Silence Oil, and one or to Prism Powders. Or, if you're lucky, sub WHM. Ether way you'll need one friend to help you. I wouldn't recommend making a party for this, it would take way too long to fight everything that agros and/or keep them sneaked.
Once you're ready, head out to the Necropolis. If you enter from the South entrance in Batallia Downs, just keep taking left turns until you see a door in a room with the Lichs and Fallen Knights in it, called 'Titan's Door'. This is where you'll need the help of your friend; he'll have to flip a switch located near the main room in the center of the map to open the door. I'm not sure exactly where it is, but it is easy to find. So at worst it'll take you a few minutes of wandering to find it. There are a few different switches, I'm not sure if they all open that door, but it shouldn't take long to find out.
Once the switch is flipped and you pass through Titan's Door you'll enter a rather large room with graves in it, and if you take a right you'll see another smaller room with a Tombstone in the middle. That is what you need to examine. BUT, beware... There is a bomb mob called Azer in the room that agros to sight, and it is pretty much the only mob in the whole Necropolis that will. It surprised me when I did this AF, and thanks to it, I died ><. It attacked me and checked as an Even Match at lvl 53. I figured I might be able to solo it with some luck, or at least examine the stone and run for my life. But when something attacks you, sneak wears off... Before I knew it I was being chased down by half the mobs in the area ><, and was dead. I vowed to get revenge one day... But yea, so watch out for it. And if you kill one, make sure to curse at it a few times for me :D.
When you examine the tombstone you get another cut-scene, and then you can leave. The easiest way out is to drop down through one of the graves, and no matter what you'll end up on a short one-way path that will eventually lead to Batallia Downs. This is the fastest way out, but you also go by a lot of higher level mobs. So make sure you still have Sneak up. If you want you could just have your friend flip the switch again and head out the way you came, but I think it's easiest to just drop down. Once you're out, head AAALLLL the way back to Windurst for a little 10 second cut-scene, and then go to Castle Oztroja. This is located in the top-middle of the Meriphuted Mountains (sp?), also known as the head of the "spine".
This part of the quest is much more difficult, and can also be done solo (with a stack or two of Silent Oil and Prism Powder, or just a WHM sub), but it would be best with a party. I'd also recommend trying to get a map (unless you have someone in your party that knows this place), because it's pretty big. When you�re ready, you'll need to go up to the third floor. There are a few different doors with switches that you'll have to go through, and the combination of switches needed to open them is completely random and changes each day. For the first door picking the wrong switch will activate a trap door, but it's pretty easy to get back to where you were if you fall through (it's mostly one-way). My strategy is to run back right after you hit the switch, and you can usually get far enough away to escape the trap. That is the door on the first floor. Towards the end of the 2nd floor you'll start meeting tougher Yagudo's that will agro (usually easy at worst), so put Invis up to be safe.
After that, you keep moving on up (to the east side!.. lol, ignore that :D, it's a song ^^) until you reach another door that requires a combination of switches to open. At the door there are two Yagudo that you may have to take on, since your Invis and stuff wears off from playing with the switches. They are pretty tough to solo, which is another reason to bring a party (or at least a friend), but you should be able to solo them, or if you�re lucky get buy without fighting :D. Once the door is open, follow the stairs up for a little while until you come into a room with a small lake in the middle with Parasites in it. Note, the Yagudo in this area are much more difficult, and usually check as a Tough or Even Match, and some Decent Challenges (depending on level). So make sure Invis is up.
In the middle of this lake is where you'll have to use Scavenge. The Parasites, however, agro to Sound. So ether you'll have to have your party clear away some of the mobs in the room, or you'll need Sneak and Invis. Keep in mind that when you Scavenge, your Invis will wear off. What I did is I ran to the middle and waited until the Yagudo were at a safe distance, used Scavenge, and ran back to the others who where camping at the hallway to the room. Then, while waiting for Scavenge to come back up, we cleared out some of the mobs (just the Yagudo). We just repeated the process until I got the piece, which was an Old Earring. It took me 4 tries, but I've heard it can take anywhere from 2-9. This part would be easy to solo, since you could just re-Invis yourself in the center and take cover in the down time. When you're done and have the item, just head back to Windurst one last time. Take note though: This is not a key item, it'll be in your inventory.
In Windurst, you talk to the all mighty Tribal Chief once more, and she'll give you the coolest hat in the game B). Congrats! AF2 is now done, and you have a cool hat to show for it :D
AF3- Cut off the Chain Quest and NM Fight
+10 HP, +4 AGI, +5 Evasion
Enhances "Scavenge" effect
Ok, after putting it off for like 2 months, I'm finally going to get this part done. XD
This NM uses Paralyzga, Dispelga, Graviga, along with a few other really nasty spells. He has 21000 HP along with rather low evasion and moderate defense. It is recommened to have an alliance of 12-18 level 60's to safely beat this NM, and I agree. I've fought it 6 times now, and each time we had a full alliance of people ranging from level 55 to 70, and there were still a few occasions we ran into trouble.
The place you spawn him is close to the entrance of Castle Zvahl, in a cave on the right side of the path going up to the castle if you're facing towards the castle. There will be a ???, and you will get a small cut-scene followed by the NM running out of the cave after you examine it. Once it is defeated, head to the opposite side of the pathway leading to the castle and you'll see another cave with a ??? in it. Examine it, and you'll get a cut-scene. Once it is done you can examine it again and obtain 99x Ice Arrows (I'd rather have 99 PPA's ; ;).
Then, you just go back to Perih Vashal in Windurst for one final cut-scene, and you're finsihed. "(Insert name here) obtains the Hunter's Socks." :D
AF4- Garlaige Citadel Coffer Hunt and NM Fight
+10 HP, +3 DEX, +10 DRK
Enhances "Shadowbind" effect
Anyway, you'll need a good party of level 55's if you want to risk a close fight with the NM. I would recommend making an alliance around that level with about 10 people, just to be safe :D. But for getting the key in Garlaige Citadel you'll just need a party of lvl 55's, more the merrier though. Just as a reminder, the more people you have, the less risky it is, and the less time it takes.
Once you have the key, which is pretty easy, you have to find the coffer. This, is hard, and you'll need at least 3 others to help you. You'll have to go through the 2nd and 3rd Banishing Gates to look for Coffers (they only spawn behind those gates), you're best bet is to buy a map of the place (also in Lower Jeuno) and print up a map of the coffers. You can search for Coffer Maps online and you'll pick up a few sites, or go to this website which has some good ones.
/cheer for them :)
I was lucky here, the alliance split up into 3 groups of 4 and spread out in all the areas coffers spawned. Each group was it's own party, and not allianced with another, to keep the confusion down. And, they each had at least one person who could Sneak and Invis. The groupd divided up and one went to each Banishing Gate and camped the spawns there. Doing it this way made it really easy, found 3 coffers in about 25 minutes.
This can still be tough though, because of having to always Sneak and occasionally Invis also. Then, some THF's also camp these coffers :'(. If a THF opens a Coffer for treasure, from what I've read, it won't re-spawn until another 30 minutes. But, if it is opened for an AF piece, the re-spawn is instant. Could be false, but I'm pretty sure it isn't.
But, when you find your Coffer and receive the Old Arm Guard, head back and talk to Guslam in Upper Jeuno, and then go to Lower Jeuno. Here you'll need to become a member of the Tenshodo (if you're not already), and in order to do, so you must purchase a Tenshodo Invite from the AH (around 1-2k usually). Then, coming from the Residential Area, take your first left past the Guide Stone into a door. Trade the invite to the person behind the desk, then go straight ahead and you can enter the door. If you're not a member, you can't enter. Then continue into a room with the Mithra Yin Pocanakhu in it, and buy the item she offers you. Then go to Port Jeuno and examine the ??? at the box that is right next to the AH. You'll get a cut-scene with a dead bald guy, and you make a contract with him.
Once that's done, head out to the Castle Zvhal. When you're there I'd recommend having your party Invis/ Sneaked, because there are a lot of mobs between the entrance and where you're going. They're mostly easy and decent, but it's still a pain. It's mostly one-way, and once you get to the end you'll see 4 torches. Make sure one person from your party examines only one, and have your party know which one. Once you defeat the NM, you all have to examine the same torch that summoned the NM to get the item. If you do the wrong one it'll come back again.
Finally, go back to the ??? in Port Jeuno, examine it to summon the dead bald guy, and poof! Hunter's Bracers! Congrats, another AF bites the dust! :)
AF5- Crawler's Nest Coffer Hunt
+15 HP, +5 MND
Enhances "Sharpshot" effect
This is also probably one of the easiest keys to get, another reason I think we are lucky with our AF. Just try going to the Eldieme Necropolis (took 7 hours, 2 keys) or Castle Oztroja (5 hours, 1 key) to get a key drop ><.... Did that helping a few friends out, lol. Not only that, but the mobs are pretty easy to take out, so you'll be flying through them. I'd say bring a party of level 50's (and you could gain good exp off the mobs), or just wait until you are level 55 and grab two to four others around the same level or higher to help. The AF piece is lvl 56 anyway. I did it with a lvl 55 RNG (me), lvl 55 PLD, lvl 55 WHM, and near the end a lvl 60 BRD and lvl 55 THF.
The guide says that Rumble Crawlers also drop them, but I never once get one :\... I'd just stick with the Helm Beetles.
As for the coffer, this can be difficult to find. It took me exactly 12 bottles of Silent Oil before I found it, so I was stuck at the chest on my last bottle. Then I got lost, agroed, and died, >< lol. I would recommend ether buying one or two stacks of Silent Oil, and half a stack of Prism Powder (Wespe and Soul Stingers agro to sight, Lab. Lizards sound also). Or, have a WHM friend/ sub WHM :P or NIN. Go to the website shown earlier to see a map of the coffer spawns. Most of the coffer spawns are on a far side of the map, if you take your second right coming from the entrance entering the big room where people fight Worker Crawlers, it'll lead you there. You know you're in the right place when you see a bunch of Labyrinth Lizards and Wespes and such... You could even probably get away with widescanning these mobs and tracking them to find this area. Having a map of this place would help a bunch (even though the quest for it is a pain), but I did it without, so its optional.
Once in, search the area, get the coffer, and you're done. Congrats :D... Next...
AF6- Davoi Coffer Hunt
+20 HP, +3 VIT
Ranged Accuracy +10
Enhances "Camoflauge" effect
The Coffer is located in Monastac Cavern (sp?); the cave you went through earlier. The Coffer here is really easy to find, but it's dangerous, there are a lot of Orcs in the area ranging from Decent to IT++. But, the cave overall really small, so there aren't many places for the coffer to hide. :D
You prettymuch just need Invis, and maybe a Warp Scroll too, or a friend who can get you out quickly. It took me about 5 minutes to get find it, pretty easy ^^. Once you're done, you get your **** body piece! Congrats! :D
Thats it! (phew) I hope that helps and was a little clearer... Wow, took a lot of time ><. Blah... Good luck though :)
I'll try to keep it updated so that the information is accurate. I've read over it a few times now (a week later, lol), and I think I worked out all the typos and such. ^^
Guide Made By:
- Seraph Server
- April 26th, 2004
By the way, feel free to make a post or send me a message/tell if you need any further help or explantion. I'd be happy too ^^... My POL name is Rukenshin also, or you could send a message to my on this forum (or my real e-mail account if you know it). Same goes for if I left something out or if you find out new information. Thanks :D
Edited, Fri Apr 30 17:54:02 2004, 3 billion times, by RKenshin
Edited, Fri Apr 30 22:42:07 2004 by Kaolian
Edited, Fri Jul 2 00:04:50 2004 by RKenshin
Edited, Tue Aug 24 21:17:34 2004 by RKenshin
Edited, Fri Dec 3 23:11:27 2004 by RKenshin
Edited, Feb 2nd 2007 6:23pm by RKenshin