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The D.R.K Club (FFXIV: Woes and Wonderments) Follow

#8752 Jun 07 2013 at 12:35 PM Rating: Good
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Well the bad news is that an internet connection is required. The good news is that you only need to connect once every 24 hours. Honestly, I don't know why Microsoft was unable to go with Steam's policy. The inability to play games without a connection is an absolutely terrible idea.

I recognize the direction that Microsoft is taking is just a logical step though. Everything is going digital and in 10 years, I think the idea of a "used game" will be all but extinct.
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#8753 Jun 07 2013 at 12:42 PM Rating: Good
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Oh, once a day. That's ... I can't remember the last time I connected any of my systems to the intrawebs.
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#8754 Jun 09 2013 at 7:39 PM Rating: Good
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the principle of the matter ill keep me from buying the system, same as it has kept me from buying sim city
#8755 Jun 09 2013 at 7:40 PM Rating: Good
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I have no intention of ever owning either. I'll stick with my PC and possibly PS4 depending on what I hear.
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#8756 Jun 10 2013 at 12:14 PM Rating: Good
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PC forever.

Speaking of PC gaming, I finally created a Steam account. If you have one too you should add me: JellyFoxFish

SO MANY GAMES TO PLAY YET SO LITTLE TIME
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ ***** you Abyssea. FFXIV woo eh..
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#8757 Jun 10 2013 at 1:19 PM Rating: Decent
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PS4 coming out before FF14 released on PS3.

Didn't see that coming.
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#8758 Jun 10 2013 at 1:21 PM Rating: Excellent
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Square: Always a step behind.
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#8759 Jun 11 2013 at 11:02 AM Rating: Good
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What about FF Versus? Now rebranded as 15. That had a trailer before FFXIV was even a thing.

Also I gotta admit it looks kinda cool.
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ ***** you Abyssea. FFXIV woo eh..
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#8760 Jun 11 2013 at 2:23 PM Rating: Decent
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This could be a thing.
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
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You're new here, aren't you?
#8761 Jun 15 2013 at 3:00 PM Rating: Decent
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lol wtf
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#8762 Jun 16 2013 at 5:50 AM Rating: Good
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no u
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#8763 Jun 17 2013 at 7:38 AM Rating: Good
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I'd play that.
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#8764 Jun 26 2013 at 3:02 PM Rating: Decent
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Well, ff14 is terrible and item levels have killed ffxi...

Good thing im getting hooked back into starcraft 2

And has anyone tried playing pso2 on the jp servers? I really wish that would release here soon
#8765 Jun 27 2013 at 11:19 AM Rating: Good
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I could stand to play FF14 for less time than it took to get out of the opening scene after character creation. :(

But I think that's less to do with the game and more to do with I just can't MMO anymore.

FFXI broke me. Maybe I'll try again in a couple years.
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ ***** you Abyssea. FFXIV woo eh..
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#8766 Jun 28 2013 at 9:10 AM Rating: Good
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Four years ago I figured I'd go back to MMOs once my little one started school so I could spend all the time I could with her. Turns out after all this time the genre has become less and less interesting and now I have no desire whatsoever.
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#8767 Jun 28 2013 at 11:04 PM Rating: Good
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lolgaxe wrote:
Four years ago I figured I'd go back to MMOs once my little one started school so I could spend all the time I could with her. Turns out after all this time the genre has become less and less interesting and now I have no desire whatsoever.
it is by far the most stale genre

fortunately, things like The Last of Us are still getting made, so I'm still a happy gamer
#8768 Jun 28 2013 at 11:19 PM Rating: Decent
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I don't see what's so terrible about FFXIV ARR. I've spent some time in the beta, and while the game doesn't break any amazing new ground (except maybe for graphics in an MMO, easily the best MMO graphics out there), it's certainly not terrible. I never played the game in it's original incarnation, so I don't have that to sour my view on the game in general though.
#8769 Jun 29 2013 at 6:21 AM Rating: Decent
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Turin wrote:
I don't see what's so terrible about FFXIV ARR. I've spent some time in the beta, and while the game doesn't break any amazing new ground (except maybe for graphics in an MMO, easily the best MMO graphics out there), it's certainly not terrible. I never played the game in it's original incarnation, so I don't have that to sour my view on the game in general though.
because if you have played one of: WoW, Tera, Aion, SWTOR, DC Universe, FFXIV:ARR, Rift, Age of Conan, Neverwinter, or LOTRO, you have played them all

(that is the list of MMOs I've tried aside from FFXI)

FFXIV:ARR is the same, bounce quests for hours solo, mash a preset order of hot keys, dodge brightly colored circles which requires the talent of a two year old
#8770 Jun 29 2013 at 4:12 PM Rating: Decent
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None of that makes it a bad game, it makes it an MMORPG. If that's not the sort of game that you're into anymore, go play another genre.
#8771 Jun 29 2013 at 6:36 PM Rating: Good
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Turin wrote:
None of that makes it a bad game, it makes it an MMORPG. If that's not the sort of game that you're into anymore, go play another genre.
so this entire genre is stuck in this pigeonhole

when things like SWG, PSO, and FFXI were coming out this genre had some of the greatest possibilities, this samey **** we have now are not what make this genre
#8772 Jul 01 2013 at 2:30 AM Rating: Decent
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Joining D.R.K. Club, but I'm not talking about it. That is all...for now.

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#8773 Jul 01 2013 at 6:50 AM Rating: Good
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GalkaPryme wrote:
Joining D.R.K. Club, but I'm not talking about it. That is all...for now.

Phoenix Server
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Fairly powerful with "mediocre to pretty good" skills

Please read the rules in the opening post and correct this

Also I think that makes 4 drks that still play
#8774 Jul 01 2013 at 11:28 AM Rating: Good
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I'm still ******* moogles when I can get my password correct.
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#8775 Jul 02 2013 at 9:00 AM Rating: Good
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GalkaPryme wrote:
Joining D.R.K. Club, but I'm not talking about it. That is all...for now.

Phoenix Server
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Fairly powerful with "mediocre to pretty good" skills

You did your first post wrong. Try agian, please.
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#8776 Jul 02 2013 at 9:05 AM Rating: Good
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Arucaurd on Dec 25 2009 wrote:
In before the inevitable lock.

You guys couldn't keep a topic on DRK if it @#%^ing killed you, which is why your retarded club threads keep getting locked. Why not just make one of these threads in the OoT section so you know it won't be locked?

I was re-reading the first page and this made me laugh.
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Solrain wrote:
WARs can use semi-colons however we want. I once killed a guy with a semi-colon.

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#8777 Jul 04 2013 at 3:17 AM Rating: Good
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Finuve wrote:
Also I think that makes 3 drks that still play

Fixed. Fuck this game for a while, or at least until I remember to resub to check my marbles. Too busy being awesome.
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

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Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#8778 Jul 04 2013 at 3:18 AM Rating: Excellent
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Hi guys! Cool to see this is still here. I personally am enjoying FFXIV beta, the 3rd dungeon is really fun, actually. The mini-bosses are really fun fights and the crafting is unique and actually somewhat active. The battle system itself is pretty standard but there was nothing special about XI's either. I played XI for so long because it had the best community of any MMO, all of my favorite FF classes and I actually enjoyed most of the expansion quest lines and the end game dungeons/instances. XIV still has the potential to pull all that off so I will be playing for at least a while.

Honestly you can't talk about the combat until you get through the first few dungeons. There's a fight involving an ooze, an explosive detonator, a Bomb and a demonic bunny that I enjoyed thoroughly. The fact that they had a battle at level 17 that required thought and coordination from your party and done in a very creative way was very encouraging to me.

Sure it starts out with a series of simple quests leveling you up but I only did the main story and the class quests for the most part. I picked up the quests from the guys next to them for the bonus xp but whatever. At least they had pretty cut-scenes and I did like some of the characters and they were obviously designed to prepare you for different types of fights later in the game, basically it's a tutorial. I prefer this to my early experience with XI. I started THF because I like that sort of role. You get dumped in to the game with no sort of direction, no quests you have any chance of being able to pull off. I don't know if any of you ever played 1-10 THF no sub job but I think I would rather rip out my own toe nails and drink them in a smoothie before I do that again. I would have quit before I made it to dunes if I didn't have friends encouraging me to push through.

I don't know what I was saying anymore; it's bed time. THIS IS WHAT HAPPENS WHEN I GET A DAY OFF.

Edited, Jul 4th 2013 5:19am by SillyXSara
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#8779 Jul 04 2013 at 5:32 PM Rating: Good
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SillyXSara wrote:
Hi guys! Cool to see this is still here. I personally am enjoying FFXIV beta, the 3rd dungeon is really fun, actually. The mini-bosses are really fun fights and the crafting is unique and actually somewhat active. The battle system itself is pretty standard but there was nothing special about XI's either. I played XI for so long because it had the best community of any MMO, all of my favorite FF classes and I actually enjoyed most of the expansion quest lines and the end game dungeons/instances. XIV still has the potential to pull all that off so I will be playing for at least a while.

Honestly you can't talk about the combat until you get through the first few dungeons. There's a fight involving an ooze, an explosive detonator, a Bomb and a demonic bunny that I enjoyed thoroughly. The fact that they had a battle at level 17 that required thought and coordination from your party and done in a very creative way was very encouraging to me.

Sure it starts out with a series of simple quests leveling you up but I only did the main story and the class quests for the most part. I picked up the quests from the guys next to them for the bonus xp but whatever. At least they had pretty cut-scenes and I did like some of the characters and they were obviously designed to prepare you for different types of fights later in the game, basically it's a tutorial. I prefer this to my early experience with XI. I started THF because I like that sort of role. You get dumped in to the game with no sort of direction, no quests you have any chance of being able to pull off. I don't know if any of you ever played 1-10 THF no sub job but I think I would rather rip out my own toe nails and drink them in a smoothie before I do that again. I would have quit before I made it to dunes if I didn't have friends encouraging me to push through.

I don't know what I was saying anymore; it's bed time. THIS IS WHAT HAPPENS WHEN I GET A DAY OFF.

Edited, Jul 4th 2013 5:19am by SillyXSara
I've done all the dungens in the beta, and the only thing I thought was cool and fun was the ooze
#8780 Jul 07 2013 at 5:29 PM Rating: Good
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I pretty much agree with Turin on FFXIV. While it feels like a generic MMORPG, it's still a quality game. Terrible would be a game that used copypaste landscapes and had a 1 second lag on opening any menu....


Also, no surprise, but SE has once again ****** up their most recent chance at bringing FFXI back. It has been a month since I even logged in and didn't even bother to pick up bonanza marbles couple weeks ago. Guess it's finally time to move on.
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#8781 Jul 08 2013 at 10:16 AM Rating: Good
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Got PSO2 jp version running, its incredibly fun
#8782 Jul 08 2013 at 10:28 AM Rating: Excellent
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OMG NEW PERSON

OMG SARA IS BACK!

DRK CLUB 4EVA

Ahem.

SillyXSara wrote:
I don't know if any of you ever played 1-10 THF no sub job but I think I would rather rip out my own toe nails and drink them in a smoothie before I do that again. I would have quit before I made it to dunes if I didn't have friends encouraging me to push through.
THF FOR STARTER REPRESENT!

Wow I'm very caps today. Yeah, I started THF too. Rough times! I was very lucky to get an awesome linkshell on like my first or second day, and a good friend I maintained for years who gave me some gil. THF starter wasn't toooooo bad when you had people giving you Mithkabobs and good weapons. I think I used Sword until level 7 or something. But yes, it's extremely sucky.

BUT THAT WAS THE FUN! You sucked so/i] hardcore. Early XI was [i]extremely ruthless. A punishing game which you had to slog through to achieve any merit, but rather than cruel JRPG's of the 90's, you had people there to encourage you. Earning a level meant something, gorramnit. I'm going to stop before I go on a tirade and sound like an old man spouting about how it was 'better in the day', but yeah. I miss that feeling.

I don't like to feel like I'm playing on auto-pilot. Simply being a low level (especially sans-subjob) in the starting zones was harrowing. I remember the first few times I wandered too far, aggroed an Orc and got absolutely creamed. Y'know, like every 30minutes or so.

Modern MMO's can't be as ludicrously cruel as that to their players these days for obvious reasons, so, whatevs. I'll leave them alone until Oculus Rift and gaming-treadmills become mainstream and I can play Legend of the Pixel Dragons IV in 4D.

Also, new guy, you seem alright. You've got a second chance. Make sure you give allllllll the rules a close read. Particularly the one in red
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ ***** you Abyssea. FFXIV woo eh..
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#8783 Jul 08 2013 at 6:35 PM Rating: Good
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fara, I think you captured my memories perfectly, games just dont beat your *** anymore, and because of that never give you the feeling of overcoming it. The ones that do, wait 1000 hours to do so.

I think thats why Dark Souls is so popular, it recaptures that classic feeling of accomplishment from start to finish

I really think a middle ground needs to be achieved, that and some unique gameplay ideas. I have some ideas for an MMO with no hotbar, gotta find someone to pitch them to.
#8784 Jul 08 2013 at 6:36 PM Rating: Good
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also:
http://www.bg-wiki.com/bg/Xbalanque

I'm pretty sure I have to quit this game now, I can't take this vertical gear grind crap
#8785 Jul 09 2013 at 12:52 PM Rating: Decent
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Finuve wrote:
also:
http://www.bg-wiki.com/bg/Xbalanque

I'm pretty sure I have to quit this game now, I can't take this vertical gear grind crap

Well f*ck. It's things like that that bring me back actually. Let's just autocap accuracy and 4-hit this ****, eh?
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

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You're new here, aren't you?
#8786 Jul 10 2013 at 11:44 AM Rating: Good
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Am I the sole survivor of Adoulin expansion? Seems most DRK here left ship...
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#8787 Jul 11 2013 at 8:52 AM Rating: Good
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Pretty much. I may start playing XIV when I get my new laptop :/
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#8788 Jul 11 2013 at 9:34 AM Rating: Good
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Im still playing, but i honestly dont knw wtf im doing. Adoulin has a lot of vool ideas, but ilvl is killing it
#8789 Jul 12 2013 at 2:04 AM Rating: Good
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Xbalanque wrote:
DMG:256 Delay:528 STR+12 DEX+12 Scythe skill +188 Parrying skill +188 "Double Attack"+3%
Coming from a player who quit when 80 was the max level, WHAAAAT. New FFXI is unrecognisable.

But yeah, finuve, we have to create the ultimate hardcore players MMO which brutally and systematically crushes your spirit so thoroughly that the tiny gems you manage to achieve after grueling effort appear like golden relics, and where one could theoretically reach max level and promptly quit the game just because that in itself took half their life to complete.

...okay maybe not that brutal. But still. Something long and difficult, but rewarding to clever players and exquisite bouts of team-work.

Meanwhile, Elder Scrolls Online are implementing a feature that pretty much no other Elder Scrolls ever bothered to include and touting it as a somewhat original feature to MMORPG's. Sounds exactly like raising a chocobo to me.

That said it could have a lot better rewards than chocobo raising ever did (all I wanted was a red or black bobo!)



Edited, Jul 12th 2013 8:05am by LordFaramir
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ ***** you Abyssea. FFXIV woo eh..
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#8790 Jul 12 2013 at 12:13 PM Rating: Good
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ESO is shaping up to look pretty cool.
I want to try FFXIV when I get my new laptop, though. I mean, I still have my collectors edition that I never actually installed when it was first released two years ago. :3
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Solrain wrote:
WARs can use semi-colons however we want. I once killed a guy with a semi-colon.

LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH ;3
#8791 Jul 12 2013 at 4:32 PM Rating: Good
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LordFaramir wrote:
Xbalanque wrote:
DMG:256 Delay:528 STR+12 DEX+12 Scythe skill +188 Parrying skill +188 "Double Attack"+3%
Coming from a player who quit when 80 was the max level, WHAAAAT. New FFXI is unrecognisable.
SE thinks that raising the level cap brought players back to the game, but (apparently?) found it impossible to continue raising the level cap. Instead, leveling up will now be done with gear.



Quote:
But yeah, finuve, we have to create the ultimate hardcore players MMO which brutally and systematically crushes your spirit so thoroughly that the tiny gems you manage to achieve after grueling effort appear like golden relics, and where one could theoretically reach max level and promptly quit the game just because that in itself took half their life to complete.

...okay maybe not that brutal. But still. Something long and difficult, but rewarding to clever players and exquisite bouts of team-work.
I want an MMO that makes it impossible to accomplish anything alone and greatly rewards players for assisting others. Also, no warping. Warps are for pussies.
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#8792 Jul 12 2013 at 8:32 PM Rating: Good
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xypin wrote:
LordFaramir wrote:
Xbalanque wrote:
DMG:256 Delay:528 STR+12 DEX+12 Scythe skill +188 Parrying skill +188 "Double Attack"+3%
Coming from a player who quit when 80 was the max level, WHAAAAT. New FFXI is unrecognisable.
SE thinks that raising the level cap brought players back to the game, but (apparently?) found it impossible to continue raising the level cap. Instead, leveling up will now be done with gear.



Quote:
But yeah, finuve, we have to create the ultimate hardcore players MMO which brutally and systematically crushes your spirit so thoroughly that the tiny gems you manage to achieve after grueling effort appear like golden relics, and where one could theoretically reach max level and promptly quit the game just because that in itself took half their life to complete.

...okay maybe not that brutal. But still. Something long and difficult, but rewarding to clever players and exquisite bouts of team-work.
I want an MMO that makes it impossible to accomplish anything alone and greatly rewards players for assisting others. Also, no warping. Warps are for pussies.
I'm not sure how serious you are, but I think warping and overuse of instances are what have killed a lot scale/scope in MMO world design. In FFXIV I find myself just warping everywhere because its completely unrestricted, and I've really lost all touch of where things are individually. I'd say to satisfy modern MMO gamers make it so you have faster mounts (can we come up with a different word? I've always liked in XI we only had one so people just say choco) and less warp points.

On the topic of mounts, I'm glad in XIV you cant use them in cities, it makes the cities feel more realistic.

I want to see the next MMO truly get grouping right, let people solo, but reward the people that party up. Faster XP would be a start, but then I would say have so if you are fighting mobs above your level, their loot pool is modified to drop gear for your level equal to what you would get by soloing quests.

Then make the world dangerous, I have been playing Xenoblade chronicles and I was killing some squirrels and a this hulking gorilla think just walked over and 1 shot pimp slapped me. I was like level 20, the mob was level 80. I still can;'t kill it, but you can be **** sure once I get up to that level, Im detouring back for revenge.

Which is my next point, make the whole world continue to matter. XIV 1.0 got this right, and it looks like ARR is going to as well, but the majority of MMOs I've played do not. Basically you follow a quest path and once you out level that area, ***** it you will never see it again. It is amazing how the most open of genres created the most incredibly linear design. Then once you hit level cap its even worse, because all you do is hang out in town until the dungeon queue warps you to the entrance.

So now the thing about ESO that irks me the most. One developer was quoted as saying "The main story will be completely solo" so my question is, why the **** don't I just play skyrim then? Stories group content is some of the greatest moments I've had in any game. FFXI Chains of Promathia, great story, and great challenges for a group to overcome. Borderlands 2, 4 people teaming up to take down handsome jack.

I really hope I can find a game design job...trying to get in as a low level developer...I don't expect to ever head an MMO design though, I'm to willing to take risks.
#8793 Jul 12 2013 at 10:32 PM Rating: Good
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I'd go so far as to say that most MMORPGs these days are simply ORPGs.

I do understand why solo content exists, but I don't think any significant part of an MMO should have a solo player option. If I just wanted to play alone, I have a pile of Steam games waiting. If I wanted to play with just 2-3 friends, there are many co-op games instead. This tends to eliminate the "multiplayer" part.

The problem I have with warping is that it shrinks the world. Sometimes they are necessary (warping to Aht Urghan, for example), but it should be something that is earned. If someone just warps everywhere and is never really in danger, the person can really lose a sense of just how large these worlds really are and these games no longer seem "massive".


I think FFXIV will get a lot of things right despite taking a lot from modern MMOs and I'm really hoping this strikes a good balance between casual/hardcore. Even despite it not catering to what I want in a MMO, I am all for compromise as well and will probably be signing praises for this game unless SE really ***** up...
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#8794 Jul 12 2013 at 11:14 PM Rating: Good
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Nilatai wrote:

I want to try FFXIV when I get my new laptop, though. I mean, I still have my collectors edition that I never actually installed when it was first released two years ago. :3


I've been playing in the beta for the last three weeks or so. It's a solid game. I never played it in it's original form, but now it's definitely worth a look if you're wanting to get into a new MMO. It's got a solid job system, an interesting crafting system, a very well thought out group finder, and some of the best graphics you'll see in an MMO. They also made a lot of small improvements that really help to eliminate the most annoying things about FFXI. Travel for instance is ridiculously better than in FFXI. Everyone gets the ability to Teleport to any Aetherite that they've already reached (it does cost gil to use though). You also have a fifteen minute return to home point ability. Airships are more or less instant travel, though you won't use them much. You can even teleport around the main cities to various hot spots, such as guilds and the markets. If that weren't enough, there is a level one sprint ability with a very short recast timer. There is a solid tutorial, a much improved quest log, random group events, and while they game doesn't have years worth of content to keep you busy, what's there is fun. Also, leveling doesn't feel grindy at all. You get solid EXP from quests and mobs so you can level how you want.

Edited, Jul 13th 2013 1:14am by Turin
#8795 Jul 13 2013 at 3:16 AM Rating: Good
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First off, holy **** it's red head tits Sara!

Still playing ffxi just to get synergy to 80 and make my armada berk not look like ****. The mog garden is also a new bit of silly fun.

Just got into the 14 beta and I'm really enjoying it. I have a group of friends coming back and I think we will be gathering on the Diabolos server (it's NA and non-legacy).

Always glad to be able to come back to this thread.
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#8796 Jul 13 2013 at 3:17 AM Rating: Good
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Also, the steam summer sale is turning me into some sort of extrovert that plays more than one game at a time. This frightens me and ****** off the wife.
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Zaredx wrote:
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#8797 Jul 13 2013 at 4:32 PM Rating: Good
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I know everyone is freaking out of Sara coming back, but, can we focus on what's really going on here? Turin likes something? Smiley: eek
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#8798 Jul 13 2013 at 4:33 PM Rating: Good
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I just assumed his account had been hacked.
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#8799 Jul 13 2013 at 6:29 PM Rating: Decent
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I just assumed he was trolling.
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Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#8800 Jul 13 2013 at 9:36 PM Rating: Good
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Anyway, which XIV servers are you guys on?
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Solrain wrote:
WARs can use semi-colons however we want. I once killed a guy with a semi-colon.

LordFaramir wrote:
ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH ;3
#8801 Jul 13 2013 at 10:17 PM Rating: Decent
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I'm currently on Midgarsromr, but since they are wiping character data before the next phase of the beta, it doesn't really matter right now. The next phase will be open beta and they won't be wiping again unless they find a game breaking bug before launch. So, there is time to decide.
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