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The BEST subjob (yea, I know, I know)Follow

#1 Feb 20 2004 at 1:53 PM Rating: Decent
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The "I know, I know" part in the title refers to: yes, I know this topic has been beaten, jumped on, stretched out, punched to death and people STILL keep asking... what's the best subjob for a WAR?

Lemme get my ideas out, first.

I was looking at three main sub's: NIN, BST, SAM.

NIN because I think dual axes would be totally awesome.
BST because sometimes I am a sissy girl that wants people to fight for me, ^^
SAM because (duh!) lotsa power and fast TP gain...

So, can someone straighten head head toward... AT LEAST two ideas of a sub for WAR?
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#2 Feb 20 2004 at 2:14 PM Rating: Decent
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you can pick whatever u want but it all comes down to YOU the player, wear proper equip at every level, eat food, learn proper party formation, know how to play wahtever job/sub u pick efficiently, that's the best job/subjob u can pick
#3 Feb 20 2004 at 4:14 PM Rating: Decent
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give thief a try if u want....i'm happy with it as sub right now....i get sneak attack for nice critical hit.... plus thiefs adds dex and evasion and when my war is 50 i can have flee ^^ lol i'll have no problem running away if the party gets chase....and with thf sub u probably will gt most of the drops ^^ an added bonus
#4 Feb 20 2004 at 4:44 PM Rating: Decent
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treasure hunter doesnt give you a greater chance for lotting or winning randoms or the AI loot distributer.

bst is a terrible sub too
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#5 Feb 21 2004 at 8:24 PM Rating: Decent
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I've seen a few WAR/THF and they do alright. The passive abilities of the THF are very useful for farming/solo and good in some groups. The passive evasion is nice but rather insignificant. Sneak/Trick attack damage is cut in half when you sub THF, but still good for the extra damage. The drawback is having lower HP, so don't go this route if you plan on tanking much later on.

WAR/SAM is ideal, but doesn't really shine till lvl 60 (meditate). Definitely a solid choice though.

anything/BST is horrible, plain and simple. BST is simply not made to be a subjob.


You might want to consider subbing MNK. All of the MNK abilities (sans Martial Arts) mesh very well with Warrior job. You'll still make a good tank later on if you go MNK sub.


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#6 Feb 23 2004 at 10:50 AM Rating: Decent
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Well, it really depends on what level you are for the choice of sub and what weapons you plan to use. War isn't just a tank job, you can be pretty versatile, but it is still all relative. For instance

I would recommend that any War use a Great Axe as their weapon, or if you are a devoted tank, and Axe and a Shield. Axes are best for War as they are the A class weapons. A class weapons will have higher caps than any other weapon. Every weapon level you have gives you +1 to attack and a decent accuracy bonus, along with weapon skills available at earlier levels.

Levels 1-23

There is no better choice here than MNK. MNK will give you Counter, lots of HP, and a good amount if VIT and Boost. A good choice cause you aren't at the level where you can change to full on damage dealer.

Levels 24-29

I would still recomend that you sub MNK, but NIN isn't a bad idea. I would only sub this if I was going to use Utsesumi: Ichi though. You actually won't be doing that much more damage with Duel-Wield because your coiefficient is still pretty high(.9-.85)

Levels 30-59

MNK is still a solid choice, but THF now comes into play. You can now switch to be a damage dealer if you want, and a damn good one. Sturmwind(Great Axe WS) will stack with Sneak Attack, and this combo does insane damage. This is the combinatoin I have been using(36 War), and it has been working out very well. NIN is still a decent choice if you have Utsesumi: Ichi, but I think the other subs are a better choice.

Level 60-71

SAM is a really good choice I've heard. Meditate will let you get tons of TP and it has good stat bonuses and other useful abilties like Third Eye. Subbing SAM before 60 is useless though, no Meditate. MNK is still a good option, but SAM outdoes it. NIN is ok, still requires Utsesumi: Ichi.

72-75

NIN is a much better choice that it was before. You now have access to Utsesumi: Ni, and you can do some good tanking with that combo. But then again, your coiefficient is only at .85 now(Might be lower), and a NIN/WAR would be much more effective at what you'd be accomplishing. SAM is what I've heard is the ideal choice still, and MNK is still a good one.

I think it's best if you try them out a bit for you and see what you like best and find best to play.
#7 Feb 23 2004 at 10:52 AM Rating: Decent
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I forgot to include this -

If you plan to sub THF, don't bother with any other weapon besides Great Axe. There really is no other weapon skills to stack with Sneak Attack with other weapons until you are much higher level.
#8 Feb 23 2004 at 12:50 PM Rating: Decent
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mojopojo is now my favorite poster.
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#9 Feb 23 2004 at 5:19 PM Rating: Decent
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i did a search on mine server....most high level Japanese players sub Thief and a few SAM.....hope that helps
#10 Feb 24 2004 at 11:46 AM Rating: Default
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And do you know what these High Levels were doing? Were they farming, leveling or questing?

Heck when I get the a really high level I think I will sub BST for fun just so someone can post that they saw a high level subbing BST so it must be a good sub. ><

I think all the high levels should mix there jobs in funny ways just to mess with you people that search for them.
#11 Mar 02 2004 at 8:47 AM Rating: Decent
6 posts
Where can you check the weaponskill "class?" You know, Warriors are A in axe and greataxe... I hear it all the time, but I don't know how to find this information.

Thanks in advance.
-Raianna
#12 Mar 02 2004 at 10:36 AM Rating: Decent
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Quote:
Where can you check the weaponskill "class?" You know, Warriors are A in axe and greataxe... I hear it all the time, but I don't know how to find this information.

Check www.killingifrit.com. There is a chart referencing weapons skills, which the designer used letter designations to catagorize weapon skills. Axe for a WAR is an "A" weapon, and thus a WAR can raise his/her skill in that weapon higher, per level, than weapons listed as "B" or "C" weapons.

I just happened to drift to this job forum and saw this post.

Hope this helps!
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#13 Mar 03 2004 at 12:29 AM Rating: Decent
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I'm all over the place for what I want to "main" as a job, as of recent it's been either THF or RNG, but I hate the AF, so...big problem for me...anyway, I switched back to my WAR today, and subbed my recently 15 RNG(10). At 20war/10rng, I was soloing EM and below lizards, and T and below goblin ambushers at the highlands/dunes zone area. I was shocked by how good I was doing with this combo. W/ 'zerk, sureshot, my power bow +1, my ranged attack were hitting 100's dmg, then they'd come in, get wacked for 50 to 80 from my weap, then ready ranged for another 100 or so, and a few more attacks and they were done. Not to mention the quick tp building of ranged attacks, and the 150+ dmg from a piercing arrow WS. Also, the ability to scan and track mobs you want. Just a thought, it was really enjoyable for me.
#14 Mar 05 2004 at 1:33 AM Rating: Decent
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Been a WAR/MNK (46/23) for ages and is being persuaded by a LS friend to level my NIN to become a WAR/NIN.

His argument is WAR/NIN gets the best of both worlds, dual wielding and double attacking axes/swords with the advantage of Utsusemi. Lots of great statistics available on axes and swords from level 30 onwards.

Examples:
Centurions Sword, +3 Accuracy and +? attack, lv 30 (cant remember attack figure)

Combat Caster's Scimitar, +3 Accuracy and some attack, lv 40

Viking Axe, + 10 accuracy, lv 48 (-10 evasion, but you are not going to evade the IT's melee attacks anyway ya?)

Slap on a Life Belt, +10 accuracy, lv 48 and some DEX rings, eat a Mithkabob to become a melee machine. Adjust your rings and earrings according to your PT role of course.

(The weapons listed do not come cheap, but they are still cheaper than Archer/Sniper Rings, +2 and +5 Accuracy respectively)

Wondering whether to make the switch...
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#15 Apr 01 2004 at 10:11 AM Rating: Decent
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Quote:
So, can someone straighten head head toward... AT LEAST two ideas of a sub for WAR?


SAM for offense.
NIN for defense.

Have both fully leveled and be well-equipped, and you'll be superb.
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#16 Apr 02 2004 at 11:41 PM Rating: Decent
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Job Combo's for Warrior.

1. War/Nin
Good in the higher lvls as stated b4 with blink and all that good stuff but dual wield and stuff is pretty much a joke below lvl 74 cause u need Utsemi: Ni to shine with Nin sub. War/Nin below that lvl is usually made a laughing stock in my pt's with meh - low dmg.

2. War/Sam

Samurai is a great subjob 60+ up till that point its ok but not the BEST possible choice. War/Sam will gain fast tp and will be able to WS a lil more than the rest of the pt its more of a DRG thing until lvl 60.

3. War/Mnk

Below lvl 60 this has to be the best combo if u wish to tank or be a 2ndary tank in ur pt. You will get HIGH HP, Counter is always fun, boost is ok gives a lil hate while ur at it, and hand 2 hand if u wanna have fun i supppose. Mainly if u wanna tank choose this combo. I am a lvl 52 PLD and most War's with this combo while they still can't tank better they r ur BEST friend for a THF who wants to SA + TA off u (U being the PLD). It's always nice to know the 2ndary tank has more HP than u and can do g dmg at the same time lol >.<;!

4. War/Thf

With Great Axe and Trick Attack + Strumwind u got a winning combo my friend. The Warrior's in my pt who do this combo sometimes (Depending on their equipment) out do the dmg of the DRK in my pt. Its funny because they can Warcry right b4 they do their TA + WS and Berserk as well. If u wanna do dmg below lvl 60 or even above this is a awesome choice. Remember u can use SA + TA + Strumwind and other Great Axe skills at lvl 60 although this i have not heard anything about by that time ppl usually forget about THF and go str8 to SAM without much though its sad really. If ur WAR can sometimes out dmg a DRK in ur pt then ur doing something VERY right and u will be very much appreciated in the pt cause if the PLD gets into a bind and needs some1 to voke off him/her then this person will have the hate, the vit, and the def to tank until the PLD has recovered from whatever the problem may be.

In my oppinion I'd say War/Thf or War/Mnk until 60 if u want 1 of those other combo's. Bst won't do anything ignore it and forget it. Nin is meh truly its meh i've been Nin and i felt so useless its not even funny but then again i only went to lvl 26 so plz dont take my Nin experience seriously cause i prolly dont have any compared to some ppl lol. Although from pting with War/Nin i wouldnt invite them into my pt unless i was dead stuck. War/Sam is good bellow 60 and really good above. Mnk, Thf, and Sam all have their advantages making them equals past lvl 60.
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#17 Apr 03 2004 at 10:16 AM Rating: Decent
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Quote:
War/Sam is good bellow 60 and really good above.
Personally, I've found that I gain TP faster subbing Thief rather than Samurai so far. The difference in Dexterity may not seem like much, but with the large amount of TP you gain on Great Axe hits even 2 or 3 more hits per battle is a significant amount of TP. Maybe this will change once I get Aggressor and can compensate for the lesser dexterity of a Samurai sub, but before then it definately adds little to recommend it over other typical subs.
#18 Apr 03 2004 at 10:25 AM Rating: Decent
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What do you think about that Mumitroll? Obviously you have found some significant benefits in the war/nin combination pre-74 and I suspect Shiek may be wrong that the damage is "meh." At least based on the stat bonuses of axes and swords I'm not sure how that could be the case (think twin Combat Caster Axe at 40, the +1 or +2 versions at 43, Viking Axe at (48?) and then a Blood Sword and Darksteel Axe around 55 - haven't thought that much farther ahead). As for the tanking ability - hmmm, with my plethora of experience (joke) w/monk and having never played war/ninja yet, I have my doubts - I think War/monk wins with higher Vit and countering 4 to 5 times a fight, but there is only one way to find out!
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#19 Apr 03 2004 at 12:36 PM Rating: Decent
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Shiek <--- Pt'd with War/Nin at lvl 50... Wasn't impressed -_-... Pt'd with War/Mnk at lvl 52 = Very Impressed... Pt'd with War/Thf at 51 = Very impressed with dmg.

Not saying War/Nin sux but i am saying u could do better so why not do better? Although if dual wield is ur thing i'd understand and i would also say plz go with what u want cause this is a game and its meant for ur enjoyment so do what ya want ^^ just be good at what u do =D!
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#20 Apr 03 2004 at 1:12 PM Rating: Decent
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Thanks Shiek - well I do like warrior/monk so maybe I will stick with that, but I can't help but think the damage would be better w/ warrior ninja given (as described above) the combined stat bonuses.

How many warrior/ninjas have you partied with? I would think you need a decent number of party experiences w/ a certain job/subjob combo before ruling it out - might just be the player (though I think you can effectively rule out some job/ sub job combos right off the bat).

And, of course, there really isn't any replacement for trying it yourself.
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#21 Apr 03 2004 at 1:42 PM Rating: Decent
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I can see why some of you people claim that "Warrior/Ninja"=Not Very Impressed.

Even I was guilty of making this claim. But after one confrontation... I realized that all the people who played war/nin until THAT VERY DAY, wasn't playing it correctly. (At least the war/nin's that I have played with)

When you play a War/Nin, you can do some pretty amazing things.

War/Nin
Nin/War<-- Me
Blm/Whm
Whm/Blm
Thf/Mnk
Whm/Blm

This is a party at level 30. (So theif was using hand to hand to do combo to make the skillchain as follows:)
Blade: Retsu
Red Lotus
Combo (Sneak/Trick)

killing evil weapons in Sauromuge Champlain (chaining for 220+exp)

Theif helped keep hate on me. But what happened was that the War/Nin was main tank. He'd tank it for 6 images, I'd provoke (or the theif would sneaktrick me, but I'd provoke after that anyway), I'd tank it for 6 images, he'd provoke it, tank it for 6 images. We kept going back and forth until the skillchain happened (and the huge "ga" magic bursts the black mage would make). (The warrior would slap on defender when I don't have my images up). The party rarely took damage.

This could not have been accomplished with two Nin/War's because there would always be times when utsusemi on both characters would have run out, and you need a main tank for short periods of time.

(It would have worked with two War/Nin's though, but you wouldn't have the ninja debuffing).

In cases where War/Nin the ONLY TANK there, I can see why you think that "You weren't impressed". And yeah, I can agree, the other two options are better at keeping hate in those cases.

Edited, Sat Apr 3 13:42:55 2004 by TKeichii
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#22 Apr 03 2004 at 3:35 PM Rating: Decent
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I am a PLD so ya my exp with a War/Nin tanking is very limited and i wont put my input in on that part of a War/Nin. Having being a Ninja myself I know their tanking is ok and holding hate is a problem so maybe War/Nin is different tanking dunno and I haven't let a War/Nin be anything else but a helper with SA+TA off me.

As far a dmg goes with War/Nin though i have had a LOT of exp. with those ppl in my pts. Ppl with 2 Centurion sword with the Att bonus n such.... They were "Meh" literally just that. A great axe war or a 1h axe war with shield easily out does them with Sam, Mnk, or Thf subbed. I have been in a pt with a War with 2 1h axes and a mix of the both it was a common thing round lvl 40s died out sorta in 50s or ppl just couldnt get the items. If u want dmg then go with War/Thf if u want tanking then try War/Mnk or War/Nin.

REMEMBER u have to be able to pull of the Utsemi: Ichi casting during battle!

The stats with a Ninja subbed r ok but if u want dmg stay far away from it. I cannot stress how amazed I was when a well equiped War/Thf out did my pts also well equiped DRK both of which lvl 48 at that time. Strumwind + Trick Attack its truly amazing and alot more ppl should pay some serious attention to this combo cause it allows a usual tanker to do some serious dmg.

Nikk ur KKIN in ASURA?! Its me Valya!!! Haven't seen ya in soo long parents booted me off the game -_-. So close to lvl 60 and full af ;_;! Working my way back buddy!!! Gl Kkin!



Edited, Sat Apr 3 15:41:24 2004 by Shiek
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#23 Apr 08 2004 at 5:22 AM Rating: Decent
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Good in the higher lvls as stated b4 with blink and all that good stuff but dual wield and stuff is pretty much a joke below lvl 74 cause u need Utsemi: Ni to shine with Nin sub. War/Nin below that lvl is usually made a laughing stock in my pt's with meh - low dmg.


I wonder what parties you're in. Probably poor ones. Judging from your other - fairly low-quality - posts, I do not take your statements seriously, but will comment on them to avoid them making a wrong impression on newish people.

NIN sub is good anytime. Basically when your WAR is 24+ and you get Utsusemi, you become a very good tank. 50+, when you can dual wield really powerful axes and get delay reductions, double attack AF bonus on both axes, etc, your cumulative damage is enormous. I outdamage DRKs on regular basis subbing NIN.


Quote:
Samurai is a great subjob 60+ up till that point its ok but not the BEST possible choice.


SAM is the best offensive sub. WAR/SAM is the most powerful melee in the game regarding cumulative damage. DRK/THFs SA-TA'd Guillotine is more powerful than a head-on Raging Rush, but a WAR/SAM 60+ can Raging Rush every couple of seconds, for incredible total damage. You pay for that with only sub-par defense, however.


Quote:
Below lvl 60 this has to be the best combo if u wish to tank or be a 2ndary tank in ur pt.


No. WAR/MNK is an okay tank, but not the best. WAR/NIN is better. With NIN sub you take less damage, have a lot of power with Dual Wield (devastating when you get Rampage), and have the whole range of ninjutsu to grab hate and enfeeble at your disposal.


Quote:
With Great Axe and Trick Attack + Strumwind u got a winning combo my friend.


This is what I have been doing below 50. Dual Wield and Rampage are better. You just haven't seen it yet.


Quote:
If ur WAR can sometimes out dmg a DRK in ur pt then ur doing something VERY right


I regularly outdamage DRKs. I gain TP faster, have more attacking power and accuracy with Dual Wield and powerful axes, and they just don't have anything that compares with Rampage. The first thing they get that is of the same caliber is Guillotine at 60.


Quote:
will be very much appreciated in the pt cause if the PLD gets into a bind


What do you need a PLD for? :D Tank AND do damage with NIN sub ^.^


Quote:
Nin is meh truly its meh i've been Nin and i felt so useless its not even funny but then again i only went to lvl 26 so plz dont take my Nin experience seriously cause i prolly dont have any compared to some ppl lol.


Don't take him seriously at all, he has no clue what he's talking about.


Quote:
Although from pting with War/Nin i wouldnt invite them into my pt unless i was dead stuck


I wouldn't join your party even if you invited me.


Quote:
Mnk, Thf, and Sam all have their advantages making them equals past lvl 60.


Let me reiterate again:

1) NIN #1 sub overall.
2) SAM #1 for offense post-60.
3) MNK mid-of-the-road, okay at both, not top at either.
4) THF reasonable attacker, poor tank, fades post-60 to make way for SAM and NIN.
5) Everything else: either for soloing (WHM) or simply esoteric.

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#24 Apr 08 2004 at 5:34 AM Rating: Decent
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What do you think about that Mumitroll? Obviously you have found some significant benefits in the war/nin combination pre-74 and I suspect Shiek may be wrong that the damage is "meh."


Ignore him, he talks nonsense and has no clue.


Quote:
Viking Axe at (48?) and then a Blood Sword and Darksteel Axe around 55 - haven't thought that much farther ahead).


I currently dual wield a Darksteel Axe and a Viking Axe (for the +10 acc), for about 500 atk overall (with buffs). My Rampage can routinely do 500 damage on IT and 700+ on VT, and I can do it about every 30-40 seconds. The sheer damage I produce leads to me - unintendedly - tanking half-time since the PLD can't get the mob off me. Since I have Utsusemi, I barely take any damage though, and the PLD uses the time to heal himself. You can judge from this whether NIN is good pre-74 :D

However, side note: I have good equipment, worth over a million in total. You need time and effort to get all that.

Further ahead - you can dual wield Tabarzins or Juggernaut/Tabarzin at 71 to get the most powerful weapon of any melee in the game, beating DRK's Death Scythe and rivalling Berserker's Axe.


Quote:
As for the tanking ability - hmmm, with my plethora of experience (joke) w/monk and having never played war/ninja yet, I have my doubts - I think War/monk wins with higher Vit and countering 4 to 5 times a fight, but there is only one way to find out!


Forget everything what that guy said. The #1 sub for tanking is NIN. #2 is MNK. MNK is easier to do since you don't have to mess around casting, but you will take more damage and you won't have Dual Wield and the ninjutsu spells.


Quote:
but there is only one way to find out!


Exactly. Try NIN, please. You'll love it :)
Just do the Utsusemi quest as soon as you can. Nobody wants a NIN without Utsusemi.

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#25 Apr 08 2004 at 5:39 AM Rating: Decent
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Shiek <--- Pt'd with War/Nin at lvl 50... Wasn't impressed -_-... Pt'd with War/Mnk at lvl 52 = Very Impressed... Pt'd with War/Thf at 51 = Very impressed with dmg.


Lol. You do understand that an individual player's skill affects your "impression" far more than the theoretical capabilites of that job class combo?

I've partied with all kinds of people, WAR/MNK, WAR/SAM, WAR/NIN, at all levels, including a number of 75s. All can be good. All can be bad.

However, averaged, I reiterate:

NIN #1 overall.
SAM best for offense, especially post-60.
MNK mid-of-the-road.
THF reasonable attacker, good pre-50, poor tank.

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#26 Apr 08 2004 at 5:46 AM Rating: Decent
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In cases where War/Nin the ONLY TANK there, I can see why you think that "You weren't impressed".


Ah, cmon, he has simply never seen a good WAR/NIN.
You can main tank nicely as WAR/NIN. Yes, keeping hate is a bit of an issue, but nothing too difficult.
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