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how does war stack up to other ddFollow

#27 Mar 03 2009 at 11:26 AM Rating: Excellent
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If Milich's post was tl;dr, here is a summary: MNK FTW.

thanks.
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#28 Mar 03 2009 at 12:30 PM Rating: Good
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IMO, almost all the DDs are interchangeable for typical damaging things . When you're just chopping things down (merits, non-zerg end game things) I don't think it really matters the job so long as they are smart, well geared, and merited. Some jobs are definitely better at just upfront smacking things (though differences still negligible). In most end game situations killing something a bit slower only matters if you were zerging. So while their DDness is pretty comparable, each has some perk that can make them better when **** gets situational.

WAR generally strong
SAM meditate
MNK zerg
DRK zerg
THF feint
DRG agnon
BLU spell spam
BLM magic damage
SCH magic damage
RNG ranged spike
SMN ~45 sec hate-free bloodpacts
BST charm/jug pets
PUP hax hate-free magic/melee puppet

So tada, each one can have use in many situations. Some greatly shine in some situations, like MNK and DRK on zerg Kirin, but so do other jobs like SMN and PUP on kited Kirin. IMO it really doesn't make a substantial difference outside of zerging.

So to answer your question, war is a solid DD in most situations. Arguing the best is silly and far from absolute, but given the large range of things you would attack, warrior has a successful place in most.
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#29 Mar 03 2009 at 3:03 PM Rating: Excellent
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hitoseijuro wrote:
Kenage wrote:
And since we are here, and the chance to put my hands on the last 2 BB items that I need isn't that hard, I want to ask, is the difference between Destroyers and Faith Baghnakhs huge?

Kinematics math on mnk knuckles.

Edited, Mar 3rd 2009 12:23am by hitoseijuro
Thx for this, well the difference is big enough, I will need to think about that =) I'm wondering though, about the virtue stones per merit hour rate >.>;

Ken.

P.D. The Company has some training for foreigners and I will be out of the office until Monday, have fun guys, I hope I don't skip any important thread or something =)
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#30 Mar 04 2009 at 12:07 AM Rating: Good
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Hey, speaking of MNK in endgame, there's nothing in MNK Forum sticky about MNK in Salvage. Why is MNK good for Salvage and what is its job? I'd like to start up Salvage with a group of friends when I get MNK to 75 (currently 60).
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#31 Mar 04 2009 at 12:29 AM Rating: Excellent
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Mnk is good for salvage because:
a) Needs no weapon to beat things into the ground.
b) Can tank with just counter until sj are unlocked.
c) Can tank chariots extremely well while putting out great damage. Chariots are accurate little bastards, and counterstance lets you get shadows up a lot more than you'd imagine.
d) Have high hp.
As milich said in a recent thread - if you do good damage to a mob, don't lose hate and don't die, you are the best tank possible.

A mnk's job in salvage is to punch all things in the face and make them die.

Edit: Spelling.

Edited, Mar 4th 2009 12:30am by iheartninja
#32 Mar 04 2009 at 4:00 AM Rating: Excellent
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mazmaz wrote:
lolgaxe wrote:
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If you're planning on doing endgame, I can tell you that other than Salvage and maybe Limbus, MNK is not Damage Dealers are not very appealing to LSs that are recruiting.
Damage dealers are completely interchangeable. No shell is really ever looking for (Or not looking for, in most cases) specific damage dealer jobs.

Not any reliable shell, anyway. You'll be able to tell, because if the shell is looking for a specific damage dealer, then chances are all they're looking for are Samurais.

Either way, don't pick a damage dealer job based on their end game recruitment potential. Any good shell doesn't care, and the bad ones are just looking for the top bandwagon job.
Really? I can't remember the last time someone was nice to a MNK up in sky.

I was really just putting it out there because I've listened to alot of MNKs and unmerited Angon DRGs QQ about how they can't get endgame shells.

Then again, I play on Fenrir.
Some shells, I'll go ahead and say that some shells are still in the past and think that Monks are only good for Chi Blast. But really, all that QQing is more about shells not needing damage dealers, not needing specific damage dealing jobs. Some people are just so deluded into thinking that those job related jokes are reality. It's more a case of too many damage dealers in the game and not enough slots for them. I know people hate to hear it, but there are only two ways into an endgame shell that isn't just starting, and that's to either know a majority of the people, usually the leadership themselves, or to level another job that is highly sought out, like White Mage or Bard or Paladin or the like. It doesn't matter what damage dealer you are, you're already at a handicap considering you're in a highly competitive field.

Of course, in the case of Dragoons, not having Angon is a major hindrance, just like Thieves without Feint. They're simply amazing abilities, and if they don't want to merit them (or whine about "having" to), then they simply don't deserve to get into a shell.
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#33 Mar 04 2009 at 2:14 PM Rating: Decent
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So to sum this up, If you want to be a DD job, level what you enjoy not whats the "Best". all DD jobs are good at what they do. I leveled WAR, cause I enjoys hitting things with a BIG AXE, and WARs are the best at that. so don't level a job cause someone else thinks its the "Best" DD, level a job cause you enjoy it and passionate about it to not show up to a party gimp

Edited, Mar 4th 2009 3:15pm by hirothegreat

Edited, Mar 4th 2009 9:40pm by hirothegreat
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#34 Mar 04 2009 at 6:52 PM Rating: Default
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hirothegreat wrote:
So to sum this up, If you want to be a DD job, level what you enjoy not whats the "Best" all DD are good. I leveled WAR, cause I enjoys hitting things with a
BIG AXE, and WARs are best at that. so don't level a job cause someone else thinks its the "Best" DD, level a job cause you enjoy it and passionate about it to not show up to a party gimp

Edited, Mar 4th 2009 3:15pm by hirothegreat



No, to sum it all up, there is no "best" DD, just better geared players and specific situations.
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#35 Mar 04 2009 at 7:29 PM Rating: Good
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To answer the OP again, WAR is a fantastic DD, just as good as any others but with a lot more versatility.

There is a caveat though in that WAR doesn't really come into its own until about 60ish nowadays, at least in my opinion. That's largely because a lot of jobs get way more powerful stuff early and there have been buffs all over the place for them while WAR has remained stable since the beginning. The only other job that is similar to WAR in that regard, is MNK. While great early, it just becomes a beast as you get to 75. Other jobs will fluctuate depending on level in my view.

As someone pointed out earlier, I think the best early DDs are DRG and PUP until 60ish. Just a ridiculous amount of power in those jobs early that taper off a little until merit levels when it starts to balance out again.
#36 Mar 04 2009 at 8:14 PM Rating: Decent
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Quote:
No, to sum it all up, there is no "best" DD, just better geared players and specific situations.



I never said there was a best DD there guy. I said he should level what he enjoys, and not what people think is the best



Edited, Mar 4th 2009 9:20pm by hirothegreat
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#37 Mar 04 2009 at 9:19 PM Rating: Default
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Quote:
he should level what he enjoys


Unless he enjoys PUP, then he should anon and hope no one sees him on it.
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#38 Mar 05 2009 at 4:02 AM Rating: Good
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I think it's pretty cute how people still pretend that some DD jobs don't simply outshine others 99.9% of the time. A lot of people like to say "it's situational" really just not to hurt peoples feelings about their job decisions.

I'm not saying anyone should level a DD job because of their potential damage output, but what I would like to say is that how about we be honest and say what we are all thinking when someone asks "what is the best dd job?" because we all know that when someone asks that, there are certain jobs that pop into our mind and certain jobs that we don't even think to mention.

Just keep it real, folks.
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#39 Mar 05 2009 at 5:03 AM Rating: Excellent
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DarkKnightZero wrote:
I'm not saying anyone should level a DD job because of their potential damage output, but what I would like to say is that how about we be honest and say what we are all thinking when someone asks "what is the best dd job?" because we all know that when someone asks that, there are certain jobs that pop into our mind and certain jobs that we don't even think to mention.
Yeah, Bard.
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#40 Mar 05 2009 at 5:45 AM Rating: Good
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I knew a couple MNKs melee'd mini-gods(suicidal mnk/drk). I can't speak much for other HNMs however, it's probably another chi-blast spam.
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#41 Mar 05 2009 at 6:16 AM Rating: Good
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Haletxamehk wrote:
I knew a couple MNKs melee'd mini-gods(suicidal mnk/drk). I can't speak much for other HNMs however, it's probably another chi-blast spam.
Meh, i Melee HNM all the time. Subtle Blow and 5/5 Penance mean i contribute less TP/Point of DMG than all the other melee. Plus my gear is awesome so..Next time I'll parse it.
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#42 Mar 05 2009 at 7:45 AM Rating: Good
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hirothegreat wrote:
Quote:
No, to sum it all up, there is no "best" DD, just better geared players and specific situations.



I never said there was a best DD there guy. I said he should level what he enjoys, and not what people think is the best



Edited, Mar 4th 2009 9:20pm by hirothegreat



Sorry, I must of misinterpreted your post, my apologies.
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#43 Mar 05 2009 at 8:18 AM Rating: Excellent
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As far as growth at 75 goes, Drks merits are probably better than War's merits at increasing its overall damage potential. I was looking at Last Resort Effect and Recast merits and Diabolic Eye and Desparate Blows for my newly 75 drk friend to help advise him and it just made me sick, especially considering drk can /war and just have this phenomenal amount of attk 60-100% of the time. Lets also not forget what an amazing thing Homam does for them.

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Of course, in the case of Dragoons, not having Angon is a major hindrance, just like Thieves without Feint. They're simply amazing abilities, and if they don't want to merit them (or whine about "having" to), then they simply don't deserve to get into a shell.


Tomahawk is way underrated. From a completely war perspective I'd get 5/5 before thinking of applying to a shell for Einherjar or Salvage or Limbus, and it has been simply phenomenal in Nyzul. I am going through them so fast now. Having people other than myself blow away flans and slimes like nothing and saying "I love Tomahawk" is refreshing also. I really need to merit it more... but War Charge... :(

Edited, Mar 5th 2009 11:26am by LordMnementh
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#44 Mar 05 2009 at 8:41 AM Rating: Good
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truthfully, the biggest downside to warrior is that it is the worst solo job in the game. it made up alot of ground with /dnc, but that at best brought it up to par with some of the other poor soloing classes. luckily this game is based on teamwork, but its nice to be able to go out and get shit done without waiting on others every once and awhile.
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#45 Mar 05 2009 at 9:03 AM Rating: Excellent
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Just a quick note about Tomahawk. I really love it too, but I dont see the need to hold off on other merits to cap it. In Nyzul after you tomahawk something it goes down in no time, usually before the 30 seconds is even up. In Einherjar the mob may be a boss so it takes a little bit longer but really you should have more than 1 war with tomahawk. Either way though it should be unlocked fairly quickly if you do either of these events.
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#46 Mar 05 2009 at 9:37 AM Rating: Excellent
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Tomahawk is ballin, but isn't ballin all the time like Angon, Feint, Desperate Blows, etc.
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#47 Mar 08 2009 at 1:22 AM Rating: Good
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who can object to the guy in red throwing a ******* axe at a big monster?
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#48 Mar 08 2009 at 1:52 AM Rating: Good
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I have mnk, drk, and nin. The other day I saw a war to 2.8k steel cyclone to behemoth. I jizzed in my pants.
#49 Mar 08 2009 at 4:29 AM Rating: Good
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TaterzZ wrote:
who can object to the guy in red throwing a @#%^ing axe at a big monster?
The guy shouldn't really be in red unless it's Amir feet.

Edited, Mar 8th 2009 8:29am by Lucinus
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#50 Mar 08 2009 at 5:52 PM Rating: Excellent
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RedshiftOnPandy wrote:
Tomahawk is ballin, but isn't ballin all the time like Angon, Feint, Desperate Blows, etc.
Great as a hate building tool, great for when the effect is useful like on Slimes and stuff, but I wouldn't say it's a crucial merit like Feint and Angon.
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#51 Mar 08 2009 at 9:03 PM Rating: Good
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The guy shouldn't really be in red unless it's Amir feet.


i'm well aware of horrible gear choices, it's mainly the identifier for all warriors: our **** red artifact armor. i'd say throwing in black armor, but thats a tad bit too ambiguous.
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