What I'm basically asking is when to reach magic cap in the following situations assuming to have Twilight Cape, Matching elemental obi and sorcerer's tonban in the following situations:
Matching day, no weather:
Matching day, one weather:
Matching day, double weather:
Non-matching day, one weather:
Non-matching day, double weather:
From wiki
Quote:
Twilight Cape
Same elemental magic as weather/day: Enhances bonus
* Increases the total weather/day bonus for matching spells and effects by an additional 5%.
o For spells that match the current day, the 5% bonus will always be applied, regardless if you receive the day bonus.
o For spells that match the current weather, the 5% bonus will only be applied when you receive the weather bonus.
Same elemental magic as weather/day: Enhances bonus
* Increases the total weather/day bonus for matching spells and effects by an additional 5%.
o For spells that match the current day, the 5% bonus will always be applied, regardless if you receive the day bonus.
o For spells that match the current weather, the 5% bonus will only be applied when you receive the weather bonus.
Quote:
Obi
* 10% for magic of the day
* 10% for magic matching single weather
* 25% for magic matching double weather
* 35% for magic matching double weather and day
* 10% for magic of the day
* 10% for magic matching single weather
* 25% for magic matching double weather
* 35% for magic matching double weather and day
If the cap hasn't changed, then are my gears correct?
Matching day, no weather: Obi (10%) + Pants (5%) + Cape (5%) = 20%
Matching day, one weather: Obi (20%) + Pants (5%) + Cape (10%) = 35% cap
Matching day, double weather: Obi alone (35%)
Non-matching day, one weather: Obi (10%) + Cape (5%) = 15%
Non-matching day, double weather: Obi (25%) + Cape (5%) = 30%
Also, for the first case which is the most common in Abyssea, is there such way to raise damage bonus to cap? I can only think of adding SCH to the mix.
Obi (20%) + Pants (5%) + Cape (10%) = 35% cap.
