milich wrote:

Strai wrote:

TheBarrister wrote:

doctorugh wrote:

If well geared, its better on birds.

At which point you should probably have just leveled Dragoon.

A proper war pole build can smash the sh*t out of gaxe or dragoon on things like a DL zerg. I know that wasn't the point of your post but I thought I'd just mention.

let's see some math for this... on the face of it, your claim is obviously false. not parses, but reasoning/math please. SAM polearm zerg maybe, but not WAR. given that RR > penta, GA base damage > polearm, and drakesbane > penta, i don't see how in the world your claim could be true, but of course i might be overlooking something.

It's not a smash the sh*t out of Gaxe, but it is better for me.

For the numbers of it, I'll have to use me as a basis (Galka, crit 4/4, STR merits, pole 4/8, Gaxe 8/8, Zerk merits 5/5, DA merits 5/5 vs 81.5 birds (67 VIT,324.5 def w/ -0.325 lvl correction)

Haste,H.Samba,Marchx2,Hasso,Dia2 (def 293 avg) (I'm leaving off warcry from all setups, cuz it matters very little if I leave off of both sets)

**Pole TP**(squid): Gondo/Rose/Bombcore

Turban/Chiv/Fowling/Brutal

Hauberk+1/Dusk/Rajas/Flame

Foragers/Swift/B.Hiadate/Aurum

STR 80+5(hasso)+23 = 108 (D=11)

DEX 68+6(squid)+29 = 103 (Crit = 14%+6%Gondo=20%)

Att 248(skill)+8(base)+10(trait)+81(STR)+44(eq)= 391 (488)

Acc 243(skill)+10(hasso)+77(DEX)+28(eq) = 358x1.16(squid) = 415 (cap at 407)

Adjusted Hit rate including 25% zanshin = 96.1875%

Avg Ratio (zerk down, 20% crit) = 1.209

Avg Ratio (Zerk up, 20% crit) = 1.541

Adjusted Ratio for 72% Zerk up/28% down = 1.448

Avg TP Damage per WS round: 1.448 x 1.25(p) x (85+11) = 173.73 x 5 hits to WS =

**868.63** **Pole WS**(penta w/squid): Gondo/Rose/Bombcore

Aurum/K.bead/Fowling/Brutal

Hauberk+1/Alky/Rajas/Flame

Foragers/Warwolf/B.Hiadate/Rutter

STR 80+5+46= 131 (D=17, 20% STR mod = 21)

DEX 68+6+29= 103 (20% DEX MOD = 16)

Att 248+8+10+98+48 = 412 (515 zerk)

Avg Ratio (zerkup/zerkdown) = 1.3342

Avg WS damage (includes 20% DA for first 2 hits): 5.44x1.3342x1.25(p)x0.95(acc) (85+17+21+16)=

**1198.03** WS/melee round time(74%haste): (480/60)/0.9618(acc)/1.2(DA) x (284/1024)(haste) x 5(hits per round) +2 (ws animation) = 11.61 Seconds/Round

__Damage per second (868.63+1198.03)/11.61 = 178.01__ **Perdu TP** (meat mith): Perdu/Pole/Bombcore

Turban/Chiv/Fowling/Brutal

Hauberk+1/Dusk/Rajas/Uthalum

Foragers/Swift/B.Hiadate/Aurum

STR 80+5(meat)+5(hasso)+18 = 108 (D=11)

DEX 68+29 = 97 (Crit 12%)

ACC 282(skill)+10(hasso)+72(dex)+37(gear)= 401

Adjusted hit rate(includes aggr/zanshin/both levels of birds)= 95.73%

Att 292+8+10+81+58 = 449(+60good) (561+60 zerk+food)

Ratio (zerkdown,12% crit) = 1.532

Ratio (Zerkup,12% crit) = 1.914

Adjusted Ratio (zerkup/down) = 1.807

Avg melee damage per WS round: 1.807(96+11) = 193.4 x 5(hits) =

**966.9** **Perdu WS**(KJ+meat): Perdu/Pole/Bombcore

Aurum/Soil/Fowling/Brutal

Hauberk+1/Alky/Rajas/Flame

Foragers/Warwolf/B.Hiadate/Aurum

STR 80+5+5+39 = 129 (D=16, 50% str mod = 53)

DEX 68+28=96

Acc 282+10+72+39 = 403 (94.6% adjusted for bird levels)

Att 292+8+10+96+58 = 464(+60) (580+60zerk)

Adjusted Ratio (zerkup/down) = 1.748

Avg WS damage(includes soil and 22% DA for first 2hits): 1.78 x 0.946(acc)x 3.54 (96+16+53) =

**983.6** Time per melee/WS round: (504/60)/0.9573(acc)/1.22(DA) x (284/1024)haste x 5(hits per WS) +2 (WS animation) = 11.97s

__Damage per second (983.6+966.9)/11.97 = 162.94__ So thats what I come up with. I'm sure some tweaking could put perdu ahead, but this is the gear I have to work with. So about 9% better for Gondo over Perdu for me.

Sorry if it looks messy; I didnt do well in art class.

*Edited, Apr 29th 2010 9:06pm by doctorugh *