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Another armor check.Follow

#1 Mar 02 2009 at 6:27 PM Rating: Decent
109 posts
Paladin 62

Ear1: Minuet
Ear2: The cure+5%
Ring1: Woodsman
Ring2: Woodsman
Feet: RSE2 feet.
Legs: Ugh..that lvl 59 set (STR+2)
waist; potent
back: amemet+1
hands: Pallas
body: hauby
head: 59 set (3 str?)
Sword: ????????
Shield: Iron Ram shield
Ammo: ????
neck: Chiv chain

Anything i should change? Obviously swap out earring for my vorpal..i also have my AF armor but i only use it when i desperately need the enmity.>:)
Thanks for any tips...BTW i got 5 sword merits if it means anything.
Steponme & Wirbelwind
Shiva Server
'*'*'75 DRG'*'*'
#2 Mar 02 2009 at 6:44 PM Rating: Excellent
94 posts
Some things I'd say are to not full-time the Hospitaler Earring, only macro it into your cures, and try and get a Smart Grenade for the ammo.

Royal Knight's Breeches are good legs to use for many levels.

Also, I wouldn't use Pallas, I'd say go for the Forth Gauntlets.

Edited, Mar 2nd 2009 8:51pm by Spiddster

Edited, Mar 2nd 2009 8:52pm by Spiddster
Spiddster-Hume PLD75 WAR68
Spiddspidd-Tarutaru SMN40

There's a fine line between fishing and sitting there looking stupid.
#3 Mar 02 2009 at 8:54 PM Rating: Good
5,684 posts
Use AF feet.
Signature starts here.
#4 Mar 02 2009 at 9:31 PM Rating: Decent
141 posts
Damnit, this turned into WoT like everything else I post. Apologies, important stuff is bolded or different color.

Edited: Xypin tossed in the af feet comment while I was writing this.

Looks pretty good :) Few suggestions.

Noticed you were 75drg at the waist portion of my reply. So... please disregard anything that comes across as no s***. :)

In 4 levels you can equip the Hercules' Ring, and you can already equip Mermaid. If you wanna be ****, they increase your enmity by a total of five (5%), and can be macro'd into Voke, Ja's, Flash, and Cures. Totally not necessary for xp though, woodsman is definitely doinitrite.

Also, as you mentioned macro'ing AF in for hate, this provides a non-blinking alternative if your healers are giving you grief about it. Which they shouldnt be. <stpt> ftw.

VIT rings. retarded, right? Again, ****, but, according to wiki, hypothesized formula for rampart is magic shield absorbtion = 2*vit. I wouldn't really bother with this for xp either, but if you have the money and want to, you can macro as much vit as possible into your rampart when fighting mage mobs. This, btw, should be your only use for vit rings. Ever.

If you can afford it, an assault earring is absolute solid gold (still working on money for mine >.<) Spike or coral will outdo minuet unless you have a brd. If you have the money, merman's are even better, not for the 1 extra attack, but because they're the beginnings of a magic damage down build. Merman's is kinda pricey though, definitely don't get that before assault if there's a choice between required.

I used a Walkure mask all the way until O hat. If you're far enough along in CoP, and very very lucky, Voyager Sallet is ***.

Like Spiddster said, RK legs. Best thing until dusk. Don't have math to back that up, but I'm pretty sure someone did it at one point or another.

Again, seconding Spidd, get some acc hands, 4th are great. Multi-hit ws's whoring acc and all that.

Sell the Potent, get a life belt. No str, but two more acc. Potent's kind of a pointless hybrid (plenty of discussion about that on the drk forum, they like to flame war about it). Also, this will provide some gil towards that assault earring.

I get the feeling you're gonna say no to this one because you're a taru and you want the extra str for your drg. If your inventory space can spare it, I'd at least still pick up a life belt.

Looking through, ******* (+1) looks to be the best option until 66. Keep in mind that epee types get the piercing bonus, so if you're syncing for birds a lot, you might want to pick up the highest dps epee you can afford as well.

Again, Spidd beat me to this. Smart grenade. If you don't have WotG, or you threw the smart grenade, or w/e, Tiphia Sting or lightning bow (+1)

This one's your personal judgement call, but, disregarding /nin tanking while my shadows are up, if I'm using a shield, I'm wearing AF feet, regardless of the situation.

My two cents, hope it helped.


PS Where are you in CoP? If you're past Ouryu, you can get a swift belt. Until you can really start stacking haste the life belt beats it out to tp in, but an extra 2 (1.8 for you picky people) seconds off flash is nice from the moment you can get it.

PPS I mentioned macroing enmity in for non-sword-swinging hate generation stuffs, including ja's. Keep in mind, during sentinel this is completely unnecessary, as Sentinel puts you at +100 for its duration, which is the enmity modifier cap. That's more of an endgame thing, but good to start thinking about.

Edited, Mar 3rd 2009 12:33am by CwellThor
#5 Mar 03 2009 at 8:10 AM Rating: Good
501 posts
This reminded me of when I was levelling PLD in the low 60s and there was always something I was wondering about. Was it bad for me to keep using that TM espadon+2 until espadon+1? I couldn't afford a *******+1 sword so I had the NQ one but I still used the TM+2. Also, if I were /NIN for whatever reason would NQ *******/TM+2 outdo NQ ******* x2? And what about HQs?
I am matter...
I am antimatter...
I can see your past...
I can see your future...
I consume time...
And I will consume you!
#6 Mar 03 2009 at 12:54 PM Rating: Good
Unless you are /NIN or not tanking, always always always always wear AF feet. Macro in other things for WS or for recasts, but never never never take off your AF feet.

For weapon, you should go with a ******* Sword or the +1 if you can find one. Swap to Espadon+1 at 66. Ammo Smart Grenade.
#7 Mar 03 2009 at 1:45 PM Rating: Decent
2,275 posts
PaladinStargazer wrote:
Unless you are /NIN or not tanking, always always always always wear AF feet. Macro in other things for WS or for recasts, but never never never take off your AF feet.

For weapon, you should go with a ******* Sword or the +1 if you can find one. Swap to Espadon+1 at 66. Ammo Smart Grenade.

/nin still should wear af feet. it helps getting ichi back up due to shield blocks. if you aren't tanking then that's another story.
It's PSU as in Pennsylvania State University not any phantasy star crap.

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#8 Mar 03 2009 at 6:35 PM Rating: Excellent
2,722 posts
AF feet are only helpful WHILE you're trying to get Utsu up, though, or those times where it's down. It becomes a macro piece at that point. Definitely still keep them around, but don't full time them.
#9 Mar 04 2009 at 3:32 PM Rating: Decent
19 posts
I figure I can just use this thread for this, rather than start a new one:

So I just came back after a 3 year hiatus and would love to play with my PLD but... all my gear is turtle setup.

I'm level 75. Basically, can someone give me an ideal level 75 DD Paladin setup, with a couple of macro swaps and some "more realistic" options where the 'ideal' gear might not be very attainable? I've been looking around at the equipment guides and such but I haven't seen one that comments on which pieces to use over others; just that show what's available by level. Can someone give me a good DD setup so I can begin farming, auctioning my old turtle pieces and preparing to re-equip myself as a DD PLD?

Return to Vana'diel?
#10 Mar 04 2009 at 3:55 PM Rating: Good
94 posts
The first and most important thing you will want is a Haubergeon. That is very much a staple for most any job that can wear it. Amemet Mantle +1 is also a piece that you will wear for a very long time.

If you can manage or already have it, Joyeuse is probably the very best sword you can have for DD PLD. You can single wield as /WAR it or pair it (/NIN) with other swords like Company Sword (Joyeuse offhand) or something more exotic like Justice Sword (Joyeuse main hand, Virtue Stones needed).

Other gear like R.K. Breeches, a Life Belt, and accuracy rings (Snipers or Woodsmans) are readily available at the Auction House and will definitely set you in the right direction.

I grew up a turtle PLD also. This is the DD gear I currently use. I know it's not the very best, but I like to think that it's a decent start towards a DD build.

As you progress in a DD build, you will want to add Haste. The Walahra Turban is really quite easy to get. If you are far enough in CoP missions you can get a Swift Belt. If you do Limbus, Homam gear is about the best you can get. The hands are considered to be one of the best for PLD in both DD and tanking situations. The legs and feet are also among the best you can hope for for a DD PLD build.

Edited, Mar 4th 2009 6:29pm by Spiddster
Spiddster-Hume PLD75 WAR68
Spiddspidd-Tarutaru SMN40

There's a fine line between fishing and sitting there looking stupid.
#11 Mar 04 2009 at 5:13 PM Rating: Good
475 posts
I would contribute to this thread, but it would mean reading CwellThor's ****** wall of text to see if he missed something.... :P

I'll post anyway: Haubergeon, don't full time those earrings (use 2x coral), AF feet, Walkure Mask, ******* Sword > Company Fleuret, Smart Grenade

Pardon me if I duplicated some ****, but good information is worth hearing more than once.

Edited, Mar 4th 2009 7:14pm by Illusitaru
Illusio - Caitsith

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