kegsay wrote:
ID 495 = ??? Black Magic [Water] Self cast = 88 SCH
ID 502 = ??? Black Magic [Light] Enemy = 95 SCH
Part of me hopes that 502 is Ultima, but Ultima from what I remember was a non-elemental spell? But it may be like Chi-blast in that it has just a elemental color of light but no actual affinity.
495 Comes off as an SCH only spell, perhaps a Non-elemental form of sleep. Maybe as suggested before it may be a form of Klimaform which boost Spell damage instead of accuracy. SCH has been taking a weird THF like turn since abyssea so it may have something to do with enmity or exchanging damage. Thinking along the lines of water which is MND and the fact that its self cast, an MDB or even a -%MDT/-%PDT spell comes to ....mind. Or, It just may be something really really really stupid.... for SCH at least...and now that I think about it, id bet its this.
"Acid Spikes"
Teaches the black magic Acid Spikes. Covers you with magical water spikes. Enemies that hit you take water damage. (The added effect would be Enemies that hit you have a chance to receive Attack Down Effect) (Sim. to Acid Bolts)
From SCH point of view the spell sucks cause who wants to get hit. But from the new THF~Enmity/PT buff mindset SCH seems to be getting, an acid bolt effect on a PLD or over WSing SAM is actually a non-overpowering yet effective spell. VERY familiar to the SE way of tossing in random new abilities.
Edited, Oct 11th 2010 10:27am by Coyoteblackzero