I'm trying to make the absolute best Dual wield warrior i can make. Why?? Because I still think Dual Wield war is freakin awesome and will be even better with DW3.
So, I went out and over the last 3 weeks, and ive obtained the Guichards Axe+1 with 8Dex and 14Acc, and the Richardet's axe+1 with Oat2-3x. First of all, let me say that at no point did I get discouraged, its crazy how much sh*t you gotta kill, but I think its going to be so worth it. With the higher and higher skill war now get with handaxes, I think it won't take long for dual axe to out do /ridill very soon. But thats neither here nor there.
Basically i have a few choices in gear now for my dual wield set and i'd like to rack your brains for a moment.
5/5 double attack, 8/8 handaxe merits.
TP really the main reason im posting, but I need to list both sets to show my issues.
TP = http://img818.imageshack.us/img818/7965/93188376.jpg
First choice of WS = http://img62.imageshack.us/img62/4681/75295702.jpg
Second choice of WS = http://img203.imageshack.us/img203/3034/rampagep.jpg
Basically it's heca hat, heca body, and af2+1 legs
VS. maat's cap, aurum cuirass, and haidate.
Is the loss of 14 STR really worth gaining +25dex since Rampage is a 30% str mod?
Also taken from wiki that on offhand Single Attack rate to be roughly 42%~, Double Attack rate to be 32%~ and Triple Attack rate to be 22%. My friends have said i have a 6hit build easy on my war right now given these numbers. But I dont really parse much stuff. With 6.9tp a hit given my delay, it'd be 15/2 or 8 attack cycles for 100tp but with the offhand, wouldnt it be around 6? I dont have hard data here.
Been told I should ditch the chiv chain and get a fortitude torque because while gorgets may give higher dmg than torques, that torques are more consistent dmg.
and yes, unfortunately I know a lot of this stuff will change as we progress into af3+2. But i'd just like your thoughts, on what you think i can do now to be better.
Edited, Sep 18th 2010 2:41am by Gippo
Edited, Dec 20th 2010 6:59pm by Gippo