You'd turn down a 6.67% increase to your DoT? I know you mostly play mage jobs, but when DDs tweak DD gear, they're usually debating over a much smaller increase than that. This particular increase increases DoT AND WS damage, which is just win all the way around.
6.67%, assuming this isn't an inflated number, still doesn't mean much at the levels when it's working off what's still a rather wimpy level of "DoT". I sure as hell don't see that much of a difference at that level when I put on a Courage Ring, and this belt is essentially the same thing with -1 DEX attached on it.
Get it if you can find one, but I still don't really view any waist wear as "gotta have" for any jobs until the 40s other than a couple exceptions... Axe Belt for DRK/WAR starting from 30, and Purple Belt for MNK whenever that's available (hell if I remember)
fynlar, the fact that the last post i read of yours linked to something with the word "logic" in it together with this current post make me want to strike you.
you fight mobs at a low level. you increase your DoT, say, 10%. can you guess how big an improvement that is to kill speed? right, assuming you're doing around the same chunk of damage % partywise, it's exactly as much as when you're 75 and doing huge epeen damage.
welcome to math, particularly the concept of percentages.
in fact, the only difference b/w low levels and high is that it's *mad @#%^ing easy* to explode your DoT at low levels. this is *exactly* because your base DoT is so low. take off that courage ring that you should have never put on in the first place, put on a mighty ring and bang, like >10% more DoT.
brave belt a giant deal? ehhhhhh, fSTR is a funny thing. it's hit or miss. maybe a big deal, maybe not doing anything at all. if it does raise base damage though, yeah, it's very significant.
edit: drunken typos and word omissions. Edited, Jan 4th 2010 12:38am by milich