All of the things you listed can happen, but you can certainly control them.
One bad mob pathing can split the group in two and leave half your mobs unslept.
The first thing you always do at a new camp when you plan on againg is to gauge the lay of the land, take note of obstacles that cause mobs to path badly, etc. An initial pull or two of a few mobs is all it takes to quantify these things and ensure your safety when you start pulling larger numbers.
Also, jumping the gun on your sleepga could lead to them catching up while you're "Unable to cast spells at this time."
That's not a problem with the strategy; it's a problem with the execution. Always err on the side of caution to avoid this problem; if you have movespeed+, as long as you keep moving, you are never in any danger as you can simply keep running to gain enough distance to Sleepga safely.
Also, if you can't kite because an NM sez hi, you've got to stop and eat some hits instead of running into the jaws of the accidental MPK
For one, a NM blocking your path is not an 'accidental MPK'... regardless, this is one of those hypothetical situations that are quite easily avoided by not playing with your monitor off and rolling your face across the keyboard.
Also, links/repops happen.
If you are utilizing proper strategy, no, they don't. Pulling the mobs away from where they spawn tends to solve those problems rather neatly. I can see how this would be a concern if you were single-target nuking mobs without pulling them to a safe distance, though.
Lyl be trollin' your strategies. I appreciate your testimony for one, goodness knows why s/he felt it was worthy of such contempt.
If I was trolling, I would've just said he sucks, and wouldn't have bothered explaining a much better strategy in detail. As I said above, his strategy is workable, but horribly inefficient, given that single-target nuking is at best 4-5k on your strongest nuke, and againg is 20k+ on a single nuke; on every conceivable level, againg wins. Kills per hour, kills per nuke, damage per nuke, damage per MP, net effort per kill, etc. There's also the fact that againg mobs prevents them from leveling up, which seemed to give him trouble.
Besides, his testimony was pretty much worthless.. wrong camps, wrong spells, wrong strategies.. if that's the kind of post you appreciate... we're not gonna see eye to eye on much, to put it diplomatically, which is more than I can say of your response. Edited, Aug 4th 2011 7:09am by LyltiaofLakshmi