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Advice needed for new DRKFollow

#1 Jun 16 2011 at 10:55 AM Rating: Decent
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Hey guys I'm coming back to the game and always played a PLD. This time a buddy of mine has decided to be a tank and I'm going to go the DD route, so I've decided to be a DRK, that along with another friend who will be a WHM, so we will be 3 manning a lot of stuff

Anyways, it seems like I see a lot of DRK hate and I'm sure if played correctly DRK's can be just as competitive as anything else.

I looked over the stickies but all the posts seem so old so I'm not sure how relevant anything is anymore, so I have a few questions...

First of all what subs do I need? I'd assume /war, /nin, /sam but do I need caster subs as well?

How important are our nukes/debuffs? Should I use those or just concentrate on melee.

Any info would be appreciated, thanks a lot.
#2 Jun 16 2011 at 11:10 AM Rating: Decent
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Floridian wrote:
Hey guys I'm coming back to the game and always played a PLD. This time a buddy of mine has decided to be a tank and I'm going to go the DD route, so I've decided to be a DRK, that along with another friend who will be a WHM, so we will be 3 manning a lot of stuff

Anyways, it seems like I see a lot of DRK hate and I'm sure if played correctly DRK's can be just as competitive as anything else.

I looked over the stickies but all the posts seem so old so I'm not sure how relevant anything is anymore, so I have a few questions...

First of all what subs do I need? I'd assume /war, /nin, /sam but do I need caster subs as well?

How important are our nukes/debuffs? Should I use those or just concentrate on melee.

Any info would be appreciated, thanks a lot.

no it really cant...

that being said dont let that stop you from playing the job, if your friend is lvling WHM and ur tank friend does NIN, then you'll be able to 3 man quite well, even if you would be better off being BLM for yellow procs or WAR for better damage and red procs
#3 Jun 17 2011 at 8:41 AM Rating: Decent
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Arguable, the only subjob you need is /SAM, but I'd expect any melee to also have /NIN and /WAR leveled as well.

Number one priority for any melee job is to skill up every weapon their job can use. For DRK, you'll want sword, club, great sword, and scythe for sure. Great axe and axe are also useful, but should be done after the others. The only magic skill that's important is Dark Magic. Enfeebling is nice to have for landing sleep, but the skill is too low and DRK has other duties to focus on, so it's an optional skill.

As far as how DRK ranks in terms of usefulness, it's actually towards the top only because it has so many useful weapon skills. The job is seriously lacking in damage inside of Abyssea as it is just slightly behind WHM. Fortunately, damage output is not really the measure of DDs in Abyssea these days. The perfect DD jobs in Abyssea are WAR, MNK, and NIN as they'll deal a lot more damage and cover more weapon skills.
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#4 Jun 17 2011 at 11:14 AM Rating: Decent
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I'd also argue that getting /DNC would be beneficial as well. Not necessary, but very helpful. Mostly because in some situations, where DRK is actually putting out more damage than others in your party and the tank can't hold aggro, having a sub that increases your damage isn't going to do you any good so having /DNC and being able to help heal and cure status effects along with putting Drain, Aspir or Haste samba on the mob will help out more than your increased damage. Also, Spectral Jig is just a nice to have thing...free sneak and invis? Yes please!

Be advised though, that once you get to higher levels and have the Endark spell or Plaga Scythe, En-spells override all other proc effects such as sambas or, in the case of Balmung, it's Dispel effect.
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#5 Jun 17 2011 at 12:03 PM Rating: Excellent
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Katchii wrote:
Also, Spectral Jig is just a nice to have thing...free sneak and invis? Yes please!
Spectral Jig always causes more problems than it prevents. Always.
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#6 Jun 17 2011 at 2:11 PM Rating: Decent
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xypin wrote:
Katchii wrote:
Also, Spectral Jig is just a nice to have thing...free sneak and invis? Yes please!
Spectral Jig always causes more problems than it prevents. Always.

how so? I love having spectral jig on my DNC, so **** convenient
#7 Jun 17 2011 at 2:46 PM Rating: Good
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It's ridiculously short duration has forced me to kill my way through thousands of mobs that idiots picked up because their sneak/invis wore in the center of everything. Unless I know the person and the extent of their skills, I never let anyone use spectral jig when I'm with them any more.
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#8 Jun 17 2011 at 6:12 PM Rating: Decent
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xypin wrote:
It's ridiculously short duration has forced me to kill my way through thousands of mobs that idiots picked up because their sneak/invis wore in the center of everything. Unless I know the person and the extent of their skills, I never let anyone use spectral jig when I'm with them any more.

well I main DNC so I have boots to get good duration out of it
#9 Jun 18 2011 at 9:34 AM Rating: Decent
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Spectral Jigs usefulness and reliability is directly proportional to the intelligence and focus of the person using it. I've never had a problem reapplying it in the middle of a pack of mobs that aggro.

If you don't trust it, don't use it. I always have a stack or so of oils and powders anyway for whem I'm not /DNC, but especially when in the WotG areas where you just want to get to Windhurst and the only Maw you have is Battalia Downs...Spectral Jig is amazing.
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#10 Jun 18 2011 at 1:57 PM Rating: Good
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As far as utility subs go, in that vein, /sch wouldn't be a bad option either. Ups your skill rating with enfeebling to a more reliable level, can aoe sleeps, has mp recovery, sneak/invis (and not crappy versions either), situationally stoneskin, better recast timers on dark magic, the works really. All without sacrificing ja haste (most of the time) once you get desperate blows merits up and all.

All told, I really think /sam isn't the end-all be-all it once was. Obviously it's a big deal if it's part of your x-hit build, but aside from that, I mean.
#11 Jun 18 2011 at 6:00 PM Rating: Good
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VonCrown wrote:
I really think /sam isn't the end-all be-all it once was. Obviously it's a big deal if it's part of your x-hit build, but aside from that, I mean.
DRK has always had very situational subs. No subjob has been discussed in this thread that is useful in more than 1% of the entire game other than /SAM to the average DRK.* Using /SAM offers more traits that other subs cannot compete with for the majority of situations than just an x-hit build.


Also, DNC doesn't count for my statement. I agree it should be mentioned, but its usefulness is not DRK specific.

*It is possible someone has made that 1% their 90%
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#12 Jun 18 2011 at 7:13 PM Rating: Decent
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/SAM isn't the end-all-be-all indeed after the LR buff. JA haste was much of the value of Hasso, so it leaves only Store TP and Seigan as the primary reasons to /SAM.

It remains the best sub outside of Abyssea, while sub selection inside is far more dependent on Atma selection and damage strategy.
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#13 Jun 19 2011 at 2:56 PM Rating: Good
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#14 Jun 19 2011 at 4:14 PM Rating: Good
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Nilatai wrote:
Hit things with the pointy end.
And then use the blunt end to break the top off a beer bottle!
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#15 Jun 19 2011 at 7:50 PM Rating: Good
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Lucinus wrote:
Nilatai wrote:
Hit things with the pointy end.
And then use the blunt end to break the top off a beer bottle!
And finally, use the sharpened edge to slit open your wris-... wait, mustnotenforcestereotype, mustnotenforcestereotype.
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#16 Jun 19 2011 at 7:52 PM Rating: Good
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#17 Jun 19 2011 at 8:12 PM Rating: Good
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#18 Jun 19 2011 at 10:42 PM Rating: Decent
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Dear OP: We're sorry.

:3
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#19 Jul 17 2011 at 5:19 PM Rating: Good
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Nilatai wrote:
lolgaxe wrote:
Cut my yard in to pieces, this is my lawnmower.
Cut my steak into pieces, this is my plastic fork...

Cut my cake into pieces, this is my Raspberry Torte.
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#20 Jul 17 2011 at 6:07 PM Rating: Decent
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MagingMartin wrote:
Nilatai wrote:
lolgaxe wrote:
Cut my yard in to pieces, this is my lawnmower.
Cut my steak into pieces, this is my plastic fork...

Cut my cake into pieces, this is my Raspberry Torte.

Cut my knife into pieces, this is my ironic retort.
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#21 Aug 26 2011 at 7:22 AM Rating: Decent
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