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What would you like to see for your job: Black Mage Edition!

#1 Oct 03 2012 at 5:19 PM Rating: Default
The All Knowing
10,177 posts
TinyAttorney wrote:
I would love for Meteor to actually be epic. It already has enough hoops to jump through just to get cast, and the damage nerf on repeated castings I can at least understand from a balance perspective. However, in my base nuking set, tier IVs (and in most cases -aga IIs) will easily outdamage Meteor and that makes no sense to me. For a spell with essentially a 15-minute recast (not to mention the rarity of ownership), I should be able to see five digits worth of damage without having to have a party full of other Meteor-BLMs. And I'm not saying I should be able to one-shot Behemoth with it, I'd just like to put out the occasional 10k killshot instead of, "Oh wow, you have Meteor? Cast it! .... Oh, that's it? You paid how much for it?"

TL;DR: I want Meteor to be a mini two-hour and not just a novelty that I only ever cast for other people's amusement.

edit: I realized as soon as I posted this that I sound like I'm complaining about my Ferrari *only* doing 160 mph, and that wasn't my intention, but still.... Smiley: glare I promise I'm not trying to sound like a whiny, spoiled 1%-er.

Edited, Oct 1st 2012 8:30am by TinyAttorney

That seems to have been the pattern since AM. I remember when "Freeze" was the OMG spell, but all of that was overshadowed by tier IV spells. I actually want to see a greater difference in damage based on element. There is indeed a difference a damage, but leveling, it's usually better to use the latest spell rather than by element.
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