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Current gear sets im working onFollow

#1 Jun 07 2009 at 2:46 PM Rating: Decent
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nuking set
http://www.ffxiah.com/item_sets.php?id=87466

enfeebling set
http://www.ffxiah.com/item_sets.php?id=87467

These are my current gear sets that I am working to try and improve. What should I focus most on getting (besides a sorcerer's ring since that is my main goal at this moment) for each set? And in my enfeebling set should I really spend all that gil to get an enfeebling torque or is a 150k spider torque good enough? Also i know my gear is kinda (mostly) lol >.>;



-edit- fixed links

Edited, Jun 7th 2009 10:17pm by gafgalelenfea
#2 Jun 07 2009 at 3:22 PM Rating: Good
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You'll see more improvement from upgrading to HQ wind staff and other HQ staves than from enfeebling or spider torque. Spider will do just fine, though, after you have HQ staves.

As for nuking, you could start working on yigit crackows.
#3 Jun 07 2009 at 9:37 PM Rating: Decent
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If you're going to use windower scripts (at you're own risk of course), let me suggest a couple things:

1. take the staff and grip (debate whether the +2 macc is worth the inv space, this is strictly based on the player) out of the script and put them on the in-game macro line. this will let you use 1 generic enfeebling script for every enfeeble whether its ice, dark or wind based.

2. maybe put some mp+ gear is spots that are not related to the actual enfeebling spell. for example, put a loq. earring in the script in place of the moldy earring; this will reduce the amount of "mp lost" between spells especially if you're soloing and start off with enfeebles like sleep/gravity.

Other than that, it looks like a solid foundation. oracles gloves and sea capes are always a good choice but i dont know if these are in your reach at this time.

GL!

~J.
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Jarrin - Ragnarok
#4 Jun 08 2009 at 2:52 AM Rating: Decent
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one person in front of me for sea capes in my linkshell, i have gears pop ^^
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