1xSCH doinitwrong, 1xSCH doinitright
Honestly, get the @#%^ out with that doinit nonsense. It wasn't funny in 2005, it sure as **** isn't funny now.
(SCH #1) uses Accession > Thunderstorm. Assuming the best possible circumstances (i.e. the other 2 BLMs don't have Karin), then (Accession SCH) causes the following changes in damage.
BLM1 (hi) Fire IV -100, (& follow up Drain -75) = -175
BLM2 Thunder IV +100
BLM3 Thunder IV +100
SCH unaffected (he was self only weathering)
SCH -1000 'cause he Accessioning when he should be nuking.
For a total of -975 damage on any 1st volley of BLM nukes.
So much wrong with this.
-How is Thunderstorm reducing your damage by 100? The only way that's happening is if he gave you Sandstorm.
-You're basing this entire
theory of yours around the Accession SCH **** around with buffs when everyone is nuking; if this is the case, his choice of Strategem usage isn't the problem, his timing is. Most SCHs would do the halfway intelligent thing and buff before
it was time to nuke.
-You get a follow-up Drain but the other 4 nukers don't? That's some interesting, not-skewed-at-all math there.
-Thunderstorm is not the Storm of choice in this situation anyway. Firesday? Firestorm. BLMs don't have Karin Obis? I'm saving my charges; if BLMs want Storms, they'd better have their Obis.
So KalessinMC, your proper role in a BLM party is to stay in Double Dark arts and nuke, nuke, nuke. If you need to throw out a cure pay the extra MP -- it is not worth the charges or time to get out of double dark arts.
I do appreciate your Accession for Shell IV & Protect IV, but this is only 3 charges (1 to Light, 2 back to DarkDark)
It's 2 charges for Accession, 1 charge for Addendum: Black. What's DarkDark?
Also, you should consider the possibility of a resist on any mob which needs four Tier IV nukes (like Pudding). If someone gets resisted then your nuke can cause the damage needed to finish the mob in the 1st volley. This implies your Tier IV nuke is "extra", however, four people using another nuke is more waste, and will lead to uneven amounts of MP, leading to longer kill times as three people use a Tier IV + something else. And letting the mob live longer is often dangerous.
What the @#%^ does this have to do with anything? You're telling me that when a mob has a tier4 or less of HP left, your BLMs all cast a tier4 at it? They do know what Drain does, right?
So you have extra MP? Great, you can do all the sleeping or gravitying ;p
We have 2 Sleep spells, and when we use a charge on Manifestation to AoE it the recast time is doubled, not to mention reducing our MP efficiency. You have 4 sleep spells with no doubling recast times. Do some math. Edited, Oct 19th 2009 3:37pm by LyltiaofLakshmi