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Ancara the warrior's journey to.....something.Follow

#1 Jul 07 2010 at 2:54 PM Rating: Excellent
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Basically, I just started playing this game a few days ago, chose the Warrior class to work with, and so far it's actually a pretty fun class to work with, well at least from what I can tell.

I'm gonna use this thread to tell tales of what I have seen, done and encountered so far, as well as ask for what you guys think would be good ideas on what to do next.


First off, a little more info on my dude currently: he's a male hume, who is using a great axe (since I was told for some reason that those are expected from every Warrior...or somethin' like that), and some decent brass armour. Oh, and I started in San D'Orian (I think that's how it's spelt.... )

But anyways, on with the tales. Basically, I started out like anybody: a sword, weak armour and not a gil to my name. After the obligitory beginning cutscene ended, I went and looked at the shops to see exactly what they had. Of course, being the naive dude I was, I saw that the "Bronze Scythe" looked promising: 14 damage, and could be equipped from the start by my class. "Niiiiiice" I though as I decided to work on getting this weapon of semi-nice power. (as far as I could tell, at least :V )

I then go to the west gest to the gaurd as the NPC I gave the coupon to beforehand told me to do so as to get myself to some decent stats. I end up starting what looks like a tutorial to learn the basics. The first few things were actually easy (get signet cast on you, eat some food, that kind of stuff). I then got to finally fight my first monster, a Wild Rabbit. It was quite an enjoyable experiance to finish it off, and even gain some hare meat. But I have quite a ways to go, since I had to get my skill level for my weapon(at the time a dinky Onion sword) to level 5. It took me a bit of time, but I managed to get the job done. I talked to the gaurd and gain a decent reward for my efforts (forgot what it was). I then went to finally sell my loot to the shop, in which I then finally had enough to get the scythe. So buy it I did, and felt glad (at the time) for getting it. So now was the time to put it to good use.

After getting past another easy gaurd task (finding the Auction House), I had to get myself to level 4. Going out, I learned the hard way that with great power, comes slow speed. The Wild Rabbits I dealt with before were now getting 2-3 hits on me before I could land a blow. Clearly I needed to train myself some more so I could be useful with my new weapon. It took me about a half an hour to get the last exp needed to get to the requested level, and I was ready for the next challenge....

....if only I had known then that i'd spend the majority of my time from that point trying to complete it. The task was simple: Get to the La Thiene Plateau (is that how it's spelled? ) and defeat one foe there. Should have been an easy task, but as I learned the hard way, getting there is half the journey.....and boy, what a journey it was. It was crazy getting from point A to point B, not only trying to survive a single Orcish enemy, but also trying to stay away from (and running away from) groups of up to 5-6 Orcish enemies at a time. Oh, and Goblins constantly got in my way. Whether it is attacking me while I tried to recover from a tough fight, or joining the fight while I was at low HP. God, I think I saw defeat during that time more than any other so far.

I was getting ready to rage quit when I met another Hume named Keegan. He was very suprised that I was using a Scythe to fight with (was at level 7 and was still using the Bronze Scythe). He then told me that although it was ok, I should be using a Great Axe mainly. He even helped me get an Inferno Axe (in which I equipped as soon as I reached level 8). With my new Great Axe equipped, I was ready to finally get some progress on that gaurd mission done....but not before get my new weapon's skill level up to where it could do some decent damage.

About 4-5 hours later and probably 300 Forest Hare corpses gone though, I was at about lvl 9 and ready to tackle the Plateau area. But before I did, I wanted to get some new gear. On my way to the Armour Shop in the south town area, I met this Eelvan dude named Cheval, who hooked me up with a thing called a "Linkshell", which had quite a few people chatting on it. They then, after introducing themselves to me, got to helping me out with finally completing the Gaurd's tasks. So onwards both me and Cheval went, set as a party, to the Plateau area to get the job done. In we went, and our first encounter was against a "Steppe Rabbit" (I think it was called). He used his "Provoke" skill to keep it off of me while I whittled down its health to nothing. We then went onward to heading south-east while also taking down various beasties we saw for some decent exp.

After a while, we reached this huge white....thing right in about the right-ish part of the map. It was called a crag, which Cheval told me were scattered across the world and had crystals for....some purpose (he never told me what purpose it was for). With the crystal from the crag obtained, and myself at level 10, we went back to the west gate, where I proceeded to complete the rest of the tasks given to me, gaining a nice gil and exp reward for actually doing all that stuff requested. I then went onwards to my next goal: reaching level 12, so as to gain a new axe. Now that's where things got interesting.

Getting to level 11 was pretty uneventful, but level 12? Wow, that was a challenge. I started by trying to fight enemies in the Plateau, but I soon learned that that took too long to get decent exp at the current level I was at. So, I decided to go back to the area near the outpost and train there. The enemies were more numerous there, and they still gave out decent exp (at least as far as I could tell). About an hour before I last got off, I finally gain the level I needed, and Cheval helped me get a nice Great Axe (that's seriously what it was called) to be equipped. My last few minutes were spent training some more before finally logging off for the day.


So yeah, this is generally how my journey is going so far. I've managed a decent level currently, my weapon and armour are at decent stats (I think), and i'm clear on my way to hopefully and eventually tackle some bigger foes in the Plateau area....that is, whenever the maintenance for the servers finally is done.

Here's my current basic info (i'd show stats, but can't look due to lolmaintenance), including character info and equipment:

Name: Ancara
Race: Male Hume
Job: Warrior
level: 12

Equipment:

weapon - Great Axe
current armour - I think it's a full Brass armour set (upper body, legs, hat, gloves, feet, ya get the idea)
accessories - Chariot Ring, Reraise Earing

Current goals: Get to a higher level, be able to survive (and win) a fight with one of those bird enemies in the Plateau area, find when the next weapon/armour is availible.


Of course, since i'm still relatively new to this game, i'd love to hear some advice on what to do, where I should go, and any other info that could help me out in my journey. It would definitely at least give me a good idea on what to do and where to go, so I don't get lost and/or die horribly to god-knows-what later on.

So yeah, i'm just a Warrior trying to explore the world and not die horribly before doing so. Hopefully maybe some day we'll meet somewhere in the game. :V

(Oh, and I kinda have a habbit of typing long posts sometimes. It's a habbit of mine. )
#2 Jul 07 2010 at 3:05 PM Rating: Excellent
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It is refreshing to see the perspective of a newer played. The WAR forums is one of the chillest places to hang on all of alla, so don't be scared to post a question or something. We have plenty of smart guys to help with anything. Keep that Great Axe a-swinging!
#3 Jul 07 2010 at 8:40 PM Rating: Excellent
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You are correct about your long posts. ^^

I agree with ShamanTaru. It is refreshing to hear the excitement out of a new player. It sounds like your having a great time getting started on your "journey". At least from my own experience you'll find most ppl are willing to guide you along as you play. Shamantaru was correct when he said there's plenty of smart guys here. Years of experience all rolled up nicely into a package for you. Just be sure to absorb as much as your taught. ^^

I'm not sure if someone in your LS(linkshell) has explained further into why Gaxe(Great Axe) is *best* for War. Simply put, there are efficiency caps on specific weapons your able to use. http://wiki.ffxiclopedia.org/wiki/Warrior that should help.(I used that website only because its updated and Alla isn't)

Although at levels 1-12 there really isn't much of a difference between most of the weapons your able to use.. As you level that 1-2 difference becomes 5-10, 10-20, and so forth. The lower your skill, the lower your overall attack and accuracy will be. This is not to detour you from using different weapons, because by no means should you restrict yourself based solely on highest ranked weapon type. You'll find as you level that different weapons may suit your style and or situation. The thing to remember is to know the difference between efficient and "lol"... "lol" meaning don't randomly decide that using h2h(hand 2 hand)all the time is the route your going to take. There's Mnk for that. ^^

Other than that I hope to see you write some more about how your doing in game. GL!
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#4 Jul 07 2010 at 10:39 PM Rating: Excellent
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Although the other jobs will try to claim it, Warrior is the best one in the game. Its pretty much why we're also the least whiniest about it, as well. The job was designed well from the beginning, and no matter what happens to change the game, Warrior scales well with it.
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#5 Jul 07 2010 at 11:05 PM Rating: Good
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lolgaxe wrote:
Although the other jobs will try to claim it, Warrior is the best one in the game. Its pretty much why we're also the least whiniest about it, as well. The job was designed well from the beginning, and no matter what happens to change the game, Warrior scales well with it.


MONK
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#6 Jul 08 2010 at 4:43 AM Rating: Good
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milich wrote:
lolgaxe wrote:
Although the other jobs will try to claim it, Warrior is the best one in the game. Its pretty much why we're also the least whiniest about it, as well. The job was designed well from the beginning, and no matter what happens to change the game, Warrior scales well with it.


MONK
Maybe it's just Hades and Cerberus, man, but I've only ever seen MNK get sympathy invites after about 60 or so.
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#7 Jul 08 2010 at 5:16 AM Rating: Good
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Lucinus wrote:
milich wrote:
lolgaxe wrote:
Although the other jobs will try to claim it, Warrior is the best one in the game. Its pretty much why we're also the least whiniest about it, as well. The job was designed well from the beginning, and no matter what happens to change the game, Warrior scales well with it.


MONK
Maybe it's just Hades and Cerberus, man, but I've only ever seen MNK get sympathy invites after about 60 or so.


Just because people are **** doesn't mean that MNK is a bad DD.
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#8 Jul 08 2010 at 5:19 AM Rating: Excellent
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JulianneRagnarok wrote:
Lucinus wrote:
milich wrote:
lolgaxe wrote:
Although the other jobs will try to claim it, Warrior is the best one in the game. Its pretty much why we're also the least whiniest about it, as well. The job was designed well from the beginning, and no matter what happens to change the game, Warrior scales well with it.


MONK
Maybe it's just Hades and Cerberus, man, but I've only ever seen MNK get sympathy invites after about 60 or so.


Just because people are @#%^heads doesn't mean that MNK is a bad DD.
I'm not saying it's a bad DD. I am, however, saying that people are @#%^heads, and therefore incapable of seeing it.

Frankly, it's just easier not having to constantly prove it to people.
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#9 Jul 08 2010 at 5:25 AM Rating: Excellent
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Yeah, that is true.
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#10 Jul 08 2010 at 7:06 AM Rating: Excellent
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Well, I spent about 2 hours last night in the game before heading to bed (summer class for college is importent after all :V ).

I managed getting to level 13 just before I had to log off, using the same method I used to get from level 10 to level 12: taking out the beaties near the outpost. Somehow, they still gave out semi-decent exp (the Wild Sheep and various Goblins had about....60-65 exp per pop), so it was a no-brainer to continue my training there. Hopefully once I can get home, i'm gonna try to see if I can finally be a decent match against those birds in the Plateau area. Then, once I managed to be able to handle them well enough, I might finally have a chance to get some progress in being able to get further in the area.

Also, just to ask, are there any other towns around besides the three starter towns? and if so, how far will I be approximately from the next one once I can be able to handle the Plateau area decently and can actually leave this area? Just wanna ask, since I really wish to stop having to go to San D'Orian constantly just to buy things (plus, it won't be until level 23 when I can get the next kind of armour there anyways :V ). Also, Auction House prices are insane (especially compared to the prices the shops normally sell them at).


Current Goals: finally defeat one of those bird enemies in combat, figure out when I will reach the next town (and where exactly it's at), and when I get there, figure out the locations of the weapon and armour shop for later use.

So yeah, will be back on probably this afternoon, as well as the reast of the week (three-day weekend woo.), so I hope to soon enough get some progress in surviving the Plateau area long enough to be able to get to....well, whatever the next place I go to is, I guess.
#11 Jul 08 2010 at 7:36 AM Rating: Decent
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MONK IS TEH **** AUSUM.

SO IS WARRIOR.

NINJA NOT SO MUCH BUT I LEVELED THAT TOO FOR SOME REASON AND NOW I FEEL I HAVE TO FINISH IT.

I'M ONLY LEVELING WHITE MAGE BECAUSE IT'S LULZ WHEN PEOPLE DIE AND YELL AT ME.
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#12 Jul 08 2010 at 8:11 AM Rating: Excellent
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Quote:
I managed getting to level 13 just before I had to log off, using the same method I used to get from level 10 to level 12: taking out the beaties near the outpost. Somehow, they still gave out semi-decent exp (the Wild Sheep and various Goblins had about....60-65 exp per pop), so it was a no-brainer to continue my training there. Hopefully once I can get home, i'm gonna try to see if I can finally be a decent match against those birds in the Plateau area. Then, once I managed to be able to handle them well enough, I might finally have a chance to get some progress in being able to get further in the area.


Not to dissuade you (and really, by 13 you should be fine to move out of the areas immediately around town), but XP/kill pales next to XP/hr. As a WAR with a 2h weapon, you probably can chew through easy mobs like that pretty fast, so while you need a lot of them, overall XP rate is probably decent. If you aren't already, remember to do a Fields of Valor regime once per game day for some bonus XP/gil/etc.

Quote:
Also, just to ask, are there any other towns around besides the three starter towns? and if so, how far will I be approximately from the next one once I can be able to handle the Plateau area decently and can actually leave this area? Just wanna ask, since I really wish to stop having to go to San D'Orian constantly just to buy things (plus, it won't be until level 23 when I can get the next kind of armour there anyways :V ). Also, Auction House prices are insane (especially compared to the prices the shops normally sell them at).


There are a few. If you go here http://wiki.ffxiclopedia.org/wiki/Category:Areas the areas in the pinkish color boxes are cities (plus there are the WoTG versions of Sandy/Bastok/Windy, which aren't highlighted like that).

In terms of buying things, there are only effectively four AHs. Windurst/Kazham, Bastok/Norg, San d'Oria/Rabao, and Jeuno/Whitegate/Tavnazia, which is the one most people use.

You'll likely find that AH prices for most things are far cheaper, and that NPCs don't sell nearly everything you can get.

At 18+ you'll want to make your way to Selbina (or Mhuara, but as you're San d'Orian Selbina is closer) to pick up the subjob quest. At 20+, you can get a Chocobo license in Jeuno.

Currently, Whitegate tends to be where people congregate the most, but you won't have any real reason to go there for a while. You'll want to get access by the time you reach the low 50s, since common XP areas are in ToAU at that point. Jeuno used to be the "main" city, and still offers a lot for a newer player to "move" to in the 20s or 30s. Transportation options may limit the appeal of moving there too early. One thing to make sure to do is pick up the outpost supply quests for areas (gate guards that'll give you signet will offer this) you'll be passing through if your nation has control of the area. This will allow you to be ported out there for a small fee if you're high enough level, and makes for a very convenient way to get around. You can only hold supplies for one area at a time.


Quote:
After a while, we reached this huge white....thing right in about the right-ish part of the map. It was called a crag, which Cheval told me were scattered across the world and had crystals for....some purpose (he never told me what purpose it was for). With the crystal from the crag obtained, and myself at level 10, we went back to the west gate, where I proceeded to complete the rest of the tasks given to me, gaining a nice gil and exp reward for actually doing all that stuff requested.


Story-wise, you'll find out about the crags in the Rise of the Zilart storyline, which splits off from your nation's storyline once you reach rank 6. Practically speaking, by obtaining the key item from the crystal there, you can now be teleported to that crag. There are five more teleport crystals in the "present" Vanadiel, and three in the past.
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#13 Jul 08 2010 at 11:24 AM Rating: Good
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Come to that, which server are you on? If you're on Cerberus, then allow me to introduce you to myself, and my giant wooden shaft.

PSSST. IT'S A POLEARM.
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#14 Jul 08 2010 at 11:41 AM Rating: Excellent
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Isiolia touched on it a little bit about exp, but I'll further some info a little more. Levels 1-12 and in some cases... 1-15 can go by fairly quickly as far as soloing goes. Typically though, lvl's 12-15 your going to want to start seeking for a party so that you can increase the amount of exp/hr. Soloed exp tends to drastically slow down due to the difficulty of fights as well as the amount of exp needed to level up. Besides just exp, you'll gain more insight on pt set ups and different roles you can be as war.

I would suggest being level 15+ before trying to attempt heading to Bastok for the first time. You can do it earlier if you want, but the risk of death is much higher, especially if unescorted. Half the fun of exploring is doing it on your own, which I highly recommend. As for heading to Windurst, that is a much much longer trip. Beyond the actual exploration aspect of going to these other cities, there really isn't much there for you at the moment that you can't get from Sandoria.

Jeuno is where the party is at. Even with Aht Urhgan being the new epicenter of Vana'diel, Jeuno still gets quite a bit of traffic. You will find there will be LOTS of things for you to do there. Mite even notice how much more expensive gear is... lol

Oh ya, I forgot to mention last time. If you haven't noticed, or haven't reached it yet.. Eventually your weapons skill level will cap based on the level you are. The text in your character stat menu will turn blue for the skill. If this happens and you can afford(gil) to switch weapons I would suggest skilling up another weapon until you level up. Mind you, this is more of a solo thing rather than a pt thing. Everyone skills up in parties, but it should not be used to skill up something from 0+. I'm sure most War's on this forum can attest to skilling up a lot.. A LOT! ^^
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#15 Jul 09 2010 at 8:04 AM Rating: Excellent
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Wow, yesterday was quite eventful for me.

I first started by getting myself up to level 15, no problem there. After that though, that's when I decided to figure out where to go next (since I wanted to have a plan for once the exp at the Plateau area would run out). I asked the guys in the Linkshell, and they told me to head to these Dunes, to the south of the Plateau, and find a party there. I figured "Hey, why not?" and proceeded to head there. I swear that getting there was quite a walk from the start to the end of the Plateau, but I eventually made it.

Now then, my first priority was to see who was availible to party with. It didn't go so well, since the only dudes on the "searching for party" list at that time were high-leveled guys who wanted a "full party" or something like that. That was quite a dissapointment, but as they say, the show (or should I say the training) must go on! and train I did, up to level 16, where I learned that I could get new gear to wear, the Bone Gear, as well as equip a new weapon, the Moth Axe. One of the guys could make it for me, but he needed the right materials for it.

He needed some bone chips, giant femurs, some squares of grass cloth, a pugil scale, and I think one or two other things. Being the type of guy who was smart enough to not want to have to spend countless hours searching for the materials, I went to the Auction House to get what was needed. I spent all my gil (and even sold most my gear) to get what was needed, so I was ready to finally have some new gear to wear. I gave him the stuff he needed, and he then proceeded to making me a full bone set, which after trading it to me I put on immediately. I have to say it looks very good on me (since i'm still wearing it).

As for the Axe though.....neither I nor the entirety of the Linkshell could find one. Turns out it's only in either the Auction House or treasure chests, and since we couldn't find it in the Auction House, well.....yeah, it didn't go well.

So with my new level and better gear on, I set out to try the whole party thing out again. I managed to actually join up with somebody named Caloriezero, who was using two characters at once (I dunno what's up with that, so I just rolled along with it). I also learned first-hand at about the time I actually went into the Dunes that the beaties are tough. VERY tough. I was amazed that I made it all the way to Caloriezero's location without dying.

Once I made it to Her (at least I hope she was a her), we proceeded to fight crabs, Damselflies and who knows what else. She was a summoner and brought out some nice beasties of her own to fight for us, while the other dude she controlled kept casting Cure II on me to keep me from dying. It went pretty well.....until about when I got to level 17, where at that precise moment she pretty much ditched me. Yep, all alone, with monsters that could rip me apart easily in seconds, without any healing items or healers even close to my location, and even being stupid enough to set my home point at the outpost here......yeah, I needed out of there, and fast.

So thusly one of the guys from the Linkshell, a Mithra Thief (forgot the name, sorry) came to not over help me get out, but also tell me about this whole "subjob quest" thing i'll be doing at about level 18, one level away from my current level. She went and proceeded to help me find what seemed to be items needed to complete it: A Damselfly Worm, a Crab Apron (why crabs have aprons, I will never know), and a Magicked Skull (took the longest time to find and get). After about that point, she dropped me off at these Highlands to do some training to reach level 18, and that I should ask from to get to this town called "Selima" (I think that's how it's spelt) once I get to that level so as to do the quest.


So yeah, currently in the Highlands, about to go train some more so I can reach level 18 and finally do this Sub Job quest thing. I dunno what to expect, but i'm certain i'll be able to handle it.....I hope.

Oh, and I still have yet to find a Moth Axe. I swear, is nobody selling these anymore?


Current Goals: Get to level 18, do Sub Job quest, figure out Sub Job to have, finally find a Moth Axe (I will find you one day, I swear it).


Oh, and to let ya know, I currently play on the Carbuncle serve, so if ya ever wanna stop and chat or whatever for a few, i'm up for it. :V
#16 Jul 09 2010 at 8:33 AM Rating: Excellent
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Quote:
So yeah, currently in the Highlands, about to go train some more so I can reach level 18 and finally do this Sub Job quest thing. I dunno what to expect, but i'm certain i'll be able to handle it.....I hope.


The quest (http://wiki.ffxiclopedia.org/wiki/Elder_Memories for the Selbina version) involves handing in the items you already have, so it shouldn't prove to be difficult.

'course then you'll need to level up a second job so you can set it as a sub n' all that. You can freely swap between main and sub (in fact, you'll need to, since only the main job gains XP). Of the starter jobs, MNK is usually the preferred sub for a WAR in a party, though long term you're looking more at NIN and SAM for parties, and DNC for solo, with other possibilities for more niche applications.

Moth Axe...it'd depend. http://www.ffxiah.com/item.php?id=16719 There's one for sale on my server, but it'll vary. You can always hold out for a Neckchopper at 20, as that'll last you a bit (until 31 for Voulge, which then lasts to 37 when you can get a Horror Voulge, and so on).
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#17 Jul 09 2010 at 5:19 PM Rating: Good
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Quote:
Oh, and to let ya know, I currently play on the Carbuncle serve, so if ya ever wanna stop and chat or whatever for a few, i'm up for it. :V


im also on carbuncle, and its good to see that you landed in a very helpful linkshell. i think i still have my trusty "chopper" on one of my mules that if i find it, i can send it your way. Yes i never sold the thing since i got it way way back as a lowly 20 war.

found it. hope you will enjoy this badboy of kickassery like i did back in the days.

Edited, Jul 9th 2010 8:47pm by chinaman
#18 Jul 10 2010 at 6:42 AM Rating: Excellent
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Thanks for the Axe, hope to get some use out of it soon enough.

Anyways, more stuff happened yesterday. I started by working my way to level 18 (in the Highlands area), where upon reaching said level was taken to Selbina by one of the LS guys. We got there, and I traded those three items over to this one dude who wanted me to get them for him. For all my hard work and effort, I could finally get a Subjob! For me, I decided to go with Monk, since it looked simple enough, and the health boost would probably help.

Had a close call before getting to my Mog House, with a Goblin Gambler only getting me right before I would warp to near said house. Getting there, I first unequipped the stuff I had on as a Warrior and then set my main as a Monk and Warrior as the Sub for the moment (since I figure it'll need to be leveled up a bit before it ends up useful for me). I then afterwards proceeded to get some level 1 equipment from the Auction House before I proceeded to training.

To tell ya the truth, the Monk training well pretty quickly, to be honest. Got the job level to 10 before deciding to finally go back to being a Warrior main. I was expecting a decent boost to something, but when I switched back I saw that I now had 303 Health total. With this bit of extra health on me, I proceeded to once again head to the Dunes to find a party to train with. This time, finally, I got lucky.

I got to join a 6-person party, led by a dude named Trustworthyflow. I got to spend some training time and even got to level 19 before the guy I was supposed to be replaced with showed up, and well.....here I am now.

So yeah, planning to do some more training, as well as finally (at least I hope so) get some newer equipment today.


Current Goals: Reach level 20, equip new axe when I get there, find equipment better than Bone Gear I can wear, try to finally survive a Dunes fight solo.


Well then, back into the game I go. If ya wanna party up with me, then i'm game. Currently a level 19 Warrior/level 10 Monk, so I should be able to handle a semi-decent amount of problems (but if you're a healer, that'd be 100 times more awesome). So yeah, see ya in there. :V
#19 Jul 10 2010 at 11:14 AM Rating: Good
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You'll find it much more expedient if you take your potential subjob and level it to 18 first, then take Warrior to 37. Then unlock the Ninja, Samurai, and Dancer subjobs and level those to 37. That way, its a direct shot from 37 to 75 for your Warrior with (less) time spent leveling other jobs just to keep up, as it were.

Smiley: mad

Edited, Jul 10th 2010 2:23pm by lolgaxe
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#20 Jul 10 2010 at 11:27 AM Rating: Good
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Cap raises **** your model like a back-alley prostitute, Gaxe. Used to work perfectly but... oh well, no point lamenting it now, is there?
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ODESNT MATTER CAUSE I HAVE ALCHOLOL IN MY VEINGS BETCH
#21 Jul 10 2010 at 11:52 AM Rating: Good
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**** it. I blame the 130f weather. Smiley: mad
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#22 Jul 11 2010 at 1:52 AM Rating: Good
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I blame the back-alley prostitutes. Go figure.
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#23 Jul 13 2010 at 7:16 AM Rating: Excellent
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Quite a lot has happened since my last post. I'll just sumerize it so as to save myself from having to type a really long post again:

- Got to lvl 20, equipped Neckchopper and when to start on lower Dunes enemies.
- Proceeded to begin training to level 24 to get Iron Gear.
- Got blindsided by groups of 2-4 goblins several times (god, this feels like a recurring theme to me).
- Ended up getting help finding keys to get an airship pass to Kazham to train with some LS dudes to level 23.
- Some more training was done to reach level 24, and then proceeded to get Iron Gear.
- Ancara's journey to Jueno, which was an epic adventure complete with quite a long run to Point B, and trying to not die to things near the goal point. Also, I need to stop getting lost horribly.
- Shenanigans with using the Red Mage job and leveling it up, didn't last that long and went back to Warrior/Monk.
- Ended up doing a stupid and asking for help a few times too many about trying to find a Plantbane (since I could equip it at level 25), got kicked out of it. (so now i'm about on my own here, minus a friend who's helping me out)
- Went on a boat from Selbina to go train in the Peninsula area to level 25.
- Went on the boat back to Selbina to head back to San D'oria, where I learned that a Notorious Monster (or NM as they called them there) had it. Set my goal to finding said NM to get the Plantbane.
- *insert Yakkity Sax music over my long trip of getting lost and goblin encounters*

So yeah, currently in South Gustaberg, where I learned that I have to head to a different area to get to the NM itself....derp indeed for me.

Once I finally get there and get the Plantbane, well.....what do I do then? I know that I can soon attempt to gain new jobs at level 30-ish, and getting the Jueno the first time (even having to go through West San....something all the way there) will need to be easier with some leveling up, but what else should I work on? Any help would be nice.


Current Goals: Get to level 30, find and attempt to get new jobs, find a way to not die horribly near Jueno, find new training spots, ......?


Will continue my trek to....something after I get back home. Until then, see ya later. :P
#24 Jul 13 2010 at 10:20 AM Rating: Excellent
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Quote:
Once I finally get there and get the Plantbane, well.....what do I do then? I know that I can soon attempt to gain new jobs at level 30-ish, and getting the Jueno the first time (even having to go through West San....something all the way there) will need to be easier with some leveling up, but what else should I work on? Any help would be nice.


Current Goals: Get to level 30, find and attempt to get new jobs, find a way to not die horribly near Jueno, find new training spots, ......?


You will likely have issues defeating Bi'Gho Headtaker for the Plantbane (or he may not drop it, which is likely) all by yourself, so you would need help. That said, camping an NM like that for gear is time consuming. You could watch for one on the AH...but frankly, unless you got it on your first kill, you'd probably do better just continuing to level. Is it a good upgrade? Sure. Will it kill you to keep using a Neckchopper until Voulge at 31? Nope. The 5-6 hours or whatever that you might spend getting a Plantbane could well get you to 30+, making it a moot point. Not to say you want to trek to 80 with a level 20 GAxe, but more a matter of prioritization. You can easily get into the 50s from where you are just by buying Voulge series axes, which aren't typically rare to see on the AH. Voulge -> Horror Voulge -> Leucos Voulge. There may be better (though they're all solid upgrade at the level), but they're also all at least decent for a good bit after. You can upgrade from the Leucos in the later 50s or so, or stretch it to a Colossal Axe at 64.

Next time you go to Jeuno, do the Chocobo License quest (f you didn't already). That'll make it faster and safer to travel. Again too, pick up outpost supply quests before you head out to zones, since that way you can warp out to the outposts (and back from them) for a small fee. Takes some time to flesh out the list, but it's very handy to have once you do.
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#25 Jul 13 2010 at 11:11 AM Rating: Excellent
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Oh yeah, I almost forgot to tell you guys about another little tale of before I got kicked out of the LS : Of Ancara's first encounter with an NM.

Basically, I was heading through East Ronfaure to the Tomb area (since the LS members were going there-ish to train), and I was getting some good distance, when suddendly, right in front of me, it stood: A huge ram-like thing that could likely destroy me easily if it wanted to. I tell the LS reasonably that I may die due to this thing, and they reply with "Go on and fight it, it should give good exp!" So, wanting to not let this opportunity to gain exp go away like that, engaged it.

It was quite a fight, with it doing quite some damage to me, and me doing the same to it. I spent several minutes fighting this giant beast, fighting tooth and nail to defeat this foe. I was almost dead, with about 10 HP left, but I prevailed, and the beast vanquished....only to gain no exp from it.

The only reaction I could have given at that moment was "wut."

I then proceeded after a quick heal to the Tomb area, got to the ??? area, got inside and went to begin training....only to be destroyed by the entry beasties. It was quite funny now that I look back at it, and also showed me that I needed MUCH more training to be able to train there.

So yeah, hope ya like this little tale from my travels so far.
#26 Jul 15 2010 at 8:49 AM Rating: Good
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You can go to Khazam to lvl from 25 to 32ish over there ;) Unlock the new jobs and level them too, for saving time, try to get all your usuable sub jobs to 45-49ish, that way you would be done for all the cap raises ;)
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#27 Jul 15 2010 at 8:13 PM Rating: Excellent
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Well, so far today it has been quite an interesting day.

Been doing more training with the Monk job, so it would give me a bigger benefit once I switched back (so as to make training with Warrior a little easier). My goal is to get it up to level 15 so that way once I reach level 30, and thus am then able to get access to the advanced classes, i'll be hopefully capable enough to do so.

During my training so far, I met two new players, a Thief and a White Mage, both Humes. The Thief I believe was at level 9, and the White Mage at level 8. They were working together to be able to get through the game. Being the nice dude I was, I helped them train a bit while I trained as a Monk (so we would all win in the end) as well as explained a few things to them during the training.

We even managed to take down one of the bird enemies in the Plateau area with all our effort and all the white mage's MP. They left right as I hit level 11, and said they would plan to be back soon enough for more training. Have I possibly found my first two students/training buddies? Only time will tell.

Current Goals: Train Monk to level 15, see if those two Humes come back and train with them if they do, Find a way to not die horribly in Beadeaux, finally get Plantbane, see what else I can get done afterwards.


So yeah, i'll be back in the game in a minute, look for "ancara" in the Carbuncle server if ya wanna chat/train/whatever. Until my next post, see ya then.
#28 Jul 15 2010 at 9:25 PM Rating: Good
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I love this thread, reminds me of when I first started years and years ago.

Keep us updated ancara22, and I really hope you enjoy the game!
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#29 Jul 17 2010 at 12:34 PM Rating: Decent
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I really like the way you use "training". Keep that gaxe a swingin! =)
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#30 Jul 19 2010 at 10:59 AM Rating: Excellent
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Well, not much happened, but an update is an update, so here's what happened:

- Started and finished the Chocobo quest (so now I ride Chocobos, yay!)
- Finally got a Plantbane from the Jueno Auction House.
- Trained to level 26.
- Got destroyed by a pack of 6 Goblin Smithies (was training in that area next to Kazham with some other dudes).
- Began getting the level 27 gear to wear for my guy.

Current Goals: Get to level 27, get new gear, then get to level 30, figure out where I can get an advanced job at.

Hopefully it shouldn't take too long to get to level 30, but eh, ya never know. Hopefully will see you dudes in there soon.
#31 Jul 19 2010 at 2:55 PM Rating: Excellent
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Re: "level 27 gear"

A couple of points:

First, there's very rarely (in the grand scheme), a reason to wear full sets of anything in FFXI. When there's a set bonus, it'll be noted. Some are per additional piece, and some require the full set for the bonus.

As an example for the former, and something possibly relevant to you in the somewhat-near future, the Iron Ram Chainmail Set, which gives 1 ACC and 1 ATT per piece after the second. As an example of the latter, the new just-add-water endgame set, the Perle Hauberk Set.


The second point is that you want to focus on gear that offers you meaningful DD stats. DEF is all well and good, but it's something of a broken stat in FFXI. Basically, mobs cheat, and unless they're Even Match or lower, have a cap as to how much DEF will really help. On top of that, mobs actually have a relatively modest amount of ATT...compared to players, they have a relatively large base damage, which is why the big ones can hit so hard.

Some of the best DD gear you can be using for a decent bit is stuff you can already equip. For example, the level 25 Republic Subligar (or Bastokan, if your budget is tight), remains an appealing option for quite some time. Likewise, the level 15 hands are decent, due to the ATT.

If you're simply gearing for DEF, the level 24 Chainmail set is slightly more DEF (for the full set) than Brass Scale, if that's the level 27 set you mean.

Another thing to look at is that 27 is the first piece of RSE (Race-Specific Equipment), which you can quest (though you'll need help at that level). http://wiki.ffxiclopedia.org/wiki/Custom_Armor_Set_(Hume_Male)

Quote:
then get to level 30, figure out where I can get an advanced job at.


Advanced jobs all have a unique quest, which later tie into the Artifact Armor quests for those jobs. http://wiki.ffxiclopedia.org/wiki/Category:Jobs tend to have the quest(s) needed in the description for the job.

Some you will need help for at 30. Some you won't, though you may need meds such as Silent Oils or Prism Powders.


Edited, Jul 19th 2010 4:56pm by Isiolia
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#32 Jul 19 2010 at 4:01 PM Rating: Excellent
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Call it a quested job, because in the long run Warrior is the Batman of FFXI.


and it's parents are deaaaaaad.



Totally stole this post from lolgaxe, but idc.
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#33 Jul 22 2010 at 9:51 AM Rating: Excellent
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Yet another short update from me:

- Trained up to level 29.
- started to save up gil to get level 30 gear/Great Axe(trying to figure out which one would be better to get).
- Finally was able to start soloing some enemies in the Qufim Island area.
- Some shmuck pulled a Giant Hunter over to my location. I think it's safe to say that I didn't stand a chance, especially since I had just finished a battle right beforehand.

Current Goals: Get to level 30, see if any good gear can be gotten by then, find a new Great Axe if I can afford one, figure out which advanced job to go after and get it, start training said job, ect., ect.


Level 30 is going to be a very busy an exciting level to get to. Hopefully once I get to it, i'll be able to at least get a good start on the things I wish to do. I just hope I don't die too much on my way to that level.

Should be able to get back in the game in a few hours, so see ya in there by then. :P
#34 Jul 22 2010 at 9:55 AM Rating: Good
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Honestly there's no reason not to take Warrior to level 80. It's one of the best DD jobs in the game, you won't be disappointed.
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#35 Jul 22 2010 at 10:53 AM Rating: Good
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Nilatai wrote:
Honestly there's no reason not to take Warrior to level 80. It's one of the best DD jobs in the game, you won't be disappointed.


And versatile too.

SE Nerfs 2 handers? Switch to axe/axe. SE nerfs axes? Swordchucks. SE Nerfs two handers, Axes and swords? Dagger/dagger.
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#36 Jul 22 2010 at 10:57 AM Rating: Good
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Nilatai wrote:
Call it a quested job, because in the long run Warrior is the Batman of FFXI.


and it's parents are deaaaaaad.



Totally stole this post from lolgaxe, but idc.
One of my favorite memes, I must admit.
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#37 Jul 23 2010 at 2:09 AM Rating: Excellent
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TheKhory wrote:
Nilatai wrote:
Honestly there's no reason not to take Warrior to level 80. It's one of the best DD jobs in the game, you won't be disappointed.


And versatile too.

SE Nerfs 2 handers? Switch to axe/axe. SE nerfs axes? Swordchucks. SE Nerfs two handers, Axes and swords? Dagger/dagger.


i never thought of that, but it's true; WAR is virtually un-nerfable. SE could step in and drop the nerf bat directly on the job, but it can't be nerfed into the ground as a side effect from a larger update/nerf. pretty cool. i've always considered MNK to be the most powerful job possible, but it's definitely nerfable.

note: spoilered for "if you've read even 3 of my posts in the past, you should know what's behind the curtain." [edit: left off a quotation mark ;_;]

also, i can't believe i've posted in this thread twice now.

Edited, Jul 23rd 2010 4:10am by milich
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#38 Jul 23 2010 at 7:54 AM Rating: Good
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lolgaxe wrote:
Nilatai wrote:
Call it a quested job, because in the long run Warrior is the Batman of FFXI.


and it's parents are deaaaaaad.



Totally stole this post from lolgaxe, but idc.
One of my favorite memes, I must admit.

I think I want to hear the story behind this, since I have yet to see a Warrior with a Batmobile or grappling hook. Then again maybe they're all hanging out in the new end-game zone where I haven't been checking.
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#39 Jul 25 2010 at 4:18 PM Rating: Excellent
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Time for another update:

- Finally got to level 30.
- Decided to get the Beastmaster job first, both to get it out of the way as well as to see what it was like.
- Started doing the quest to get said job, to get a root of this flower thingy.
-Got close to where the thing was at and die'd to a Wight. Had to wait a while to get revived.
- ANCARA VS. THE KRACKEN....IN SPAAAAAAAAACE!!! (I won)
- Completed the quest and got the Beastmaster job.

Right now I am gonna try out the Beastmaster job, and then shoot for a job i'll really use in the long run. Oh, and I hope that the job I try to get isn't too hard to get.

Cuurent Goals: Try out Beastmaster job, figure out job to get that will be used in the long run, get said job, begin training it to a decent level.

I hope this ends well. Well, i'll probably go on tomorrow-ish and begin my trek to getting a job i'll actually use, and hopefully don't end up failing by then. Until then, see ya later. :P
#40 Jul 25 2010 at 7:18 PM Rating: Good
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Use beastmaster job with axe+shield combo, gonna help you cap axe otw for warrior if you went gaxe all the way on your leveling ^^ Try to find some high-level friends to help you out for the SAM and NIN job quest too ;)
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#41 Jul 27 2010 at 1:26 PM Rating: Excellent
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cidbahamut wrote:
lolgaxe wrote:
Nilatai wrote:
Call it a quested job, because in the long run Warrior is the Batman of FFXI.


and it's parents are deaaaaaad.



Totally stole this post from lolgaxe, but idc.
One of my favorite memes, I must admit.
I think I want to hear the story behind this, since I have yet to see a Warrior with a Batmobile or grappling hook. Then again maybe they're all hanging out in the new end-game zone where I haven't been checking.
It was something I said a while ago about Warrior's versatility. Batman is known to be able to do pretty much anything, given enough time to prepare for it. He's pretty much just a guy in a funny costume, yet he's beaten super powers that should logically (okay, its a comic book, but still) be beyond his capabilities. Taken out Superman, Green Lantern, Flash, and those are his "friends." Anyway, knowing that, you just apply it to Vana'diel. Need only a high volume of damage? One handed weapons or two, Warrior is more than capable. Need a specific type of damage? Piercing, perhaps? Between Bergressor and a decent Polearm rank, you've got that as well. A little more preparing and you can sub Ranger and be decent just out of range. Need a tank for low man stuff? Just enough enmity tools (Warcry and Provoke, to be exact) to keep it's attention on you. Bigger things? Maybe its one of the lost truths of the game, but a Warrior has tanked everything in the game. Kiting? Again, enough +enmity gear and tools to run things around in circles.

The meme is the part where the parents are dead. For a while Batman was really whiny about his parents being dead, so someone(s) took a picture of Batman **** Robin and use it to, well, joke. Like this.
Screenshot

This part is kind of irrelevant to Warrior, but its pretty funny.


Edited, Jul 27th 2010 3:28pm by lolgaxe
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#42 Jul 27 2010 at 2:28 PM Rating: Excellent
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lolgaxe wrote:
cidbahamut wrote:
lolgaxe wrote:
Nilatai wrote:
Call it a quested job, because in the long run Warrior is the Batman of FFXI.


and it's parents are deaaaaaad.



Totally stole this post from lolgaxe, but idc.
One of my favorite memes, I must admit.
I think I want to hear the story behind this, since I have yet to see a Warrior with a Batmobile or grappling hook. Then again maybe they're all hanging out in the new end-game zone where I haven't been checking.
It was something I said a while ago about Warrior's versatility. Batman is known to be able to do pretty much anything, given enough time to prepare for it. He's pretty much just a guy in a funny costume, yet he's beaten super powers that should logically (okay, its a comic book, but still) be beyond his capabilities. Taken out Superman, Green Lantern, Flash, and those are his "friends." Anyway, knowing that, you just apply it to Vana'diel. Need only a high volume of damage? One handed weapons or two, Warrior is more than capable. Need a specific type of damage? Piercing, perhaps? Between Bergressor and a decent Polearm rank, you've got that as well. A little more preparing and you can sub Ranger and be decent just out of range. Need a tank for low man stuff? Just enough enmity tools (Warcry and Provoke, to be exact) to keep it's attention on you. Bigger things? Maybe its one of the lost truths of the game, but a Warrior has tanked everything in the game. Kiting? Again, enough +enmity gear and tools to run things around in circles.

The meme is the part where the parents are dead. For a while Batman was really whiny about his parents being dead, so someone(s) took a picture of Batman **** Robin and use it to, well, joke. Like this.
Screenshot

This part is kind of irrelevant to Warrior, but its pretty funny.


Edited, Jul 27th 2010 3:28pm by lolgaxe
I need to get my premium back, I miss posting lulzy pictures to extenuate my point. :3
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#43 May 26 2011 at 5:52 PM Rating: Excellent
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I'm so sorry that it's been almost forever since I last posted. I had a laptop crash incident which left me without the info to log back into the playOnline thing, and I had been swarmed by college shenanigans, but now I can finally get back on where I had last left off.

Now then, is there much of anybody there now-a-days, or is this pretty much a dead forum by now? I dunno, just wonderin'. :V

either way, i'll be postin' my exploits and shenanigans soon enough once i've done some adventuring, ok?
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#44 Jun 06 2011 at 11:54 AM Rating: Good
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After a while, we reached this huge white....thing right in about the right-ish part of the map. It was called a crag, which Cheval told me were scattered across the world and had crystals for....some purpose (he never told me what purpose it was for). With the crystal from the crag obtained, and myself at level 10, we went back to the west gate, where I proceeded to complete the rest of the tasks given to me, gaining a nice gil and exp reward for actually doing all that stuff requested. I then went onwards to my next goal: reaching level 12, so as to gain a new axe. Now that's where things got interesting.

This is an awesome post. I want to thank the OP for making me smile, I played this game for a long time and while I don't anymore I still have a fond memory of my time here.

The quoted part above as I read it I had my FFXI life flash before my eyes, I remembered the story of the Zilarts and into sky, I remembered the Promathians and onto sea...I don't know, it's hard to explain. This game more than any other I've played really draws the player in. I'm sure most take it for granted as I did once I hit top tier content but it's nice from time to time to be reminded of those times when the whole of the game was all wonder and story.

OP, wait till you get to the hall of the gods...truly one of the best areas ever created. I remember my group having to wait on me because I was just so awestruck by the area itself that I forgot we had more tasks to complete.
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