I think you have done a good job here Blz.
I have only read through the 1st page but I think I'll put my comments through. If they had been mentioned in this thread, I apologise.
1) I think the benefit of the Jump abilities has not been properly stressed. And you gave the impression to only use jump after a WS. Whereas I tend to regard Jump as a different form of Haste. Of course, if you can foresee firing a WS in a couple of seconds, you can save the jump til after for the TP boost, otherwise Jump should be used whenever it's ready to maximise the haste effect.
Jump is one extra attack round every 90 seconds, with all the normal probabilities of criticals and double attacks. Unlike SA, this attack round does not need to wait until the next swing, nor does it reset the delay for the next swing. That is, this extra attack round exists outside of the weapon's normal delay machanism (Bear in mind, I havn't counted the 1-2 seconds required for performing the JA, but it's not that significant when you're dealing with slow weapons).
Therefore, the effective-haste in swinging that Great Axe by subbing /Drg is not just that 5% from the earring, you should also take the extra attack every 90 seconds into account (and emphasise on it). The slower the GAxe, the more % haste you get out of the Jump abilities.
I'm kinda retired from this game now and cannot be bothered to find out about it, but I think I had previously exp-ed with War/Drg for lv30-38 and calculated the haste % gained from Jumping every 90 seconds to be in the teens.
This is the real benefit I see out of subbing /Drg. In other words, the /Drg subjob excels in making the heaviest, Two-handed weapons in the game faster.
2) Another thing you may want to add is to calculate the WeaponDamage-per-second of the popular GAxes, giving 3 sets of figures... eg:
Axe Name | w/out Haste | 5% Haste | 5% Haste & Jump every 90sec
Axe A | 0.35 | 0.4 | 0.55
Axe B ...so on
****imaginary figures****
This would hopefully highlight the effectiveness of using Jump with slow weapons and will help your readers on choosing a GAxe.
Lastly, hope you every success in getting to end game. But at least I'm sure you had already enjoyed the game - every level in the process, unlike others who only enjoys the power once they get their character to lv75.
Edited, Mon Mar 20 13:08:07 2006 by MegaTrainPullerClio
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Clio, Hume, Shiva,
39Thf, 38WAR, 36WHM, 33PLD, 30MNK, 20DRG, 17BLM, 12BRD
Alchemy 57, Woodworking 45, Goldsmithing 30, Smithing 24, Cooking 11, Bonecraft 7